1bf215546Sopenharmony_ci/********************************************************** 2bf215546Sopenharmony_ci * Copyright 2008-2009 VMware, Inc. All rights reserved. 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person 5bf215546Sopenharmony_ci * obtaining a copy of this software and associated documentation 6bf215546Sopenharmony_ci * files (the "Software"), to deal in the Software without 7bf215546Sopenharmony_ci * restriction, including without limitation the rights to use, copy, 8bf215546Sopenharmony_ci * modify, merge, publish, distribute, sublicense, and/or sell copies 9bf215546Sopenharmony_ci * of the Software, and to permit persons to whom the Software is 10bf215546Sopenharmony_ci * furnished to do so, subject to the following conditions: 11bf215546Sopenharmony_ci * 12bf215546Sopenharmony_ci * The above copyright notice and this permission notice shall be 13bf215546Sopenharmony_ci * included in all copies or substantial portions of the Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16bf215546Sopenharmony_ci * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18bf215546Sopenharmony_ci * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19bf215546Sopenharmony_ci * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20bf215546Sopenharmony_ci * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21bf215546Sopenharmony_ci * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22bf215546Sopenharmony_ci * SOFTWARE. 23bf215546Sopenharmony_ci * 24bf215546Sopenharmony_ci **********************************************************/ 25bf215546Sopenharmony_ci 26bf215546Sopenharmony_ci#include "pipe/p_defines.h" 27bf215546Sopenharmony_ci#include "util/u_bitmask.h" 28bf215546Sopenharmony_ci#include "util/format/u_format.h" 29bf215546Sopenharmony_ci#include "util/u_inlines.h" 30bf215546Sopenharmony_ci#include "util/u_math.h" 31bf215546Sopenharmony_ci#include "util/u_memory.h" 32bf215546Sopenharmony_ci#include "tgsi/tgsi_parse.h" 33bf215546Sopenharmony_ci 34bf215546Sopenharmony_ci#include "svga_context.h" 35bf215546Sopenharmony_ci#include "svga_cmd.h" 36bf215546Sopenharmony_ci#include "svga_debug.h" 37bf215546Sopenharmony_ci#include "svga_resource_texture.h" 38bf215546Sopenharmony_ci#include "svga_surface.h" 39bf215546Sopenharmony_ci#include "svga_sampler_view.h" 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_cistatic inline unsigned 43bf215546Sopenharmony_citranslate_wrap_mode(unsigned wrap) 44bf215546Sopenharmony_ci{ 45bf215546Sopenharmony_ci switch (wrap) { 46bf215546Sopenharmony_ci case PIPE_TEX_WRAP_REPEAT: 47bf215546Sopenharmony_ci return SVGA3D_TEX_ADDRESS_WRAP; 48bf215546Sopenharmony_ci case PIPE_TEX_WRAP_CLAMP: 49bf215546Sopenharmony_ci return SVGA3D_TEX_ADDRESS_CLAMP; 50bf215546Sopenharmony_ci case PIPE_TEX_WRAP_CLAMP_TO_EDGE: 51bf215546Sopenharmony_ci /* Unfortunately SVGA3D_TEX_ADDRESS_EDGE not respected by 52bf215546Sopenharmony_ci * hardware. 53bf215546Sopenharmony_ci */ 54bf215546Sopenharmony_ci return SVGA3D_TEX_ADDRESS_CLAMP; 55bf215546Sopenharmony_ci case PIPE_TEX_WRAP_CLAMP_TO_BORDER: 56bf215546Sopenharmony_ci return SVGA3D_TEX_ADDRESS_BORDER; 57bf215546Sopenharmony_ci case PIPE_TEX_WRAP_MIRROR_REPEAT: 58bf215546Sopenharmony_ci return SVGA3D_TEX_ADDRESS_MIRROR; 59bf215546Sopenharmony_ci case PIPE_TEX_WRAP_MIRROR_CLAMP: 60bf215546Sopenharmony_ci case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: 61bf215546Sopenharmony_ci case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: 62bf215546Sopenharmony_ci return SVGA3D_TEX_ADDRESS_MIRRORONCE; 63bf215546Sopenharmony_ci default: 64bf215546Sopenharmony_ci assert(0); 65bf215546Sopenharmony_ci return SVGA3D_TEX_ADDRESS_WRAP; 66bf215546Sopenharmony_ci } 67bf215546Sopenharmony_ci} 