/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | DrawElementsTest.cpp | 95 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 131 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 139 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices[0]) * indices.size(), indices.data(), in TEST_P() 219 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[0].size(), &indexData[0][0], in TEST_P() 223 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[0].size(), &indexData[0][0], in TEST_P() 227 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[1].size(), &indexData[1][0], in TEST_P() 235 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P() 241 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * testFlagData.size(), &testFlagData[0], in TEST_P() 289 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 295 glBufferData(GL_ELEMENT_ARRAY_BUFFE in TEST_P() [all...] |
H A D | BufferDataTest.cpp | 81 // If glBufferData was not called yet the capturing must not try to 97 glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); in TEST_P() 109 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW); in TEST_P() 131 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P() 167 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * quadVertices.size() * 3, quadVertices.data(), in TEST_P() 179 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P() 197 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P() 284 glBufferData(GL_ARRAY_BUFFER, sizeof(char) * 6, vertexData, GL_STATIC_DRAW); in TEST_P() 293 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 1, indexData, GL_STATIC_DRAW); in TEST_P() 305 glBufferData(GL_COPY_READ_BUFFE in TEST_P() [all...] |
H A D | ShaderStorageBufferTest.cpp | 81 glBufferData(GL_SHADER_STORAGE_BUFFER, matrixCase.mRows * matrixCase.mMatrixStride, in runMatrixTest() 84 glBufferData(GL_SHADER_STORAGE_BUFFER, matrixCase.mRows * matrixCase.mMatrixStride, nullptr, in runMatrixTest() 125 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest() 129 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest() 288 glBufferData(GL_SHADER_STORAGE_BUFFER, kElementCount * kArrayStride, nullptr, GL_STATIC_DRAW); in TEST_P() 352 glBufferData(GL_SHADER_STORAGE_BUFFER, kBufferSize, nullptr, GL_DYNAMIC_DRAW); in TEST_P() 466 glBufferData(GL_SHADER_STORAGE_BUFFER, kBytesPerComponent, &kInitialData, GL_STATIC_DRAW); in TEST_P() 572 glBufferData(GL_SHADER_STORAGE_BUFFER, kBufferOffset + kBufferSize, nullptr, GL_STATIC_DRAW); in TEST_P() 667 glBufferData(GL_SHADER_STORAGE_BUFFER, 32, nullptr, GL_STATIC_DRAW); in TEST_P() 1087 glBufferData(GL_SHADER_STORAGE_BUFFE in TEST_P() [all...] |
H A D | RobustBufferAccessBehaviorTest.cpp | 107 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * randomData.size(), randomData.data(), in runIndexOutOfRangeTests() 200 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices.data(), GL_STATIC_DRAW); in TEST_P() 209 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indicies), indicies.data(), GL_STATIC_DRAW); in TEST_P() 275 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(GLuint), indices.data(), in TEST_P() 282 glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(GLfloat), vertexData.data(), in TEST_P() 376 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P() 387 glBufferData(GL_ARRAY_BUFFER, 9 * 5 * sizeof(GLfloat), defaultFloats.data(), GL_STATIC_DRAW); in TEST_P() 457 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P() 469 glBufferData(GL_ARRAY_BUFFER, 0, nullptr, GL_STATIC_DRAW); in TEST_P() 485 glBufferData(GL_ARRAY_BUFFE in TEST_P() [all...] |
H A D | UniformBufferTest.cpp | 70 glBufferData(GL_UNIFORM_BUFFER, sizeof(float) * 4, floatData, GL_STATIC_DRAW); in TEST_P() 128 glBufferData(GL_UNIFORM_BUFFER, stride + vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 171 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 210 glBufferData(GL_UNIFORM_BUFFER, sizeof(data), nullptr, GL_DYNAMIC_DRAW); in TEST_P() 274 glBufferData(GL_UNIFORM_BUFFER, v.size(), v.data(), GL_STATIC_DRAW); in TEST_P() 550 glBufferData(GL_UNIFORM_BUFFER, bigSize, zero.data(), GL_STATIC_DRAW); in TEST_P() 577 glBufferData(GL_UNIFORM_BUFFER, bigSize, expectedData.data(), GL_STATIC_DRAW); in TEST_P() 684 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 740 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P() 745 glBufferData(GL_UNIFORM_BUFFE in TEST_P() [all...] |
H A D | AtomicCounterBufferTest.cpp | 171 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 209 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferDataLeft), bufferDataLeft, GL_STATIC_DRAW); in TEST_P() 217 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferDataRight), bufferDataRight, in TEST_P() 267 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 310 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), in TEST_P() 370 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P() 422 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(initialData), initialData, GL_STATIC_DRAW); in TEST_P() 563 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW);
