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Searched refs:texCoord (Results 1 - 25 of 90) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.hpp171 void fetchTexture (const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias);
173 void sampleTexture (const tcu::PixelBufferAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params);
175 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params);
176 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params);
177 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params);
178 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params);
179 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params);
180 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params);
181 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params);
212 const float* texCoord,
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H A DgluTextureTestUtil.cpp559 void sampleTexture (const tcu::PixelBufferAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() argument
572 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in sampleTexture()
573 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); in sampleTexture()
581 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, cons argument
603 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params) sampleTexture() argument
702 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params) sampleTexture() argument
761 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params) sampleTexture() argument
808 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params) sampleTexture() argument
907 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params) sampleTexture() argument
981 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params) sampleTexture() argument
991 fetchTexture(const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias) fetchTexture() argument
1170 const float* texCoord = DE_NULL; computeQuadTexCoordCube() local
1291 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) computeTextureLookupDiff() argument
1394 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) computeTextureLookupDiff() argument
1539 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTextureResult() argument
1555 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); verifyTextureResult() local
1575 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTextureResult() argument
1591 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); verifyTextureResult() local
1612 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) computeTextureLookupDiff() argument
1772 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTextureResult() argument
1788 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); verifyTextureResult() local
1809 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture3DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) computeTextureLookupDiff() argument
1960 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTextureResult() argument
1976 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); verifyTextureResult() local
1997 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) computeTextureLookupDiff() argument
2104 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) computeTextureLookupDiff() argument
2217 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTextureResult() argument
2233 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); verifyTextureResult() local
2253 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTextureResult() argument
2269 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); verifyTextureResult() local
2290 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) computeTextureLookupDiff() argument
2447 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTextureResult() argument
2464 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); verifyTextureResult() local
2486 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) computeTextureCompareDiff() argument
2600 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) computeTextureCompareDiff() argument
2724 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) computeTextureCompareDiff() argument
2839 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) computeTextureCompareDiff() argument
2944 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) computeTextureCompareDiff() argument
3052 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) computeTextureCompareDiff() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.cpp213 float const texCoord[] = { 0.0f, 0.0f, 1.0f, 1.0f }; in getTexCoords() local
214 return std::vector<float>(texCoord, texCoord + sizeof(texCoord) / sizeof(float)); in getTexCoords()
260 float const texCoord[] = { 0.0f, 0.5f, 0.0f, 0.5f, 1.0f, 0.5f, 1.0f, 0.5f }; in getTexCoords() local
261 return std::vector<float>(texCoord, texCoord + sizeof(texCoord) / sizeof(float)); in getTexCoords()
304 float const texCoord[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; in getTexCoords() local
305 return std::vector<float>(texCoord, texCoor in getTexCoords()
351 float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f }; getTexCoords() local
395 float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f }; getTexCoords() local
434 float const texCoord[] = { 1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f }; getTexCoords() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureWrapTests.cpp184 vector<float> texCoord; in iterate() local
218 computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)); in iterate()
220 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
224 m_texture->getRefTexture(), &texCoord[0], refParams); in iterate() local
231 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate()
233 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
237 m_texture->getRefTexture(), &texCoord[0], refParams); in iterate() local
250 computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)); in iterate()
252 m_texture->getRefTexture(), &texCoord[0], refParams); in iterate() local
257 computeQuadTexCoord2D(texCoord, tc in iterate()
259 m_texture->getRefTexture(), &texCoord[0], refParams); iterate() local
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H A Des2fTextureFormatTests.cpp146 vector<float> texCoord; in iterate() local
160 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
188 m_renderer.renderQuad(0, &texCoord[0], renderParams); in iterate()
193 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in iterate() local
322 vector<float> texCoord; in testFace() local
336 computeQuadTexCoordCube(texCoord, face); in testFace()
356 m_renderer.renderQuad(0, &texCoord[0], renderParams); in testFace()
361 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testFace() local
456 vector<float> texCoord; in iterate() local
458 computeQuadTexCoord2D(texCoord, tc in iterate()
483 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); iterate() local
568 vector<float> texCoord; testFace() local
595 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); testFace() local
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H A Des2fTextureSizeTests.cpp135 vector<float> texCoord; in iterate() local
137 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
156 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
160 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); in iterate() local
283 vector<float> texCoord; in testFace() local
285 computeQuadTexCoordCube(texCoord, face); in testFace()
303 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); in testFace()
309 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); in testFace() local
H A Des2fTextureMipmapTests.cpp64 COORDTYPE_BASIC, //!< texCoord = translateScale(position).
