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/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_uniforms.c451 v3d_set_shader_uniform_dirty_flags(struct v3d_compiled_shader *shader) in v3d_set_shader_uniform_dirty_flags() argument
250 v3d_write_uniforms(struct v3d_context *v3d, struct v3d_job *job, struct v3d_compiled_shader *shader, enum pipe_shader_type stage) v3d_write_uniforms() argument
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H A Dv3d_context.c212 v3d_flag_dirty_sampler_state(struct v3d_context *v3d, enum pipe_shader_type shader) v3d_flag_dirty_sampler_state() argument
/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_state_shader.c126 softpipe_create_shader_state(struct pipe_context *pipe, struct pipe_shader_state *shader, const struct pipe_shader_state *templ, bool debug) softpipe_create_shader_state() argument
360 softpipe_set_constant_buffer(struct pipe_context *pipe, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *cb) softpipe_set_constant_buffer() argument
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H A Dsp_screen.c97 softpipe_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) softpipe_get_compiler_options() argument
319 softpipe_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader, enum pipe_shader_cap param) softpipe_get_shader_param() argument
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_state_sampler.c244 enum pipe_shader_type shader; in update_sampler_resources() local
67 svga_check_sampler_view_resource_collision(const struct svga_context *svga, const struct svga_winsys_surface *res, enum pipe_shader_type shader) svga_check_sampler_view_resource_collision() argument
96 svga_check_sampler_framebuffer_resource_collision(struct svga_context *svga, enum pipe_shader_type shader) svga_check_sampler_framebuffer_resource_collision() argument
395 enum pipe_shader_type shader; update_samplers() local
544 enum pipe_shader_type shader = PIPE_SHADER_COMPUTE; update_cs_sampler_resources() local
662 enum pipe_shader_type shader = PIPE_SHADER_COMPUTE; update_cs_samplers() local
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H A Dsvga_pipe_streamout.c131 svga_create_stream_output(struct svga_context *svga, struct svga_shader *shader, const struct pipe_stream_output_info *info) svga_create_stream_output() argument
H A Dsvga_pipe_sampler.c297 svga_bind_sampler_states(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, void **samplers) svga_bind_sampler_states() argument
413 svga_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) svga_set_sampler_views() argument
538 enum pipe_shader_type shader; svga_cleanup_sampler_state() local
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/third_party/mesa3d/src/gallium/frontends/xa/
H A Dxa_context.c301 struct xa_shader shader; in xa_solid_prepare() local
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader_llvm_gs.c177 struct si_shader *shader = ctx->shader; in si_llvm_emit_vertex() local
390 struct si_shader *shader; si_generate_gs_copy_shader() local
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H A Dsi_shader_internal.h41 struct si_shader *shader; member
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H A Dsi_build_pm4.h326 si_get_user_data_base(enum amd_gfx_level gfx_level, enum si_has_tess has_tess, enum si_has_gs has_gs, enum si_has_ngg ngg, enum pipe_shader_type shader) si_get_user_data_base() argument
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_nir_lower_tex.cpp116 bool r600_nir_lower_int_tg4(nir_shader *shader) in r600_nir_lower_int_tg4() argument
218 r600_nir_lower_txl_txf_array_or_cube(nir_shader *shader) in r600_nir_lower_txl_txf_array_or_cube() argument
298 r600_nir_lower_cube_to_2darray(nir_shader *shader) in r600_nir_lower_cube_to_2darray() argument
H A Dsfn_optimizer.cpp42 bool optimize(Shader& shader) in optimize() argument
94 bool dead_code_elimination(Shader& shader) in dead_code_elimination() argument
293 copy_propagation_fwd(Shader& shader) copy_propagation_fwd() argument
315 copy_propagation_backward(Shader& shader) copy_propagation_backward() argument
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/third_party/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_inline_uniforms.c319 lvp_find_inlinable_uniforms(struct lvp_pipeline *pipeline, nir_shader *shader) in lvp_find_inlinable_uniforms() argument
359 lvp_inline_uniforms(nir_shader *shader, const struct lvp_pipeline *pipeline, const uint32_t *uniform_values, uint32_t ubo) lvp_inline_uniforms() argument
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/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_hardcode.c75 const uint8_t *const shader; member
342 static const struct rogue_shader_binary shader = { in pvr_hard_code_get_idfwdf_program() local
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_screen.c251 vc4_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) vc4_screen_get_shader_param() argument
/third_party/mesa3d/src/intel/compiler/
H A Dtest_fs_cmod_propagation.cpp75 nir_shader *shader = in SetUp() local
58 cmod_propagation_fs_visitor(struct brw_compiler *compiler, void *mem_ctx, struct brw_wm_prog_data *prog_data, nir_shader *shader) cmod_propagation_fs_visitor() argument
H A Dbrw_nir_rt.c59 lower_rt_io_derefs(nir_shader *shader) in lower_rt_io_derefs() argument
267 lower_ray_walk_intrinsics(nir_shader *shader, const struct intel_device_info *devinfo) lower_ray_walk_intrinsics() argument
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H A Dbrw_vec4_builder.h54 vec4_builder(backend_shader *shader, unsigned dispatch_width = 8) : in vec4_builder() argument
68 vec4_builder(backend_shader *shader, bblock_t *block, instruction *inst) : in vec4_builder() argument
535 backend_shader *shader; global() member in brw::vec4_builder
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H A Dbrw_nir_lower_shader_calls.c29 no_load_scratch_base_ptr_intrinsic(nir_shader *shader) in no_load_scratch_base_ptr_intrinsic() argument
52 brw_nir_lower_shader_returns(nir_shader *shader) in brw_nir_lower_shader_returns() argument
271 brw_nir_lower_shader_calls(nir_shader *shader) brw_nir_lower_shader_calls() argument
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H A Dbrw_nir_lower_mem_access_bit_sizes.c299 brw_nir_lower_mem_access_bit_sizes(nir_shader *shader, in brw_nir_lower_mem_access_bit_sizes() argument
H A Dtest_vec4_cmod_propagation.cpp107 nir_shader *shader = in SetUp() local
50 cmod_propagation_vec4_visitor(struct brw_compiler *compiler, void *mem_ctx, nir_shader *shader, struct brw_vue_prog_data *prog_data) cmod_propagation_vec4_visitor() argument
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_context.c252 st_save_zombie_shader(struct st_context *st, enum pipe_shader_type type, struct pipe_shader_state *shader) st_save_zombie_shader() argument
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/third_party/mesa3d/src/mesa/program/
H A Dprog_print.c949 _mesa_write_shader_to_file(const struct gl_shader *shader) in _mesa_write_shader_to_file() argument
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/third_party/mesa3d/src/intel/vulkan/
H A Danv_nir_lower_ycbcr_textures.c341 anv_nir_lower_ycbcr_textures(nir_shader *shader, in anv_nir_lower_ycbcr_textures() argument

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