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/third_party/mesa3d/src/gallium/drivers/r600/
H A Dr600_state_common.c557 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state; in r600_delete_vertex_elements() local
451 r600_bind_sampler_states(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned count, void **states) r600_bind_sampler_states() argument
644 r600_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned count, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) r600_set_sampler_views() argument
765 r600_get_hw_atomic_count(const struct pipe_context *ctx, enum pipe_shader_type shader) r600_get_hw_atomic_count() argument
924 struct r600_pipe_shader * shader = NULL; r600_shader_select() local
1268 r600_set_constant_buffer(struct pipe_context *ctx, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *input) r600_set_constant_buffer() argument
1585 update_shader_atom(struct pipe_context *ctx, struct r600_shader_state *state, struct r600_pipe_shader *shader) update_shader_atom() argument
1749 r600_setup_scratch_area_for_shader(struct r600_context *rctx, struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch, unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg) r600_setup_scratch_area_for_shader() argument
2698 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader; r600_emit_shader() local
3330 unsigned i, shader, mask; r600_invalidate_buffer() local
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H A Dr600_state.c1913 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso; in r600_emit_vertex_fetch_shader() local
2437 r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) r600_update_ps_state() argument
2595 r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) r600_update_vs_state() argument
2657 r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) r600_update_gs_state() argument
2719 r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) r600_update_es_state() argument
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/third_party/mesa3d/src/mesa/main/
H A Dshaderapi.c318 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in is_shader() local
346 attach_shader_err(struct gl_context *ctx, GLuint program, GLuint shader, const char *caller) attach_shader_err() argument
394 attach_shader_no_error(struct gl_context *ctx, GLuint program, GLuint shader) attach_shader_no_error() argument
489 delete_shader(struct gl_context *ctx, GLuint shader) delete_shader() argument
507 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader, bool no_error) detach_shader() argument
581 detach_shader_error(struct gl_context *ctx, GLuint program, GLuint shader) detach_shader_error() argument
588 detach_shader_no_error(struct gl_context *ctx, GLuint program, GLuint shader) detach_shader_no_error() argument
1034 struct gl_shader *shader = get_shaderiv() local
1100 get_shader_info_log(struct gl_context *ctx, GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) get_shader_info_log() argument
1129 get_shader_source(struct gl_context *ctx, GLuint shader, GLsizei maxLength, GLsizei *length, GLchar *sourceOut) get_shader_source() argument
1593 _mesa_AttachObjectARB_no_error(GLhandleARB program, GLhandleARB shader) _mesa_AttachObjectARB_no_error() argument
1601 _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader) _mesa_AttachObjectARB() argument
1609 _mesa_AttachShader_no_error(GLuint program, GLuint shader) _mesa_AttachShader_no_error() argument
1617 _mesa_AttachShader(GLuint program, GLuint shader) _mesa_AttachShader() argument
1736 _mesa_DetachObjectARB_no_error(GLhandleARB program, GLhandleARB shader) _mesa_DetachObjectARB_no_error() argument
1744 _mesa_DetachObjectARB(GLhandleARB program, GLhandleARB shader) _mesa_DetachObjectARB() argument
1752 _mesa_DetachShader_no_error(GLuint program, GLuint shader) _mesa_DetachShader_no_error() argument
1760 _mesa_DetachShader(GLuint program, GLuint shader) _mesa_DetachShader() argument
1848 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params) _mesa_GetShaderiv() argument
1865 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) _mesa_GetShaderInfoLog() argument