66 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position).
263 vector<float> texCoord; in iterate() local
326 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; in iterate()
327 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; in iterate()
339 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
378 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; in iterate()
379 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; in iterate()
391 refTexture, &texCoord[0], sampleParams); in iterate() local
397 m_texture->getRefTexture(), &texCoord[ in iterate()
596 vector<float> texCoord; iterate() local
826 vector<float> texCoord; iterate() local
961 vector<float> texCoord; iterate() local
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp73 static void logCubeArrayTexCoords(TestLog& log, vector<float>& texCoord) in logCubeArrayTexCoords() argument
75 const size_t numVerts = texCoord.size() / 4; in logCubeArrayTexCoords()
77 DE_ASSERT(texCoord.size() % 4 == 0); in logCubeArrayTexCoords()
83 const float u = texCoord[coordNdx + 0]; in logCubeArrayTexCoords()
84 const float v = texCoord[coordNdx + 1]; in logCubeArrayTexCoords()
85 const float w = texCoord[coordNdx + 2]; in logCubeArrayTexCoords()
86 const float q = texCoord[coordNdx + 3]; in logCubeArrayTexCoords()
375 vector<float> texCoord; in iterate() local
377 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange); in iterate()
383 logCubeArrayTexCoords(log, texCoord); in iterate()
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H A Des31fTextureFormatTests.cpp211 vector<float> texCoord; in testLayerFace() local
224 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx)); in testLayerFace()
246 m_renderer.renderQuad(0, &texCoord[0], renderParams); in testLayerFace()
250 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testLayerFace() local
361 vector<float> texCoord; in iterate() local
371 computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth())); in iterate()
390 m_renderer.renderQuad(0, &texCoord[0], renderParams); in iterate()
396 fetchTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), effectiveRefTexture, &texCoord[0], spec.lookupScale, spec.lookupBias); in iterate() local
H A Des31fTextureBorderClampTests.cpp549 void renderQuad (const float* texCoord,
557 const float* texCoord,
563 const float* texCoord,
571 const float* texCoord,
576 const float* texCoord,
769 std::vector<float> texCoord;
772 glu::TextureTestUtil::computeQuadTexCoord2D(texCoord, config.p0, config.p1);
867 renderQuad(&texCoord[0], samplerParams);
871 void TextureBorderClampTest::renderQuad (const float* texCoord, const glu::TextureTestUtil::ReferenceParams& samplerParams)
875 m_renderer->renderQuad(0, texCoord, samplerParam
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp186 vector<float> texCoord; in iterate() local
200 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
228 m_renderer.renderQuad(0, &texCoord[0], renderParams); in iterate()
233 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in iterate() local
381 vector<float> texCoord; in testFace() local
395 computeQuadTexCoordCube(texCoord, face); in testFace()
415 m_renderer.renderQuad(0, &texCoord[0], renderParams); in testFace()
420 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testFace() local
548 vector<float> texCoord; in testLayer() local
557 computeQuadTexCoord2DArray(texCoord, layerNd in testLayer()
582 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); testLayer() local
705 vector<float> texCoord; testSlice() local
740 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); testSlice() local
852 vector<float> texCoord; iterate() local
883 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); iterate() local
1003 vector<float> texCoord; testFace() local
1036 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); testFace() local
1122 vector<float> texCoord; iterate() local
1149 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); iterate() local
1234 vector<float> texCoord; testFace() local
1261 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); testFace() local
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H A Des3fTextureMipmapTests.cpp113 COORDTYPE_BASIC, //!< texCoord = translateScale(position).
115 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position).
