Lines Matching refs:texCoord
146 vector<float> texCoord;
160 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
188 m_renderer.renderQuad(0, &texCoord[0], renderParams);
193 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
322 vector<float> texCoord;
336 computeQuadTexCoordCube(texCoord, face);
356 m_renderer.renderQuad(0, &texCoord[0], renderParams);
361 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
456 vector<float> texCoord;
458 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
476 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
483 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams);
568 vector<float> texCoord;
570 computeQuadTexCoordCube(texCoord, face);
590 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
595 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));