68bf215546Sopenharmony_ci 69bf215546Sopenharmony_ci 70bf215546Sopenharmony_cistatic inline unsigned 71bf215546Sopenharmony_citranslate_img_filter(unsigned filter) 72bf215546Sopenharmony_ci{ 73bf215546Sopenharmony_ci switch (filter) { 74bf215546Sopenharmony_ci case PIPE_TEX_FILTER_NEAREST: 75bf215546Sopenharmony_ci return SVGA3D_TEX_FILTER_NEAREST; 76bf215546Sopenharmony_ci case PIPE_TEX_FILTER_LINEAR: 77bf215546Sopenharmony_ci return SVGA3D_TEX_FILTER_LINEAR; 78bf215546Sopenharmony_ci default: 79bf215546Sopenharmony_ci assert(0); 80bf215546Sopenharmony_ci return SVGA3D_TEX_FILTER_NEAREST; 81bf215546Sopenharmony_ci } 82bf215546Sopenharmony_ci} 83bf215546Sopenharmony_ci 84bf215546Sopenharmony_ci 85bf215546Sopenharmony_cistatic inline unsigned 86bf215546Sopenharmony_citranslate_mip_filter(unsigned filter) 87bf215546Sopenharmony_ci{ 88bf215546Sopenharmony_ci switch (filter) { 89bf215546Sopenharmony_ci case PIPE_TEX_MIPFILTER_NONE: 90bf215546Sopenharmony_ci return SVGA3D_TEX_FILTER_NONE; 91bf215546Sopenharmony_ci case PIPE_TEX_MIPFILTER_NEAREST: 92bf215546Sopenharmony_ci return SVGA3D_TEX_FILTER_NEAREST; 93bf215546Sopenharmony_ci case PIPE_TEX_MIPFILTER_LINEAR: 94bf215546Sopenharmony_ci return SVGA3D_TEX_FILTER_LINEAR; 95bf215546Sopenharmony_ci default: 96bf215546Sopenharmony_ci assert(0); 97bf215546Sopenharmony_ci return SVGA3D_TEX_FILTER_NONE; 98bf215546Sopenharmony_ci } 99bf215546Sopenharmony_ci} 100bf215546Sopenharmony_ci 101bf215546Sopenharmony_ci 102bf215546Sopenharmony_cistatic uint8 103bf215546Sopenharmony_citranslate_comparison_func(unsigned func) 104bf215546Sopenharmony_ci{ 105bf215546Sopenharmony_ci switch (func) { 106bf215546Sopenharmony_ci case PIPE_FUNC_NEVER: 107bf215546Sopenharmony_ci return SVGA3D_COMPARISON_NEVER; 108bf215546Sopenharmony_ci case PIPE_FUNC_LESS: 109bf215546Sopenharmony_ci return SVGA3D_COMPARISON_LESS; 110bf215546Sopenharmony_ci case PIPE_FUNC_EQUAL: 111bf215546Sopenharmony_ci return SVGA3D_COMPARISON_EQUAL; 112bf215546Sopenharmony_ci case PIPE_FUNC_LEQUAL: 113bf215546Sopenharmony_ci return SVGA3D_COMPARISON_LESS_EQUAL; 114bf215546Sopenharmony_ci case PIPE_FUNC_GREATER: 115bf215546Sopenharmony_ci return SVGA3D_COMPARISON_GREATER; 116bf215546Sopenharmony_ci case PIPE_FUNC_NOTEQUAL: 117bf215546Sopenharmony_ci return SVGA3D_COMPARISON_NOT_EQUAL; 118bf215546Sopenharmony_ci case PIPE_FUNC_GEQUAL: 119bf215546Sopenharmony_ci return SVGA3D_COMPARISON_GREATER_EQUAL; 120bf215546Sopenharmony_ci case PIPE_FUNC_ALWAYS: 121bf215546Sopenharmony_ci return SVGA3D_COMPARISON_ALWAYS; 122bf215546Sopenharmony_ci default: 123bf215546Sopenharmony_ci assert(!"Invalid comparison function"); 124bf215546Sopenharmony_ci return SVGA3D_COMPARISON_ALWAYS; 125bf215546Sopenharmony_ci } 126bf215546Sopenharmony_ci} 127bf215546Sopenharmony_ci 128bf215546Sopenharmony_ci 129bf215546Sopenharmony_ci/** 130bf215546Sopenharmony_ci * Translate filtering state to vgpu10 format. 131bf215546Sopenharmony_ci */ 132bf215546Sopenharmony_cistatic SVGA3dFilter 133bf215546Sopenharmony_citranslate_filter_mode(unsigned img_filter, 134bf215546Sopenharmony_ci unsigned min_filter, 135bf215546Sopenharmony_ci unsigned mag_filter, 136bf215546Sopenharmony_ci boolean anisotropic, 137bf215546Sopenharmony_ci boolean compare) 138bf215546Sopenharmony_ci{ 139bf215546Sopenharmony_ci SVGA3dFilter mode = 0; 140bf215546Sopenharmony_ci 141bf215546Sopenharmony_ci if (img_filter == PIPE_TEX_FILTER_LINEAR) 142bf215546Sopenharmony_ci mode |= SVGA3D_FILTER_MIP_LINEAR; 143bf215546Sopenharmony_ci if (min_filter == PIPE_TEX_FILTER_LINEAR) 144bf215546Sopenharmony_ci mode |= SVGA3D_FILTER_MIN_LINEAR; 145bf215546Sopenharmony_ci if (mag_filter == PIPE_TEX_FILTER_LINEAR) 146bf215546Sopenharmony_ci mode |= SVGA3D_FILTER_MAG_LINEAR; 147bf215546Sopenharmony_ci if (anisotropic) 148bf215546Sopenharmony_ci mode |= SVGA3D_FILTER_ANISOTROPIC; 149bf215546Sopenharmony_ci if (compare) 150bf215546Sopenharmony_ci mode |= SVGA3D_FILTER_COMPARE; 151bf215546Sopenharmony_ci 152bf215546Sopenharmony_ci return mode; 153bf215546Sopenharmony_ci} 154bf215546Sopenharmony_ci 155bf215546Sopenharmony_ci 156bf215546Sopenharmony_ci/** 157bf215546Sopenharmony_ci * Define a vgpu10 sampler state. 