1874 _mesa_GetShaderSource(GLuint shader, GLsizei maxLength, GLsizei *length, GLchar *sourceOut) _mesa_GetShaderSource() argument
2678 const GLuint shader = create_shader_err(ctx, type, "glCreateShaderProgramv"); _mesa_CreateShaderProgramv() local
3609 _mesa_CompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length) _mesa_CompileShaderIncludeARB() argument
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/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_llvm.h706 struct llvm_vertex_shader *shader; member
736 struct llvm_geometry_shader *shader; member
762 struct llvm_tess_ctrl_shader *shader; member
792 struct llvm_tess_eval_shader *shader; member
H A Ddraw_llvm.c858 struct llvm_vertex_shader *shader = in draw_llvm_create_variant() local
2920 struct llvm_geometry_shader *shader = draw_gs_llvm_create_variant() local
3585 struct llvm_tess_ctrl_shader *shader = llvm_tess_ctrl_shader(llvm->draw->tcs.tess_ctrl_shader); draw_tcs_llvm_create_variant() local
4115 struct llvm_tess_eval_shader *shader = llvm_tess_eval_shader(llvm->draw->tes.tess_eval_shader); draw_tes_llvm_create_variant() local
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/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_blitter.c1016 void **shader; in blitter_get_fs_texfetch_col() local
1061 void **shader; blitter_get_fs_texfetch_col() local
1108 void **shader = &ctx->fs_pack_color_zs[tgsi_tex][format_index]; blitter_get_fs_pack_color_zs() local
1132 void **shader = &ctx->fs_texfetch_depth_msaa[target][sample_shading]; blitter_get_fs_texfetch_depth() local
1144 void **shader; blitter_get_fs_texfetch_depth() local
1177 void **shader = &ctx->fs_texfetch_depthstencil_msaa[target][sample_shading]; blitter_get_fs_texfetch_depthstencil() local
1190 void **shader; blitter_get_fs_texfetch_depthstencil() local
1223 void **shader = &ctx->fs_texfetch_stencil_msaa[target][sample_shading]; blitter_get_fs_texfetch_stencil() local
1236 void **shader; blitter_get_fs_texfetch_stencil() local
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/third_party/mesa3d/src/panfrost/midgard/
H A Dmidgard_compile.c277 midgard_nir_lower_global_load(nir_shader *shader) in midgard_nir_lower_global_load() argument
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_nir_soa.c2645 lp_build_nir_soa(struct gallivm_state *gallivm, struct nir_shader *shader, const struct lp_build_tgsi_params *params, LLVMValueRef (*outputs)[4]) lp_build_nir_soa() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelinePushConstantTests.cpp2748 std::ostringstream shader; in initPrograms() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmGraphicsShaderTestUtil.cpp1738 std::ostringstream shader; createUnusedVariableModules() local
1838 std::ostringstream shader; createUnusedVariableModules() local
1934 std::ostringstream shader; createUnusedVariableModules() local
2029 std::ostringstream shader; createUnusedVariableModules() local
2134 std::ostringstream shader; createUnusedVariableModules() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTransformFeedbackTests.cpp6694 } shader[] = { { geometry_shader_source, GL_GEOMETRY_SHADER, 0 }, buildProgram() local
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/third_party/skia/src/xps/
H A DSkXPSDevice.cpp971 const SkShader *shader = skPaint.getShader(); in createXpsBrush() local
/third_party/skia/src/pdf/
H A DSkPDFDevice.cpp1162 SkShader* shader = paint.getShader(); in populate_graphic_state_entry_from_paint() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelinePushConstantTests.cpp2756 std::ostringstream shader; in initPrograms() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmGraphicsShaderTestUtil.cpp1738 std::ostringstream shader; createUnusedVariableModules() local
1838 std::ostringstream shader; createUnusedVariableModules() local
1933 std::ostringstream shader; createUnusedVariableModules() local
2028 std::ostringstream shader; createUnusedVariableModules() local
2133 std::ostringstream shader; createUnusedVariableModules() local
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/third_party/mesa3d/src/freedreno/ir3/
H A Dir3.h592 struct ir3 *shader; member
1782 soft_sy_delay(struct ir3_instruction *instr, struct ir3 *shader) soft_sy_delay() argument
