Searched refs:cooked_read (Results 1 - 18 of 18) sorted by relevance
/kernel/linux/linux-5.10/include/linux/ |
H A D | gameport.h | 29 int (*cooked_read)(struct gameport *, int *, int *); member 184 if (gameport->cooked_read) in gameport_cooked_read() 185 return gameport->cooked_read(gameport, axes, buttons); in gameport_cooked_read()
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/kernel/linux/linux-6.6/include/linux/ |
H A D | gameport.h | 28 int (*cooked_read)(struct gameport *, int *, int *); member 177 if (gameport->cooked_read) in gameport_cooked_read() 178 return gameport->cooked_read(gameport, axes, buttons); in gameport_cooked_read()
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/kernel/linux/linux-5.10/drivers/input/gameport/ |
H A D | fm801-gp.c | 85 port->cooked_read = fm801_gp_cooked_read; in fm801_gp_probe()
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H A D | lightning.c | 226 port->cooked_read = l4_cooked_read; in l4_create_ports()
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/kernel/linux/linux-5.10/sound/pci/au88x0/ |
H A D | au88x0_game.c | 99 gp->cooked_read = vortex_game_cooked_read; in vortex_gameport_register()
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/kernel/linux/linux-6.6/drivers/input/gameport/ |
H A D | fm801-gp.c | 85 port->cooked_read = fm801_gp_cooked_read; in fm801_gp_probe()
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H A D | lightning.c | 223 port->cooked_read = l4_cooked_read; in l4_create_ports()
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/kernel/linux/linux-6.6/sound/pci/au88x0/ |
H A D | au88x0_game.c | 99 gp->cooked_read = vortex_game_cooked_read; in vortex_gameport_register()
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/kernel/linux/linux-5.10/drivers/input/joystick/ |
H A D | a3d.c | 351 adc->cooked_read = a3d_adc_cooked_read; in a3d_connect()
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/kernel/linux/linux-6.6/drivers/input/joystick/ |
H A D | a3d.c | 348 adc->cooked_read = a3d_adc_cooked_read; in a3d_connect()
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/kernel/linux/linux-5.10/sound/pci/ |
H A D | cs4281.c | 1244 gp->cooked_read = snd_cs4281_gameport_cooked_read; in snd_cs4281_create_gameport()
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H A D | azt3328.c | 1747 /* ok, this one is a bit dirty: cooked_read is being polled by a timer, in snd_azf3328_gameport_cooked_read() 1788 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n", in snd_azf3328_gameport_cooked_read() 1814 gp->cooked_read = snd_azf3328_gameport_cooked_read; in snd_azf3328_gameport()
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/kernel/linux/linux-6.6/sound/pci/ |
H A D | azt3328.c | 1738 /* ok, this one is a bit dirty: cooked_read is being polled by a timer, in snd_azf3328_gameport_cooked_read() 1779 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n", in snd_azf3328_gameport_cooked_read() 1805 gp->cooked_read = snd_azf3328_gameport_cooked_read; in snd_azf3328_gameport()
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H A D | cs4281.c | 1248 gp->cooked_read = snd_cs4281_gameport_cooked_read; in snd_cs4281_create_gameport()
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/kernel/linux/linux-5.10/sound/pci/trident/ |
H A D | trident_main.c | 3148 gp->cooked_read = snd_trident_gameport_cooked_read; in snd_trident_create_gameport()
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/kernel/linux/linux-5.10/sound/pci/cs46xx/ |
H A D | cs46xx_lib.c | 2779 gp->cooked_read = snd_cs46xx_gameport_cooked_read; in snd_cs46xx_gameport()
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/kernel/linux/linux-6.6/sound/pci/trident/ |
H A D | trident_main.c | 3172 gp->cooked_read = snd_trident_gameport_cooked_read; in snd_trident_create_gameport()
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/kernel/linux/linux-6.6/sound/pci/cs46xx/ |
H A D | cs46xx_lib.c | 2765 gp->cooked_read = snd_cs46xx_gameport_cooked_read; in snd_cs46xx_gameport()
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