158bf215546Sopenharmony_ci */ 159bf215546Sopenharmony_cistatic void 160bf215546Sopenharmony_cidefine_sampler_state_object(struct svga_context *svga, 161bf215546Sopenharmony_ci struct svga_sampler_state *ss, 162bf215546Sopenharmony_ci const struct pipe_sampler_state *ps) 163bf215546Sopenharmony_ci{ 164bf215546Sopenharmony_ci uint8_t max_aniso = (uint8_t) 255; /* XXX fix me */ 165bf215546Sopenharmony_ci boolean anisotropic; 166bf215546Sopenharmony_ci uint8 compare_func; 167bf215546Sopenharmony_ci SVGA3dFilter filter; 168bf215546Sopenharmony_ci SVGA3dRGBAFloat bcolor; 169bf215546Sopenharmony_ci float min_lod, max_lod; 170bf215546Sopenharmony_ci 171bf215546Sopenharmony_ci assert(svga_have_vgpu10(svga)); 172bf215546Sopenharmony_ci 173bf215546Sopenharmony_ci anisotropic = ss->aniso_level > 1.0f; 174bf215546Sopenharmony_ci 175bf215546Sopenharmony_ci filter = translate_filter_mode(ps->min_mip_filter, 176bf215546Sopenharmony_ci ps->min_img_filter, 177bf215546Sopenharmony_ci ps->mag_img_filter, 178bf215546Sopenharmony_ci anisotropic, 179bf215546Sopenharmony_ci ss->compare_mode); 180bf215546Sopenharmony_ci 181bf215546Sopenharmony_ci compare_func = translate_comparison_func(ss->compare_func); 182bf215546Sopenharmony_ci 183bf215546Sopenharmony_ci COPY_4V(bcolor.value, ps->border_color.f); 184bf215546Sopenharmony_ci 185bf215546Sopenharmony_ci assert(ps->min_lod <= ps->max_lod); 186bf215546Sopenharmony_ci 187bf215546Sopenharmony_ci if (ps->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { 188bf215546Sopenharmony_ci /* just use the base level image */ 189bf215546Sopenharmony_ci min_lod = max_lod = 0.0f; 190bf215546Sopenharmony_ci } 191bf215546Sopenharmony_ci else { 192bf215546Sopenharmony_ci min_lod = ps->min_lod; 193bf215546Sopenharmony_ci max_lod = ps->max_lod; 194bf215546Sopenharmony_ci } 195bf215546Sopenharmony_ci 196bf215546Sopenharmony_ci /* If shadow comparisons are enabled, create two sampler states: one 197bf215546Sopenharmony_ci * with the given shadow compare mode, another with shadow comparison off. 198bf215546Sopenharmony_ci * We need the later because in some cases, we have to do the shadow 199bf215546Sopenharmony_ci * compare in the shader. So, we don't want to do it twice. 200bf215546Sopenharmony_ci */ 201bf215546Sopenharmony_ci STATIC_ASSERT(PIPE_TEX_COMPARE_NONE == 0); 202bf215546Sopenharmony_ci STATIC_ASSERT(PIPE_TEX_COMPARE_R_TO_TEXTURE == 1); 203bf215546Sopenharmony_ci ss->id[1] = SVGA3D_INVALID_ID; 204bf215546Sopenharmony_ci 205bf215546Sopenharmony_ci unsigned i; 206bf215546Sopenharmony_ci for (i = 0; i <= ss->compare_mode; i++) { 207bf215546Sopenharmony_ci ss->id[i] = util_bitmask_add(svga->sampler_object_id_bm); 208bf215546Sopenharmony_ci 209bf215546Sopenharmony_ci SVGA_RETRY(svga, SVGA3D_vgpu10_DefineSamplerState 210bf215546Sopenharmony_ci (svga->swc, 211bf215546Sopenharmony_ci ss->id[i], 212bf215546Sopenharmony_ci filter, 213bf215546Sopenharmony_ci ss->addressu, 214bf215546Sopenharmony_ci ss->addressv, 215bf215546Sopenharmony_ci ss->addressw, 216bf215546Sopenharmony_ci ss->lod_bias, /* float */ 217bf215546Sopenharmony_ci max_aniso, 218bf215546Sopenharmony_ci compare_func, 219bf215546Sopenharmony_ci bcolor, 220bf215546Sopenharmony_ci min_lod, /* float */ 221bf215546Sopenharmony_ci max_lod)); /* float */ 