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Searched refs:levelNdx (Results 1 - 25 of 68) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
H A DgluTexture.cpp91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload()
93 if (m_refTexture.isLevelEmpty(levelNdx)) in upload()
96 tcu::ConstPixelBufferAccess access = m_refTexture.getLevel(levelNdx); in upload()
97 gl.texImage1D(GL_TEXTURE_1D, levelNdx, m_format, access.getWidth(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr()); in upload()
174 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload()
176 if (m_refTexture.isLevelEmpty(levelNdx)) in upload()
402 gl.texImage2D(getGLCubeFace((tcu::CubeFace)face), levelNdx, m_format, access.getWidth(), access.getHeight(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr()); upload() local
431 gl.compressedTexImage2D(getGLCubeFace((tcu::CubeFace)face), levelNdx, compressedFormat, loadCompressed() local
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureLevelStateQueryTests.cpp740 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec()
742 const glu::TransferFormat transferFormat = (spec.levels[levelNdx].compressed) ? (glu::TransferFormat()) : (glu::getTransferFormat(glu::mapGLInternalFormat(spec.levels[levelNdx].internalFormat))); in applyTextureGenerationSpec()
744 if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D) in applyTextureGenerationSpec()
745 gl.glTexStorage2D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height); in applyTextureGenerationSpec()
746 else if (spec.immutable && !spec.levels[levelNdx] in applyTextureGenerationSpec()
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H A Des31fStencilTexturingTests.cpp469 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8()
475 if (!src.isLevelEmpty(face, levelNdx)) in stencilToUnorm8()
477 dst.allocLevel(face, levelNdx); in stencilToUnorm8()
479 const tcu::ConstPixelBufferAccess srcLevel = src.getLevelFace(levelNdx, face); in stencilToUnorm8()
480 const tcu::PixelBufferAccess dstLevel = dst.getLevelFace(levelNdx, face); in stencilToUnorm8()
596 for (int levelNdx = 0; levelNdx < levels; levelNdx in iterate()
952 const int levelNdx = 2; iterate() local
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H A Des31fTextureGatherTests.cpp379 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture()
381 if (src.isLevelEmpty(levelNdx)) in swizzleTexture()
383 dst.allocLevel(levelNdx); in swizzleTexture()
384 swizzlePixels(dst.getLevel(levelNdx), src.getLevel(levelNdx), swizzle); in swizzleTexture()
391 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx in swizzleTexture()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageUtil.cpp733 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels()
734 texture.allocLevel(levelNdx); in allocateLevels()
742 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector()
743 levels[levelNdx] = *reinterpret_cast<const tcu::PixelBufferAccess*>(&texture.getLevel(levelNdx)); in getLevelsVector()
776 for (size_t levelNdx in ~TestTexture()
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H A DvktPipelineImageSamplingInstance.cpp1190 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy()
1192 copy->allocLevel(levelNdx); in createSwizzledCopy()
1193 swizzle(texture.getLevel(levelNdx), copy->getLevel(levelNdx), swz); in createSwizzledCopy()
1206 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy()
1208 copy->allocLevel((tcu::CubeFace)faceNdx, levelNdx); in createSwizzledCopy()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineImageUtil.cpp723 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels()
724 texture.allocLevel(levelNdx); in allocateLevels()
732 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector()
733 levels[levelNdx] = *reinterpret_cast<const tcu::PixelBufferAccess*>(&texture.getLevel(levelNdx)); in getLevelsVector()
766 for (size_t levelNdx in ~TestTexture()
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H A DvktPipelineImageSamplingInstance.cpp1184 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy()
1186 copy->allocLevel(levelNdx); in createSwizzledCopy()
1187 swizzle(texture.getLevel(levelNdx), copy->getLevel(levelNdx), swz); in createSwizzledCopy()
1200 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy()
1202 copy->allocLevel((tcu::CubeFace)faceNdx, levelNdx); in createSwizzledCopy()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureCompletenessTests.cpp291 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture()
293 int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> levelNdx); in createTexture()
294 int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> levelNdx); in createTexture()
299 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); in createTexture()
358 for (int levelNdx = 0; levelNdx < numLevel in createTexture()
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H A Des2fTextureFilteringTests.cpp181 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
186 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
194 deUint32 rgb = step*levelNdx; in init()
198 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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H A Des2fVertexTextureTests.cpp497 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
502 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
507 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
510 const deUint32 rgb = step*levelNdx; in init()
514 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp299 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance()
301 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); in Texture2DShadowTestInstance()
305 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance()
308 const deUint32 rgb = step*levelNdx; in Texture2DShadowTestInstance()
312 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); in Texture2DShadowTestInstance()
