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Searched refs:glBufferData (Results 1 - 25 of 190) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DDrawElementsTest.cpp95 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
131 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
139 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices[0]) * indices.size(), indices.data(), in TEST_P()
219 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[0].size(), &indexData[0][0], in TEST_P()
223 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[0].size(), &indexData[0][0], in TEST_P()
227 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[1].size(), &indexData[1][0], in TEST_P()
235 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P()
241 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * testFlagData.size(), &testFlagData[0], in TEST_P()
289 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
295 glBufferData(GL_ELEMENT_ARRAY_BUFFE in TEST_P()
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H A DBufferDataTest.cpp81 // If glBufferData was not called yet the capturing must not try to
97 glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); in TEST_P()
109 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW); in TEST_P()
131 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
167 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * quadVertices.size() * 3, quadVertices.data(), in TEST_P()
179 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
197 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
284 glBufferData(GL_ARRAY_BUFFER, sizeof(char) * 6, vertexData, GL_STATIC_DRAW); in TEST_P()
293 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 1, indexData, GL_STATIC_DRAW); in TEST_P()
305 glBufferData(GL_COPY_READ_BUFFE in TEST_P()
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H A DShaderStorageBufferTest.cpp81 glBufferData(GL_SHADER_STORAGE_BUFFER, matrixCase.mRows * matrixCase.mMatrixStride, in runMatrixTest()
84 glBufferData(GL_SHADER_STORAGE_BUFFER, matrixCase.mRows * matrixCase.mMatrixStride, nullptr, in runMatrixTest()
125 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest()
129 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest()
288 glBufferData(GL_SHADER_STORAGE_BUFFER, kElementCount * kArrayStride, nullptr, GL_STATIC_DRAW); in TEST_P()
352 glBufferData(GL_SHADER_STORAGE_BUFFER, kBufferSize, nullptr, GL_DYNAMIC_DRAW); in TEST_P()
466 glBufferData(GL_SHADER_STORAGE_BUFFER, kBytesPerComponent, &kInitialData, GL_STATIC_DRAW); in TEST_P()
572 glBufferData(GL_SHADER_STORAGE_BUFFER, kBufferOffset + kBufferSize, nullptr, GL_STATIC_DRAW); in TEST_P()
667 glBufferData(GL_SHADER_STORAGE_BUFFER, 32, nullptr, GL_STATIC_DRAW); in TEST_P()
1087 glBufferData(GL_SHADER_STORAGE_BUFFE in TEST_P()
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H A DRobustBufferAccessBehaviorTest.cpp107 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * randomData.size(), randomData.data(), in runIndexOutOfRangeTests()
200 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices.data(), GL_STATIC_DRAW); in TEST_P()
209 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indicies), indicies.data(), GL_STATIC_DRAW); in TEST_P()
275 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(GLuint), indices.data(), in TEST_P()
282 glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(GLfloat), vertexData.data(), in TEST_P()
376 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P()
387 glBufferData(GL_ARRAY_BUFFER, 9 * 5 * sizeof(GLfloat), defaultFloats.data(), GL_STATIC_DRAW); in TEST_P()
457 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P()
469 glBufferData(GL_ARRAY_BUFFER, 0, nullptr, GL_STATIC_DRAW); in TEST_P()
485 glBufferData(GL_ARRAY_BUFFE in TEST_P()
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H A DUniformBufferTest.cpp70 glBufferData(GL_UNIFORM_BUFFER, sizeof(float) * 4, floatData, GL_STATIC_DRAW); in TEST_P()
128 glBufferData(GL_UNIFORM_BUFFER, stride + vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
171 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
210 glBufferData(GL_UNIFORM_BUFFER, sizeof(data), nullptr, GL_DYNAMIC_DRAW); in TEST_P()
274 glBufferData(GL_UNIFORM_BUFFER, v.size(), v.data(), GL_STATIC_DRAW); in TEST_P()
550 glBufferData(GL_UNIFORM_BUFFER, bigSize, zero.data(), GL_STATIC_DRAW); in TEST_P()
577 glBufferData(GL_UNIFORM_BUFFER, bigSize, expectedData.data(), GL_STATIC_DRAW); in TEST_P()
684 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
740 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
745 glBufferData(GL_UNIFORM_BUFFE in TEST_P()
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H A DAtomicCounterBufferTest.cpp171 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
209 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferDataLeft), bufferDataLeft, GL_STATIC_DRAW); in TEST_P()
217 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferDataRight), bufferDataRight, in TEST_P()
267 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