222bf215546Sopenharmony_ci 223bf215546Sopenharmony_ci /* turn off the shadow compare option for second iteration */ 224bf215546Sopenharmony_ci filter &= ~SVGA3D_FILTER_COMPARE; 225bf215546Sopenharmony_ci } 226bf215546Sopenharmony_ci} 227bf215546Sopenharmony_ci 228bf215546Sopenharmony_ci 229bf215546Sopenharmony_cistatic void * 230bf215546Sopenharmony_cisvga_create_sampler_state(struct pipe_context *pipe, 231bf215546Sopenharmony_ci const struct pipe_sampler_state *sampler) 232bf215546Sopenharmony_ci{ 233bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 234bf215546Sopenharmony_ci struct svga_sampler_state *cso = CALLOC_STRUCT( svga_sampler_state ); 235bf215546Sopenharmony_ci 236bf215546Sopenharmony_ci if (!cso) 237bf215546Sopenharmony_ci return NULL; 238bf215546Sopenharmony_ci 239bf215546Sopenharmony_ci cso->mipfilter = translate_mip_filter(sampler->min_mip_filter); 240bf215546Sopenharmony_ci cso->magfilter = translate_img_filter( sampler->mag_img_filter ); 241bf215546Sopenharmony_ci cso->minfilter = translate_img_filter( sampler->min_img_filter ); 242bf215546Sopenharmony_ci cso->aniso_level = MAX2( sampler->max_anisotropy, 1 ); 243bf215546Sopenharmony_ci if (sampler->max_anisotropy) 244bf215546Sopenharmony_ci cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC; 245bf215546Sopenharmony_ci cso->lod_bias = sampler->lod_bias; 246bf215546Sopenharmony_ci cso->addressu = translate_wrap_mode(sampler->wrap_s); 247bf215546Sopenharmony_ci cso->addressv = translate_wrap_mode(sampler->wrap_t); 248bf215546Sopenharmony_ci cso->addressw = translate_wrap_mode(sampler->wrap_r); 249bf215546Sopenharmony_ci cso->normalized_coords = sampler->normalized_coords; 250bf215546Sopenharmony_ci cso->compare_mode = sampler->compare_mode; 251bf215546Sopenharmony_ci cso->compare_func = sampler->compare_func; 252bf215546Sopenharmony_ci 253bf215546Sopenharmony_ci { 254bf215546Sopenharmony_ci uint32 r = float_to_ubyte(sampler->border_color.f[0]); 255bf215546Sopenharmony_ci uint32 g = float_to_ubyte(sampler->border_color.f[1]); 256bf215546Sopenharmony_ci uint32 b = float_to_ubyte(sampler->border_color.f[2]); 257bf215546Sopenharmony_ci uint32 a = float_to_ubyte(sampler->border_color.f[3]); 258bf215546Sopenharmony_ci 259bf215546Sopenharmony_ci cso->bordercolor = (a << 24) | (r << 16) | (g << 8) | b; 260bf215546Sopenharmony_ci } 261bf215546Sopenharmony_ci 262bf215546Sopenharmony_ci /* No SVGA3D support for: 263bf215546Sopenharmony_ci * - min/max LOD clamping 264bf215546Sopenharmony_ci */ 265bf215546Sopenharmony_ci cso->min_lod = 0; 266bf215546Sopenharmony_ci cso->view_min_lod = MAX2((int) (sampler->min_lod + 0.5), 0); 267bf215546Sopenharmony_ci cso->view_max_lod = MAX2((int) (sampler->max_lod + 0.5), 0); 268bf215546Sopenharmony_ci 269bf215546Sopenharmony_ci /* Use min_mipmap */ 270bf215546Sopenharmony_ci if (svga->debug.use_min_mipmap) { 271bf215546Sopenharmony_ci if (cso->view_min_lod == cso->view_max_lod) { 272bf215546Sopenharmony_ci cso->min_lod = cso->view_min_lod; 273bf215546Sopenharmony_ci cso->view_min_lod = 0; 274bf215546Sopenharmony_ci cso->view_max_lod = 1000; /* Just a high number */ 275bf215546Sopenharmony_ci cso->mipfilter = SVGA3D_TEX_FILTER_NONE; 276bf215546Sopenharmony_ci } 277bf215546Sopenharmony_ci } 278bf215546Sopenharmony_ci 279bf215546Sopenharmony_ci if (svga_have_vgpu10(svga)) { 280bf215546Sopenharmony_ci define_sampler_state_object(svga, cso, sampler); 281bf215546Sopenharmony_ci } 282bf215546Sopenharmony_ci 283bf215546Sopenharmony_ci SVGA_DBG(DEBUG_SAMPLERS, 284bf215546Sopenharmony_ci "New sampler: min %u, view(min %u, max %u) lod, mipfilter %s\n", 285bf215546Sopenharmony_ci cso->min_lod, cso->view_min_lod, cso->view_max_lod, 286bf215546Sopenharmony_ci cso->mipfilter == SVGA3D_TEX_FILTER_NONE ? "SVGA3D_TEX_FILTER_NONE" : "SOMETHING"); 287bf215546Sopenharmony_ci 288bf215546Sopenharmony_ci svga->hud.num_sampler_objects++; 289bf215546Sopenharmony_ci SVGA_STATS_COUNT_INC(svga_screen(svga->pipe.screen)->sws, 290bf215546Sopenharmony_ci SVGA_STATS_COUNT_SAMPLER); 291bf215546Sopenharmony_ci 292bf215546Sopenharmony_ci return cso; 293bf215546Sopenharmony_ci} 294bf215546Sopenharmony_ci 295bf215546Sopenharmony_ci 296bf215546Sopenharmony_cistatic void 297bf215546Sopenharmony_cisvga_bind_sampler_states(struct pipe_context *pipe, 298bf215546Sopenharmony_ci enum pipe_shader_type shader, 299bf215546Sopenharmony_ci unsigned start, 300bf215546Sopenharmony_ci unsigned num, 301bf215546Sopenharmony_ci void **samplers) 302bf215546Sopenharmony_ci{ 303bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 304bf215546Sopenharmony_ci unsigned i; 305bf215546Sopenharmony_ci boolean any_change = FALSE; 306bf215546Sopenharmony_ci 307bf215546Sopenharmony_ci assert(shader < PIPE_SHADER_TYPES); 308bf215546Sopenharmony_ci assert(start + num <= PIPE_MAX_SAMPLERS); 309bf215546Sopenharmony_ci 310bf215546Sopenharmony_ci /* Pre-VGPU10 only supports FS textures */ 311bf215546Sopenharmony_ci if (!svga_have_vgpu10(svga) && shader != PIPE_SHADER_FRAGMENT) 312bf215546Sopenharmony_ci return; 313bf215546Sopenharmony_ci 314bf215546Sopenharmony_ci for (i = 0; i < num; i++) { 315bf215546Sopenharmony_ci if (svga->curr.sampler[shader][start + i] != samplers[i]) 316bf215546Sopenharmony_ci any_change = TRUE; 317bf215546Sopenharmony_ci svga->curr.sampler[shader][start + i] = samplers[i]; 318bf215546Sopenharmony_ci } 319bf215546Sopenharmony_ci 320bf215546Sopenharmony_ci if (!any_change) { 321bf215546Sopenharmony_ci return; 322bf215546Sopenharmony_ci } 323bf215546Sopenharmony_ci 324bf215546Sopenharmony_ci /* find highest non-null sampler[] entry */ 325bf215546Sopenharmony_ci { 326bf215546Sopenharmony_ci unsigned j = MAX2(svga->curr.num_samplers[shader], start + num); 327bf215546Sopenharmony_ci while (j > 0 && svga->curr.sampler[shader][j - 1] == NULL) 328bf215546Sopenharmony_ci j--; 329bf215546Sopenharmony_ci svga->curr.num_samplers[shader] = j; 330bf215546Sopenharmony_ci } 331bf215546Sopenharmony_ci 332bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_SAMPLER; 333bf215546Sopenharmony_ci} 334bf215546Sopenharmony_ci 335bf215546Sopenharmony_ci 336bf215546Sopenharmony_cistatic void 337bf215546Sopenharmony_cisvga_delete_sampler_state(struct pipe_context *pipe, void *sampler) 338bf215546Sopenharmony_ci{ 339bf215546Sopenharmony_ci struct svga_sampler_state *ss = (struct svga_sampler_state *) sampler; 340bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 341bf215546Sopenharmony_ci 342bf215546Sopenharmony_ci if (svga_have_vgpu10(svga)) { 343bf215546Sopenharmony_ci unsigned i; 344bf215546Sopenharmony_ci for (i = 0; i < ARRAY_SIZE(ss->id); i++) { 345bf215546Sopenharmony_ci if (ss->id[i] != SVGA3D_INVALID_ID) { 346bf215546Sopenharmony_ci svga_hwtnl_flush_retry(svga); 347bf215546Sopenharmony_ci 348bf215546Sopenharmony_ci SVGA_RETRY(svga, SVGA3D_vgpu10_DestroySamplerState(svga->swc, 349bf215546Sopenharmony_ci ss->id[i])); 350bf215546Sopenharmony_ci util_bitmask_clear(svga->sampler_object_id_bm, ss->id[i]); 351bf215546Sopenharmony_ci } 352bf215546Sopenharmony_ci } 353bf215546Sopenharmony_ci } 354bf215546Sopenharmony_ci 355bf215546Sopenharmony_ci FREE(sampler); 356bf215546Sopenharmony_ci svga->hud.num_sampler_objects--; 357bf215546Sopenharmony_ci} 358bf215546Sopenharmony_ci 359bf215546Sopenharmony_ci 360bf215546Sopenharmony_cistatic struct pipe_sampler_view * 361bf215546Sopenharmony_cisvga_create_sampler_view(struct pipe_context *pipe, 362bf215546Sopenharmony_ci struct pipe_resource *texture, 