Lines Matching refs:levelNdx
241 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
243 m_textures[0]->getRefTexture().allocLevel(levelNdx);
244 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
248 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
251 deUint32 rgb = step*levelNdx;
255 m_textures[1]->getRefTexture().allocLevel(levelNdx);
256 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
510 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
512 m_gradientTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
513 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias);
520 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
523 deUint32 rgb = step*levelNdx*face;
527 m_gridTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
528 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
792 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
797 m_gradientTex->getRefTexture().allocLevel(levelNdx);
798 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax);
802 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
805 deUint32 rgb = step*levelNdx;
809 m_gridTex->getRefTexture().allocLevel(levelNdx);
810 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);