310 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), in TEST_P()
370 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
422 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(initialData), initialData, GL_STATIC_DRAW); in TEST_P()
563 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW);
H A DLineLoopTest.cpp80 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer()
184 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P()
198 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P()
217 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P()
451 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(lineloopWithRestartIndices), in TEST_P()
455 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); in TEST_P()
460 glBufferData(GL_ARRAY_BUFFER, sizeof(transform), transform, GL_STATIC_DRAW); in TEST_P()
541 glBufferData(GL_ARRAY_BUFFER, sizeof(loopPositions), loopPositions, GL_STATIC_DRAW); in runTest()
542 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indicesSize, indices, GL_STATIC_DRAW); in runTest()
556 glBufferData(GL_DRAW_INDIRECT_BUFFE in runTest()
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H A DSimpleOperationTest.cpp140 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
271 glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); in TEST_P()
282 glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); in TEST_P()
296 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in TEST_P()
366 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
407 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
445 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
487 glBufferData(GL_ARRAY_BUFFER, sizeof(mVertices[0]) * mVertices.size(), mVertices.data(),
576 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices[0]) * indices.size(), indices.data(), in TEST_P()
596 glBufferData(GL_ELEMENT_ARRAY_BUFFE in TEST_P()
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H A DStateChangeTest.cpp330 glBufferData(GL_ARRAY_BUFFER, red.size() * sizeof(GLColor), red.data(), GL_STATIC_DRAW); in TEST_P()
354 glBufferData(GL_ARRAY_BUFFER, blue.size() * sizeof(GLColor), blue.data(), GL_STATIC_DRAW); in TEST_P()
425 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 6 * sizeof(float[4]), nullptr, GL_STATIC_DRAW); in TEST_P()
848 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(quadVertices[0]), in TEST_P()
954 glBufferData(GL_ARRAY_BUFFER, colorData.size() * sizeof(GLColor), colorData.data(), in TEST_P()
991 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P()
1087 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P()
1110 glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 6, greenColors.data(), GL_STATIC_DRAW); in TEST_P()
1256 glBufferData(GL_ARRAY_BUFFER, size1, data1.data(), GL_STATIC_DRAW); in TEST_P()
1265 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFE in TEST_P()
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H A DMultiDrawTest.cpp274 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mNonIndexedVertices.size(), in SetupBuffers()
279 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mVertices.size(), mVertices.data(), in SetupBuffers()
284 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mIndices.size(), mIndices.data(), in SetupBuffers()
289 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * instances.size(), instances.data(), in SetupBuffers()
606 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * vertices.size(), vertices.data(), in TEST_P()
628 glBufferData(GL_DRAW_INDIRECT_BUFFER, icSize * indirectData.size(), indirectData.data(), in TEST_P()
707 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * vertices.size(), vertices.data(), in TEST_P()
712 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indices.size(), indices.data(), in TEST_P()
734 glBufferData(GL_DRAW_INDIRECT_BUFFER, icSize * indirectData.size(), indirectData.data(), in TEST_P()
815 glBufferData(GL_ARRAY_BUFFE in TEST_P()
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H A DVertexAttributeTest.cpp198 glBufferData(GL_ARRAY_BUFFER, dataSize, test.inputData, GL_STATIC_DRAW); in setupTest()
401 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize, nullptr, GL_STATIC_DRAW); in InitQuadVertexBuffer()
412 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize + sizeof(Vector3), nullptr, GL_STATIC_DRAW); in InitQuadPlusOneVertexBuffer()
1074 glBufferData(GL_ARRAY_BUFFER, vertices.size() * sizeof(GLColor32F), vertices.data(), usage); in SetupColorsForUnitQuad()
1115 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(Vector3), quadVertices.data(), in TEST_P()
1261 glBufferData(GL_ARRAY_BUFFER, dataSize, &singleFloat, GL_STATIC_DRAW); in TEST_P()
1290 glBufferData(GL_ARRAY_BUFFER, dataSize + TypeStride(GL_FLOAT), nullptr, GL_STATIC_DRAW); in TEST_P()
1331 glBufferData(GL_ARRAY_BUFFER, dataSize, nullptr, GL_STATIC_DRAW); in TEST_P()
1383 glBufferData(GL_ARRAY_BUFFER, dataSize, nullptr, GL_STATIC_DRAW); in TEST_P()
1439 glBufferData(GL_ARRAY_BUFFE in TEST_P()
