/third_party/mesa3d/src/gallium/tests/graw/ |
H A D | shader-leak.c | 154 ctx->bind_fs_state(ctx, fs); in draw() 160 ctx->bind_fs_state(ctx, NULL); in draw()
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H A D | fs-fragcoord.c | 172 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | fs-write-z.c | 150 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | fs-frontface.c | 146 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | tri-large.c | 101 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | tri.c | 98 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | occlusion-query.c | 147 info->ctx->bind_fs_state(info->ctx, handle); in set_fragment_shader()
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H A D | quad-tex.c | 101 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | tex-swizzle.c | 97 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | tex-srgb.c | 117 info.ctx->bind_fs_state(info.ctx, handle); in set_fragment_shader()
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H A D | tri-gs.c | 135 ctx->bind_fs_state(ctx, handle); in set_fragment_shader()
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H A D | quad-sample.c | 148 ctx->bind_fs_state(ctx, handle); in set_fragment_shader()
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H A D | tri-instanced.c | 187 ctx->bind_fs_state(ctx, handle); in set_fragment_shader()
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_blitter.c | 159 void (*bind_fs_state)(struct pipe_context *, void *); member 180 ctx->bind_fs_state = pipe->bind_fs_state; in util_blitter_create() 459 ctx->bind_fs_state(pipe, ctx->fs_empty); in bind_fs_empty() 473 ctx->bind_fs_state(pipe, ctx->fs_write_one_cbuf); in bind_fs_write_one_cbuf() 485 ctx->bind_fs_state(pipe, ctx->fs_clear_all_cbufs); in bind_fs_clear_all_cbufs() 708 ctx->bind_fs_state(pipe, ctx->base.saved_fs); in util_blitter_restore_fragment_states() 2103 ctx->bind_fs_state(pipe, in util_blitter_blit_generic() 2107 ctx->bind_fs_state(pipe, in util_blitter_blit_generic() 2119 ctx->bind_fs_state(pip in util_blitter_blit_generic() [all...] |
/third_party/mesa3d/src/gallium/frontends/nine/ |
H A D | pixelshader9.c | 122 pipe->bind_fs_state(pipe, NULL); in NinePixelShader9_dtor() 135 pipe->bind_fs_state(pipe, NULL); in NinePixelShader9_dtor()
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_aapoint.c | 648 pipe->bind_fs_state = aapoint->driver_bind_fs_state; in aapoint_destroy() 811 aapoint->driver_bind_fs_state = pipe->bind_fs_state; in draw_install_aapoint_stage() 816 pipe->bind_fs_state = aapoint_bind_fs_state; in draw_install_aapoint_stage()
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H A D | draw_pipe_aaline.c | 572 pipe->bind_fs_state = aaline->driver_bind_fs_state; in aaline_destroy() 736 aaline->driver_bind_fs_state = pipe->bind_fs_state; in draw_install_aaline_stage() 741 pipe->bind_fs_state = aaline_bind_fs_state; in draw_install_aaline_stage()
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H A D | draw_pipe_pstipple.c | 489 pstip->driver_bind_fs_state = pipe->bind_fs_state; in draw_install_pstipple_stage() 512 pipe->bind_fs_state = pstip_bind_fs_state; in draw_install_pstipple_stage()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_fs.c | 130 svga->pipe.bind_fs_state = svga_bind_fs_state; in svga_init_fs_functions()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
H A D | nv30_fragprog.c | 192 pipe->bind_fs_state = nv30_fp_state_bind; in nv30_fragprog_init()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 140 pipe->bind_fs_state(pipe, pDevice->empty_fs); in CreateDevice() 335 pipe->bind_fs_state(pipe, NULL); in DestroyDevice()
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_mc.c | 622 renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs_ref); in vl_mc_render_ref() 649 renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs_ycbcr); in vl_mc_render_ycbcr() 655 renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs_ycbcr_sub); in vl_mc_render_ycbcr()
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H A D | vl_deint_filter.c | 509 filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_copy_bottom : filter->fs_copy_top); in vl_deint_filter_render() 520 filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_deint_top : filter->fs_deint_bottom); in vl_deint_filter_render()
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H A D | vl_matrix_filter.c | 300 filter->pipe->bind_fs_state(filter->pipe, filter->fs); in vl_matrix_filter_render()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_program.c | 204 pctx->bind_fs_state = fd_fs_state_bind; in fd_prog_init()
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