/kernel/linux/linux-5.10/include/linux/ |
H A D | gameport.h | 77 void gameport_set_phys(struct gameport *gameport, const char *fmt, ...); 92 void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) in gameport_set_phys() function
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/kernel/linux/linux-6.6/include/linux/ |
H A D | gameport.h | 76 void gameport_set_phys(struct gameport *gameport, const char *fmt, ...); 91 void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) in gameport_set_phys() function
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/kernel/linux/linux-5.10/drivers/input/gameport/ |
H A D | ns558.c | 142 gameport_set_phys(port, "isa%04x/gameport0", io & (-1 << i)); in ns558_isa_probe() 213 gameport_set_phys(port, "pnp%s/gameport0", dev_name(&dev->dev)); in ns558_pnp_probe()
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H A D | fm801-gp.c | 88 gameport_set_phys(port, "pci%s/gameport0", pci_name(pci)); in fm801_gp_probe()
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H A D | emu10k1-gp.c | 68 gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev)); in emu_probe()
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H A D | lightning.c | 230 gameport_set_phys(port, "isa%04x/gameport%d", L4_PORT, idx); in l4_create_ports()
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H A D | gameport.c | 511 void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) in gameport_set_phys() function 519 EXPORT_SYMBOL(gameport_set_phys); variable
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/kernel/linux/linux-6.6/drivers/input/gameport/ |
H A D | ns558.c | 139 gameport_set_phys(port, "isa%04x/gameport0", io & (-1 << i)); in ns558_isa_probe() 210 gameport_set_phys(port, "pnp%s/gameport0", dev_name(&dev->dev)); in ns558_pnp_probe()
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H A D | fm801-gp.c | 88 gameport_set_phys(port, "pci%s/gameport0", pci_name(pci)); in fm801_gp_probe()
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H A D | emu10k1-gp.c | 65 gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev)); in emu_probe()
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H A D | lightning.c | 227 gameport_set_phys(port, "isa%04x/gameport%d", L4_PORT, idx); in l4_create_ports()
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H A D | gameport.c | 510 void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) in gameport_set_phys() function 518 EXPORT_SYMBOL(gameport_set_phys); variable
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/kernel/linux/linux-5.10/sound/pci/au88x0/ |
H A D | au88x0_game.c | 94 gameport_set_phys(gp, "pci%s/gameport0", pci_name(vortex->pci_dev)); in vortex_gameport_register()
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/kernel/linux/linux-6.6/sound/pci/au88x0/ |
H A D | au88x0_game.c | 94 gameport_set_phys(gp, "pci%s/gameport0", pci_name(vortex->pci_dev)); in vortex_gameport_register()
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/kernel/linux/linux-5.10/sound/pci/ymfpci/ |
H A D | ymfpci.c | 132 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); in snd_ymfpci_create_gameport()
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/kernel/linux/linux-6.6/sound/pci/ymfpci/ |
H A D | ymfpci.c | 128 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); in snd_ymfpci_create_gameport()
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/kernel/linux/linux-5.10/drivers/input/joystick/ |
H A D | a3d.c | 355 gameport_set_phys(adc, "%s/gameport0", gameport->phys); in a3d_connect()
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/kernel/linux/linux-5.10/sound/isa/ |
H A D | cmi8328.c | 388 gameport_set_phys(gp, "%s/gameport0", dev_name(pdev)); in snd_cmi8328_probe()
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/kernel/linux/linux-6.6/drivers/input/joystick/ |
H A D | a3d.c | 352 gameport_set_phys(adc, "%s/gameport0", gameport->phys); in a3d_connect()
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/kernel/linux/linux-6.6/sound/isa/ |
H A D | cmi8328.c | 386 gameport_set_phys(gp, "%s/gameport0", dev_name(pdev)); in snd_cmi8328_probe()
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/kernel/linux/linux-5.10/sound/pci/ |
H A D | als4000.c | 772 gameport_set_phys(gp, "pci%s/gameport0", pci_name(acard->pci)); in snd_als4000_create_gameport()
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H A D | cs4281.c | 1239 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); in snd_cs4281_create_gameport()
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H A D | es1938.c | 1503 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); in snd_es1938_create_gameport()
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H A D | azt3328.c | 1806 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); in snd_azf3328_gameport()
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/kernel/linux/linux-6.6/sound/pci/ |
H A D | als4000.c | 772 gameport_set_phys(gp, "pci%s/gameport0", pci_name(acard->pci)); in snd_als4000_create_gameport()
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