307 vector<float> texCoord; in iterate() local
370 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; in iterate()
371 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; in iterate()
383 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
422 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; in iterate()
423 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; in iterate()
435 refTexture, &texCoord[0], sampleParams); in iterate() local
441 m_texture->getRefTexture(), &texCoord[ in iterate()
635 vector<float> texCoord; iterate() local
862 vector<float> texCoord; iterate() local
996 vector<float> texCoord; iterate() local
1268 vector<float> texCoord; iterate() local
1381 refTexture, &texCoord[0], sampleParams); iterate() local
1506 vector<float> texCoord; iterate() local
1583 refTexture, &texCoord[0], sampleParams); iterate() local
1819 vector<float> texCoord; iterate() local
2139 vector<float> texCoord; iterate() local
2215 refTexture, &texCoord[0], sampleParams); iterate() local
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H A Des3fTextureSizeTests.cpp136 vector<float> texCoord; in iterate() local
138 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
157 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
161 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); in iterate() local
284 vector<float> texCoord; in testFace() local
286 computeQuadTexCoordCube(texCoord, face); in testFace()
304 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); in testFace()
310 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); in testFace() local
H A Des3fTextureFilteringTests.cpp293 vector<float> texCoord; in iterate() local
307 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); in iterate()
316 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
334 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); in iterate()
345 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); in iterate()
620 vector<float> texCoord; in iterate() local
622 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
628 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
649 &texCoord[0], sampleParams, lookupPrecision, lodPrecision, pixelFormat); in iterate()
660 &texCoord[ in iterate()
861 tcu::Vec3 texCoord[4]; iterate() local
1103 tcu::Vec3 texCoord[4]; iterate() local
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H A Des3fTextureShadowTests.cpp102 const float* texCoord, in verifyTexCompareResult()
128 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); in verifyTexCompareResult() local
129 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); in verifyTexCompareResult()
135 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); in verifyTexCompareResult() local
136 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); in verifyTexCompareResult()
335 vector<float> texCoord; in iterate() local
351 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); in iterate()
362 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
379 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat); in iterate()
390 &texCoord[ in iterate()
99 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTexCompareResult() argument
641 vector<float> texCoord; iterate() local
895 const float texCoord[] = iterate() local
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/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp206 vector<float> texCoord; in iterate() local
241 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); in iterate()
243 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
245 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); in iterate() local
252 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate()
254 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
256 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); in iterate() local
281 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate()
283 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
285 m_textures[curTexNdx]->getRefTexture(), &texCoord[ in iterate() local
296 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); iterate() local
483 vector<float> texCoord; renderFaces() local
511 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); renderFaces() local
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/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp196 vector<float> texCoord; in iterate() local
231 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); in iterate()
233 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
235 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); in iterate() local
242 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate()
244 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
246 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); in iterate() local
271 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate()
273 m_renderer.renderQuad(0, &texCoord[0], refParams); in iterate()
275 m_textures[curTexNdx]->getRefTexture(), &texCoord[ in iterate() local
286 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); iterate() local
492 vector<float> texCoord; renderFaces() local
520 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); renderFaces() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/
H A DvktYCbCrFormatTests.cpp264 spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in getShaderSpec()
272 "result = texture(u_image, vec3(texCoord, 1u));\n"; in getShaderSpec()
279 "result = texture(u_image, texCoord);\n"; in getShaderSpec()
495 vector<Vec2> texCoord; in testFormat() local
501 generateLookupCoordinates(size, &texCoord); in testFormat()
503 result.resize(texCoord.size()); in testFormat()
504 reference.resize(texCoord.size()); in testFormat()
508 const void* inputs[] = { texCoord[0].getPtr() }; in testFormat()
511 executor->execute((int)texCoord.size(), inputs, outputs, *descSet); in testFormat()
522 for (size_t ndx = 0; ndx < texCoord in testFormat()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureSwizzleTests.cpp141 vector<float> texCoord; in iterate() local
157 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
158 m_renderer.renderQuad(rendered, 0, &texCoord[0], sampleParams); in iterate()
174 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in iterate()
175 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[ in iterate()
[all...]
H A DvktTextureShadowTests.cpp156 const float* texCoord, in verifyTexCompareResult()
181 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); in verifyTexCompareResult() local
182 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); in verifyTexCompareResult()
188 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); in verifyTexCompareResult() local
189 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); in verifyTexCompareResult()
379 vector<float> texCoord; in iterate() local
394 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); in iterate()
396 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams); in iterate()
416 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat); in iterate()
427 &texCoord[ in iterate()
153 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTexCompareResult() argument
626 vector<float> texCoord; iterate() local
844 const float texCoord[] = iterate() local
1069 vector<float> texCoord; iterate() local
1292 const float texCoord[] = iterate() local
1538 vector<float> texCoord; iterate() local
[all...]
