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Searched defs:depth (Results 701 - 725 of 1257) sorted by relevance

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/third_party/backends/backend/
H A Dmagicolor.h219 int depth; member
H A Dnet.c121 static int depth; /* bits per pixel */ variable
H A Dsceptre.h334 int depth; /* depth per color */ member
/third_party/backends/sanei/
H A Dsanei_ir.c522 SANE_Int depth; sanei_ir_spectral_clean() local
781 int depth; sanei_ir_filter_madmean() local
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/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/
H A DICUResourceBundle.java949 findResourceWithFallback( String[] keys, int depth, ICUResourceBundle base, UResourceBundle requested) findResourceWithFallback() argument
1107 getResPathKeys(String[] keys, int depth) getResPathKeys() argument
1615 getAliasedResource( ICUResourceBundle base, String[] keys, int depth, String key, int _resource, HashMap<String, String> aliasesVisited, UResourceBundle requested) getAliasedResource() argument
1635 getAliasedResource( String rpath, ClassLoader loaderToUse, String baseName, String[] keys, int depth, String[] baseKeyPath, HashMap<String, String> aliasesVisited, UResourceBundle requested) getAliasedResource() argument
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/third_party/FreeBSD/sys/dev/usb/
H A Dusb_device.h242 uint8_t depth; /* distance from root HUB */ member
H A Dusb_request.c1670 usbd_req_set_hub_depth(struct usb_device *udev, struct mtx *mtx, uint16_t depth) usbd_req_set_hub_depth() argument
/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/impl/
H A DICUResourceBundle.java904 findResourceWithFallback( String[] keys, int depth, ICUResourceBundle base, UResourceBundle requested) findResourceWithFallback() argument
1062 getResPathKeys(String[] keys, int depth) getResPathKeys() argument
1484 getAliasedResource( ICUResourceBundle base, String[] keys, int depth, String key, int _resource, HashMap<String, String> aliasesVisited, UResourceBundle requested) getAliasedResource() argument
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/third_party/libbpf/src/
H A Drelo_core.c150 int depth = 32; /* max recursion depth */ in __bpf_core_types_are_compat() local
1548 int depth = 32; /* max recursion depth */ in __bpf_core_types_match() local
/third_party/libwebsockets/lib/tls/mbedtls/wrapper/library/
H A Dssl_lib.c1053 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
1073 void SSL_set_verify_depth(SSL *ssl, int depth) in SSL_set_verify_depth() argument
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/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3dx_draw.c1515 v3d_draw_clear(struct v3d_context *v3d, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) v3d_draw_clear() argument
1534 v3d_tlb_clear(struct v3d_job *job, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) v3d_tlb_clear() argument
1652 v3d_clear(struct pipe_context *pctx, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) v3d_clear() argument
1674 v3d_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps, unsigned buffers, double depth, unsigned stencil, unsigned x, unsigned y, unsigned w, unsigned h, bool render_condition_enabled) v3d_clear_depth_stencil() argument
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader_llvm_ps.c463 LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL; in si_llvm_ps_build_end() local
886 LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL; in si_llvm_build_ps_epilog() local
H A Dsi_test_image_copy_region.c563 int width, height, depth; in si_test_image_copy_region() local
H A Dsi_clear.c597 static uint32_t si_get_htile_clear_value(struct si_texture *tex, float depth) in si_get_htile_clear_value() argument
647 static bool si_can_fast_clear_depth(struct si_texture *zstex, unsigned level, float depth, in si_can_fast_clear_depth() argument
665 si_fast_clear(struct si_context *sctx, unsigned *buffers, const union pipe_color_union *color, float depth, uint8_t stencil) si_fast_clear() argument
1102 si_clear(struct pipe_context *ctx, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) si_clear() argument
1216 si_try_normal_clear(struct si_context *sctx, struct pipe_surface *dst, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled, unsigned buffers, const union pipe_color_union *color, float depth, unsigned stencil) si_try_normal_clear() argument
1284 si_clear_depth_stencil(struct pipe_context *ctx, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) si_clear_depth_stencil() argument
1322 float depth; si_clear_texture() local
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H A Dsi_compute_blit.c858 unsigned depth = DIV_ROUND_UP(tex->buffer.b.b.array_size, tex->surface.u.gfx9.color.dcc_block_depth); in gfx9_clear_dcc_msaa() local
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_cmd.c896 SVGA3D_BeginClear(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, SVGA3dRect **rects, uint32 numRects) SVGA3D_BeginClear() argument
941 SVGA3D_ClearRect(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h) SVGA3D_ClearRect() argument
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/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dxm_api.c363 unsigned int w, h, bw, depth; in get_drawable_size() local
465 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil, in choose_depth_stencil_format() argument
827 int depth; XMesaCreateVisual() local
1069 int depth; XMesaCreateWindowBuffer() local
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/third_party/mesa3d/src/gallium/winsys/virgl/drm/
H A Dvirgl_drm_winsys.c165 virgl_drm_winsys_resource_create_blob(struct virgl_winsys *qws, enum pipe_texture_target target, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) virgl_drm_winsys_resource_create_blob() argument
248 virgl_drm_winsys_resource_create(struct virgl_winsys *qws, enum pipe_texture_target target, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t size, bool for_fencing) virgl_drm_winsys_resource_create() argument
335 use_explicit_stride(struct virgl_hw_res *res, uint32_t level, uint32_t depth) use_explicit_stride() argument
403 virgl_drm_winsys_resource_cache_create(struct virgl_winsys *qws, enum pipe_texture_target target, const void *map_front_private, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) virgl_drm_winsys_resource_cache_create() argument
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/third_party/mesa3d/src/glx/
H A Ddrisw_glx.c148 unsigned uw, uh, bw, depth; in swrastGetDrawableInfo() local
714 unsigned uw, uh, bw, depth; in driswCreateDrawable() local
/third_party/mesa3d/src/intel/blorp/
H A Dblorp_clear.c810 blorp_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) blorp_clear_depth_stencil() argument
983 blorp_can_clear_full_surface(const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, bool clear_stencil) blorp_can_clear_full_surface() argument
1006 blorp_hiz_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, bool clear_stencil, uint8_t stencil_value) blorp_hiz_clear_depth_stencil() argument
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H A Dblorp_priv.h230 struct brw_blorp_surface_info depth; member
/third_party/node/deps/v8/src/wasm/
H A Dwasm-module.cc121 int depth = 0; in GetSubtypingDepth() local
/third_party/node/deps/zlib/
H A Ddeflate.h220 uch depth[2*L_CODES+1]; member
/third_party/ninja/src/
H A Dninja.cc481 int ToolTargetsList(const vector<Node*>& nodes, int depth, int indent) { in ToolTargetsList() argument
608 int depth = 1; in ToolTargets() local
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/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4.cpp1189 unsigned depth = 0; in eliminate_find_live_channel() local

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