1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Copyright © 2014-2017 Broadcom 3bf215546Sopenharmony_ci * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> 4bf215546Sopenharmony_ci * 5bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 6bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 7bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 8bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 10bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 11bf215546Sopenharmony_ci * 12bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next 13bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the 14bf215546Sopenharmony_ci * Software. 15bf215546Sopenharmony_ci * 16bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22bf215546Sopenharmony_ci * IN THE SOFTWARE. 23bf215546Sopenharmony_ci */ 24bf215546Sopenharmony_ci 25bf215546Sopenharmony_ci#include "pipe/p_defines.h" 26bf215546Sopenharmony_ci#include "util/u_memory.h" 27bf215546Sopenharmony_ci#include "util/format/u_format.h" 28bf215546Sopenharmony_ci#include "util/u_inlines.h" 29bf215546Sopenharmony_ci#include "util/u_surface.h" 30bf215546Sopenharmony_ci#include "util/u_transfer_helper.h" 31bf215546Sopenharmony_ci#include "util/u_upload_mgr.h" 32bf215546Sopenharmony_ci#include "util/format/u_format_zs.h" 33bf215546Sopenharmony_ci#include "util/u_drm.h" 34bf215546Sopenharmony_ci 35bf215546Sopenharmony_ci#include "drm-uapi/drm_fourcc.h" 36bf215546Sopenharmony_ci#include "v3d_screen.h" 37bf215546Sopenharmony_ci#include "v3d_context.h" 38bf215546Sopenharmony_ci#include "v3d_resource.h" 39bf215546Sopenharmony_ci#include "broadcom/cle/v3d_packet_v33_pack.h" 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_cistatic void 42bf215546Sopenharmony_civ3d_debug_resource_layout(struct v3d_resource *rsc, const char *caller) 43bf215546Sopenharmony_ci{ 44bf215546Sopenharmony_ci if (!(unlikely(V3D_DEBUG & V3D_DEBUG_SURFACE))) 45bf215546Sopenharmony_ci return; 46bf215546Sopenharmony_ci 47bf215546Sopenharmony_ci struct pipe_resource *prsc = &rsc->base; 48bf215546Sopenharmony_ci 49bf215546Sopenharmony_ci if (prsc->target == PIPE_BUFFER) { 50bf215546Sopenharmony_ci fprintf(stderr, 51bf215546Sopenharmony_ci "rsc %s %p (format %s), %dx%d buffer @0x%08x-0x%08x\n", 52bf215546Sopenharmony_ci caller, rsc, 53bf215546Sopenharmony_ci util_format_short_name(prsc->format), 54bf215546Sopenharmony_ci prsc->width0, prsc->height0, 55bf215546Sopenharmony_ci rsc->bo->offset, 56bf215546Sopenharmony_ci rsc->bo->offset + rsc->bo->size - 1); 57bf215546Sopenharmony_ci return; 58bf215546Sopenharmony_ci } 59bf215546Sopenharmony_ci 60bf215546Sopenharmony_ci static const char *const tiling_descriptions[] = { 61bf215546Sopenharmony_ci [V3D_TILING_RASTER] = "R", 62bf215546Sopenharmony_ci [V3D_TILING_LINEARTILE] = "LT", 63bf215546Sopenharmony_ci [V3D_TILING_UBLINEAR_1_COLUMN] = "UB1", 64bf215546Sopenharmony_ci [V3D_TILING_UBLINEAR_2_COLUMN] = "UB2", 65bf215546Sopenharmony_ci [V3D_TILING_UIF_NO_XOR] = "UIF", 66bf215546Sopenharmony_ci [V3D_TILING_UIF_XOR] = "UIF^", 67bf215546Sopenharmony_ci }; 68bf215546Sopenharmony_ci 69bf215546Sopenharmony_ci for (int i = 0; i <= prsc->last_level; i++) { 70bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[i]; 71bf215546Sopenharmony_ci 72bf215546Sopenharmony_ci int level_width = slice->stride / rsc->cpp; 73bf215546Sopenharmony_ci int level_height = slice->padded_height; 74bf215546Sopenharmony_ci int level_depth = 75bf215546Sopenharmony_ci u_minify(util_next_power_of_two(prsc->depth0), i); 76bf215546Sopenharmony_ci 77bf215546Sopenharmony_ci fprintf(stderr, 78bf215546Sopenharmony_ci "rsc %s %p (format %s), %dx%d: " 79bf215546Sopenharmony_ci "level %d (%s) %dx%dx%d -> %dx%dx%d, stride %d@0x%08x\n", 80bf215546Sopenharmony_ci caller, rsc, 81bf215546Sopenharmony_ci util_format_short_name(prsc->format), 82bf215546Sopenharmony_ci prsc->width0, prsc->height0, 83bf215546Sopenharmony_ci i, tiling_descriptions[slice->tiling], 84bf215546Sopenharmony_ci u_minify(prsc->width0, i), 85bf215546Sopenharmony_ci u_minify(prsc->height0, i), 86bf215546Sopenharmony_ci u_minify(prsc->depth0, i), 87bf215546Sopenharmony_ci level_width, 88bf215546Sopenharmony_ci level_height, 89bf215546Sopenharmony_ci level_depth, 90bf215546Sopenharmony_ci slice->stride, 91bf215546Sopenharmony_ci rsc->bo->offset + slice->offset); 92bf215546Sopenharmony_ci } 93bf215546Sopenharmony_ci} 94bf215546Sopenharmony_ci 95bf215546Sopenharmony_cistatic bool 96bf215546Sopenharmony_civ3d_resource_bo_alloc(struct v3d_resource *rsc) 97bf215546Sopenharmony_ci{ 98bf215546Sopenharmony_ci struct pipe_resource *prsc = &rsc->base; 99bf215546Sopenharmony_ci struct pipe_screen *pscreen = prsc->screen; 100bf215546Sopenharmony_ci struct v3d_bo *bo; 101bf215546Sopenharmony_ci 102bf215546Sopenharmony_ci bo = v3d_bo_alloc(v3d_screen(pscreen), rsc->size, "resource"); 103bf215546Sopenharmony_ci if (bo) { 104bf215546Sopenharmony_ci v3d_bo_unreference(&rsc->bo); 105bf215546Sopenharmony_ci rsc->bo = bo; 106bf215546Sopenharmony_ci rsc->serial_id++; 107bf215546Sopenharmony_ci v3d_debug_resource_layout(rsc, "alloc"); 108bf215546Sopenharmony_ci return true; 109bf215546Sopenharmony_ci } else { 110bf215546Sopenharmony_ci return false; 111bf215546Sopenharmony_ci } 112bf215546Sopenharmony_ci} 113bf215546Sopenharmony_ci 114bf215546Sopenharmony_cistatic void 115bf215546Sopenharmony_civ3d_resource_transfer_unmap(struct pipe_context *pctx, 116bf215546Sopenharmony_ci struct pipe_transfer *ptrans) 117bf215546Sopenharmony_ci{ 118bf215546Sopenharmony_ci struct v3d_context *v3d = v3d_context(pctx); 119bf215546Sopenharmony_ci struct v3d_transfer *trans = v3d_transfer(ptrans); 120bf215546Sopenharmony_ci 121bf215546Sopenharmony_ci if (trans->map) { 122bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(ptrans->resource); 123bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[ptrans->level]; 124bf215546Sopenharmony_ci 125bf215546Sopenharmony_ci if (ptrans->usage & PIPE_MAP_WRITE) { 126bf215546Sopenharmony_ci for (int z = 0; z < ptrans->box.depth; z++) { 127bf215546Sopenharmony_ci void *dst = rsc->bo->map + 128bf215546Sopenharmony_ci v3d_layer_offset(&rsc->base, 129bf215546Sopenharmony_ci ptrans->level, 130bf215546Sopenharmony_ci ptrans->box.z + z); 131bf215546Sopenharmony_ci v3d_store_tiled_image(dst, 132bf215546Sopenharmony_ci slice->stride, 133bf215546Sopenharmony_ci (trans->map + 134bf215546Sopenharmony_ci ptrans->stride * 135bf215546Sopenharmony_ci ptrans->box.height * z), 136bf215546Sopenharmony_ci ptrans->stride, 137bf215546Sopenharmony_ci slice->tiling, rsc->cpp, 138bf215546Sopenharmony_ci slice->padded_height, 139bf215546Sopenharmony_ci &ptrans->box); 140bf215546Sopenharmony_ci } 141bf215546Sopenharmony_ci } 142bf215546Sopenharmony_ci free(trans->map); 143bf215546Sopenharmony_ci } 144bf215546Sopenharmony_ci 145bf215546Sopenharmony_ci pipe_resource_reference(&ptrans->resource, NULL); 146bf215546Sopenharmony_ci slab_free(&v3d->transfer_pool, ptrans); 147bf215546Sopenharmony_ci} 148bf215546Sopenharmony_ci 149bf215546Sopenharmony_cistatic void 150bf215546Sopenharmony_cirebind_sampler_views(struct v3d_context *v3d, 151bf215546Sopenharmony_ci struct v3d_resource *rsc) 152bf215546Sopenharmony_ci{ 153bf215546Sopenharmony_ci for (int st = 0; st < PIPE_SHADER_TYPES; st++) { 154bf215546Sopenharmony_ci struct v3d_texture_stateobj *tex = v3d->tex + st; 155bf215546Sopenharmony_ci 156bf215546Sopenharmony_ci for (unsigned i = 0; i < tex->num_textures; i++) { 157bf215546Sopenharmony_ci struct pipe_sampler_view *psview = tex->textures[i]; 158bf215546Sopenharmony_ci 159bf215546Sopenharmony_ci if (psview->texture != &rsc->base) 160bf215546Sopenharmony_ci continue; 161bf215546Sopenharmony_ci 162bf215546Sopenharmony_ci struct v3d_sampler_view *sview = 163bf215546Sopenharmony_ci v3d_sampler_view(psview); 164bf215546Sopenharmony_ci 165bf215546Sopenharmony_ci v3d_create_texture_shader_state_bo(v3d, sview); 166bf215546Sopenharmony_ci 167bf215546Sopenharmony_ci v3d_flag_dirty_sampler_state(v3d, st); 168bf215546Sopenharmony_ci } 169bf215546Sopenharmony_ci } 170bf215546Sopenharmony_ci} 171bf215546Sopenharmony_ci 172bf215546Sopenharmony_cistatic void 173bf215546Sopenharmony_civ3d_map_usage_prep(struct pipe_context *pctx, 174bf215546Sopenharmony_ci struct pipe_resource *prsc, 175bf215546Sopenharmony_ci unsigned usage) 176bf215546Sopenharmony_ci{ 177bf215546Sopenharmony_ci struct v3d_context *v3d = v3d_context(pctx); 178bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 179bf215546Sopenharmony_ci 180bf215546Sopenharmony_ci if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE) { 181bf215546Sopenharmony_ci if (v3d_resource_bo_alloc(rsc)) { 182bf215546Sopenharmony_ci /* If it might be bound as one of our vertex buffers 183bf215546Sopenharmony_ci * or UBOs, make sure we re-emit vertex buffer state 184bf215546Sopenharmony_ci * or uniforms. 