Lines Matching refs:glBufferData

670 		glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
719 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ);
1117 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
1229 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
1292 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_data[0], GL_STATIC_DRAW);
1296 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW);
1364 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW);
1367 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)out_d.size(), &out_d[0], GL_STATIC_DRAW);
2311 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
2319 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
2431 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
2580 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
2588 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
2711 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW);
2728 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
2807 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW);
2907 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW);
2918 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW);
2925 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
3009 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW);
3020 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW);
3101 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[i].size(), &in_data[i][0], GL_STATIC_DRAW);
3106 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[i].size(), &out_data[0], GL_STATIC_DRAW);
3185 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[i].size(), &in_data[i][0], GL_STATIC_DRAW);
3189 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[i].size(), &out_data[0], GL_STATIC_DRAW);
3821 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)expected_data.size(), &zero[0], GL_STATIC_DRAW);
3825 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW);
3898 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)expected_data.size(), &zero[0], GL_STATIC_DRAW);
3902 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW);
4190 glBufferData(GL_UNIFORM_BUFFER, (GLsizeiptr)in_data[0].size(), &in_data[0][0], GL_STATIC_DRAW);
4193 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[1].size(), &in_data[1][0], GL_STATIC_DRAW);
4199 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[0].size(), &out_data[0], GL_STATIC_DRAW);
4205 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[1].size(), &out_data[0], GL_STATIC_DRAW);
4280 glBufferData(GL_UNIFORM_BUFFER, (GLsizeiptr)in_data[0].size(), &in_data[0][0], GL_STATIC_DRAW);
4283 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[1].size(), &in_data[1][0], GL_STATIC_DRAW);
4289 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[0].size(), &out_data[0], GL_STATIC_DRAW);
4295 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data[1].size(), &out_data[0], GL_STATIC_DRAW);
4612 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(expected.size() * sizeof(float)), &zero[0],
4617 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(in.size() * sizeof(float)), &in[0], GL_STATIC_DRAW);
4694 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(expected.size() * sizeof(float)), &zero[0],
4699 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(in.size() * sizeof(float)), &in[0], GL_STATIC_DRAW);
5112 glBufferData(GL_SHADER_STORAGE_BUFFER, 1024, NULL, GL_DYNAMIC_DRAW);
5171 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(input_data), input_data, GL_STATIC_DRAW);
5176 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(output_data), output_data, GL_DYNAMIC_COPY);
5332 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5341 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5350 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5359 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5363 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(float) * 32 * 4, NULL, GL_STATIC_DRAW);
5460 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data0), data0, GL_STATIC_DRAW);
5463 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data1), data1, GL_STATIC_DRAW);
5466 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data2), data2, GL_STATIC_DRAW);
5469 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data3), data3, GL_STATIC_DRAW);
5475 glBufferData(GL_SHADER_STORAGE_BUFFER, offset * 4, NULL, GL_STATIC_DRAW);
5488 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5513 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5604 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5613 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5622 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5631 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5732 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data0), data0, GL_STATIC_DRAW);
5735 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data1), data1, GL_STATIC_DRAW);
5738 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data2), data2, GL_STATIC_DRAW);
5741 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data3), data3, GL_STATIC_DRAW);
5745 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5861 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW);
5865 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 4, NULL, GL_DYNAMIC_DRAW);
5985 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
5991 glBufferData(GL_SHADER_STORAGE_BUFFER, 6 * sizeof(float) * 4, NULL, GL_DYNAMIC_DRAW);
6095 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
6101 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 4, NULL, GL_DYNAMIC_DRAW);
6114 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6215 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6221 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6227 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6233 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6241 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
6283 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6356 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6362 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6368 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6374 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6378 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * 4 * 4 + 16 * 2 * 4, 0, GL_STATIC_DRAW);
6433 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
6542 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data[i]), data[i], GL_DYNAMIC_DRAW);
6554 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data[i]), data[i], GL_DYNAMIC_DRAW);
6563 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
6699 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data[i]), data[i], GL_DYNAMIC_DRAW);
6703 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 4 * 4, 0, GL_STATIC_DRAW);
6805 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(float) * 4, NULL, GL_DYNAMIC_DRAW);
6824 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
6916 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), &data[0], GL_DYNAMIC_DRAW);
6943 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), &data[0], GL_DYNAMIC_DRAW);
7028 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
7034 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
7040 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
7056 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
7167 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7173 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7179 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7185 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7191 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7197 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7203 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7396 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7402 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7408 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7414 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7420 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7426 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7432 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7631 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7637 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7728 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7734 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7816 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7822 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7828 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7834 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
7840 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_COPY);
8094 glBufferData(GL_SHADER_STORAGE_BUFFER, bufsize[i][0], &data[0], GL_DYNAMIC_COPY);
8099 glBufferData(GL_SHADER_STORAGE_BUFFER, bufsize[i][0], &data[0], GL_DYNAMIC_COPY);
8549 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
8557 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
8564 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
8645 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), &data[0], GL_DYNAMIC_DRAW);