Lines Matching refs:levelNdx

299 	for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx)
301 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
305 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
308 const deUint32 rgb = step*levelNdx;
312 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
539 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
541 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
548 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
551 const deUint32 rgb = step*levelNdx*face;
555 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
763 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
768 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax);
772 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
775 const deUint32 rgb = step*levelNdx;
779 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
992 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx)
994 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
998 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
1001 const deUint32 rgb = step*levelNdx;
1005 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
1214 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
1219 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax);
1223 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
1226 const deUint32 rgb = step*levelNdx;
1230 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
1459 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
1461 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerFace), gradient0*cScale + cBias, gradient1*cScale + cBias);
1472 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
1475 const deUint32 rgb = step*levelNdx*face;
1479 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, layerFace), cellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);