185bf215546Sopenharmony_ci */ 186bf215546Sopenharmony_ci if (prsc->bind & PIPE_BIND_VERTEX_BUFFER) 187bf215546Sopenharmony_ci v3d->dirty |= V3D_DIRTY_VTXBUF; 188bf215546Sopenharmony_ci if (prsc->bind & PIPE_BIND_CONSTANT_BUFFER) 189bf215546Sopenharmony_ci v3d->dirty |= V3D_DIRTY_CONSTBUF; 190bf215546Sopenharmony_ci /* Since we are changing the texture BO we need to 191bf215546Sopenharmony_ci * update any bound samplers to point to the new 192bf215546Sopenharmony_ci * BO. Notice we can have samplers that are not 193bf215546Sopenharmony_ci * currently bound to the state that won't be 194bf215546Sopenharmony_ci * updated. These will be fixed when they are bound in 195bf215546Sopenharmony_ci * v3d_set_sampler_views. 196bf215546Sopenharmony_ci */ 197bf215546Sopenharmony_ci if (prsc->bind & PIPE_BIND_SAMPLER_VIEW) 198bf215546Sopenharmony_ci rebind_sampler_views(v3d, rsc); 199bf215546Sopenharmony_ci } else { 200bf215546Sopenharmony_ci /* If we failed to reallocate, flush users so that we 201bf215546Sopenharmony_ci * don't violate any syncing requirements. 202bf215546Sopenharmony_ci */ 203bf215546Sopenharmony_ci v3d_flush_jobs_reading_resource(v3d, prsc, 204bf215546Sopenharmony_ci V3D_FLUSH_DEFAULT, 205bf215546Sopenharmony_ci false); 206bf215546Sopenharmony_ci } 207bf215546Sopenharmony_ci } else if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) { 208bf215546Sopenharmony_ci /* If we're writing and the buffer is being used by the CL, we 209bf215546Sopenharmony_ci * have to flush the CL first. If we're only reading, we need 210bf215546Sopenharmony_ci * to flush if the CL has written our buffer. 211bf215546Sopenharmony_ci */ 212bf215546Sopenharmony_ci if (usage & PIPE_MAP_WRITE) { 213bf215546Sopenharmony_ci v3d_flush_jobs_reading_resource(v3d, prsc, 214bf215546Sopenharmony_ci V3D_FLUSH_ALWAYS, 215bf215546Sopenharmony_ci false); 216bf215546Sopenharmony_ci } else { 217bf215546Sopenharmony_ci v3d_flush_jobs_writing_resource(v3d, prsc, 218bf215546Sopenharmony_ci V3D_FLUSH_ALWAYS, 219bf215546Sopenharmony_ci false); 220bf215546Sopenharmony_ci } 221bf215546Sopenharmony_ci } 222bf215546Sopenharmony_ci 223bf215546Sopenharmony_ci if (usage & PIPE_MAP_WRITE) { 224bf215546Sopenharmony_ci rsc->writes++; 225bf215546Sopenharmony_ci rsc->initialized_buffers = ~0; 226bf215546Sopenharmony_ci } 227bf215546Sopenharmony_ci} 228bf215546Sopenharmony_ci 229bf215546Sopenharmony_cistatic void * 230bf215546Sopenharmony_civ3d_resource_transfer_map(struct pipe_context *pctx, 231bf215546Sopenharmony_ci struct pipe_resource *prsc, 232bf215546Sopenharmony_ci unsigned level, unsigned usage, 233bf215546Sopenharmony_ci const struct pipe_box *box, 234bf215546Sopenharmony_ci struct pipe_transfer **pptrans) 235bf215546Sopenharmony_ci{ 236bf215546Sopenharmony_ci struct v3d_context *v3d = v3d_context(pctx); 237bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 238bf215546Sopenharmony_ci struct v3d_transfer *trans; 239bf215546Sopenharmony_ci struct pipe_transfer *ptrans; 240bf215546Sopenharmony_ci enum pipe_format format = prsc->format; 241bf215546Sopenharmony_ci char *buf; 242bf215546Sopenharmony_ci 243bf215546Sopenharmony_ci /* MSAA maps should have been handled by u_transfer_helper. */ 244bf215546Sopenharmony_ci assert(prsc->nr_samples <= 1); 245bf215546Sopenharmony_ci 246bf215546Sopenharmony_ci /* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is 247bf215546Sopenharmony_ci * being mapped. 248bf215546Sopenharmony_ci */ 249bf215546Sopenharmony_ci if ((usage & PIPE_MAP_DISCARD_RANGE) && 250bf215546Sopenharmony_ci !(usage & PIPE_MAP_UNSYNCHRONIZED) && 251bf215546Sopenharmony_ci !(prsc->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) && 252bf215546Sopenharmony_ci prsc->last_level == 0 && 253bf215546Sopenharmony_ci prsc->width0 == box->width && 254bf215546Sopenharmony_ci prsc->height0 == box->height && 255bf215546Sopenharmony_ci prsc->depth0 == box->depth && 256bf215546Sopenharmony_ci prsc->array_size == 1 && 257bf215546Sopenharmony_ci rsc->bo->private) { 258bf215546Sopenharmony_ci usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE; 259bf215546Sopenharmony_ci } 260bf215546Sopenharmony_ci 261bf215546Sopenharmony_ci v3d_map_usage_prep(pctx, prsc, usage); 262bf215546Sopenharmony_ci 263bf215546Sopenharmony_ci trans = slab_zalloc(&v3d->transfer_pool); 264bf215546Sopenharmony_ci if (!trans) 265bf215546Sopenharmony_ci return NULL; 266bf215546Sopenharmony_ci 267bf215546Sopenharmony_ci /* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */ 268bf215546Sopenharmony_ci 269bf215546Sopenharmony_ci ptrans = &trans->base; 270bf215546Sopenharmony_ci 271bf215546Sopenharmony_ci pipe_resource_reference(&ptrans->resource, prsc); 272bf215546Sopenharmony_ci ptrans->level = level; 273bf215546Sopenharmony_ci ptrans->usage = usage; 274bf215546Sopenharmony_ci ptrans->box = *box; 275bf215546Sopenharmony_ci 276bf215546Sopenharmony_ci /* Note that the current kernel implementation is synchronous, so no 277bf215546Sopenharmony_ci * need to do syncing stuff here yet. 278bf215546Sopenharmony_ci */ 279bf215546Sopenharmony_ci 280bf215546Sopenharmony_ci if (usage & PIPE_MAP_UNSYNCHRONIZED) 281bf215546Sopenharmony_ci buf = v3d_bo_map_unsynchronized(rsc->bo); 282bf215546Sopenharmony_ci else 283bf215546Sopenharmony_ci buf = v3d_bo_map(rsc->bo); 284bf215546Sopenharmony_ci if (!buf) { 285bf215546Sopenharmony_ci fprintf(stderr, "Failed to map bo\n"); 286bf215546Sopenharmony_ci goto fail; 287bf215546Sopenharmony_ci } 288bf215546Sopenharmony_ci 289bf215546Sopenharmony_ci *pptrans = ptrans; 290bf215546Sopenharmony_ci 291bf215546Sopenharmony_ci /* Our load/store routines work on entire compressed blocks. */ 292bf215546Sopenharmony_ci u_box_pixels_to_blocks(&ptrans->box, &ptrans->box, format); 293bf215546Sopenharmony_ci 294bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[level]; 295bf215546Sopenharmony_ci if (rsc->tiled) { 296bf215546Sopenharmony_ci /* No direct mappings of tiled, since we need to manually 297bf215546Sopenharmony_ci * tile/untile. 298bf215546Sopenharmony_ci */ 299bf215546Sopenharmony_ci if (usage & PIPE_MAP_DIRECTLY) 300bf215546Sopenharmony_ci return NULL; 301bf215546Sopenharmony_ci 302bf215546Sopenharmony_ci ptrans->stride = ptrans->box.width * rsc->cpp; 303bf215546Sopenharmony_ci ptrans->layer_stride = ptrans->stride * ptrans->box.height; 304bf215546Sopenharmony_ci 305bf215546Sopenharmony_ci trans->map = malloc(ptrans->layer_stride * ptrans->box.depth); 306bf215546Sopenharmony_ci 307bf215546Sopenharmony_ci if (usage & PIPE_MAP_READ) { 308bf215546Sopenharmony_ci for (int z = 0; z < ptrans->box.depth; z++) { 309bf215546Sopenharmony_ci void *src = rsc->bo->map + 310bf215546Sopenharmony_ci v3d_layer_offset(&rsc->base, 311bf215546Sopenharmony_ci ptrans->level, 312bf215546Sopenharmony_ci ptrans->box.z + z); 313bf215546Sopenharmony_ci v3d_load_tiled_image((trans->map + 314bf215546Sopenharmony_ci ptrans->stride * 315bf215546Sopenharmony_ci ptrans->box.height * z), 316bf215546Sopenharmony_ci ptrans->stride, 317bf215546Sopenharmony_ci src, 318bf215546Sopenharmony_ci slice->stride, 319bf215546Sopenharmony_ci slice->tiling, rsc->cpp, 320bf215546Sopenharmony_ci slice->padded_height, 321bf215546Sopenharmony_ci &ptrans->box); 322bf215546Sopenharmony_ci } 323bf215546Sopenharmony_ci } 324bf215546Sopenharmony_ci return trans->map; 325bf215546Sopenharmony_ci } else { 326bf215546Sopenharmony_ci ptrans->stride = slice->stride; 327bf215546Sopenharmony_ci ptrans->layer_stride = rsc->cube_map_stride; 328bf215546Sopenharmony_ci 329bf215546Sopenharmony_ci return buf + slice->offset + 330bf215546Sopenharmony_ci ptrans->box.y * ptrans->stride + 331bf215546Sopenharmony_ci ptrans->box.x * rsc->cpp + 332bf215546Sopenharmony_ci ptrans->box.z * rsc->cube_map_stride; 333bf215546Sopenharmony_ci } 334bf215546Sopenharmony_ci 335bf215546Sopenharmony_ci 336bf215546Sopenharmony_cifail: 337bf215546Sopenharmony_ci v3d_resource_transfer_unmap(pctx, ptrans); 338bf215546Sopenharmony_ci return NULL; 339bf215546Sopenharmony_ci} 340bf215546Sopenharmony_ci 341bf215546Sopenharmony_cistatic void 342bf215546Sopenharmony_civ3d_texture_subdata(struct pipe_context *pctx, 343bf215546Sopenharmony_ci struct pipe_resource *prsc, 344bf215546Sopenharmony_ci unsigned level, 345bf215546Sopenharmony_ci unsigned usage, 346bf215546Sopenharmony_ci const struct pipe_box *box, 347bf215546Sopenharmony_ci const void *data, 348bf215546Sopenharmony_ci unsigned stride, 349bf215546Sopenharmony_ci unsigned layer_stride) 350bf215546Sopenharmony_ci{ 351bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 352bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[level]; 353bf215546Sopenharmony_ci 354bf215546Sopenharmony_ci /* For a direct mapping, we can just take the u_transfer path. */ 355bf215546Sopenharmony_ci if (!rsc->tiled) { 356bf215546Sopenharmony_ci return u_default_texture_subdata(pctx, prsc, level, usage, box, 357bf215546Sopenharmony_ci data, stride, layer_stride); 358bf215546Sopenharmony_ci } 359bf215546Sopenharmony_ci 360bf215546Sopenharmony_ci /* Otherwise, map and store the texture data directly into the tiled 361bf215546Sopenharmony_ci * texture. Note that gallium's texture_subdata may be called with 362bf215546Sopenharmony_ci * obvious usage flags missing! 363bf215546Sopenharmony_ci */ 364bf215546Sopenharmony_ci v3d_map_usage_prep(pctx, prsc, usage | (PIPE_MAP_WRITE | 365bf215546Sopenharmony_ci PIPE_MAP_DISCARD_RANGE)); 366bf215546Sopenharmony_ci 367bf215546Sopenharmony_ci void *buf; 368bf215546Sopenharmony_ci if (usage & PIPE_MAP_UNSYNCHRONIZED) 369bf215546Sopenharmony_ci buf = v3d_bo_map_unsynchronized(rsc->bo); 370bf215546Sopenharmony_ci else 371bf215546Sopenharmony_ci buf = v3d_bo_map(rsc->bo); 372bf215546Sopenharmony_ci 373bf215546Sopenharmony_ci for (int i = 0; i < box->depth; i++) { 374bf215546Sopenharmony_ci v3d_store_tiled_image(buf + 375bf215546Sopenharmony_ci v3d_layer_offset(&rsc->base, 376bf215546Sopenharmony_ci level, 377bf215546Sopenharmony_ci box->z + i), 378bf215546Sopenharmony_ci slice->stride, 379bf215546Sopenharmony_ci (void *)data + layer_stride * i, 380bf215546Sopenharmony_ci stride, 381bf215546Sopenharmony_ci slice->tiling, rsc->cpp, slice->padded_height, 382bf215546Sopenharmony_ci box); 383bf215546Sopenharmony_ci } 384bf215546Sopenharmony_ci} 385bf215546Sopenharmony_ci 386bf215546Sopenharmony_cistatic void 387bf215546Sopenharmony_civ3d_resource_destroy(struct pipe_screen *pscreen, 388bf215546Sopenharmony_ci struct pipe_resource *prsc) 389bf215546Sopenharmony_ci{ 390bf215546Sopenharmony_ci struct v3d_screen *screen = v3d_screen(pscreen); 391bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 392bf215546Sopenharmony_ci 393bf215546Sopenharmony_ci if (rsc->scanout) 394bf215546Sopenharmony_ci renderonly_scanout_destroy(rsc->scanout, screen->ro); 395bf215546Sopenharmony_ci 396bf215546Sopenharmony_ci v3d_bo_unreference(&rsc->bo); 397bf215546Sopenharmony_ci free(rsc); 398bf215546Sopenharmony_ci} 399bf215546Sopenharmony_ci 400bf215546Sopenharmony_cistatic uint64_t 401bf215546Sopenharmony_civ3d_resource_modifier(struct v3d_resource *rsc) 402bf215546Sopenharmony_ci{ 403bf215546Sopenharmony_ci if (rsc->tiled) { 404bf215546Sopenharmony_ci /* A shared tiled buffer should always be allocated as UIF, 405bf215546Sopenharmony_ci * not UBLINEAR or LT. 406bf215546Sopenharmony_ci */ 407bf215546Sopenharmony_ci assert(rsc->slices[0].tiling == V3D_TILING_UIF_XOR || 408bf215546Sopenharmony_ci rsc->slices[0].tiling == V3D_TILING_UIF_NO_XOR); 409bf215546Sopenharmony_ci return DRM_FORMAT_MOD_BROADCOM_UIF; 410bf215546Sopenharmony_ci } else { 411bf215546Sopenharmony_ci return DRM_FORMAT_MOD_LINEAR; 412bf215546Sopenharmony_ci } 413bf215546Sopenharmony_ci} 414bf215546Sopenharmony_ci 415bf215546Sopenharmony_cistatic bool 416bf215546Sopenharmony_civ3d_resource_get_handle(struct pipe_screen *pscreen, 417bf215546Sopenharmony_ci struct pipe_context *pctx, 418bf215546Sopenharmony_ci struct pipe_resource *prsc, 419bf215546Sopenharmony_ci struct winsys_handle *whandle, 420bf215546Sopenharmony_ci unsigned usage) 421bf215546Sopenharmony_ci{ 422bf215546Sopenharmony_ci struct v3d_screen *screen = v3d_screen(pscreen); 423bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 424bf215546Sopenharmony_ci struct v3d_bo *bo = rsc->bo; 425bf215546Sopenharmony_ci 426bf215546Sopenharmony_ci whandle->stride = rsc->slices[0].stride; 427bf215546Sopenharmony_ci whandle->offset = 0; 428bf215546Sopenharmony_ci whandle->modifier = v3d_resource_modifier(rsc); 429bf215546Sopenharmony_ci 430bf215546Sopenharmony_ci /* If we're passing some reference to our BO out to some other part of 431bf215546Sopenharmony_ci * the system, then we can't do any optimizations about only us being 432bf215546Sopenharmony_ci * the ones seeing it (like BO caching). 433bf215546Sopenharmony_ci */ 434bf215546Sopenharmony_ci bo->private = false; 435bf215546Sopenharmony_ci 436bf215546Sopenharmony_ci switch (whandle->type) { 437bf215546Sopenharmony_ci case WINSYS_HANDLE_TYPE_SHARED: 438bf215546Sopenharmony_ci return v3d_bo_flink(bo, &whandle->handle); 439bf215546Sopenharmony_ci case WINSYS_HANDLE_TYPE_KMS: 440bf215546Sopenharmony_ci if (screen->ro) { 441bf215546Sopenharmony_ci if (renderonly_get_handle(rsc->scanout, whandle)) { 442bf215546Sopenharmony_ci whandle->stride = rsc->slices[0].stride; 443bf215546Sopenharmony_ci return true; 444bf215546Sopenharmony_ci } 445bf215546Sopenharmony_ci return false; 446bf215546Sopenharmony_ci } 447bf215546Sopenharmony_ci whandle->handle = bo->handle; 448bf215546Sopenharmony_ci return true; 449bf215546Sopenharmony_ci case WINSYS_HANDLE_TYPE_FD: 450bf215546Sopenharmony_ci whandle->handle = v3d_bo_get_dmabuf(bo); 451bf215546Sopenharmony_ci return whandle->handle != -1; 452bf215546Sopenharmony_ci } 453bf215546Sopenharmony_ci 454bf215546Sopenharmony_ci return false; 455bf215546Sopenharmony_ci} 456bf215546Sopenharmony_ci 457bf215546Sopenharmony_cistatic bool 458bf215546Sopenharmony_civ3d_resource_get_param(struct pipe_screen *pscreen, 459bf215546Sopenharmony_ci struct pipe_context *pctx, struct pipe_resource *prsc, 460bf215546Sopenharmony_ci unsigned plane, unsigned layer, unsigned level, 461bf215546Sopenharmony_ci enum pipe_resource_param param, 462bf215546Sopenharmony_ci unsigned usage, uint64_t *value) 463bf215546Sopenharmony_ci{ 464bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 465bf215546Sopenharmony_ci 466bf215546Sopenharmony_ci switch (param) { 467bf215546Sopenharmony_ci case PIPE_RESOURCE_PARAM_STRIDE: 468bf215546Sopenharmony_ci *value = rsc->slices[level].stride; 469bf215546Sopenharmony_ci return true; 470bf215546Sopenharmony_ci case PIPE_RESOURCE_PARAM_OFFSET: 471bf215546Sopenharmony_ci *value = 0; 