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/third_party/mesa3d/src/compiler/spirv/
H A Dspirv_to_nir.c6697 nir_shader *shader = b->shader; spirv_to_nir() local
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/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c677 softpipe_get_lambda_from_grad_func(const struct pipe_sampler_view *view, enum pipe_shader_type shader) softpipe_get_lambda_from_grad_func() argument
3556 softpipe_get_lambda_func(const struct pipe_sampler_view *view, enum pipe_shader_type shader) softpipe_get_lambda_func() argument
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_compiler.c80 reads_work_dim(nir_shader *shader) in reads_work_dim() argument
110 lower_work_dim(nir_shader *shader) in lower_work_dim() argument
233 lower_64bit_vertex_attribs(nir_shader *shader) in lower_64bit_vertex_attribs() argument
272 lower_basevertex(nir_shader *shader) lower_basevertex() argument
307 lower_drawid(nir_shader *shader) lower_drawid() argument
319 lower_dual_blend(nir_shader *shader) lower_dual_blend() argument
393 zink_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) zink_get_compiler_options() argument
480 get_bo_vars(struct zink_shader *zs, nir_shader *shader) get_bo_vars() argument
570 bound_bo_access(nir_shader *shader, struct zink_shader *zs) bound_bo_access() argument
656 lower_fbfetch(nir_shader *shader, nir_variable **fbfetch, bool ms) lower_fbfetch() argument
1160 rewrite_bo_access(nir_shader *shader, struct zink_screen *screen) rewrite_bo_access() argument
1166 get_bo_var(nir_shader *shader, struct bo_vars *bo, bool ssbo, nir_src *src, unsigned bit_size) get_bo_var() argument
1364 remove_bo_access(nir_shader *shader, struct zink_shader *zs) remove_bo_access() argument
1609 lower_64bit_vars(nir_shader *shader) lower_64bit_vars() argument
2208 lower_baseinstance(nir_shader *shader) lower_baseinstance() argument
2219 unbreak_bos(nir_shader *shader, struct zink_shader *zs, bool needs_size) unbreak_bos() argument
2327 analyze_io(struct zink_shader *zs, nir_shader *shader) analyze_io() argument
2501 lower_bindless(nir_shader *shader, struct zink_bindless_info *bindless) lower_bindless() argument
2548 lower_bindless_io(nir_shader *shader) lower_bindless_io() argument
2723 lower_1d_shadow(nir_shader *shader, struct zink_screen *screen) lower_1d_shadow() argument
2742 scan_nir(struct zink_screen *screen, nir_shader *shader, struct zink_shader *zs) scan_nir() argument
2885 lower_sparse(nir_shader *shader) lower_sparse() argument
2960 match_tex_dests(nir_shader *shader) match_tex_dests() argument
3010 split_bitfields(nir_shader *shader) split_bitfields() argument
3247 zink_shader_free(struct zink_context *ctx, struct zink_shader *shader) zink_shader_free() argument
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H A Dzink_context.c542 update_descriptor_state_ubo(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot, struct zink_resource *res) in update_descriptor_state_ubo() argument
568 update_descriptor_state_ssbo(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot, struct zink_resource *res) update_descriptor_state_ssbo() argument
587 update_descriptor_state_sampler(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot, struct zink_resource *res) update_descriptor_state_sampler() argument
636 update_descriptor_state_image(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot, struct zink_resource *res) update_descriptor_state_image() argument
687 zink_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start_slot, unsigned num_samplers, void **samplers) zink_bind_sampler_states() argument
1213 zink_set_inlinable_constants(struct pipe_context *pctx, enum pipe_shader_type shader, uint num_values, uint32_t *values) zink_set_inlinable_constants() argument
1280 zink_set_constant_buffer(struct pipe_context *pctx, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *cb) zink_set_constant_buffer() argument
3810 rebind_ubo(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot) rebind_ubo() argument
3819 rebind_ssbo(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot) rebind_ssbo() argument
