Lines Matching defs:depth
129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data);
144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data)
146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth)
176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth);
254 void ContextWrapper::glClearDepthf (float depth)
256 m_curCtx->clearDepthf(depth);
284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil)
286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil);