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/third_party/python/Modules/
H A Dfaulthandler.c1156 stack_overflow(uintptr_t min_sp, uintptr_t max_sp, size_t *depth) in stack_overflow() argument
1175 size_t depth, size; in faulthandler_stack_overflow() local
/third_party/skia/fuzz/
H A DFuzzCanvas.cpp87 static sk_sp<SkColorFilter> make_fuzz_colorfilter(Fuzz* fuzz, int depth) { in make_fuzz_colorfilter() argument
171 static sk_sp<SkShader> make_fuzz_shader(Fuzz* fuzz, int depth) { in make_fuzz_shader() argument
346 make_fuzz_patheffect(Fuzz* fuzz, int depth) make_fuzz_patheffect() argument
453 make_fuzz_lighting_imagefilter(Fuzz* fuzz, int depth) make_fuzz_lighting_imagefilter() argument
529 make_fuzz_imageFilter(Fuzz* fuzz, int depth) make_fuzz_imageFilter() argument
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/third_party/selinux/libsepol/src/
H A Dpolicydb_validate.c960 int depth = -1; in validate_cond_expr() local
/third_party/selinux/libsepol/cil/src/
H A Dcil_write_ast.c1489 int depth; member
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/third_party/spirv-tools/source/opt/
H A Dtypes.h327 uint32_t depth() const { return depth_; } in depth() function in spvtools::opt::analysis::Image
/third_party/spirv-tools/source/val/
H A Dvalidate_cfg.cpp492 int depth = function->GetBlockDepth(block); in FindCaseFallThrough() local
H A Dvalidate_image.cpp84 uint32_t depth = 0; member
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboInvalidateTests.cpp465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; render() local
1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; render() local
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H A Des3fFboRenderTest.cpp1129 bool depth = (m_config.buffers & GL_DEPTH_BUFFER_BIT) != 0; in render() local
1525 bool depth; in init() member
1607 bool depth = depthStencilFormats[fmtNdx].depth; init() local
1641 bool depth = depthStencilFormats[depthStencilFmtNdx].depth; init() local
1683 bool depth = depthStencilFormats[fmtNdx].depth; init() local
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H A Des3fTextureFilteringTests.cpp999 Texture3DFilteringCase::Texture3DFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 internalFormat, int width, int height, int depth) in Texture3DFilteringCase() argument
1279 int depth; in init() member
1686 int depth = 64; in init() local
1714 int depth = sizes3D[sizeNdx].depth; in init() local
1747 int depth = 67; init() local
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeTextureApiTests.cpp3424 const int depth = 6; in compressedteximage3d_invalid_width_height() local
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H A Des31fTextureLevelStateQueryTests.cpp128 int depth; member
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H A Des31fTextureSpecificationTests.cpp223 TextureCubeArraySpecCase::TextureCubeArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int size, int depth, int numLevels) in TextureCubeArraySpecCase() argument
403 TexImageCubeArrayBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int depth, int imageHeight, int rowLength, int skipImages, int skipRows, int skipPixels, int alignment, int offset) TexImageCubeArrayBufferCase() argument
484 TexSubImageCubeArrayBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int depth, int subX, int subY, int subZ, int subW, int subH, int subD, int imageHeight, int rowLength, int skipImages, int skipRows, int skipPixels, int alignment, int offset) TexSubImageCubeArrayBufferCase() argument
874 int depth; init() member
957 int depth; init() member
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/third_party/vk-gl-cts/modules/glshared/
H A DglsFboUtil.cpp349 GLint depth = cfg.numLayers; in glInitLayered() local
352 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0, in glInitLayered() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineDepthRangeUnrestrictedTests.cpp171 deBool compareDepthResult (VkCompareOp compare, float depth, float clearValue) in compareDepthResult() argument
957 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1017 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local
1240 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1305 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local
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H A DvktPipelineImage2DViewOf3DTests.cpp85 int32_t depth = computeMipLevelDimension(baseLevelSize.z(), mipLevel); in computeMipLevelSize() local
H A DvktPipelineImageUtil.cpp740 TestTexture::TestTexture (const tcu::TextureFormat& format, int width, int height, int depth) in TestTexture() argument
752 TestTexture::TestTexture (const tcu::CompressedTexFormat& format, int width, int height, int depth) in TestTexture() argument
1325 TestTexture3D::TestTexture3D (const tcu::TextureFormat& format, int width, int height, int depth) in TestTexture3D() argument
1333 TestTexture3D::TestTexture3D (const tcu::CompressedTexFormat& format, int width, int height, int depth) in TestTexture3D() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingBuildIndirectTests.cpp59 deUint32 depth; member
137 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
680 const deUint32 depth = 4u; createBuildIndirectTests() local
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H A DvktRayTracingTraversalControlTests.cpp144 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
H A DvktRayTracingWatertightnessTests.cpp67 deUint32 depth; member
76 VkImageType getImageType (deUint32 depth) in getImageType() argument
170 VkImageCreateInfo makeImageCreateInfo(deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureFilteringTests.cpp1196 const int depth; in populateTextureFilteringTests() member
/third_party/wpa_supplicant/wpa_supplicant-2.9/src/crypto/
H A Dtls.h52 int depth; member
65 int depth; member
H A Dtls_gnutls.c928 gnutls_tls_fail_event(struct tls_connection *conn, const gnutls_datum_t *cert, int depth, const char *subject, const char *err_str, enum tls_fail_reason reason) gnutls_tls_fail_event() argument
/third_party/vk-gl-cts/framework/common/
H A DtcuTestLog.cpp255 int depth = access.getDepth(); in writeImage() local
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) in glTexImage3D() argument
144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) in glTexSubImage3D() argument
174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) in glTexStorage3D() argument
254 void ContextWrapper::glClearDepthf (float depth) in glClearDepthf() argument
284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in glClearBufferfi() argument
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