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/third_party/mesa3d/src/intel/isl/
H A Disl_surface_state.c210 * anything which might have been used for depth/stencil, empirical in surf_fill_state_s()
215 * of enabling Gfx12 depth/stencil lossless compression. in surf_fill_state_s()
217 * 2. The only new difference between depth/stencil and color images on in surf_fill_state_s()
316 * depth of the base MIP level. in surf_fill_state_s()
318 s.Depth = info->surf->logical_level0_px.depth - 1; in surf_fill_state_s()
582 * depth/stencil or not and since multisampled depth buffers use in surf_fill_state_s()
584 * compression, this means that we can't even specify MSAA depth CCS in surf_fill_state_s()
938 .SurfaceArray = info->size.depth > 1, in null_fill_state()
967 .Depth = info->size.depth in null_fill_state()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_texture.c81 unsigned depth = pt->depth0; in llvmpipe_texture_layout() local
141 num_slices = depth; in llvmpipe_texture_layout()
158 depth = u_minify(depth, 1); in llvmpipe_texture_layout()
570 /* XXX Seems like from_handled depth textures doesn't work that well */ in llvmpipe_resource_from_handle()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
H A Dnv30_miptree.c311 tx->base.layer_stride * tx->base.box.depth, NULL, in nv30_miptree_transfer_map()
337 for (i = 0; i < box->depth; ++i) { in nv30_miptree_transfer_map()
384 for (i = 0; i < tx->base.box.depth; ++i) { in nv30_miptree_transfer_unmap()
568 ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1; in nv30_miptree_surface_new()
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_context.c249 * Specify the depth stencil format for the draw pipeline. This function
1166 uint32_t width, uint32_t height, uint32_t depth, in draw_set_mapped_texture()
1180 width, height, depth, first_level, in draw_set_mapped_texture()
1190 uint32_t width, uint32_t height, uint32_t depth, in draw_set_mapped_image()
1202 width, height, depth, in draw_set_mapped_image()
1163 draw_set_mapped_texture(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned sview_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t num_samples, uint32_t sample_stride, const void *base_ptr, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]) draw_set_mapped_texture() argument
1187 draw_set_mapped_image(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned idx, uint32_t width, uint32_t height, uint32_t depth, const void *base_ptr, uint32_t row_stride, uint32_t img_stride, uint32_t num_samples, uint32_t sample_stride) draw_set_mapped_image() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktFragmentShadingRateMiscTests.cpp218 const tcu::IVec3 fbExtent (static_cast<int>(vkExtent.width), static_cast<int>(vkExtent.height), static_cast<int>(vkExtent.depth)); in testEnableDisable()
518 const tcu::IVec3 fbExtent (static_cast<int>(vkExtent.width), static_cast<int>(vkExtent.height), static_cast<int>(vkExtent.depth)); in testNoFrag()
546 // In the first column we increase depth as we advance from left to right. in testNoFrag()
676 // Note fragment shading rate does not affect the depth buffer, only frag shader invocations. in testNoFrag()
677 // When verifying the depth buffer, we'll generate the reference values normally. in testNoFrag()
686 const float depth = (static_cast<float>(x) + 0.5f) / fWidth; in testNoFrag() local
687 refDepthAccess.setPixDepth(depth, x, y); in testNoFrag()
691 return tcu::TestStatus::fail("Unexpected depth buffer contents -- check log for details"); in testNoFrag()
/third_party/vk-gl-cts/external/vulkan-docs/src/scripts/
H A DgenRef.py98 # Default depth is 2.
99 depth = max(0, leveloffset + 2)
100 prefix = '=' * depth
354 # Default depth is 2.