472bf215546Sopenharmony_ci return true; 473bf215546Sopenharmony_ci case PIPE_RESOURCE_PARAM_MODIFIER: 474bf215546Sopenharmony_ci *value = v3d_resource_modifier(rsc); 475bf215546Sopenharmony_ci return true; 476bf215546Sopenharmony_ci default: 477bf215546Sopenharmony_ci return false; 478bf215546Sopenharmony_ci } 479bf215546Sopenharmony_ci} 480bf215546Sopenharmony_ci 481bf215546Sopenharmony_ci#define PAGE_UB_ROWS (V3D_UIFCFG_PAGE_SIZE / V3D_UIFBLOCK_ROW_SIZE) 482bf215546Sopenharmony_ci#define PAGE_UB_ROWS_TIMES_1_5 ((PAGE_UB_ROWS * 3) >> 1) 483bf215546Sopenharmony_ci#define PAGE_CACHE_UB_ROWS (V3D_PAGE_CACHE_SIZE / V3D_UIFBLOCK_ROW_SIZE) 484bf215546Sopenharmony_ci#define PAGE_CACHE_MINUS_1_5_UB_ROWS (PAGE_CACHE_UB_ROWS - PAGE_UB_ROWS_TIMES_1_5) 485bf215546Sopenharmony_ci 486bf215546Sopenharmony_ci/** 487bf215546Sopenharmony_ci * Computes the HW's UIFblock padding for a given height/cpp. 488bf215546Sopenharmony_ci * 489bf215546Sopenharmony_ci * The goal of the padding is to keep pages of the same color (bank number) at 490bf215546Sopenharmony_ci * least half a page away from each other vertically when crossing between 491bf215546Sopenharmony_ci * between columns of UIF blocks. 492bf215546Sopenharmony_ci */ 493bf215546Sopenharmony_cistatic uint32_t 494bf215546Sopenharmony_civ3d_get_ub_pad(struct v3d_resource *rsc, uint32_t height) 495bf215546Sopenharmony_ci{ 496bf215546Sopenharmony_ci uint32_t utile_h = v3d_utile_height(rsc->cpp); 497bf215546Sopenharmony_ci uint32_t uif_block_h = utile_h * 2; 498bf215546Sopenharmony_ci uint32_t height_ub = height / uif_block_h; 499bf215546Sopenharmony_ci 500bf215546Sopenharmony_ci uint32_t height_offset_in_pc = height_ub % PAGE_CACHE_UB_ROWS; 501bf215546Sopenharmony_ci 502bf215546Sopenharmony_ci /* For the perfectly-aligned-for-UIF-XOR case, don't add any pad. */ 503bf215546Sopenharmony_ci if (height_offset_in_pc == 0) 504bf215546Sopenharmony_ci return 0; 505bf215546Sopenharmony_ci 506bf215546Sopenharmony_ci /* Try padding up to where we're offset by at least half a page. */ 507bf215546Sopenharmony_ci if (height_offset_in_pc < PAGE_UB_ROWS_TIMES_1_5) { 508bf215546Sopenharmony_ci /* If we fit entirely in the page cache, don't pad. */ 509bf215546Sopenharmony_ci if (height_ub < PAGE_CACHE_UB_ROWS) 510bf215546Sopenharmony_ci return 0; 511bf215546Sopenharmony_ci else 512bf215546Sopenharmony_ci return PAGE_UB_ROWS_TIMES_1_5 - height_offset_in_pc; 513bf215546Sopenharmony_ci } 514bf215546Sopenharmony_ci 515bf215546Sopenharmony_ci /* If we're close to being aligned to page cache size, then round up 516bf215546Sopenharmony_ci * and rely on XOR. 517bf215546Sopenharmony_ci */ 518bf215546Sopenharmony_ci if (height_offset_in_pc > PAGE_CACHE_MINUS_1_5_UB_ROWS) 519bf215546Sopenharmony_ci return PAGE_CACHE_UB_ROWS - height_offset_in_pc; 520bf215546Sopenharmony_ci 521bf215546Sopenharmony_ci /* Otherwise, we're far enough away (top and bottom) to not need any 522bf215546Sopenharmony_ci * padding. 523bf215546Sopenharmony_ci */ 524bf215546Sopenharmony_ci return 0; 525bf215546Sopenharmony_ci} 526bf215546Sopenharmony_ci 527bf215546Sopenharmony_cistatic void 528bf215546Sopenharmony_civ3d_setup_slices(struct v3d_resource *rsc, uint32_t winsys_stride, 529bf215546Sopenharmony_ci bool uif_top) 530bf215546Sopenharmony_ci{ 531bf215546Sopenharmony_ci struct pipe_resource *prsc = &rsc->base; 532bf215546Sopenharmony_ci uint32_t width = prsc->width0; 533bf215546Sopenharmony_ci uint32_t height = prsc->height0; 534bf215546Sopenharmony_ci uint32_t depth = prsc->depth0; 535bf215546Sopenharmony_ci /* Note that power-of-two padding is based on level 1. These are not 536bf215546Sopenharmony_ci * equivalent to just util_next_power_of_two(dimension), because at a 537bf215546Sopenharmony_ci * level 0 dimension of 9, the level 1 power-of-two padded value is 4, 538bf215546Sopenharmony_ci * not 8. 539bf215546Sopenharmony_ci */ 540bf215546Sopenharmony_ci uint32_t pot_width = 2 * util_next_power_of_two(u_minify(width, 1)); 541bf215546Sopenharmony_ci uint32_t pot_height = 2 * util_next_power_of_two(u_minify(height, 1)); 542bf215546Sopenharmony_ci uint32_t pot_depth = 2 * util_next_power_of_two(u_minify(depth, 1)); 543bf215546Sopenharmony_ci uint32_t offset = 0; 544bf215546Sopenharmony_ci uint32_t utile_w = v3d_utile_width(rsc->cpp); 545bf215546Sopenharmony_ci uint32_t utile_h = v3d_utile_height(rsc->cpp); 546bf215546Sopenharmony_ci uint32_t uif_block_w = utile_w * 2; 547bf215546Sopenharmony_ci uint32_t uif_block_h = utile_h * 2; 548bf215546Sopenharmony_ci uint32_t block_width = util_format_get_blockwidth(prsc->format); 549bf215546Sopenharmony_ci uint32_t block_height = util_format_get_blockheight(prsc->format); 550bf215546Sopenharmony_ci bool msaa = prsc->nr_samples > 1; 551bf215546Sopenharmony_ci 552bf215546Sopenharmony_ci /* MSAA textures/renderbuffers are always laid out as single-level 553bf215546Sopenharmony_ci * UIF. 554bf215546Sopenharmony_ci */ 555bf215546Sopenharmony_ci uif_top |= msaa; 556bf215546Sopenharmony_ci 557bf215546Sopenharmony_ci /* Check some easy mistakes to make in a resource_create() call that 558bf215546Sopenharmony_ci * will break our setup. 559bf215546Sopenharmony_ci */ 560bf215546Sopenharmony_ci assert(prsc->array_size != 0); 561bf215546Sopenharmony_ci assert(prsc->depth0 != 0); 562bf215546Sopenharmony_ci 563bf215546Sopenharmony_ci for (int i = prsc->last_level; i >= 0; i--) { 564bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[i]; 565bf215546Sopenharmony_ci 566bf215546Sopenharmony_ci uint32_t level_width, level_height, level_depth; 567bf215546Sopenharmony_ci if (i < 2) { 568bf215546Sopenharmony_ci level_width = u_minify(width, i); 569bf215546Sopenharmony_ci level_height = u_minify(height, i); 570bf215546Sopenharmony_ci } else { 571bf215546Sopenharmony_ci level_width = u_minify(pot_width, i); 572bf215546Sopenharmony_ci level_height = u_minify(pot_height, i); 573bf215546Sopenharmony_ci } 574bf215546Sopenharmony_ci if (i < 1) 575bf215546Sopenharmony_ci level_depth = u_minify(depth, i); 576bf215546Sopenharmony_ci else 577bf215546Sopenharmony_ci level_depth = u_minify(pot_depth, i); 578bf215546Sopenharmony_ci 579bf215546Sopenharmony_ci if (msaa) { 580bf215546Sopenharmony_ci level_width *= 2; 581bf215546Sopenharmony_ci level_height *= 2; 582bf215546Sopenharmony_ci } 583bf215546Sopenharmony_ci 584bf215546Sopenharmony_ci level_width = DIV_ROUND_UP(level_width, block_width); 585bf215546Sopenharmony_ci level_height = DIV_ROUND_UP(level_height, block_height); 586bf215546Sopenharmony_ci 587bf215546Sopenharmony_ci if (!rsc->tiled) { 588bf215546Sopenharmony_ci slice->tiling = V3D_TILING_RASTER; 589bf215546Sopenharmony_ci if (prsc->target == PIPE_TEXTURE_1D) 590bf215546Sopenharmony_ci level_width = align(level_width, 64 / rsc->cpp); 591bf215546Sopenharmony_ci } else { 592bf215546Sopenharmony_ci if ((i != 0 || !uif_top) && 593bf215546Sopenharmony_ci (level_width <= utile_w || 594bf215546Sopenharmony_ci level_height <= utile_h)) { 595bf215546Sopenharmony_ci slice->tiling = V3D_TILING_LINEARTILE; 596bf215546Sopenharmony_ci level_width = align(level_width, utile_w); 597bf215546Sopenharmony_ci level_height = align(level_height, utile_h); 598bf215546Sopenharmony_ci } else if ((i != 0 || !uif_top) && 599bf215546Sopenharmony_ci level_width <= uif_block_w) { 600bf215546Sopenharmony_ci slice->tiling = V3D_TILING_UBLINEAR_1_COLUMN; 601bf215546Sopenharmony_ci level_width = align(level_width, uif_block_w); 602bf215546Sopenharmony_ci level_height = align(level_height, uif_block_h); 603bf215546Sopenharmony_ci } else if ((i != 0 || !uif_top) && 604bf215546Sopenharmony_ci level_width <= 2 * uif_block_w) { 605bf215546Sopenharmony_ci slice->tiling = V3D_TILING_UBLINEAR_2_COLUMN; 606bf215546Sopenharmony_ci level_width = align(level_width, 2 * uif_block_w); 607bf215546Sopenharmony_ci level_height = align(level_height, uif_block_h); 608bf215546Sopenharmony_ci } else { 609bf215546Sopenharmony_ci /* We align the width to a 4-block column of 610bf215546Sopenharmony_ci * UIF blocks, but we only align height to UIF 611bf215546Sopenharmony_ci * blocks. 