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H A DIndexBufferOffsetTest.cpp64 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), &vertices[0], GL_STATIC_DRAW);
90 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer()
141 glBufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * indexDataWidth, nullptr, GL_DYNAMIC_DRAW); in runTest()
371 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
416 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indexData8), indexData8, GL_DYNAMIC_DRAW); in TEST_P()
422 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth16, indexData16, GL_DYNAMIC_DRAW); in TEST_P()
446 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
H A DBPTCCompressedTextureTest.cpp286 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P()
302 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7BlackData4x4.size(), kBC7BlackData4x4.data(), in TEST_P()
313 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P()
337 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P()
354 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7BlackData4x4.size(), kBC7BlackData4x4.data(), in TEST_P()
365 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P()
392 glBufferData(GL_PIXEL_UNPACK_BUFFER, kBC7Data4x4.size(), kBC7Data4x4.data(), GL_STREAM_DRAW); in TEST_P()
H A DDrawBaseVertexBaseInstanceTest.cpp249 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mNonIndexedVertices.size(), in setupNonIndexedBuffers()
258 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mVertices.size(), mVertices.data(), in setupIndexedBuffers()
262 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mIndices.size(), mIndices.data(), in setupIndexedBuffers()
271 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mInstancedArrayId.size(), in setupInstanceIDBuffer()
280 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mInstancedArrayColorId.size(), in setupInstanceColorIDBuffer()
289 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mRegularIndices.size(), in setupRegularIndexedBuffer()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cDrawIndirectTests.cpp1079 return "Check functions: glBufferData and GetBufferSubData<api>"; in Title()
1084 return "Verify that glBufferData and GetBufferSubData<api> accepts GL_DRAW_INDIRECT_BUFFER enum"; in Purpose()
1089 return "1. Create buffer" NL "2. Bind buffer" NL "3. Set data using glBufferData" NL in Method()
1112 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef1.size() * sizeof(unsigned int)), &dataRef1[0], in Run()
1124 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef2.size() * sizeof(unsigned int)), &dataRef2[0], in Run()
1133 glBufferData(GL_DRAW_INDIRECT_BUFFER, 300, NULL, GL_STATIC_DRAW); in Run()
1137 glBufferData(GL_DRAW_INDIRECT_BUFFER, 400, NULL, GL_DYNAMIC_READ); in Run()
1144 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef5.size() * sizeof(unsigned int)), &dataRef5[0], in Run()
1156 glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef6.size() * sizeof(unsigned int)), &dataRef6[0], in Run()
1168 glBufferData(GL_DRAW_INDIRECT_BUFFE in Run()
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H A Des31cShaderStorageBufferObjectTests.cpp515 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
566 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run()
942 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
994 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, data, GL_STATIC_READ); in RunIteration()
1060 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, 0, GL_STATIC_READ); in Run()
1063 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1166 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1229 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_d[0], GL_STATIC_DRAW); in Run()
1232 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1304 glBufferData(GL_SHADER_STORAGE_BUFFE in Run()
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H A Des31cShaderAtomicCountersTests.cpp193 glBufferData(GL_ARRAY_BUFFER, sizeof(v), v, GL_STATIC_DRAW); in CreateQuad()
205 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * 4, &index_data[0], GL_STATIC_DRAW); in CreateQuad()
239 glBufferData(GL_ARRAY_BUFFER, sizeof(v), v, GL_STATIC_DRAW); in CreateTriangle()
251 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * 4, &index_data[0], GL_STATIC_DRAW); in CreateTriangle()
735 glBufferData(GL_ATOMIC_COUNTER_BUFFER, size, data, usage); in Data()
958 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 8, NULL, GL_DYNAMIC_COPY); in Run()
970 glBufferData(GL_SHADER_STORAGE_BUFFER, 512 * sizeof(GLuint), NULL, GL_DYNAMIC_DRAW); in Run()
1050 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 8 * 4, NULL, GL_STATIC_DRAW); in Run()
1243 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 1000, NULL, GL_DYNAMIC_COPY); in Run()
1466 glBufferData(GL_ATOMIC_COUNTER_BUFFE in Run()
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H A Des31cVertexAttribBindingTests.cpp380 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
