Lines Matching refs:depth
2719 deUint32 mipmapEdge = std::max(std::max(extent.width, extent.height), extent.depth);
2725 mipmapEdge = std::min(mipmapEdge, extent.depth / imageAlignment.z());
2738 return deAlign32( formatInfo.planes[planeNdx].elementSizeBytes * imageExtent.width * imageExtent.height * imageExtent.depth, mipmapMemoryAlignment);
2759 VkExtent3D mip0Extents { baseExtents.width / widthDivisor, baseExtents.height / heightDivisor, baseExtents.depth / depthDivisor };
4283 //! buffer<->image copy on a depth/stencil format.
4302 DE_FATAL("Unexpected depth/stencil format");
4308 //! buffer<->image copy on a depth/stencil format.
4323 DE_FATAL("Unexpected depth/stencil format");
4350 result.depth = std::max(baseExtents.depth >> mipLevel, 1u);
4361 result.z() = extent.depth / divisor.depth + ((extent.depth % divisor.depth != 0) ? 1u : 0u);
4779 1u // deUint32 depth
5164 // Create staging buffers for depth and stencil values
5284 DE_ASSERT(extent.width > 0 && extent.height > 0 && extent.depth > 0);
5330 const auto verificationBufferSize = tcuFormat.getPixelSize() * extent.width * extent.height * arrayLayers * extent.depth;
5451 mipExtent.depth % blockSize.depth ? mipExtent.depth % blockSize.depth : blockSize.depth );
5471 offset.z = z*blockSize.depth;
5476 extent.depth = (z == numSparseBinds.z() - 1) ? lastBlockExtent.z() : blockSize.depth;