363bf215546Sopenharmony_ci const struct pipe_sampler_view *templ) 364bf215546Sopenharmony_ci{ 365bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 366bf215546Sopenharmony_ci struct svga_pipe_sampler_view *sv = CALLOC_STRUCT(svga_pipe_sampler_view); 367bf215546Sopenharmony_ci 368bf215546Sopenharmony_ci if (!sv) { 369bf215546Sopenharmony_ci return NULL; 370bf215546Sopenharmony_ci } 371bf215546Sopenharmony_ci 372bf215546Sopenharmony_ci sv->base = *templ; 373bf215546Sopenharmony_ci sv->base.reference.count = 1; 374bf215546Sopenharmony_ci sv->base.texture = NULL; 375bf215546Sopenharmony_ci pipe_resource_reference(&sv->base.texture, texture); 376bf215546Sopenharmony_ci 377bf215546Sopenharmony_ci sv->base.context = pipe; 378bf215546Sopenharmony_ci sv->id = SVGA3D_INVALID_ID; 379bf215546Sopenharmony_ci 380bf215546Sopenharmony_ci svga->hud.num_samplerview_objects++; 381bf215546Sopenharmony_ci SVGA_STATS_COUNT_INC(svga_screen(svga->pipe.screen)->sws, 382bf215546Sopenharmony_ci SVGA_STATS_COUNT_SAMPLERVIEW); 383bf215546Sopenharmony_ci 384bf215546Sopenharmony_ci return &sv->base; 385bf215546Sopenharmony_ci} 386bf215546Sopenharmony_ci 387bf215546Sopenharmony_ci 388bf215546Sopenharmony_cistatic void 389bf215546Sopenharmony_cisvga_sampler_view_destroy(struct pipe_context *pipe, 390bf215546Sopenharmony_ci struct pipe_sampler_view *view) 391bf215546Sopenharmony_ci{ 392bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 393bf215546Sopenharmony_ci struct svga_pipe_sampler_view *sv = svga_pipe_sampler_view(view); 394bf215546Sopenharmony_ci 395bf215546Sopenharmony_ci if (svga_have_vgpu10(svga) && sv->id != SVGA3D_INVALID_ID) { 396bf215546Sopenharmony_ci assert(view->context == pipe); 397bf215546Sopenharmony_ci 398bf215546Sopenharmony_ci svga_hwtnl_flush_retry(svga); 399bf215546Sopenharmony_ci 400bf215546Sopenharmony_ci SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyShaderResourceView(svga->swc, 401bf215546Sopenharmony_ci sv->id)); 402bf215546Sopenharmony_ci util_bitmask_clear(svga->sampler_view_id_bm, sv->id); 403bf215546Sopenharmony_ci } 404bf215546Sopenharmony_ci 405bf215546Sopenharmony_ci pipe_resource_reference(&sv->base.texture, NULL); 406bf215546Sopenharmony_ci 407bf215546Sopenharmony_ci FREE(sv); 408bf215546Sopenharmony_ci svga->hud.num_samplerview_objects--; 409bf215546Sopenharmony_ci} 410bf215546Sopenharmony_ci 411bf215546Sopenharmony_ci 412bf215546Sopenharmony_cistatic void 413bf215546Sopenharmony_cisvga_set_sampler_views(struct pipe_context *pipe, 414bf215546Sopenharmony_ci enum pipe_shader_type shader, 415bf215546Sopenharmony_ci unsigned start, 416bf215546Sopenharmony_ci unsigned num, 417bf215546Sopenharmony_ci unsigned unbind_num_trailing_slots, 418bf215546Sopenharmony_ci bool take_ownership, 419bf215546Sopenharmony_ci struct pipe_sampler_view **views) 420bf215546Sopenharmony_ci{ 421bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 422bf215546Sopenharmony_ci unsigned flag_1d = 0; 423bf215546Sopenharmony_ci unsigned flag_srgb = 0; 424bf215546Sopenharmony_ci uint i; 425bf215546Sopenharmony_ci boolean any_change = FALSE; 426bf215546Sopenharmony_ci 427bf215546Sopenharmony_ci assert(shader < PIPE_SHADER_TYPES); 428bf215546Sopenharmony_ci assert(start + num <= ARRAY_SIZE(svga->curr.sampler_views[shader])); 429bf215546Sopenharmony_ci 430bf215546Sopenharmony_ci /* Pre-VGPU10 only supports FS textures */ 431bf215546Sopenharmony_ci if (!svga_have_vgpu10(svga) && shader != PIPE_SHADER_FRAGMENT) { 432bf215546Sopenharmony_ci for (unsigned i = 0; i < num; i++) { 433bf215546Sopenharmony_ci struct pipe_sampler_view *view = views[i]; 434bf215546Sopenharmony_ci pipe_sampler_view_reference(&view, NULL); 435bf215546Sopenharmony_ci } 436bf215546Sopenharmony_ci return; 437bf215546Sopenharmony_ci } 438bf215546Sopenharmony_ci 439bf215546Sopenharmony_ci SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_SETSAMPLERVIEWS); 440bf215546Sopenharmony_ci 441bf215546Sopenharmony_ci /* This bit of code works around a quirk in the CSO module. 