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H A D | LineLoopTest.cpp | 80 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer() 184 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P() 198 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P() 217 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P() 451 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(lineloopWithRestartIndices), in TEST_P() 455 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); in TEST_P() 460 glBufferData(GL_ARRAY_BUFFER, sizeof(transform), transform, GL_STATIC_DRAW); in TEST_P() 541 glBufferData(GL_ARRAY_BUFFER, sizeof(loopPositions), loopPositions, GL_STATIC_DRAW); in runTest() 542 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indicesSize, indices, GL_STATIC_DRAW); in runTest() 556 glBufferData(GL_DRAW_INDIRECT_BUFFE in runTest() [all...] |
H A D | SimpleOperationTest.cpp | 140 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 271 glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); in TEST_P() 282 glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); in TEST_P() 296 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in TEST_P() 366 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 407 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 445 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 487 glBufferData(GL_ARRAY_BUFFER, sizeof(mVertices[0]) * mVertices.size(), mVertices.data(), 576 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices[0]) * indices.size(), indices.data(), in TEST_P() 596 glBufferData(GL_ELEMENT_ARRAY_BUFFE in TEST_P() [all...] |
H A D | StateChangeTest.cpp | 330 glBufferData(GL_ARRAY_BUFFER, red.size() * sizeof(GLColor), red.data(), GL_STATIC_DRAW); in TEST_P() 354 glBufferData(GL_ARRAY_BUFFER, blue.size() * sizeof(GLColor), blue.data(), GL_STATIC_DRAW); in TEST_P() 425 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 6 * sizeof(float[4]), nullptr, GL_STATIC_DRAW); in TEST_P() 848 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(quadVertices[0]), in TEST_P() 954 glBufferData(GL_ARRAY_BUFFER, colorData.size() * sizeof(GLColor), colorData.data(), in TEST_P() 991 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 1087 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P() 1110 glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 6, greenColors.data(), GL_STATIC_DRAW); in TEST_P() 1256 glBufferData(GL_ARRAY_BUFFER, size1, data1.data(), GL_STATIC_DRAW); in TEST_P() 1265 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFE in TEST_P() [all...] |
H A D | MultiDrawTest.cpp | 274 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mNonIndexedVertices.size(), in SetupBuffers() 279 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mVertices.size(), mVertices.data(), in SetupBuffers() 284 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mIndices.size(), mIndices.data(), in SetupBuffers() 289 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * instances.size(), instances.data(), in SetupBuffers() 606 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * vertices.size(), vertices.data(), in TEST_P() 628 glBufferData(GL_DRAW_INDIRECT_BUFFER, icSize * indirectData.size(), indirectData.data(), in TEST_P() 707 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * vertices.size(), vertices.data(), in TEST_P() 712 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indices.size(), indices.data(), in TEST_P() 734 glBufferData(GL_DRAW_INDIRECT_BUFFER, icSize * indirectData.size(), indirectData.data(), in TEST_P() 815 glBufferData(GL_ARRAY_BUFFE in TEST_P() [all...] |
H A D | VertexAttributeTest.cpp | 198 glBufferData(GL_ARRAY_BUFFER, dataSize, test.inputData, GL_STATIC_DRAW); in setupTest() 401 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize, nullptr, GL_STATIC_DRAW); in InitQuadVertexBuffer() 412 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize + sizeof(Vector3), nullptr, GL_STATIC_DRAW); in InitQuadPlusOneVertexBuffer() 1074 glBufferData(GL_ARRAY_BUFFER, vertices.size() * sizeof(GLColor32F), vertices.data(), usage); in SetupColorsForUnitQuad() 1115 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(Vector3), quadVertices.data(), in TEST_P() 1261 glBufferData(GL_ARRAY_BUFFER, dataSize, &singleFloat, GL_STATIC_DRAW); in TEST_P() 1290 glBufferData(GL_ARRAY_BUFFER, dataSize + TypeStride(GL_FLOAT), nullptr, GL_STATIC_DRAW); in TEST_P() 1331 glBufferData(GL_ARRAY_BUFFER, dataSize, nullptr, GL_STATIC_DRAW); in TEST_P() 1383 glBufferData(GL_ARRAY_BUFFER, dataSize, nullptr, GL_STATIC_DRAW); in TEST_P() 1439 glBufferData(GL_ARRAY_BUFFE in TEST_P() [all...] |
