Lines Matching refs:levelNdx
497 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
502 m_textures[0]->getRefTexture().allocLevel(levelNdx);
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
507 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
510 const deUint32 rgb = step*levelNdx;
514 m_textures[1]->getRefTexture().allocLevel(levelNdx);
515 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
819 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
821 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
822 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
829 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
832 const deUint32 rgb = step*levelNdx*face;
836 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
837 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);