1bf215546Sopenharmony_ci/* Test the TGSI_SEMANTIC_FACE fragment shader input. 2bf215546Sopenharmony_ci */ 3bf215546Sopenharmony_ci 4bf215546Sopenharmony_ci#include <stdio.h> 5bf215546Sopenharmony_ci 6bf215546Sopenharmony_ci#include "graw_util.h" 7bf215546Sopenharmony_ci 8bf215546Sopenharmony_ci#include "util/macros.h" 9bf215546Sopenharmony_ci 10bf215546Sopenharmony_ci 11bf215546Sopenharmony_cistatic int width = 300; 12bf215546Sopenharmony_cistatic int height = 300; 13bf215546Sopenharmony_ci 14bf215546Sopenharmony_cistatic struct graw_info info; 15bf215546Sopenharmony_ci 16bf215546Sopenharmony_cistruct vertex { 17bf215546Sopenharmony_ci float position[4]; 18bf215546Sopenharmony_ci float color[4]; 19bf215546Sopenharmony_ci}; 20bf215546Sopenharmony_ci 21bf215546Sopenharmony_ci#define z0 0.2 22bf215546Sopenharmony_ci#define z01 0.5 23bf215546Sopenharmony_ci#define z1 0.4 24bf215546Sopenharmony_ci 25bf215546Sopenharmony_cistatic struct vertex vertices[] = 26bf215546Sopenharmony_ci{ 27bf215546Sopenharmony_ci /* left quad: clock-wise, front-facing, red */ 28bf215546Sopenharmony_ci { 29bf215546Sopenharmony_ci {-0.8, -0.9, z0, 1.0 }, 30bf215546Sopenharmony_ci { 0, 0, 0, 1 } 31bf215546Sopenharmony_ci }, 32bf215546Sopenharmony_ci 33bf215546Sopenharmony_ci { 34bf215546Sopenharmony_ci { -0.2, -0.9, z0, 1.0 }, 35bf215546Sopenharmony_ci { 0, 0, 0, 1 } 36bf215546Sopenharmony_ci }, 37bf215546Sopenharmony_ci 38bf215546Sopenharmony_ci { 39bf215546Sopenharmony_ci { 0.2, 0.9, z01, 1.0 }, 40bf215546Sopenharmony_ci { 0, 0, 0, 1 } 41bf215546Sopenharmony_ci }, 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_ci { 44bf215546Sopenharmony_ci {-0.9, 0.9, z01, 1.0 }, 45bf215546Sopenharmony_ci { 0, 0, 0, 1 } 46bf215546Sopenharmony_ci }, 47bf215546Sopenharmony_ci 48bf215546Sopenharmony_ci /* right quad : counter-clock-wise, back-facing, green */ 49bf215546Sopenharmony_ci { 50bf215546Sopenharmony_ci { 0.2, -0.9, z1, 1.0 }, 51bf215546Sopenharmony_ci { 1, 1, 1, -1 } 52bf215546Sopenharmony_ci }, 53bf215546Sopenharmony_ci 54bf215546Sopenharmony_ci { 55bf215546Sopenharmony_ci { -0.2, 0.8, z1, 1.0 }, 56bf215546Sopenharmony_ci { 1, 1, 1, -1 } 57bf215546Sopenharmony_ci }, 58bf215546Sopenharmony_ci 59bf215546Sopenharmony_ci { 60bf215546Sopenharmony_ci { 0.9, 0.8, z1, 1.0 }, 61bf215546Sopenharmony_ci { 1, 1, 1, -1 } 62bf215546Sopenharmony_ci }, 63bf215546Sopenharmony_ci 64bf215546Sopenharmony_ci { 65bf215546Sopenharmony_ci { 0.8, -0.9, z1, 1.0 }, 66bf215546Sopenharmony_ci { 1, 1, 1, -1 } 67bf215546Sopenharmony_ci }, 68bf215546Sopenharmony_ci}; 69bf215546Sopenharmony_ci 70bf215546Sopenharmony_ci#define NUM_VERTS ARRAY_SIZE(vertices) 71bf215546Sopenharmony_ci 72bf215546Sopenharmony_ci 73bf215546Sopenharmony_ci 74bf215546Sopenharmony_cistatic void 75bf215546Sopenharmony_ciset_vertices(void) 76bf215546Sopenharmony_ci{ 77bf215546Sopenharmony_ci struct pipe_vertex_element ve[2]; 78bf215546Sopenharmony_ci struct pipe_vertex_buffer vbuf; 79bf215546Sopenharmony_ci void *handle; 80bf215546Sopenharmony_ci 81bf215546Sopenharmony_ci memset(ve, 0, sizeof