H A D | IndexBufferOffsetTest.cpp | 64 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), &vertices[0], GL_STATIC_DRAW); 90 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer() 141 glBufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * indexDataWidth, nullptr, GL_DYNAMIC_DRAW); in runTest() 371 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P() 416 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indexData8), indexData8, GL_DYNAMIC_DRAW); in TEST_P() 422 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth16, indexData16, GL_DYNAMIC_DRAW); in TEST_P() 446 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
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H A D | BPTCCompressedTextureTest.cpp | 286 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P() 302 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7BlackData4x4.size(), kBC7BlackData4x4.data(), in TEST_P() 313 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P() 337 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P() 354 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7BlackData4x4.size(), kBC7BlackData4x4.data(), in TEST_P() 365 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P() 392 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P()
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H A D | DrawBaseVertexBaseInstanceTest.cpp | 249 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mNonIndexedVertices.size(), in setupNonIndexedBuffers() 258 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mVertices.size(), mVertices.data(), in setupIndexedBuffers() 262 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mIndices.size(), mIndices.data(), in setupIndexedBuffers() 271 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mInstancedArrayId.size(), in setupInstanceIDBuffer() 280 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mInstancedArrayColorId.size(), in setupInstanceColorIDBuffer() 289 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mRegularIndices.size(), in setupRegularIndexedBuffer()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cDrawIndirectTests.cpp | 1079 return "Check functions: glBufferData and GetBufferSubData<api>"; in Title() 1084 return "Verify that glBufferData and GetBufferSubData<api> accepts GL_DRAW_INDIRECT_BUFFER enum"; in Purpose() 1089 return "1. Create buffer" NL "2. Bind buffer" NL "3. Set data using glBufferData" NL in Method() 1112 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef1.size() * sizeof(unsigned int)), &dataRef1[0], in Run() 1124 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef2.size() * sizeof(unsigned int)), &dataRef2[0], in Run() 1133 glBufferData(GL_DRAW_INDIRECT_BUFFER, 300, NULL, GL_STATIC_DRAW); in Run() 1137 glBufferData(GL_DRAW_INDIRECT_BUFFER, 400, NULL, GL_DYNAMIC_READ); in Run() 1144 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef5.size() * sizeof(unsigned int)), &dataRef5[0], in Run() 1156 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef6.size() * sizeof(unsigned int)), &dataRef6[0], in Run() 1168 glBufferData(GL_DRAW_INDIRECT_BUFFE in Run() [all...] |
H A D | es31cShaderStorageBufferObjectTests.cpp | 515 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 566 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run() 942 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 994 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, data, GL_STATIC_READ); in RunIteration() 1060 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, 0, GL_STATIC_READ); in Run() 1063 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 1166 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 1229 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_d[0], GL_STATIC_DRAW); in Run() 1232 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run() 1304 glBufferData(GL_SHADER_STORAGE_BUFFE in Run() [all...] |
H A D | es31cShaderAtomicCountersTests.cpp | 193 glBufferData(GL_ARRAY_BUFFER, sizeof(v), v, GL_STATIC_DRAW); in CreateQuad() 205 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * 4, &index_data[0], GL_STATIC_DRAW); in CreateQuad() 239 glBufferData(GL_ARRAY_BUFFER, sizeof(v), v, GL_STATIC_DRAW); in CreateTriangle() 251 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * 4, &index_data[0], GL_STATIC_DRAW); in CreateTriangle() 735 glBufferData(GL_ATOMIC_COUNTER_BUFFER, size, data, usage); in Data() 958 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 8, NULL, GL_DYNAMIC_COPY); in Run() 970 glBufferData(GL_SHADER_STORAGE_BUFFER, 512 * sizeof(GLuint), NULL, GL_DYNAMIC_DRAW); in Run() 1050 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 8 * 4, NULL, GL_STATIC_DRAW); in Run() 1243 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 1000, NULL, GL_DYNAMIC_COPY); in Run() 1466 glBufferData(GL_ATOMIC_COUNTER_BUFFE in Run() [all...] |