442bf215546Sopenharmony_ci * If start=num=0 it means all sampler views should be released. 443bf215546Sopenharmony_ci * Note that the CSO module treats sampler views for fragment shaders 444bf215546Sopenharmony_ci * differently than other shader types. 445bf215546Sopenharmony_ci */ 446bf215546Sopenharmony_ci if (start == 0 && num == 0 && svga->curr.num_sampler_views[shader] > 0) { 447bf215546Sopenharmony_ci for (i = 0; i < svga->curr.num_sampler_views[shader]; i++) { 448bf215546Sopenharmony_ci pipe_sampler_view_reference(&svga->curr.sampler_views[shader][i], 449bf215546Sopenharmony_ci NULL); 450bf215546Sopenharmony_ci } 451bf215546Sopenharmony_ci any_change = TRUE; 452bf215546Sopenharmony_ci } 453bf215546Sopenharmony_ci 454bf215546Sopenharmony_ci for (i = 0; i < num; i++) { 455bf215546Sopenharmony_ci enum pipe_texture_target target; 456bf215546Sopenharmony_ci 457bf215546Sopenharmony_ci any_change |= svga->curr.sampler_views[shader][start + i] != views[i]; 458bf215546Sopenharmony_ci 459bf215546Sopenharmony_ci if (take_ownership) { 460bf215546Sopenharmony_ci pipe_sampler_view_reference(&svga->curr.sampler_views[shader][start + i], 461bf215546Sopenharmony_ci NULL); 462bf215546Sopenharmony_ci svga->curr.sampler_views[shader][start + i] = views[i]; 463bf215546Sopenharmony_ci } else if (svga->curr.sampler_views[shader][start + i] != views[i]) { 464bf215546Sopenharmony_ci pipe_sampler_view_reference(&svga->curr.sampler_views[shader][start + i], 465bf215546Sopenharmony_ci views[i]); 466bf215546Sopenharmony_ci } 467bf215546Sopenharmony_ci 468bf215546Sopenharmony_ci if (!views[i]) 469bf215546Sopenharmony_ci continue; 470bf215546Sopenharmony_ci 471bf215546Sopenharmony_ci if (util_format_is_srgb(views[i]->format)) 472bf215546Sopenharmony_ci flag_srgb |= 1 << (start + i); 473bf215546Sopenharmony_ci 474bf215546Sopenharmony_ci target = views[i]->target; 475bf215546Sopenharmony_ci if (target == PIPE_TEXTURE_1D) { 476bf215546Sopenharmony_ci flag_1d |= 1 << (start + i); 477bf215546Sopenharmony_ci } else if (target == PIPE_TEXTURE_RECT) { 478bf215546Sopenharmony_ci /* If the size of the bound texture changes, we need to emit new 479bf215546Sopenharmony_ci * const buffer values. 480bf215546Sopenharmony_ci */ 481bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_TEXTURE_CONSTS; 482bf215546Sopenharmony_ci } else if (target == PIPE_BUFFER) { 483bf215546Sopenharmony_ci /* If the size of the bound buffer changes, we need to emit new 484bf215546Sopenharmony_ci * const buffer values. 485bf215546Sopenharmony_ci */ 486bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_TEXTURE_CONSTS; 487bf215546Sopenharmony_ci } 488bf215546Sopenharmony_ci } 489bf215546Sopenharmony_ci 490bf215546Sopenharmony_ci for (; i < num + unbind_num_trailing_slots; i++) { 491bf215546Sopenharmony_ci if (svga->curr.sampler_views[shader][start + i]) { 492bf215546Sopenharmony_ci pipe_sampler_view_reference(&svga->curr.sampler_views[shader][start + i], 493bf215546Sopenharmony_ci NULL); 494bf215546Sopenharmony_ci any_change = TRUE; 495bf215546Sopenharmony_ci } 496bf215546Sopenharmony_ci } 497bf215546Sopenharmony_ci 498bf215546Sopenharmony_ci if (!any_change) { 499bf215546Sopenharmony_ci goto done; 500bf215546Sopenharmony_ci } 501bf215546Sopenharmony_ci 502bf215546Sopenharmony_ci /* find highest non-null sampler_views[] entry */ 503bf215546Sopenharmony_ci { 504bf215546Sopenharmony_ci unsigned j = MAX2(svga->curr.num_sampler_views[shader], start + num); 505bf215546Sopenharmony_ci