612bf215546Sopenharmony_ci */ 613bf215546Sopenharmony_ci level_width = align(level_width, 614bf215546Sopenharmony_ci 4 * uif_block_w); 615bf215546Sopenharmony_ci level_height = align(level_height, 616bf215546Sopenharmony_ci uif_block_h); 617bf215546Sopenharmony_ci 618bf215546Sopenharmony_ci slice->ub_pad = v3d_get_ub_pad(rsc, 619bf215546Sopenharmony_ci level_height); 620bf215546Sopenharmony_ci level_height += slice->ub_pad * uif_block_h; 621bf215546Sopenharmony_ci 622bf215546Sopenharmony_ci /* If the padding set us to to be aligned to 623bf215546Sopenharmony_ci * the page cache size, then the HW will use 624bf215546Sopenharmony_ci * the XOR bit on odd columns to get us 625bf215546Sopenharmony_ci * perfectly misaligned 626bf215546Sopenharmony_ci */ 627bf215546Sopenharmony_ci if ((level_height / uif_block_h) % 628bf215546Sopenharmony_ci (V3D_PAGE_CACHE_SIZE / 629bf215546Sopenharmony_ci V3D_UIFBLOCK_ROW_SIZE) == 0) { 630bf215546Sopenharmony_ci slice->tiling = V3D_TILING_UIF_XOR; 631bf215546Sopenharmony_ci } else { 632bf215546Sopenharmony_ci slice->tiling = V3D_TILING_UIF_NO_XOR; 633bf215546Sopenharmony_ci } 634bf215546Sopenharmony_ci } 635bf215546Sopenharmony_ci } 636bf215546Sopenharmony_ci 637bf215546Sopenharmony_ci slice->offset = offset; 638bf215546Sopenharmony_ci if (winsys_stride) 639bf215546Sopenharmony_ci slice->stride = winsys_stride; 640bf215546Sopenharmony_ci else 641bf215546Sopenharmony_ci slice->stride = level_width * rsc->cpp; 642bf215546Sopenharmony_ci slice->padded_height = level_height; 643bf215546Sopenharmony_ci slice->size = level_height * slice->stride; 644bf215546Sopenharmony_ci 645bf215546Sopenharmony_ci uint32_t slice_total_size = slice->size * level_depth; 646bf215546Sopenharmony_ci 647bf215546Sopenharmony_ci /* The HW aligns level 1's base to a page if any of level 1 or 648bf215546Sopenharmony_ci * below could be UIF XOR. The lower levels then inherit the 649bf215546Sopenharmony_ci * alignment for as long as necessary, thanks to being power of 650bf215546Sopenharmony_ci * two aligned. 651bf215546Sopenharmony_ci */ 652bf215546Sopenharmony_ci if (i == 1 && 653bf215546Sopenharmony_ci level_width > 4 * uif_block_w && 654bf215546Sopenharmony_ci level_height > PAGE_CACHE_MINUS_1_5_UB_ROWS * uif_block_h) { 655bf215546Sopenharmony_ci slice_total_size = align(slice_total_size, 656bf215546Sopenharmony_ci V3D_UIFCFG_PAGE_SIZE); 657bf215546Sopenharmony_ci } 658bf215546Sopenharmony_ci 659bf215546Sopenharmony_ci offset += slice_total_size; 660bf215546Sopenharmony_ci 661bf215546Sopenharmony_ci } 662bf215546Sopenharmony_ci rsc->size = offset; 663bf215546Sopenharmony_ci 664bf215546Sopenharmony_ci /* UIF/UBLINEAR levels need to be aligned to UIF-blocks, and LT only 665bf215546Sopenharmony_ci * needs to be aligned to utile boundaries. Since tiles are laid out 666bf215546Sopenharmony_ci * from small to big in memory, we need to align the later UIF slices 667bf215546Sopenharmony_ci * to UIF blocks, if they were preceded by non-UIF-block-aligned LT 668bf215546Sopenharmony_ci * slices. 669bf215546Sopenharmony_ci * 670bf215546Sopenharmony_ci * We additionally align to 4k, which improves UIF XOR performance. 671bf215546Sopenharmony_ci */ 672bf215546Sopenharmony_ci uint32_t page_align_offset = (align(rsc->slices[0].offset, 4096) - 673bf215546Sopenharmony_ci rsc->slices[0].offset); 674bf215546Sopenharmony_ci if (page_align_offset) { 675bf215546Sopenharmony_ci rsc->size += page_align_offset; 676bf215546Sopenharmony_ci for (int i = 0; i <= prsc->last_level; i++) 677bf215546Sopenharmony_ci rsc->slices[i].offset += page_align_offset; 678bf215546Sopenharmony_ci } 679bf215546Sopenharmony_ci 680bf215546Sopenharmony_ci /* Arrays and cube textures have a stride which is the distance from 681bf215546Sopenharmony_ci * one full mipmap tree to the next (64b aligned). For 3D textures, 682bf215546Sopenharmony_ci * we need to program the stride between slices of miplevel 0. 683bf215546Sopenharmony_ci */ 684bf215546Sopenharmony_ci if (prsc->target != PIPE_TEXTURE_3D) { 685bf215546Sopenharmony_ci rsc->cube_map_stride = align(rsc->slices[0].offset + 686bf215546Sopenharmony_ci rsc->slices[0].size, 64); 687bf215546Sopenharmony_ci rsc->size += rsc->cube_map_stride * (prsc->array_size - 1); 688bf215546Sopenharmony_ci } else { 689bf215546Sopenharmony_ci rsc->cube_map_stride = rsc->slices[0].size; 690bf215546Sopenharmony_ci } 691bf215546Sopenharmony_ci} 692bf215546Sopenharmony_ci 693bf215546Sopenharmony_ciuint32_t 694bf215546Sopenharmony_civ3d_layer_offset(struct pipe_resource *prsc, uint32_t level, uint32_t layer) 695bf215546Sopenharmony_ci{ 696bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 697bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[level]; 698bf215546Sopenharmony_ci 699bf215546Sopenharmony_ci if (prsc->target == PIPE_TEXTURE_3D) 700bf215546Sopenharmony_ci return slice->offset + layer * slice->size; 701bf215546Sopenharmony_ci else 702bf215546Sopenharmony_ci return slice->offset + layer * rsc->cube_map_stride; 703bf215546Sopenharmony_ci} 704bf215546Sopenharmony_ci 705bf215546Sopenharmony_cistatic struct v3d_resource * 706bf215546Sopenharmony_civ3d_resource_setup(struct pipe_screen *pscreen, 707bf215546Sopenharmony_ci const struct pipe_resource *tmpl) 708bf215546Sopenharmony_ci{ 709bf215546Sopenharmony_ci struct v3d_screen *screen = v3d_screen(pscreen); 710bf215546Sopenharmony_ci struct v3d_resource *rsc = CALLOC_STRUCT(v3d_resource); 711bf215546Sopenharmony_ci if (!rsc) 712bf215546Sopenharmony_ci return NULL; 713bf215546Sopenharmony_ci struct pipe_resource *prsc = &rsc->base; 714bf215546Sopenharmony_ci 715bf215546Sopenharmony_ci *prsc = *tmpl; 716bf215546Sopenharmony_ci 717bf215546Sopenharmony_ci pipe_reference_init(&prsc->reference, 1); 718bf215546Sopenharmony_ci prsc->screen = pscreen; 719bf215546Sopenharmony_ci 720bf215546Sopenharmony_ci if (prsc->nr_samples <= 1 || 721bf215546Sopenharmony_ci screen->devinfo.ver >= 40 || 722bf215546Sopenharmony_ci util_format_is_depth_or_stencil(prsc->format)) { 723bf215546Sopenharmony_ci rsc->cpp = util_format_get_blocksize(prsc->format); 724bf215546Sopenharmony_ci if (screen->devinfo.ver < 40 && prsc->nr_samples > 1) 725bf215546Sopenharmony_ci rsc->cpp *= prsc->nr_samples; 726bf215546Sopenharmony_ci } else { 727bf215546Sopenharmony_ci assert(v3d_rt_format_supported(&screen->devinfo, prsc->format)); 728bf215546Sopenharmony_ci uint32_t output_image_format = 729bf215546Sopenharmony_ci v3d_get_rt_format(&screen->devinfo, prsc->format); 730bf215546Sopenharmony_ci uint32_t internal_type; 731bf215546Sopenharmony_ci uint32_t internal_bpp; 732bf215546Sopenharmony_ci v3d_get_internal_type_bpp_for_output_format(&screen->devinfo, 733bf215546Sopenharmony_ci output_image_format, 734bf215546Sopenharmony_ci &internal_type, 735bf215546Sopenharmony_ci &internal_bpp); 736bf215546Sopenharmony_ci switch (internal_bpp) { 737bf215546Sopenharmony_ci case V3D_INTERNAL_BPP_32: 738bf215546Sopenharmony_ci rsc->cpp = 4; 739bf215546Sopenharmony_ci break; 740bf215546Sopenharmony_ci case V3D_INTERNAL_BPP_64: 741bf215546Sopenharmony_ci rsc->cpp = 8; 742bf215546Sopenharmony_ci break; 743bf215546Sopenharmony_ci case V3D_INTERNAL_BPP_128: 744bf215546Sopenharmony_ci rsc->cpp = 16; 745bf215546Sopenharmony_ci break; 746bf215546Sopenharmony_ci } 747bf215546Sopenharmony_ci } 748bf215546Sopenharmony_ci 749bf215546Sopenharmony_ci rsc->serial_id++; 750bf215546Sopenharmony_ci 751bf215546Sopenharmony_ci assert(rsc->cpp); 752bf215546Sopenharmony_ci 753bf215546Sopenharmony_ci return rsc; 754bf215546Sopenharmony_ci} 755bf215546Sopenharmony_ci 756bf215546Sopenharmony_cistatic struct pipe_resource * 757bf215546Sopenharmony_civ3d_resource_create_with_modifiers(struct pipe_screen *pscreen, 758bf215546Sopenharmony_ci const struct pipe_resource *tmpl, 759bf215546Sopenharmony_ci const uint64_t *modifiers, 760bf215546Sopenharmony_ci int count) 761bf215546Sopenharmony_ci{ 762bf215546Sopenharmony_ci struct v3d_screen *screen = v3d_screen(pscreen); 763bf215546Sopenharmony_ci 764bf215546Sopenharmony_ci bool linear_ok = drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count); 765bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource_setup(pscreen, tmpl); 766bf215546Sopenharmony_ci struct pipe_resource *prsc = &rsc->base; 767bf215546Sopenharmony_ci /* Use a tiled layout if we can, for better 3D performance. */ 768bf215546Sopenharmony_ci bool should_tile = true; 769bf215546Sopenharmony_ci 770bf215546Sopenharmony_ci assert(tmpl->target != PIPE_BUFFER || 771bf215546Sopenharmony_ci (tmpl->format == PIPE_FORMAT_NONE || 772bf215546Sopenharmony_ci util_format_get_blocksize(tmpl->format) == 1)); 773bf215546Sopenharmony_ci 774bf215546Sopenharmony_ci /* VBOs/PBOs/Texture Buffer Objects are untiled (and 1 height). */ 775bf215546Sopenharmony_ci if (tmpl->target == PIPE_BUFFER) 776bf215546Sopenharmony_ci should_tile = false; 777bf215546Sopenharmony_ci 778bf215546Sopenharmony_ci /* Cursors are always linear, and the user can request linear as well. 779bf215546Sopenharmony_ci */ 780bf215546Sopenharmony_ci if (tmpl->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR)) 781bf215546Sopenharmony_ci should_tile = false; 782bf215546Sopenharmony_ci 783bf215546Sopenharmony_ci /* 1D and 1D_ARRAY textures are always raster-order. */ 784bf215546Sopenharmony_ci if (tmpl->target == PIPE_TEXTURE_1D || 785bf215546Sopenharmony_ci tmpl->target == PIPE_TEXTURE_1D_ARRAY) 786bf215546Sopenharmony_ci should_tile = false; 787bf215546Sopenharmony_ci 788bf215546Sopenharmony_ci /* Scanout BOs for simulator need to be linear for interaction with 789bf215546Sopenharmony_ci * i965. 790bf215546Sopenharmony_ci */ 791bf215546Sopenharmony_ci if (using_v3d_simulator && 792bf215546Sopenharmony_ci tmpl->bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT)) 793bf215546Sopenharmony_ci should_tile = false; 794bf215546Sopenharmony_ci 795bf215546Sopenharmony_ci /* If using the old-school SCANOUT flag, we don't know what the screen 796bf215546Sopenharmony_ci * might support other than linear. Just force linear. 797bf215546Sopenharmony_ci */ 798bf215546Sopenharmony_ci if (tmpl->bind & PIPE_BIND_SCANOUT) 799bf215546Sopenharmony_ci should_tile = false; 800bf215546Sopenharmony_ci 801bf215546Sopenharmony_ci /* No user-specified modifier; determine our own. */ 802bf215546Sopenharmony_ci if (count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID) { 803bf215546Sopenharmony_ci linear_ok = true; 804bf215546Sopenharmony_ci rsc->tiled = should_tile; 805bf215546Sopenharmony_ci } else if (should_tile && 806bf215546Sopenharmony_ci drm_find_modifier(DRM_FORMAT_MOD_BROADCOM_UIF, 807bf215546Sopenharmony_ci modifiers, count)) { 808bf215546Sopenharmony_ci rsc->tiled = true; 809bf215546Sopenharmony_ci } else if (linear_ok) { 810bf215546Sopenharmony_ci rsc->tiled = false; 811bf215546Sopenharmony_ci } else { 812bf215546Sopenharmony_ci fprintf(stderr, "Unsupported modifier requested\n"); 813bf215546Sopenharmony_ci goto fail; 814bf215546Sopenharmony_ci } 815bf215546Sopenharmony_ci 816bf215546Sopenharmony_ci rsc->internal_format = prsc->format; 817bf215546Sopenharmony_ci 818bf215546Sopenharmony_ci v3d_setup_slices(rsc, 0, tmpl->bind & PIPE_BIND_SHARED); 819bf215546Sopenharmony_ci 820bf215546Sopenharmony_ci if (screen->ro && (tmpl->bind & PIPE_BIND_SCANOUT)) { 821bf215546Sopenharmony_ci struct winsys_handle handle; 822bf215546Sopenharmony_ci struct pipe_resource scanout_tmpl = { 823bf215546Sopenharmony_ci .target = prsc->target, 824bf215546Sopenharmony_ci .format = PIPE_FORMAT_RGBA8888_UNORM, 825bf215546Sopenharmony_ci .width0 = 1024, /* one page */ 826bf215546Sopenharmony_ci .height0 = align(rsc->size, 4096) / 4096, 827bf215546Sopenharmony_ci .depth0 = 1, 828bf215546Sopenharmony_ci .array_size = 1, 829bf215546Sopenharmony_ci }; 830bf215546Sopenharmony_ci 831bf215546Sopenharmony_ci rsc->scanout = 832bf215546Sopenharmony_ci renderonly_scanout_for_resource(&scanout_tmpl, 833bf215546Sopenharmony_ci screen->ro, 834bf215546Sopenharmony_ci &handle); 835bf215546Sopenharmony_ci 836bf215546Sopenharmony_ci if (!rsc->scanout) { 837bf215546Sopenharmony_ci fprintf(stderr, "Failed to create scanout resource\n"); 838bf215546Sopenharmony_ci goto fail; 839bf215546Sopenharmony_ci } 840bf215546Sopenharmony_ci assert(handle.type == WINSYS_HANDLE_TYPE_FD); 841bf215546Sopenharmony_ci rsc->bo = v3d_bo_open_dmabuf(screen, handle.handle); 842bf215546Sopenharmony_ci close(handle.handle); 843bf215546Sopenharmony_ci 844bf215546Sopenharmony_ci if (!rsc->bo) 845bf215546Sopenharmony_ci goto fail; 846bf215546Sopenharmony_ci 847bf215546Sopenharmony_ci v3d_debug_resource_layout(rsc, "renderonly"); 848bf215546Sopenharmony_ci 849bf215546Sopenharmony_ci return prsc; 850bf215546Sopenharmony_ci } else { 851bf215546Sopenharmony_ci if (!v3d_resource_bo_alloc(rsc)) 852bf215546Sopenharmony_ci goto fail; 853bf215546Sopenharmony_ci } 854bf215546Sopenharmony_ci 855bf215546Sopenharmony_ci return prsc; 856bf215546Sopenharmony_cifail: 857bf215546Sopenharmony_ci v3d_resource_destroy(pscreen, prsc); 858bf215546Sopenharmony_ci return NULL; 859bf215546Sopenharmony_ci} 860bf215546Sopenharmony_ci 861bf215546Sopenharmony_cistruct pipe_resource * 862bf215546Sopenharmony_civ3d_resource_create(struct pipe_screen *pscreen, 863bf215546Sopenharmony_ci const struct pipe_resource *tmpl) 864bf215546Sopenharmony_ci{ 865bf215546Sopenharmony_ci const uint64_t mod = DRM_FORMAT_MOD_INVALID; 866bf215546Sopenharmony_ci return v3d_resource_create_with_modifiers(pscreen, tmpl, &mod, 1); 867bf215546Sopenharmony_ci} 868bf215546Sopenharmony_ci 869bf215546Sopenharmony_cistatic struct pipe_resource * 870bf215546Sopenharmony_civ3d_resource_from_handle(struct pipe_screen *pscreen, 871bf215546Sopenharmony_ci const struct pipe_resource *tmpl, 872bf215546Sopenharmony_ci struct winsys_handle *whandle, 873bf215546Sopenharmony_ci unsigned usage) 874bf215546Sopenharmony_ci{ 875bf215546Sopenharmony_ci struct v3d_screen *screen = v3d_screen(pscreen); 876bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource_setup(pscreen, tmpl); 877bf215546Sopenharmony_ci struct pipe_resource *prsc = &rsc->base; 878bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[0]; 879bf215546Sopenharmony_ci 880bf215546Sopenharmony_ci if (!rsc) 881bf215546Sopenharmony_ci return NULL; 882bf215546Sopenharmony_ci 883bf215546Sopenharmony_ci switch (whandle->modifier) { 884bf215546Sopenharmony_ci case DRM_FORMAT_MOD_LINEAR: 885bf215546Sopenharmony_ci rsc->tiled = false; 886bf215546Sopenharmony_ci break; 887bf215546Sopenharmony_ci case DRM_FORMAT_MOD_BROADCOM_UIF: 888bf215546Sopenharmony_ci rsc->tiled = true; 889bf215546Sopenharmony_ci break; 890bf215546Sopenharmony_ci case DRM_FORMAT_MOD_INVALID: 891bf215546Sopenharmony_ci rsc->tiled = screen->ro == NULL; 892bf215546Sopenharmony_ci break; 893bf215546Sopenharmony_ci default: 894bf215546Sopenharmony_ci switch(fourcc_mod_broadcom_mod(whandle->modifier)) { 895bf215546Sopenharmony_ci case DRM_FORMAT_MOD_BROADCOM_SAND128: 896bf215546Sopenharmony_ci rsc->tiled = false; 897bf215546Sopenharmony_ci rsc->sand_col128_stride = 898bf215546Sopenharmony_ci fourcc_mod_broadcom_param(whandle->modifier); 899bf215546Sopenharmony_ci break; 900bf215546Sopenharmony_ci default: 901bf215546Sopenharmony_ci fprintf(stderr, 902bf215546Sopenharmony_ci "Attempt to import unsupported modifier 0x%llx\n", 903bf215546Sopenharmony_ci (long long)whandle->modifier); 904bf215546Sopenharmony_ci goto fail; 905bf215546Sopenharmony_ci } 906bf215546Sopenharmony_ci } 907bf215546Sopenharmony_ci 908bf215546Sopenharmony_ci switch (whandle->type) { 909bf215546Sopenharmony_ci case WINSYS_HANDLE_TYPE_SHARED: 910bf215546Sopenharmony_ci rsc->bo = v3d_bo_open_name(screen, whandle->handle); 911bf215546Sopenharmony_ci break; 912bf215546Sopenharmony_ci case WINSYS_HANDLE_TYPE_FD: 913bf215546Sopenharmony_ci rsc->bo = v3d_bo_open_dmabuf(screen, whandle->handle); 914bf215546Sopenharmony_ci break; 915bf215546Sopenharmony_ci default: 916bf215546Sopenharmony_ci fprintf(stderr, 917bf215546Sopenharmony_ci "Attempt to import unsupported handle type %d\n", 918bf215546Sopenharmony_ci whandle->type); 919bf215546Sopenharmony_ci goto fail; 920bf215546Sopenharmony_ci } 921bf215546Sopenharmony_ci 922bf215546Sopenharmony_ci if (!rsc->bo) 923bf215546Sopenharmony_ci goto fail; 924bf215546Sopenharmony_ci 925bf215546Sopenharmony_ci rsc->internal_format = prsc->format; 926bf215546Sopenharmony_ci 927bf215546Sopenharmony_ci v3d_setup_slices(rsc, whandle->stride, true); 928bf215546Sopenharmony_ci v3d_debug_resource_layout(rsc, "import"); 929bf215546Sopenharmony_ci 930bf215546Sopenharmony_ci if (whandle->offset != 0) { 931bf215546Sopenharmony_ci if (rsc->tiled) { 932bf215546Sopenharmony_ci fprintf(stderr, 933bf215546Sopenharmony_ci "Attempt to import unsupported winsys offset %u\n", 934bf215546Sopenharmony_ci whandle->offset); 935bf215546Sopenharmony_ci goto fail; 936bf215546Sopenharmony_ci } 937bf215546Sopenharmony_ci rsc->slices[0].offset += whandle->offset; 938bf215546Sopenharmony_ci 939bf215546Sopenharmony_ci if (rsc->slices[0].offset + rsc->slices[0].size > 940bf215546Sopenharmony_ci rsc->bo->size) { 941bf215546Sopenharmony_ci fprintf(stderr, "Attempt to import " 942bf215546Sopenharmony_ci "with overflowing offset (%d + %d > %d)\n", 943bf215546Sopenharmony_ci whandle->offset, 944bf215546Sopenharmony_ci rsc->slices[0].size, 945bf215546Sopenharmony_ci rsc->bo->size); 946bf215546Sopenharmony_ci goto fail; 947bf215546Sopenharmony_ci } 948bf215546Sopenharmony_ci } 949bf215546Sopenharmony_ci 950bf215546Sopenharmony_ci if (screen->ro) { 951bf215546Sopenharmony_ci /* Make sure that renderonly has a handle to our buffer in the 952bf215546Sopenharmony_ci * display's fd, so that a later renderonly_get_handle() 953bf215546Sopenharmony_ci * returns correct handles or GEM names. 954bf215546Sopenharmony_ci */ 955bf215546Sopenharmony_ci rsc->scanout = 956bf215546Sopenharmony_ci renderonly_create_gpu_import_for_resource(prsc, 957bf215546Sopenharmony_ci screen->ro, 958bf215546Sopenharmony_ci NULL); 959bf215546Sopenharmony_ci } 960bf215546Sopenharmony_ci 961bf215546Sopenharmony_ci if (rsc->tiled && whandle->stride != slice->stride) { 962bf215546Sopenharmony_ci static bool warned = false; 963bf215546Sopenharmony_ci if (!warned) { 964bf215546Sopenharmony_ci warned = true; 965bf215546Sopenharmony_ci fprintf(stderr, 966bf215546Sopenharmony_ci "Attempting to import %dx%d %s with " 967bf215546Sopenharmony_ci "unsupported stride %d instead of %d\n", 968bf215546Sopenharmony_ci prsc->width0, prsc->height0, 969bf215546Sopenharmony_ci util_format_short_name(prsc->format), 970bf215546Sopenharmony_ci whandle->stride, 971bf215546Sopenharmony_ci slice->stride); 972bf215546Sopenharmony_ci } 973bf215546Sopenharmony_ci goto fail; 974bf215546Sopenharmony_ci } else if (!rsc->tiled) { 975bf215546Sopenharmony_ci slice->stride = whandle->stride; 976bf215546Sopenharmony_ci } 977bf215546Sopenharmony_ci 978bf215546Sopenharmony_ci return prsc; 979bf215546Sopenharmony_ci 980bf215546Sopenharmony_cifail: 981bf215546Sopenharmony_ci v3d_resource_destroy(pscreen, prsc); 982bf215546Sopenharmony_ci return NULL; 983bf215546Sopenharmony_ci} 984bf215546Sopenharmony_ci 985bf215546Sopenharmony_civoid 986bf215546Sopenharmony_civ3d_update_shadow_texture(struct pipe_context *pctx, 987bf215546Sopenharmony_ci struct pipe_sampler_view *pview) 988bf215546Sopenharmony_ci{ 989bf215546Sopenharmony_ci struct v3d_context *v3d = v3d_context(pctx); 990bf215546Sopenharmony_ci struct v3d_sampler_view *view = v3d_sampler_view(pview); 991bf215546Sopenharmony_ci struct v3d_resource *shadow = v3d_resource(view->texture); 992bf215546Sopenharmony_ci struct v3d_resource *orig = v3d_resource(pview->texture); 993bf215546Sopenharmony_ci 994bf215546Sopenharmony_ci assert(view->texture != pview->texture); 995bf215546Sopenharmony_ci 996bf215546Sopenharmony_ci if (shadow->writes == orig->writes && orig->bo->private) 997bf215546Sopenharmony_ci return; 998bf215546Sopenharmony_ci 999bf215546Sopenharmony_ci perf_debug("Updating %dx%d@%d shadow for linear texture\n", 1000bf215546Sopenharmony_ci orig->base.width0, orig->base.height0, 1001bf215546Sopenharmony_ci pview->u.tex.first_level); 1002bf215546Sopenharmony_ci 1003bf215546Sopenharmony_ci for (int i = 0; i <= shadow->base.last_level; i++) { 1004bf215546Sopenharmony_ci unsigned width = u_minify(shadow->base.width0, i); 1005bf215546Sopenharmony_ci unsigned height = u_minify(shadow->base.height0, i); 1006bf215546Sopenharmony_ci struct pipe_blit_info info = { 1007bf215546Sopenharmony_ci .dst = { 1008bf215546Sopenharmony_ci .resource = &shadow->base, 1009bf215546Sopenharmony_ci .level = i, 1010bf215546Sopenharmony_ci .box = { 1011bf215546Sopenharmony_ci .x = 0, 1012bf215546Sopenharmony_ci .y = 0, 1013bf215546Sopenharmony_ci .z = 0, 1014bf215546Sopenharmony_ci .width = width, 1015bf215546Sopenharmony_ci .height = height, 1016bf215546Sopenharmony_ci .depth = 1, 1017bf215546Sopenharmony_ci }, 1018bf215546Sopenharmony_ci .format = shadow->base.format, 1019bf215546Sopenharmony_ci }, 1020bf215546Sopenharmony_ci .src = { 1021bf215546Sopenharmony_ci .resource = &orig->base, 1022bf215546Sopenharmony_ci .level = pview->u.tex.first_level + i, 1023bf215546Sopenharmony_ci .box = { 1024bf215546Sopenharmony_ci .x = 0, 1025bf215546Sopenharmony_ci .y = 0, 1026bf215546Sopenharmony_ci .z = 0, 1027bf215546Sopenharmony_ci .width = width, 1028bf215546Sopenharmony_ci .height = height, 1029bf215546Sopenharmony_ci .depth = 1, 1030bf215546Sopenharmony_ci }, 1031bf215546Sopenharmony_ci .format = orig->base.format, 1032bf215546Sopenharmony_ci }, 1033bf215546Sopenharmony_ci .mask = util_format_get_mask(orig->base.format), 1034bf215546Sopenharmony_ci }; 1035bf215546Sopenharmony_ci pctx->blit(pctx, &info); 1036bf215546Sopenharmony_ci } 1037bf215546Sopenharmony_ci 1038bf215546Sopenharmony_ci shadow->writes = orig->writes; 1039bf215546Sopenharmony_ci} 1040bf215546Sopenharmony_ci 1041bf215546Sopenharmony_cistatic struct pipe_surface * 1042bf215546Sopenharmony_civ3d_create_surface(struct pipe_context *pctx, 1043bf215546Sopenharmony_ci struct pipe_resource *ptex, 1044bf215546Sopenharmony_ci const struct pipe_surface *surf_tmpl) 1045bf215546Sopenharmony_ci{ 1046bf215546Sopenharmony_ci struct v3d_context *v3d = v3d_context(pctx); 1047bf215546Sopenharmony_ci struct v3d_screen *screen = v3d->screen; 1048bf215546Sopenharmony_ci struct v3d_surface *surface = CALLOC_STRUCT(v3d_surface); 1049bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(ptex); 1050bf215546Sopenharmony_ci 1051bf215546Sopenharmony_ci if (!surface) 1052bf215546Sopenharmony_ci return NULL; 1053bf215546Sopenharmony_ci 1054bf215546Sopenharmony_ci struct pipe_surface *psurf = &surface->base; 1055bf215546Sopenharmony_ci unsigned level = surf_tmpl->u.tex.level; 1056bf215546Sopenharmony_ci struct v3d_resource_slice *slice = &rsc->slices[level]; 1057bf215546Sopenharmony_ci 1058bf215546Sopenharmony_ci pipe_reference_init(&psurf->reference, 1); 1059bf215546Sopenharmony_ci pipe_resource_reference(&psurf->texture, ptex); 1060bf215546Sopenharmony_ci 1061bf215546Sopenharmony_ci psurf->context = pctx; 1062bf215546Sopenharmony_ci psurf->format = surf_tmpl->format; 1063bf215546Sopenharmony_ci psurf->width = u_minify(ptex->width0, level); 1064bf215546Sopenharmony_ci psurf->height = u_minify(ptex->height0, level); 