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Searched refs:v3d_sampler_view (Results 1 - 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_uniforms.c151 struct v3d_sampler_view *sview = v3d_sampler_view(psview); in write_texture_p1()
174 struct v3d_sampler_view *sview = v3d_sampler_view(psview); in write_tmu_p0()
228 struct v3d_sampler_view *sview = v3d_sampler_view(psview); in write_tmu_p1()
H A Dv3d_context.h153 struct v3d_sampler_view { struct
660 static inline struct v3d_sampler_view *
661 v3d_sampler_view(struct pipe_sampler_view *psview) in v3d_sampler_view() function
663 return (struct v3d_sampler_view *)psview; in v3d_sampler_view()
800 struct v3d_sampler_view *so);
H A Dv3dx_state.c936 struct v3d_sampler_view *so) in create_texture_shader_state_bo()
1039 struct v3d_sampler_view *so = CALLOC_STRUCT(v3d_sampler_view); in v3d_create_sampler_view()
1194 struct v3d_sampler_view *sview = v3d_sampler_view(psview); in v3d_sampler_view_destroy()
1232 struct v3d_sampler_view *so = in v3d_set_sampler_views()
1233 v3d_sampler_view(stage_tex->textures[i]); in v3d_set_sampler_views()
H A Dv3dx_emit.c85 struct v3d_sampler_view *sview, in swizzled_border_color()
122 struct v3d_sampler_view *sview = v3d_sampler_view(psview); in emit_one_texture()
H A Dv3d_resource.c162 struct v3d_sampler_view *sview = in rebind_sampler_views()
163 v3d_sampler_view(psview); in rebind_sampler_views()
990 struct v3d_sampler_view *view = v3d_sampler_view(pview); in v3d_update_shadow_texture()
H A Dv3d_context.c235 struct v3d_sampler_view *so) in v3d_create_texture_shader_state_bo()
H A Dv3dx_draw.c180 struct v3d_sampler_view *view = v3d_sampler_view(pview); in v3d_predraw_check_stage_inputs()
307 struct v3d_sampler_view *view = v3d_sampler_view(pview); in v3d_state_reads_resource()
H A Dv3d_program.c465 struct v3d_sampler_view *v3d_sampler = v3d_sampler_view(sampler); in v3d_setup_shared_key()

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