Lines Matching refs:texCoord

113 	COORDTYPE_BASIC,		//!< texCoord = translateScale(position).
115 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position).
307 vector<float> texCoord;
370 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
371 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
383 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
422 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
423 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
435 refTexture, &texCoord[0], sampleParams);
441 m_texture->getRefTexture(), &texCoord[0], sampleParams,
635 vector<float> texCoord;
681 computeQuadTexCoordCube(texCoord, cubeFace);
697 m_renderer.renderQuad(0, &texCoord[0], params);
736 computeQuadTexCoordCube(texCoord, cubeFace);
753 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
760 m_texture->getRefTexture(), &texCoord[0], params,
862 vector<float> texCoord;
884 computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f));
894 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
996 vector<float> texCoord;
1043 computeQuadTexCoordCube(texCoord, face);
1046 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
1268 vector<float> texCoord;
1315 case COORDTYPE_BASIC: getBasicTexCoord3D (texCoord, cellNdx); break;
1316 case COORDTYPE_AFFINE: getAffineTexCoord3D (texCoord, cellNdx); break;
1330 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
1368 case COORDTYPE_BASIC: getBasicTexCoord3D (texCoord, cellNdx); break;
1369 case COORDTYPE_AFFINE: getAffineTexCoord3D (texCoord, cellNdx); break;
1381 refTexture, &texCoord[0], sampleParams);
1387 m_texture->getRefTexture(), &texCoord[0], sampleParams,
1506 vector<float> texCoord;
1539 getBasicTexCoord2D(texCoord, cellNdx);
1544 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
1578 getBasicTexCoord2D(texCoord, cellNdx);
1583 refTexture, &texCoord[0], sampleParams);
1589 m_texture->getRefTexture(), &texCoord[0], sampleParams,
1819 vector<float> texCoord;
1848 computeQuadTexCoordCube(texCoord, cubeFace);
1854 m_renderer.renderQuad(0, &texCoord[0], params);
1892 computeQuadTexCoordCube(texCoord, cubeFace);
1898 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
1905 m_texture->getRefTexture(), &texCoord[0], params,
2139 vector<float> texCoord;
2170 getBasicTexCoord3D(texCoord, cellNdx);
2176 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
2210 getBasicTexCoord3D(texCoord, cellNdx);
2215 refTexture, &texCoord[0], sampleParams);
2221 m_texture->getRefTexture(), &texCoord[0], sampleParams,