Lines Matching refs:texCoord

157 							 const float*							texCoord,
183 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams);
184 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold);
190 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams);
191 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold);
381 vector<float> texCoord;
396 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
398 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams);
418 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
429 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
628 vector<float> texCoord;
630 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
636 m_renderer.renderQuad(result, curCase.textureIndex, &texCoord[0], sampleParams);
656 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
667 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
846 const float texCoord[] =
866 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams);
886 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
897 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
1071 vector<float> texCoord;
1086 computeQuadTexCoord1D(texCoord, curCase.minCoord, curCase.maxCoord);
1088 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams);
1108 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
1119 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
1294 const float texCoord[] =
1314 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams);
1334 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
1345 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
1540 vector<float> texCoord;
1542 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, tcu::Vec2(minLayer, maxLayer));
1548 m_renderer.renderQuad(result, curCase.textureIndex, &texCoord[0], sampleParams);
1568 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
1579 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);