H A D | es31cVertexAttribBindingTests.cpp | 380 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 495 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(expected_data), &zero[0], GL_DYNAMIC_DRAW); in Run() 564 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run() 610 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run() 672 glBufferData(GL_ARRAY_BUFFER, 36 * 2, NULL, GL_STATIC_DRAW); in Run() 741 glBufferData(GL_ARRAY_BUFFER, 20 * 2, NULL, GL_STATIC_DRAW); in Run() 773 glBufferData(GL_ARRAY_BUFFER, 24 * 2 + 8, NULL, GL_STATIC_DRAW); in Run() 845 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run() 1041 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run() 1218 glBufferData(GL_ARRAY_BUFFE in Run() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderStorageBufferObjectTests.cpp | 670 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 719 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run() 1117 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 1229 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 1292 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_data[0], GL_STATIC_DRAW); in Run() 1296 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run() 1364 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run() 1367 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)out_d.size(), &out_d[0], GL_STATIC_DRAW); in Run() 2311 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2319 glBufferData(GL_ARRAY_BUFFE in Run() [all...] |
H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 518 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 569 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run() 941 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 993 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, data, GL_STATIC_READ); in RunIteration() 1059 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, 0, GL_STATIC_READ); in Run() 1062 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 1165 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 1229 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_d[0], GL_STATIC_DRAW); in Run() 1232 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run() 1304 glBufferData(GL_SHADER_STORAGE_BUFFE in Run() [all...] |
H A D | gl4cComputeShaderTests.cpp | 523 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup() 629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration() 639 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), num_groups, GL_STATIC_DRAW); in RunIteration() 816 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration() 829 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration() 839 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration() 1006 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 9, &buffer_data[0], GL_DYNAMIC_DRAW); in RunIteration() 1054 glBufferData(GL_TEXTURE_BUFFER, kBufferSize * sizeof(vec4), &texture_data[0], GL_DYNAMIC_DRAW); in RunIteration() 1083 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration() 1228 glBufferData(GL_DISPATCH_INDIRECT_BUFFE in RunIteration() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | VulkanBarriersPerf.cpp | 206 glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY); in createUniformBuffer() 208 glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY); in createUniformBuffer() 250 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); in createResources() 254 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in createResources()
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H A D | InstancingPerf.cpp | 198 glBufferData(GL_ELEMENT_ARRAY_BUFFER, VectorSizeBytes(indexData), &indexData[0], in initializeBenchmark() 203 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(positionData), &positionData[0], GL_STATIC_DRAW); in initializeBenchmark() 211 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mTranslateData), &mTranslateData[0], in initializeBenchmark() 221 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mSizeData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark() 230 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mColorData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fNegativeBufferApiTests.cpp | 74 ES2F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage", in init() 81 glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in init() 86 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init() 91 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init() 97 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init() 108 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init() 128 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fBufferObjectQueryTests.cpp | 288 glBufferData(m_bufferTarget, len, DE_NULL, GL_STREAM_DRAW); in testBuffer() 320 glBufferData(m_bufferTarget, 16, DE_NULL, usages[ndx]); in testBuffer() 369 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer() 394 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer() 419 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer() 468 glBufferData(GL_ARRAY_BUFFER, 8, DE_NULL, GL_DYNAMIC_COPY); in test()
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