1bf215546Sopenharmony_ci/********************************************************** 2bf215546Sopenharmony_ci * Copyright 2008-2022 VMware, Inc. All rights reserved. 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person 5bf215546Sopenharmony_ci * obtaining a copy of this software and associated documentation 6bf215546Sopenharmony_ci * files (the "Software"), to deal in the Software without 7bf215546Sopenharmony_ci * restriction, including without limitation the rights to use, copy, 8bf215546Sopenharmony_ci * modify, merge, publish, distribute, sublicense, and/or sell copies 9bf215546Sopenharmony_ci * of the Software, and to permit persons to whom the Software is 10bf215546Sopenharmony_ci * furnished to do so, subject to the following conditions: 11bf215546Sopenharmony_ci * 12bf215546Sopenharmony_ci * The above copyright notice and this permission notice shall be 13bf215546Sopenharmony_ci * included in all copies or substantial portions of the Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16bf215546Sopenharmony_ci * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18bf215546Sopenharmony_ci * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19bf215546Sopenharmony_ci * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20bf215546Sopenharmony_ci * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21bf215546Sopenharmony_ci * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22bf215546Sopenharmony_ci * SOFTWARE. 23bf215546Sopenharmony_ci * 24bf215546Sopenharmony_ci **********************************************************/ 25bf215546Sopenharmony_ci 26bf215546Sopenharmony_ci#include "nir/nir_to_tgsi.h" 27bf215546Sopenharmony_ci#include "util/u_inlines.h" 28bf215546Sopenharmony_ci#include "util/u_math.h" 29bf215546Sopenharmony_ci#include "util/u_memory.h" 30bf215546Sopenharmony_ci#include "util/u_bitmask.h" 31bf215546Sopenharmony_ci#include "tgsi/tgsi_parse.h" 32bf215546Sopenharmony_ci#include "draw/draw_context.h" 33bf215546Sopenharmony_ci 34bf215546Sopenharmony_ci#include "svga_context.h" 35bf215546Sopenharmony_ci#include "svga_hw_reg.h" 36bf215546Sopenharmony_ci#include "svga_cmd.h" 37bf215546Sopenharmony_ci#include "svga_debug.h" 38bf215546Sopenharmony_ci#include "svga_shader.h" 39bf215546Sopenharmony_ci 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_civoid * 42bf215546Sopenharmony_cisvga_create_fs_state(struct pipe_context *pipe, 43bf215546Sopenharmony_ci const struct pipe_shader_state *templ) 44bf215546Sopenharmony_ci{ 45bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 46bf215546Sopenharmony_ci struct svga_fragment_shader *fs; 47bf215546Sopenharmony_ci 48bf215546Sopenharmony_ci SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_CREATEFS); 49bf215546Sopenharmony_ci 50bf215546Sopenharmony_ci fs = (struct svga_fragment_shader *) 51bf215546Sopenharmony_ci svga_create_shader(pipe, templ, PIPE_SHADER_FRAGMENT, 52bf215546Sopenharmony_ci sizeof(struct svga_fragment_shader)); 53bf215546Sopenharmony_ci if (!fs) 54bf215546Sopenharmony_ci goto done; 55bf215546Sopenharmony_ci 56bf215546Sopenharmony_ci /* Original shader IR could have been deleted if it is converted from 57bf215546Sopenharmony_ci * NIR to TGSI. So need to explicitly set the shader state type to TGSI 58bf215546Sopenharmony_ci * before passing it to draw. 59bf215546Sopenharmony_ci */ 60bf215546Sopenharmony_ci struct pipe_shader_state tmp = *templ; 61bf215546Sopenharmony_ci tmp.type = PIPE_SHADER_IR_TGSI; 62bf215546Sopenharmony_ci