H A DvktTextureCompressedFormatTests.cpp264 static bool validateTexture (tcu::TestLog& log, const tcu::Surface& rendered, const TextureType& texture, const vector<float> &texCoord, deUint32 mipLevel, in validateTexture() argument
282 glu::TextureTestUtil::sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat), texture, &texCoord[0], sampleParams); in validateTexture() local
375 vector<float> texCoord; in iterate() local
413 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
415 m_renderer.renderQuad(rendered, 0, &texCoord[0], sampleParams); in iterate()
436 const bool isOk = validateTexture(log, rendered, texture.getTexture(), texCoord, mipLevel, pixelFormat, threshold, coordThreshold, sampleParams); in iterate()
506 vector<float> texCoord; in iterate() local
568 computeQuadTexCoord3D(texCoord, tcu::Vec3(0.0f, 0.0f, z), tcu::Vec3(1.0f, 1.0f, z), tcu::IVec3(0,1,2)); in iterate()
569 m_renderer2D.renderQuad(rendered, 0, &texCoord[0], sampleParams); in iterate()
577 isOk = validateTexture(log, rendered, m_texture3D->getTexture(), texCoord, mipLeve in iterate()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ycbcr/
H A DvktYCbCrFormatTests.cpp264 spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in getShaderSpec()
272 "result = texture(u_image, vec3(texCoord, 1u));\n"; in getShaderSpec()
279 "result = texture(u_image, texCoord);\n"; in getShaderSpec()
495 vector<Vec2> texCoord; in testFormat() local
501 generateLookupCoordinates(size, &texCoord); in testFormat()
503 result.resize(texCoord.size()); in testFormat()
504 reference.resize(texCoord.size()); in testFormat()
508 const void* inputs[] = { texCoord[0].getPtr() }; in testFormat()
511 executor->execute((int)texCoord.size(), inputs, outputs, *descSet); in testFormat()
522 for (size_t ndx = 0; ndx < texCoord in testFormat()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp157 const float* texCoord, in verifyTexCompareResult()
183 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); in verifyTexCompareResult() local
184 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); in verifyTexCompareResult()
190 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); in verifyTexCompareResult() local
191 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); in verifyTexCompareResult()
381 vector<float> texCoord; in iterate() local
396 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); in iterate()
398 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams); in iterate()
418 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat); in iterate()
429 &texCoord[ in iterate()
154 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) verifyTexCompareResult() argument
628 vector<float> texCoord; iterate() local
846 const float texCoord[] = iterate() local
1071 vector<float> texCoord; iterate() local
1294 const float texCoord[] = iterate() local
1540 vector<float> texCoord; iterate() local
[all...]
H A DvktTextureSwizzleTests.cpp158 vector<float> texCoord; in iterate() local
185 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
186 m_renderer.renderQuad(rendered, 0, &texCoord[0], sampleParams); in iterate()
202 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); in iterate()
203 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[ in iterate()
[all...]
H A DvktTextureCompressedFormatTests.cpp264 static bool validateTexture (tcu::TestLog& log, const tcu::Surface& rendered, const TextureType& texture, const vector<float> &texCoord, deUint32 mipLevel, in validateTexture() argument
282 glu::TextureTestUtil::sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat), texture, &texCoord[0], sampleParams); in validateTexture() local
375 vector<float> texCoord; in iterate() local
413 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
415 m_renderer.renderQuad(rendered, 0, &texCoord[0], sampleParams); in iterate()
436 const bool isOk = validateTexture(log, rendered, texture.getTexture(), texCoord, mipLevel, pixelFormat, threshold, coordThreshold, sampleParams); in iterate()
506 vector<float> texCoord; in iterate() local
568 computeQuadTexCoord3D(texCoord, tcu::Vec3(0.0f, 0.0f, z), tcu::Vec3(1.0f, 1.0f, z), tcu::IVec3(0,1,2)); in iterate()
569 m_renderer2D.renderQuad(rendered, 0, &texCoord[0], sampleParams); in iterate()
577 isOk = validateTexture(log, rendered, m_texture3D->getTexture(), texCoord, mipLeve in iterate()
[all...]

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