539 for (int levelNdx in TextureCubeShadowTestInstance()
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H A DvktTextureFilteringTests.cpp258 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance()
264 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance()
266 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
270 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance()
273 const deUint32 rgb = step*levelNdx; in Texture2DFilteringTestInstance()
278 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, in Texture2DFilteringTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureShadowTests.cpp297 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance()
299 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); in Texture2DShadowTestInstance()
303 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance()
306 const deUint32 rgb = step*levelNdx; in Texture2DShadowTestInstance()
310 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); in Texture2DShadowTestInstance()
537 for (int levelNdx in TextureCubeShadowTestInstance()
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H A DvktTextureFilteringTests.cpp257 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance()
263 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance()
265 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
269 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance()
272 const deUint32 rgb = step*levelNdx; in Texture2DFilteringTestInstance()
277 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, in Texture2DFilteringTestInstance()
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/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp141 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
146 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
154 deUint32 rgb = step*levelNdx; in init()
158 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageSubresourceLayoutTests.cpp460 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect()
462 const auto& level = bufferLevels.getLevel(levelNdx); in iterateAspect()
475 region.imageSubresource.mipLevel = levelNdx; in iterateAspect()
510 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect()
513 const auto levelSubresource = makeImageSubresource(imageAspect, levelNdx, 0u); in iterateAspect()
516 const auto& level = bufferLevels.getLevel(levelNdx); in iterateAspect()
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H A DvktImageCompressionTranscodingSupport.cpp1582 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate()
1584 DE_ASSERT(m_srcData[levelNdx][layerNdx]->size() == m_dstData[levelNdx][layerNdx]->size()); in iterate()
1591 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate()
1595 if (!verifyDecompression(*cmdPool, *m_srcData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNd in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp896 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
899 m_textures2d.back()->allocLevel(levelNdx); in init()
901 m_texturesCube.back()->allocLevel((tcu::CubeFace)face, levelNdx); in init()
903 m_textures2dArray.back()->allocLevel(levelNdx); in init()
905 m_textures3d.back()->allocLevel(levelNdx); in init()
907 int curCellSize = deMax32(1, GRID_CELL_SIZE >> levelNdx); // \note Scale grid cell size for mipmaps. in init()
909 tcu::PixelBufferAccess access = is2dTex ? m_textures2d.back()->getLevel(levelNdx) in init()
910 : isCubeTex ? m_texturesCube.back()->getLevelFace(levelNdx, (tc in init()
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H A Des3fTextureFilteringTests.cpp202 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
207 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
208 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
212 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
215 deUint32 rgb = step*levelNdx; in init()
219 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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H A Des3fVertexTextureTests.cpp597 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
602 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
607 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
610 const deUint32 rgb = step*levelNdx; in init()
614 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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H A Des3fTextureShadowTests.cpp241 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
243 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
244 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); in init()
248 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
251 deUint32 rgb = step*levelNdx; in init()
255 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp261 for (int levelNdx = 0; levelNdx < referenceTexture.getNumLevels(); levelNdx++) in uploadTexture3D()
263 if (referenceTexture.isLevelEmpty(levelNdx)) in uploadTexture3D()
266 tcu::ConstPixelBufferAccess access = referenceTexture.getLevel(levelNdx); in uploadTexture3D()
269 callTexImage3D(GL_TEXTURE_3D, levelNdx, transferFormat.format, access.getWidth(), access.getHeight(), in uploadTexture3D()
548 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
553 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp1593 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate()
1595 DE_ASSERT(m_srcData[levelNdx][layerNdx]->size() == m_dstData[levelNdx][layerNdx]->size()); in iterate()
1603 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate()
1607 if (!verifyDecompression(*cmdPool, *m_srcData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNd in iterate()
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/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
156 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
164 deUint32 rgb = step*levelNdx; in init()
168 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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