ve); 82bf215546Sopenharmony_ci 83bf215546Sopenharmony_ci ve[0].src_offset = Offset(struct vertex, position); 84bf215546Sopenharmony_ci ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; 85bf215546Sopenharmony_ci ve[1].src_offset = Offset(struct vertex, color); 86bf215546Sopenharmony_ci ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; 87bf215546Sopenharmony_ci 88bf215546Sopenharmony_ci handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve); 89bf215546Sopenharmony_ci info.ctx->bind_vertex_elements_state(info.ctx, handle); 90bf215546Sopenharmony_ci 91bf215546Sopenharmony_ci memset(&vbuf, 0, sizeof vbuf); 92bf215546Sopenharmony_ci 93bf215546Sopenharmony_ci vbuf.stride = sizeof(struct vertex); 94bf215546Sopenharmony_ci vbuf.buffer_offset = 0; 95bf215546Sopenharmony_ci vbuf.buffer.resource = pipe_buffer_create_with_data(info.ctx, 96bf215546Sopenharmony_ci PIPE_BIND_VERTEX_BUFFER, 97bf215546Sopenharmony_ci PIPE_USAGE_DEFAULT, 98bf215546Sopenharmony_ci sizeof(vertices), 99bf215546Sopenharmony_ci vertices); 100bf215546Sopenharmony_ci 101bf215546Sopenharmony_ci info.ctx->set_vertex_buffers(info.ctx, 0, 1, 0, false, &vbuf); 102bf215546Sopenharmony_ci} 103bf215546Sopenharmony_ci 104bf215546Sopenharmony_ci 105bf215546Sopenharmony_cistatic void 106bf215546Sopenharmony_ciset_vertex_shader(void) 107bf215546Sopenharmony_ci{ 108bf215546Sopenharmony_ci void *handle; 109bf215546Sopenharmony_ci const char *text = 110bf215546Sopenharmony_ci "VERT\n" 111bf215546Sopenharmony_ci "DCL IN[0]\n" 112bf215546Sopenharmony_ci "DCL IN[1]\n" 113bf215546Sopenharmony_ci "DCL OUT[0], POSITION\n" 114bf215546Sopenharmony_ci "DCL OUT[1], GENERIC[0]\n" 115bf215546Sopenharmony_ci " 0: MOV OUT[0], IN[0]\n" 116bf215546Sopenharmony_ci " 1: MOV OUT[1], IN[1]\n" 117bf215546Sopenharmony_ci " 2: END\n"; 118bf215546Sopenharmony_ci 119bf215546Sopenharmony_ci handle = graw_parse_vertex_shader(info.ctx, text); 120bf215546Sopenharmony_ci info.ctx->bind_vs_state(info.ctx, handle); 121bf215546Sopenharmony_ci} 122bf215546Sopenharmony_ci 123bf215546Sopenharmony_ci 124bf215546Sopenharmony_cistatic void 125bf215546Sopenharmony_ciset_fragment_shader(void) 126bf215546Sopenharmony_ci{ 127bf215546Sopenharmony_ci void *handle; 128bf215546Sopenharmony_ci const char *text = 129bf215546Sopenharmony_ci "FRAG\n" 130bf215546Sopenharmony_ci "DCL IN[0], FACE, CONSTANT\n" 131bf215546Sopenharmony_ci "DCL IN[1], GENERIC, CONSTANT\n" 132bf215546Sopenharmony_ci "DCL OUT[0], COLOR\n" 133bf215546Sopenharmony_ci "DCL TEMP[0]\n" 134bf215546Sopenharmony_ci "IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }\n" 135bf215546Sopenharmony_ci "IMM FLT32 { 0.0, 1.0, 0.0, 0.0 }\n" 136bf215546Sopenharmony_ci "IMM FLT32 { 0.5, 0.6, 0.0, 0.0 }\n" 137bf215546Sopenharmony_ci " 0: SGT TEMP[0].x, IN[0].xxxx, IMM[1].xxxx\n" /* TMP[0].x = IN[0].x > 0.0 */ 138bf215546Sopenharmony_ci " 1: IF TEMP[0].xxxx :4\n" 139bf215546Sopenharmony_ci " 2: MOV OUT[0], IMM[0]\n" /* front-facing: red */ 140bf215546Sopenharmony_ci " 3: ELSE :5\n" 141bf215546Sopenharmony_ci " 4: MOV