355 depth = max(0, leveloffset + 2)
356 prefix = '=' * depth
/third_party/vk-gl-cts/modules/internal/
H A DditFrameworkTests.cpp644 const float depth = rnd.getFloat()*2.0f - 1.0f; in ConstantInterpolationTest() local
655 c.vtx[vtxNdx].z() = depth; in ConstantInterpolationTest()
829 const float depth = dsAccess.getPixDepth(sampleNdx, x, y); in runCase() local
830 const deUint32 depthDiff = ulpDiff(depth, refDepth); in runCase()
859 << TestLog::Image("ResolvedDepthStencil", "Resolved depth- & stencilbuffer", resolvedDepthStencil); in runCase()
869 m_testCtx.getLog() << TestLog::Message << "FAIL: Found " << numFailedDepthSamples << " invalid depth samples!" << TestLog::EndMessage; in runCase()
876 m_testCtx.getLog() << TestLog::Message << (numCoveredSamples-numFailedDepthSamples) << " / " << numCoveredSamples << " depth samples passed" << TestLog::EndMessage; in runCase()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.h262 GLsizei depth,
269 GLsizei depth,
282 GLsizei depth,
518 bool depth,
/kernel/linux/linux-5.10/kernel/bpf/
H A Dbtf.c309 * the depth at which we encountered it. When we have completed the
311 * depth_to_show > depth. See btf_[struct,array]_show() for the
347 u8 depth; member
926 if ((indent - show->state.depth) >= indents) in __btf_show_indent()
927 return indent - show->state.depth; in __btf_show_indent()
943 if (show->state.depth == 0) in btf_show_delim()
972 show->state.depth == 0) { \
978 if (show->state.depth > show->state.depth_to_show) \
979 show->state.depth_to_show = show->state.depth; \
989 if (show->state.depth > sho
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/kernel/linux/linux-6.6/block/
H A Dbfq-iosched.c591 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; in bfqq_request_over_limit() local
603 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; in bfqq_request_over_limit()
604 if (depth > alloc_depth) { in bfqq_request_over_limit()
608 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); in bfqq_request_over_limit()
611 alloc_depth = depth; in bfqq_request_over_limit()
627 if (WARN_ON_ONCE(level >= depth)) in bfqq_request_over_limit()
631 WARN_ON_ONCE(level != depth); in bfqq_request_over_limit()
683 * appropriate for their weight, we trim the available tag depth to 1. This
694 int depth; in bfq_limit_depth() local
698 /* Sync reads have full depth availabl in bfq_limit_depth()
7088 unsigned int depth = 1U << bt->sb.shift; bfq_update_depths() local
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H A Dblk-mq.c161 * q_usage_counter, otherwise this increases the freeze depth in blk_freeze_queue()
443 /* alloc_time includes depth and tag waits */ in __blk_mq_alloc_requests()
626 /* alloc_time includes depth and tag waits */ in blk_mq_alloc_request_hctx()
2764 unsigned int depth = 0; in blk_mq_dispatch_plug_list() local
2781 depth++; in blk_mq_dispatch_plug_list()
2785 trace_block_unplug(this_hctx->queue, depth, !from_sched); in blk_mq_dispatch_plug_list()
3415 unsigned int hctx_idx, unsigned int depth) in blk_mq_alloc_rqs()
3432 left = rq_size * depth; in blk_mq_alloc_rqs()
3434 for (i = 0; i < depth; ) { in blk_mq_alloc_rqs()
3468 to_do = min(entries_per_page, depth in blk_mq_alloc_rqs()
3413 blk_mq_alloc_rqs(struct blk_mq_tag_set *set, struct blk_mq_tags *tags, unsigned int hctx_idx, unsigned int depth) blk_mq_alloc_rqs() argument
3818 blk_mq_alloc_map_and_rqs(struct blk_mq_tag_set *set, unsigned int hctx_idx, unsigned int depth) blk_mq_alloc_map_and_rqs() argument
4375 unsigned int depth; blk_mq_alloc_set_map_and_rqs() local
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/third_party/ffmpeg/libavfilter/
H A Dvf_waveform.c324 int depth, depth2, rgb, i, ret, ncomp, ncomp2; in query_formats() local
355 depth = desc->comp[0].depth; in query_formats()
356 depth2 = desc2->comp[0].depth; in query_formats()
357 if (ncomp != ncomp2 || depth != depth2) in query_formats()
362 depth != desc->comp[0].depth) in query_formats()
366 if (s->filter == LOWPASS && ncomp == 1 && depth == 8) in query_formats()
368 else if (s->filter == LOWPASS && ncomp == 1 && depth == 9) in query_formats()
370 else if (s->filter == LOWPASS && ncomp == 1 && depth in query_formats()
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/third_party/backends/backend/
H A Depson.c127 Allow more than 8 bit color depth even for preview mode
156 Several initialization fixes regarding bit depth selection.
186 Add support for color depth > 8 bits per channel.
202 2000-06-01 Threshold should only be active when scan depth
207 (AAS) should only be on when scan depth == 1.