3833 rebind_tbo(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot) rebind_tbo() argument
3851 rebind_ibo(struct zink_context *ctx, enum pipe_shader_type shader, unsigned slot) rebind_ibo() argument
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader.h1038 gfx10_edgeflags_have_effect(struct si_shader *shader) gfx10_edgeflags_have_effect() argument
1048 gfx10_ngg_writes_user_edgeflags(struct si_shader *shader) gfx10_ngg_writes_user_edgeflags() argument
1054 si_shader_uses_streamout(struct si_shader *shader) si_shader_uses_streamout() argument
1061 si_shader_uses_discard(struct si_shader *shader) si_shader_uses_discard() argument
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_fs.c618 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef sample_pos_array, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, const struct lp_build_sampler_soa *sampler, const struct lp_build_image_soa *image, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_base_ptr, LLVMValueRef depth_stride, LLVMValueRef depth_sample_stride, LLVMValueRef color_ptr_ptr, LLVMValueRef color_stride_ptr, LLVMValueRef color_sample_stride_ptr, LLVMValueRef facing, LLVMValueRef thread_data_ptr) generate_fs_loop() argument
3048 generate_fragment(struct llvmpipe_context *lp, struct lp_fragment_shader *shader, struct lp_fragment_shader_variant *variant, unsigned partial_mask) generate_fragment() argument
3647 generate_variant(struct llvmpipe_context *lp, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key) generate_variant() argument
3885 struct lp_fragment_shader *shader = CALLOC_STRUCT(lp_fragment_shader); llvmpipe_create_fs_state() local
4044 llvmpipe_destroy_fs(struct llvmpipe_context *llvmpipe, struct lp_fragment_shader *shader) llvmpipe_destroy_fs() argument
4062 struct lp_fragment_shader *shader = fs; llvmpipe_delete_fs_state() local
4078 llvmpipe_set_constant_buffer(struct pipe_context *pipe, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *cb) llvmpipe_set_constant_buffer() argument
4133 llvmpipe_set_shader_buffers(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start_slot, unsigned count, const struct pipe_shader_buffer *buffers, unsigned writable_bitmask) llvmpipe_set_shader_buffers() argument
4177 llvmpipe_set_shader_images(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start_slot, unsigned count, unsigned unbind_num_trailing_slots, const struct pipe_image_view *images) llvmpipe_set_shader_images() argument
4250 make_variant_key(struct llvmpipe_context *lp, struct lp_fragment_shader *shader, char *store) make_variant_key() argument
4518 struct lp_fragment_shader *shader = lp->fs; llvmpipe_update_fs() local
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/third_party/libdrm/tests/amdgpu/
H A Dbasic_tests.c641 uint32_t *shader; member
2462 struct amdgpu_test_shader *shader; in amdgpu_dispatch_load_cs_shader_hang_slow() local
2499 const uint32_t *shader; amdgpu_dispatch_load_cs_shader() local
3204 struct amdgpu_test_shader *shader; amdgpu_draw_load_ps_shader_hang_slow() local
3237 const uint32_t *shader; amdgpu_draw_load_ps_shader() local
3304 const uint32_t *shader; amdgpu_draw_load_vs_shader() local
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/third_party/mesa3d/src/gallium/auxiliary/nir/
H A Dnir_to_tgsi.c3925 nir_to_tgsi_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, unsigned shader) nir_to_tgsi_get_compiler_options() argument
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/third_party/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_cmdstream.c1481 struct panfrost_shader_state *shader = panfrost_get_shader_state(ctx, stage); panfrost_emit_const_buf() local
1845 emit_image_attribs(struct panfrost_context *ctx, enum pipe_shader_type shader, struct mali_attribute_packed *attribs, unsigned first_buf) emit_image_attribs() argument
1877 emit_image_bufs(struct panfrost_batch *batch, enum pipe_shader_type shader, struct mali_attribute_buffer_packed *bufs, unsigned first_image_buf_index) emit_image_bufs() argument
1955 struct panfrost_shader_state *shader = panfrost_get_shader_state(ctx, type); panfrost_emit_image_attribs() local
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