tmp.tokens = fs->base.tokens; 63bf215546Sopenharmony_ci 64bf215546Sopenharmony_ci fs->generic_inputs = svga_get_generic_inputs_mask(&fs->base.tgsi_info); 65bf215546Sopenharmony_ci 66bf215546Sopenharmony_ci fs->base.get_dummy_shader = svga_get_compiled_dummy_fragment_shader; 67bf215546Sopenharmony_ci 68bf215546Sopenharmony_ci svga_remap_generics(fs->base.info.generic_inputs_mask, 69bf215546Sopenharmony_ci fs->generic_remap_table); 70bf215546Sopenharmony_ci 71bf215546Sopenharmony_ci fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, &tmp); 72bf215546Sopenharmony_ci 73bf215546Sopenharmony_cidone: 74bf215546Sopenharmony_ci SVGA_STATS_TIME_POP(svga_sws(svga)); 75bf215546Sopenharmony_ci return fs; 76bf215546Sopenharmony_ci} 77bf215546Sopenharmony_ci 78bf215546Sopenharmony_ci 79bf215546Sopenharmony_civoid 80bf215546Sopenharmony_cisvga_bind_fs_state(struct pipe_context *pipe, void *shader) 81bf215546Sopenharmony_ci{ 82bf215546Sopenharmony_ci struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader; 83bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 84bf215546Sopenharmony_ci 85bf215546Sopenharmony_ci svga->curr.fs = fs; 86bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_FS; 87bf215546Sopenharmony_ci} 88bf215546Sopenharmony_ci 89bf215546Sopenharmony_ci 90bf215546Sopenharmony_cistatic void 91bf215546Sopenharmony_cisvga_delete_fs_state(struct pipe_context *pipe, void *shader) 92bf215546Sopenharmony_ci{ 93bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 94bf215546Sopenharmony_ci struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader; 95bf215546Sopenharmony_ci struct svga_fragment_shader *next_fs; 96bf215546Sopenharmony_ci struct svga_shader_variant *variant, *tmp; 97bf215546Sopenharmony_ci 98bf215546Sopenharmony_ci svga_hwtnl_flush_retry(svga); 99bf215546Sopenharmony_ci 100bf215546Sopenharmony_ci assert(fs->base.parent == NULL); 101bf215546Sopenharmony_ci 102bf215546Sopenharmony_ci while (fs) { 103bf215546Sopenharmony_ci next_fs = (struct svga_fragment_shader *) fs->base.next; 104bf215546Sopenharmony_ci 105bf215546Sopenharmony_ci draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader); 106bf215546Sopenharmony_ci 107bf215546Sopenharmony_ci for (variant = fs->base.variants; variant; variant = tmp) { 108bf215546Sopenharmony_ci tmp = variant->next; 109bf215546Sopenharmony_ci 110bf215546Sopenharmony_ci /* Check if deleting currently bound shader */ 111bf215546Sopenharmony_ci if (variant == svga->state.hw_draw.fs) { 112bf215546Sopenharmony_ci SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_PS, NULL)); 113bf215546Sopenharmony_ci svga->state.hw_draw.fs = NULL; 114bf215546Sopenharmony_ci } 115bf215546Sopenharmony_ci 116bf215546Sopenharmony_ci svga_destroy_shader_variant(svga, variant); 117bf215546Sopenharmony_ci } 118bf215546Sopenharmony_ci 119bf215546Sopenharmony_ci FREE((void *)fs->base.tokens); 120bf215546Sopenharmony_ci FREE(fs); 121bf215546Sopenharmony_ci fs = next_fs; 122bf215546Sopenharmony_ci } 123bf215546Sopenharmony_ci} 124bf215546Sopenharmony_ci 125bf215546Sopenharmony_ci 126bf215546Sopenharmony_civoid 127bf215546Sopenharmony_cisvga_init_fs_functions(struct svga_context *svga) 128bf215546Sopenharmony_ci{ 129bf215546Sopenharmony_ci svga->pipe.create_fs_state = svga_create_fs_state; 130bf215546Sopenharmony_ci svga->pipe.bind_fs_state = svga_bind_fs_state; 131bf215546Sopenharmony_ci svga->pipe.delete_fs_state = svga_delete_fs_state; 132bf215546Sopenharmony_ci} 133