464 * The depth variable gets updated when the bit depth is modified.
472 int depth; member
1112 DBG (5, "params.depth = %d\n", params.depth); in print_params()
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/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_copy.c396 num_layers = region->imageExtent.depth; in copy_image_to_buffer_tlb()
473 * The exception to the above is copying from combined depth/stencil images in copy_image_to_buffer_blit()
511 /* We want to write depth in the buffer in the first 24-bits, in copy_image_to_buffer_blit()
512 * however, the hardware has depth in bits 8-31, so swizzle the in copy_image_to_buffer_blit()
559 /* The hardware doesn't support linear depth/stencil stores, so we in copy_image_to_buffer_blit()
560 * implement copies of depth/stencil aspect as color copies using a in copy_image_to_buffer_blit()
593 num_layers = region->imageExtent.depth; in copy_image_to_buffer_blit()
613 .extent = { buf_width, buf_height, image->vk.extent.depth }, in copy_image_to_buffer_blit()
781 * states that depth/stencil formats must match exactly. in copy_image_tfu()
857 region->extent.depth; in copy_image_tfu()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryBuiltinTests.cpp222 deUint32 depth; member
260 deUint32 depth, in makeImageCreateInfo()
271 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo()
1726 const deUint32 depth = 3u; // vec3 in verify() local
1734 for (deUint32 z = 0; z < depth; ++z) in verify()
1815 for (deUint32 z = 0; z < depth; ++z) in verify()
1848 const deUint32 depth = 12u; // mat3x4 or mat4x3 in verify() local
1854 for (deUint32 z = 0; z < depth; ++z) in verify()
1881 for (deUint32 z = 0; z < depth; ++z) in verify()
3171 const deUint32 depth in initAccelerationStructures() local
257 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
3351 const deUint32 depth = testParams.depth; initAccelerationStructures() local
5686 const deUint32 depth = m_data.depth; iterate() local
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkImageUtil.cpp2719 deUint32 mipmapEdge = std::max(std::max(extent.width, extent.height), extent.depth); in getMipmapCount()
2725 mipmapEdge = std::min(mipmapEdge, extent.depth / imageAlignment.z()); in getMipmapCount()
2738 return deAlign32( formatInfo.planes[planeNdx].elementSizeBytes * imageExtent.width * imageExtent.height * imageExtent.depth, mipmapMemoryAlignment); in getPlaneSizeInBytes()
2759 VkExtent3D mip0Extents { baseExtents.width / widthDivisor, baseExtents.height / heightDivisor, baseExtents.depth / depthDivisor }; in getPlaneExtent()
4283 //! buffer<->image copy on a depth/stencil format.
4302 DE_FATAL("Unexpected depth/stencil format");
4308 //! buffer<->image copy on a depth/stencil format.