OUT[0], IMM[1]\n" /* back-facing: green */ 142bf215546Sopenharmony_ci " 5: ENDIF\n" 143bf215546Sopenharmony_ci " 6: END\n"; 144bf215546Sopenharmony_ci 145bf215546Sopenharmony_ci handle = graw_parse_fragment_shader(info.ctx, text); 146bf215546Sopenharmony_ci info.ctx->bind_fs_state(info.ctx, handle); 147bf215546Sopenharmony_ci} 148bf215546Sopenharmony_ci 149bf215546Sopenharmony_ci 150bf215546Sopenharmony_cistatic void 151bf215546Sopenharmony_cidraw(void) 152bf215546Sopenharmony_ci{ 153bf215546Sopenharmony_ci union pipe_color_union clear_color; 154bf215546Sopenharmony_ci 155bf215546Sopenharmony_ci clear_color.f[0] = 0.25; 156bf215546Sopenharmony_ci clear_color.f[1] = 0.25; 157bf215546Sopenharmony_ci clear_color.f[2] = 0.25; 158bf215546Sopenharmony_ci clear_color.f[3] = 1.00; 159bf215546Sopenharmony_ci 160bf215546Sopenharmony_ci info.ctx->clear(info.ctx, 161bf215546Sopenharmony_ci PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, 162bf215546Sopenharmony_ci NULL, 163bf215546Sopenharmony_ci &clear_color, 1.0, 0); 164bf215546Sopenharmony_ci util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS); 165bf215546Sopenharmony_ci info.ctx->flush(info.ctx, NULL, 0); 166bf215546Sopenharmony_ci 167bf215546Sopenharmony_ci graw_util_flush_front(&info); 168bf215546Sopenharmony_ci} 169bf215546Sopenharmony_ci 170bf215546Sopenharmony_ci 171bf215546Sopenharmony_ci#if 0 172bf215546Sopenharmony_cistatic void 173bf215546Sopenharmony_ciresize(int w, int h) 174bf215546Sopenharmony_ci{ 175bf215546Sopenharmony_ci width = w; 176bf215546Sopenharmony_ci height = h; 177bf215546Sopenharmony_ci 178bf215546Sopenharmony_ci set_viewport(0, 0, width, height, 30, 1000); 179bf215546Sopenharmony_ci} 180bf215546Sopenharmony_ci#endif 181bf215546Sopenharmony_ci 182bf215546Sopenharmony_ci 183bf215546Sopenharmony_cistatic void 184bf215546Sopenharmony_ciinit(void) 185bf215546Sopenharmony_ci{ 186bf215546Sopenharmony_ci if (!graw_util_create_window(&info, width, height, 1, TRUE)) 187bf215546Sopenharmony_ci exit(1); 188bf215546Sopenharmony_ci 189bf215546Sopenharmony_ci graw_util_default_state(&info, TRUE); 190bf215546Sopenharmony_ci 191bf215546Sopenharmony_ci graw_util_viewport(&info, 0, 0, width, height, -1.0, 1.0); 192bf215546Sopenharmony_ci 193bf215546Sopenharmony_ci set_vertices(); 194bf215546Sopenharmony_ci set_vertex_shader(); 195bf215546Sopenharmony_ci set_fragment_shader(); 196bf215546Sopenharmony_ci} 197bf215546Sopenharmony_ci 198bf215546Sopenharmony_ci 199bf215546Sopenharmony_ciint 200bf215546Sopenharmony_cimain(int argc, char *argv[]) 201bf215546Sopenharmony_ci{ 202bf215546Sopenharmony_ci init(); 203bf215546Sopenharmony_ci 204bf215546Sopenharmony_ci printf("Left quad: clock-wise, front-facing, red\n"); 205bf215546Sopenharmony_ci printf("Right quad: counter clock-wise, back-facing, green\n"); 206bf215546Sopenharmony_ci 207bf215546Sopenharmony_ci graw_set_display_func(draw); 208bf215546Sopenharmony_ci /*graw_set_reshape_func(resize);*/ 209bf215546Sopenharmony_ci graw_main_loop(); 210bf215546Sopenharmony_ci return 0; 211bf215546Sopenharmony_ci} 212