while (j > 0 && svga->curr.sampler_views[shader][j - 1] == NULL) 506bf215546Sopenharmony_ci j--; 507bf215546Sopenharmony_ci svga->curr.num_sampler_views[shader] = j; 508bf215546Sopenharmony_ci } 509bf215546Sopenharmony_ci 510bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_TEXTURE_BINDING; 511bf215546Sopenharmony_ci 512bf215546Sopenharmony_ci if (flag_srgb != svga->curr.tex_flags.flag_srgb || 513bf215546Sopenharmony_ci flag_1d != svga->curr.tex_flags.flag_1d) { 514bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_TEXTURE_FLAGS; 515bf215546Sopenharmony_ci svga->curr.tex_flags.flag_1d = flag_1d; 516bf215546Sopenharmony_ci svga->curr.tex_flags.flag_srgb = flag_srgb; 517bf215546Sopenharmony_ci } 518bf215546Sopenharmony_ci 519bf215546Sopenharmony_ci /* Check if any of the sampler view resources collide with the framebuffer 520bf215546Sopenharmony_ci * color buffers or depth stencil resource. If so, set the NEW_FRAME_BUFFER 521bf215546Sopenharmony_ci * dirty bit so that emit_framebuffer can be invoked to create backed view 522bf215546Sopenharmony_ci * for the conflicted surface view. 523bf215546Sopenharmony_ci */ 524bf215546Sopenharmony_ci if (svga_check_sampler_framebuffer_resource_collision(svga, shader)) { 525bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_FRAME_BUFFER; 526bf215546Sopenharmony_ci } 527bf215546Sopenharmony_ci 528bf215546Sopenharmony_cidone: 529bf215546Sopenharmony_ci SVGA_STATS_TIME_POP(svga_sws(svga)); 530bf215546Sopenharmony_ci} 531bf215546Sopenharmony_ci 532bf215546Sopenharmony_ci/** 533bf215546Sopenharmony_ci * Clean up sampler, sampler view state at context destruction time 534bf215546Sopenharmony_ci */ 535bf215546Sopenharmony_civoid 536bf215546Sopenharmony_cisvga_cleanup_sampler_state(struct svga_context *svga) 537bf215546Sopenharmony_ci{ 538bf215546Sopenharmony_ci enum pipe_shader_type shader; 539bf215546Sopenharmony_ci 540bf215546Sopenharmony_ci for (shader = 0; shader <= PIPE_SHADER_COMPUTE; shader++) { 541bf215546Sopenharmony_ci unsigned i; 542bf215546Sopenharmony_ci 543bf215546Sopenharmony_ci for (i = 0; i < svga->state.hw_draw.num_sampler_views[shader]; i++) { 544bf215546Sopenharmony_ci pipe_sampler_view_reference(&svga->state.hw_draw.sampler_views[shader][i], 545bf215546Sopenharmony_ci NULL); 546bf215546Sopenharmony_ci } 547bf215546Sopenharmony_ci } 548bf215546Sopenharmony_ci 549bf215546Sopenharmony_ci /* free polygon stipple state */ 550bf215546Sopenharmony_ci if (svga->polygon_stipple.sampler) { 551bf215546Sopenharmony_ci svga->pipe.delete_sampler_state(&svga->pipe, svga->polygon_stipple.sampler); 552bf215546Sopenharmony_ci } 553bf215546Sopenharmony_ci 554bf215546Sopenharmony_ci if (svga->polygon_stipple.sampler_view) { 555bf215546Sopenharmony_ci svga->pipe.sampler_view_destroy(&svga->pipe, 556bf215546Sopenharmony_ci &svga->polygon_stipple.sampler_view->base); 557bf215546Sopenharmony_ci } 558bf215546Sopenharmony_ci pipe_resource_reference(&svga->polygon_stipple.texture, NULL); 559bf215546Sopenharmony_ci} 560bf215546Sopenharmony_ci 561bf215546Sopenharmony_civoid 562bf215546Sopenharmony_cisvga_init_sampler_functions( struct svga_context *svga ) 563bf215546Sopenharmony_ci{ 564bf215546Sopenharmony_ci svga->pipe.create_sampler_state = svga_create_sampler_state; 565bf215546Sopenharmony_ci svga->pipe.bind_sampler_states = svga_bind_sampler_states; 566bf215546Sopenharmony_ci svga->pipe.delete_sampler_state = svga_delete_sampler_state; 567bf215546Sopenharmony_ci svga->pipe.set_sampler_views = svga_set_sampler_views; 568bf215546Sopenharmony_ci svga->pipe.create_sampler_view = svga_create_sampler_view; 569bf215546Sopenharmony_ci svga->pipe.sampler_view_destroy = svga_sampler_view_destroy; 570bf215546Sopenharmony_ci} 571