495 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(expected_data), &zero[0], GL_DYNAMIC_DRAW); in Run()
564 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run()
610 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run()
672 glBufferData(GL_ARRAY_BUFFER, 36 * 2, NULL, GL_STATIC_DRAW); in Run()
741 glBufferData(GL_ARRAY_BUFFER, 20 * 2, NULL, GL_STATIC_DRAW); in Run()
773 glBufferData(GL_ARRAY_BUFFER, 24 * 2 + 8, NULL, GL_STATIC_DRAW); in Run()
845 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
1041 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
1218 glBufferData(GL_ARRAY_BUFFE in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderStorageBufferObjectTests.cpp670 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
719 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run()
1117 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1229 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1292 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_data[0], GL_STATIC_DRAW); in Run()
1296 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1364 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1367 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)out_d.size(), &out_d[0], GL_STATIC_DRAW); in Run()
2311 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2319 glBufferData(GL_ARRAY_BUFFE in Run()
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H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp518 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
569 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run()
941 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
993 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, data, GL_STATIC_READ); in RunIteration()
1059 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, 0, GL_STATIC_READ); in Run()
1062 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1165 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1229 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_d[0], GL_STATIC_DRAW); in Run()
1232 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1304 glBufferData(GL_SHADER_STORAGE_BUFFE in Run()
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H A Dgl4cComputeShaderTests.cpp523 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup()
629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration()
639 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), num_groups, GL_STATIC_DRAW); in RunIteration()
816 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration()
829 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration()
839 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
1006 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 9, &buffer_data[0], GL_DYNAMIC_DRAW); in RunIteration()
1054 glBufferData(GL_TEXTURE_BUFFER, kBufferSize * sizeof(vec4), &texture_data[0], GL_DYNAMIC_DRAW); in RunIteration()
1083 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
1228 glBufferData(GL_DISPATCH_INDIRECT_BUFFE in RunIteration()
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DVulkanBarriersPerf.cpp206 glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY); in createUniformBuffer()
208 glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY); in createUniformBuffer()
250 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); in createResources()
254 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in createResources()
H A DInstancingPerf.cpp198 glBufferData(GL_ELEMENT_ARRAY_BUFFER, VectorSizeBytes(indexData), &indexData[0], in initializeBenchmark()
203 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(positionData), &positionData[0], GL_STATIC_DRAW); in initializeBenchmark()
211 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mTranslateData), &mTranslateData[0], in initializeBenchmark()
221 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mSizeData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
230 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mColorData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fNegativeBufferApiTests.cpp74 ES2F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage", in init()
81 glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in init()
86 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init()
91 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init()
97 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init()
108 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
128 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fBufferObjectQueryTests.cpp288 glBufferData(m_bufferTarget, len, DE_NULL, GL_STREAM_DRAW); in testBuffer()
320 glBufferData(m_bufferTarget, 16, DE_NULL, usages[ndx]); in testBuffer()
369 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer()
394 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer()
419 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer()
468 glBufferData(GL_ARRAY_BUFFER, 8, DE_NULL, GL_DYNAMIC_COPY); in test()

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