4323 DE_FATAL("Unexpected depth/stencil format");
4350 result.depth = std::max(baseExtents.depth >> mipLeve
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
H A DvktRayQueryBuiltinTests.cpp222 deUint32 depth; member
260 deUint32 depth, in makeImageCreateInfo()
271 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo()
1706 const deUint32 depth = 3u; // vec3 in verify() local
1714 for (deUint32 z = 0; z < depth; ++z) in verify()
1795 for (deUint32 z = 0; z < depth; ++z) in verify()
1828 const deUint32 depth = 12u; // mat3x4 or mat4x3 in verify() local
1834 for (deUint32 z = 0; z < depth; ++z) in verify()
1861 for (deUint32 z = 0; z < depth; ++z) in verify()
3151 const deUint32 depth in initAccelerationStructures() local
257 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
3331 const deUint32 depth = testParams.depth; initAccelerationStructures() local
5666 const deUint32 depth = m_data.depth; iterate() local
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/kernel/linux/linux-6.6/drivers/media/platform/nxp/imx-jpeg/
H A Dmxc-jpeg.c81 .depth = 24,
95 .depth = 36,
109 .depth = 32,
123 .depth = 48,
137 .depth = 12, /* 6 bytes (4Y + UV) for 4 pixels */
150 .depth = 12, /* 6 bytes (4Y + UV) for 4 pixels */
163 .depth = 18, /* 6 x 12 bits (4Y + UV) for 4 pixels */
176 .depth = 18, /* 6 x 12 bits (4Y + UV) for 4 pixels */
189 .depth = 16,
202 .depth
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_params.cpp995 GLsizei depth, in CaptureTexImage3DRobustANGLE_pixels()
1015 GLsizei depth, in CaptureTexSubImage3DRobustANGLE_pixels()
1065 GLsizei depth, in CaptureCompressedTexImage3DRobustANGLE_data()
1084 GLsizei depth, in CaptureCompressedTexSubImage3DRobustANGLE_data()
3284 GLsizei depth, in CaptureCompressedTexImage3DOES_data()
3302 GLsizei depth, in CaptureCompressedTexSubImage3DOES_data()
3318 GLsizei depth, in CaptureTexImage3DOES_pixels()
3326 height, depth, border, format, type, pixels, paramCapture); in CaptureTexImage3DOES_pixels()
3338 GLsizei depth, in CaptureTexSubImage3DOES_pixels()
3345 zoffset, width, height, depth, forma in CaptureTexSubImage3DOES_pixels()
988 CaptureTexImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DRobustANGLE_pixels() argument
1006 CaptureTexSubImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DRobustANGLE_pixels() argument
1058 CaptureCompressedTexImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DRobustANGLE_data() argument
1075 CaptureCompressedTexSubImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DRobustANGLE_data() argument
3277 CaptureCompressedTexImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DOES_data() argument
3293 CaptureCompressedTexSubImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DOES_data() argument
3311 CaptureTexImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DOES_pixels() argument
3329 CaptureTexSubImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DOES_pixels() argument
3533 size_t depth = texture->getDepth(target, level); CaptureGetTexImageANGLE_pixels() local
3943 CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext() argument
3961 CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext( const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext() argument
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/kernel/linux/linux-5.10/arch/arc/kernel/
H A Dperf_event.c58 int depth; member
69 if (ctrl->depth++ < 3) in callchain_trace()
79 .depth = 0, in perf_callchain_kernel()
/kernel/linux/linux-5.10/drivers/gpu/drm/amd/display/dc/dce110/
H A Ddce110_transform_v.c630 enum lb_pixel_depth depth, in dce110_xfmv_set_pixel_storage_depth()
638 switch (depth) { in dce110_xfmv_set_pixel_storage_depth()
674 if (!(xfm_dce->lb_pixel_depth_supported & depth)) { in dce110_xfmv_set_pixel_storage_depth()
628 dce110_xfmv_set_pixel_storage_depth( struct transform *xfm, enum lb_pixel_depth depth, const struct bit_depth_reduction_params *bit_depth_params) dce110_xfmv_set_pixel_storage_depth() argument
/kernel/linux/linux-6.6/arch/arc/kernel/
H A Dperf_event.c220 int depth; member
231 if (ctrl->depth++ < 3) in callchain_trace()
241 .depth = 0, in perf_callchain_kernel()
/kernel/linux/linux-5.10/drivers/media/platform/exynos4-is/
H A Dfimc-isp.c37 .depth = { 8 },
43 .depth = { 10 },
49 .depth = { 12 },
H A Dfimc-isp-video.c58 if (sizes[i] < (wh * fmt->depth[i]) / 8) in isp_video_capture_queue_setup()
66 sizes[i] = (wh * fmt->depth[i]) / 8; in isp_video_capture_queue_setup()
433 dma->bitwidth = ifmt->depth[0]; in isp_video_s_fmt_mplane()
/kernel/linux/linux-5.10/fs/hfsplus/
H A Dcatalog.c272 err = hfs_bmap_reserve(fd.tree, 2 * fd.tree->depth); in hfsplus_create_cat()
348 err = hfs_bmap_reserve(fd.tree, 2 * (int)fd.tree->depth - 2); in hfsplus_delete_cat()
456 err = hfs_bmap_reserve(src_fd.tree, 4 * (int)src_fd.tree->depth - 1); in hfsplus_rename_cat()

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