1065bf215546Sopenharmony_ci psurf->u.tex.level = level; 1066bf215546Sopenharmony_ci psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer; 1067bf215546Sopenharmony_ci psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer; 1068bf215546Sopenharmony_ci 1069bf215546Sopenharmony_ci surface->offset = v3d_layer_offset(ptex, level, 1070bf215546Sopenharmony_ci psurf->u.tex.first_layer); 1071bf215546Sopenharmony_ci surface->tiling = slice->tiling; 1072bf215546Sopenharmony_ci 1073bf215546Sopenharmony_ci surface->format = v3d_get_rt_format(&screen->devinfo, psurf->format); 1074bf215546Sopenharmony_ci 1075bf215546Sopenharmony_ci const struct util_format_description *desc = 1076bf215546Sopenharmony_ci util_format_description(psurf->format); 1077bf215546Sopenharmony_ci 1078bf215546Sopenharmony_ci surface->swap_rb = (desc->swizzle[0] == PIPE_SWIZZLE_Z && 1079bf215546Sopenharmony_ci psurf->format != PIPE_FORMAT_B5G6R5_UNORM); 1080bf215546Sopenharmony_ci 1081bf215546Sopenharmony_ci if (util_format_is_depth_or_stencil(psurf->format)) { 1082bf215546Sopenharmony_ci switch (psurf->format) { 1083bf215546Sopenharmony_ci case PIPE_FORMAT_Z16_UNORM: 1084bf215546Sopenharmony_ci surface->internal_type = V3D_INTERNAL_TYPE_DEPTH_16; 1085bf215546Sopenharmony_ci break; 1086bf215546Sopenharmony_ci case PIPE_FORMAT_Z32_FLOAT: 1087bf215546Sopenharmony_ci case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: 1088bf215546Sopenharmony_ci surface->internal_type = V3D_INTERNAL_TYPE_DEPTH_32F; 1089bf215546Sopenharmony_ci break; 1090bf215546Sopenharmony_ci default: 1091bf215546Sopenharmony_ci surface->internal_type = V3D_INTERNAL_TYPE_DEPTH_24; 1092bf215546Sopenharmony_ci } 1093bf215546Sopenharmony_ci } else { 1094bf215546Sopenharmony_ci uint32_t bpp, type; 1095bf215546Sopenharmony_ci v3d_get_internal_type_bpp_for_output_format(&screen->devinfo, 1096bf215546Sopenharmony_ci surface->format, 1097bf215546Sopenharmony_ci &type, &bpp); 1098bf215546Sopenharmony_ci surface->internal_type = type; 1099bf215546Sopenharmony_ci surface->internal_bpp = bpp; 1100bf215546Sopenharmony_ci } 1101bf215546Sopenharmony_ci 1102bf215546Sopenharmony_ci if (surface->tiling == V3D_TILING_UIF_NO_XOR || 1103bf215546Sopenharmony_ci surface->tiling == V3D_TILING_UIF_XOR) { 1104bf215546Sopenharmony_ci surface->padded_height_of_output_image_in_uif_blocks = 1105bf215546Sopenharmony_ci (slice->padded_height / 1106bf215546Sopenharmony_ci (2 * v3d_utile_height(rsc->cpp))); 1107bf215546Sopenharmony_ci } 1108bf215546Sopenharmony_ci 1109bf215546Sopenharmony_ci if (rsc->separate_stencil) { 1110bf215546Sopenharmony_ci surface->separate_stencil = 1111bf215546Sopenharmony_ci v3d_create_surface(pctx, &rsc->separate_stencil->base, 1112bf215546Sopenharmony_ci surf_tmpl); 1113bf215546Sopenharmony_ci } 1114bf215546Sopenharmony_ci 1115bf215546Sopenharmony_ci return &surface->base; 1116bf215546Sopenharmony_ci} 1117bf215546Sopenharmony_ci 1118bf215546Sopenharmony_cistatic void 1119bf215546Sopenharmony_civ3d_surface_destroy(struct pipe_context *pctx, struct pipe_surface *psurf) 1120bf215546Sopenharmony_ci{ 1121bf215546Sopenharmony_ci struct v3d_surface *surf = v3d_surface(psurf); 1122bf215546Sopenharmony_ci 1123bf215546Sopenharmony_ci if (surf->separate_stencil) 1124bf215546Sopenharmony_ci pipe_surface_reference(&surf->separate_stencil, NULL); 1125bf215546Sopenharmony_ci 1126bf215546Sopenharmony_ci pipe_resource_reference(&psurf->texture, NULL); 1127bf215546Sopenharmony_ci FREE(psurf); 1128bf215546Sopenharmony_ci} 1129bf215546Sopenharmony_ci 1130bf215546Sopenharmony_cistatic void 1131bf215546Sopenharmony_civ3d_flush_resource(struct pipe_context *pctx, struct pipe_resource *resource) 1132bf215546Sopenharmony_ci{ 1133bf215546Sopenharmony_ci /* All calls to flush_resource are followed by a flush of the context, 1134bf215546Sopenharmony_ci * so there's nothing to do. 1135bf215546Sopenharmony_ci */ 1136bf215546Sopenharmony_ci} 1137bf215546Sopenharmony_ci 1138bf215546Sopenharmony_cistatic enum pipe_format 1139bf215546Sopenharmony_civ3d_resource_get_internal_format(struct pipe_resource *prsc) 1140bf215546Sopenharmony_ci{ 1141bf215546Sopenharmony_ci return v3d_resource(prsc)->internal_format; 1142bf215546Sopenharmony_ci} 1143bf215546Sopenharmony_ci 1144bf215546Sopenharmony_cistatic void 1145bf215546Sopenharmony_civ3d_resource_set_stencil(struct pipe_resource *prsc, 1146bf215546Sopenharmony_ci struct pipe_resource *stencil) 1147bf215546Sopenharmony_ci{ 1148bf215546Sopenharmony_ci v3d_resource(prsc)->separate_stencil = v3d_resource(stencil); 1149bf215546Sopenharmony_ci} 1150bf215546Sopenharmony_ci 1151bf215546Sopenharmony_cistatic struct pipe_resource * 1152bf215546Sopenharmony_civ3d_resource_get_stencil(struct pipe_resource *prsc) 1153bf215546Sopenharmony_ci{ 1154bf215546Sopenharmony_ci struct v3d_resource *rsc = v3d_resource(prsc); 1155bf215546Sopenharmony_ci 1156bf215546Sopenharmony_ci return &rsc->separate_stencil->base; 1157bf215546Sopenharmony_ci} 1158bf215546Sopenharmony_ci 1159bf215546Sopenharmony_cistatic const struct u_transfer_vtbl transfer_vtbl = { 1160bf215546Sopenharmony_ci .resource_create = v3d_resource_create, 1161bf215546Sopenharmony_ci .resource_destroy = v3d_resource_destroy, 1162bf215546Sopenharmony_ci .transfer_map = v3d_resource_transfer_map, 1163bf215546Sopenharmony_ci .transfer_unmap = v3d_resource_transfer_unmap, 1164bf215546Sopenharmony_ci .transfer_flush_region = u_default_transfer_flush_region, 1165bf215546Sopenharmony_ci .get_internal_format = v3d_resource_get_internal_format, 1166bf215546Sopenharmony_ci .set_stencil = v3d_resource_set_stencil, 1167bf215546Sopenharmony_ci .get_stencil = v3d_resource_get_stencil, 1168bf215546Sopenharmony_ci}; 1169bf215546Sopenharmony_ci 1170bf215546Sopenharmony_civoid 1171bf215546Sopenharmony_civ3d_resource_screen_init(struct pipe_screen *pscreen) 1172bf215546Sopenharmony_ci{ 1173bf215546Sopenharmony_ci pscreen->resource_create_with_modifiers = 1174bf215546Sopenharmony_ci v3d_resource_create_with_modifiers; 1175bf215546Sopenharmony_ci pscreen->resource_create = u_transfer_helper_resource_create; 1176bf215546Sopenharmony_ci pscreen->resource_from_handle = v3d_resource_from_handle; 1177bf215546Sopenharmony_ci pscreen->resource_get_handle = v3d_resource_get_handle; 1178bf215546Sopenharmony_ci pscreen->resource_get_param = v3d_resource_get_param; 1179bf215546Sopenharmony_ci pscreen->resource_destroy = u_transfer_helper_resource_destroy; 1180bf215546Sopenharmony_ci pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl, 1181bf215546Sopenharmony_ci true, false, 1182bf215546Sopenharmony_ci true, true, 1183bf215546Sopenharmony_ci false); 1184bf215546Sopenharmony_ci} 1185bf215546Sopenharmony_ci 1186bf215546Sopenharmony_civoid 1187bf215546Sopenharmony_civ3d_resource_context_init(struct pipe_context *pctx) 1188bf215546Sopenharmony_ci{ 1189bf215546Sopenharmony_ci pctx->buffer_map = u_transfer_helper_transfer_map; 1190bf215546Sopenharmony_ci pctx->texture_map = u_transfer_helper_transfer_map; 1191bf215546Sopenharmony_ci pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region; 1192bf215546Sopenharmony_ci pctx->buffer_unmap = u_transfer_helper_transfer_unmap; 1193bf215546Sopenharmony_ci pctx->texture_unmap = u_transfer_helper_transfer_unmap; 1194bf215546Sopenharmony_ci pctx->buffer_subdata = u_default_buffer_subdata; 1195bf215546Sopenharmony_ci pctx->texture_subdata = v3d_texture_subdata; 1196bf215546Sopenharmony_ci pctx->create_surface = v3d_create_surface; 1197bf215546Sopenharmony_ci pctx->surface_destroy = v3d_surface_destroy; 1198bf215546Sopenharmony_ci pctx->resource_copy_region = util_resource_copy_region; 1199bf215546Sopenharmony_ci pctx->blit = v3d_blit; 1200bf215546Sopenharmony_ci pctx->generate_mipmap = v3d_generate_mipmap; 1201bf215546Sopenharmony_ci pctx->flush_resource = v3d_flush_resource; 1202bf215546Sopenharmony_ci} 1203