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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageDepthStencilDescriptorTests.cpp374 float depth; global() member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dload_functions_table_autogen.cpp33 UnimplementedLoadFunction(size_t width, size_t height, size_t depth, const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) UnimplementedLoadFunction() argument
46 UnreachableLoadFunction(size_t width, size_t height, size_t depth, const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) UnreachableLoadFunction() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.cpp695 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument
1303 const vk::ImageView *depth = blitDepthBuffer ? &depthView.get() : nullptr; blit() local
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_3_autogen.cpp338 void GL_APIENTRY GL_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) in GL_ClearBufferfi() argument
3219 GL_TexImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexImage3DMultisample() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationESEXT.cpp1101 ValidateTexStorageMem3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DEXT() argument
1601 ValidateTexStorageMemFlags3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags3DANGLE() argument
1619 ValidateTexStorageMemFlags3DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) ValidateTexStorageMemFlags3DMultisampleANGLE() argument
1698 ValidateClipControlEXT(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControlEXT() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DImageTest.cpp355 createEGLImage3DTextureSource(size_t width, size_t height, size_t depth, GLenum format, GLenum type, const EGLint *attribs, void *data, GLTexture &sourceTexture, EGLImageKHR *outSourceImage) createEGLImage3DTextureSource() argument
482 writeAHBData(AHardwareBuffer *aHardwareBuffer, size_t width, size_t height, size_t depth, bool isYUV, const std::vector<AHBPlaneData> &data) writeAHBData() argument
569 createAndroidHardwareBuffer(size_t width, size_t height, size_t depth, int androidFormat, uint32_t usage, const std::vector<AHBPlaneData> &data) createAndroidHardwareBuffer() argument
619 createEGLImageAndroidHardwareBufferSource(size_t width, size_t height, size_t depth, int androidPixelFormat, uint32_t usage, const EGLint *attribs, const std::vector<AHBPlaneData> &data, AHardwareBuffer **outSourceAHB, EGLImageKHR *outSourceImage) createEGLImageAndroidHardwareBufferSource() argument
646 createEGLImageANWBClientBufferSource(size_t width, size_t height, size_t depth, const EGLint *attribsANWB, const EGLint *attribsImage, const std::vector<AHBPlaneData> &data, EGLImageKHR *outSourceImage) createEGLImageANWBClientBufferSource() argument
797 const uint32_t depth = aHardwareBufferDescription.layers; verifyResultAHB() local
3188 GLsizei depth = 1; TEST_P() local
3696 constexpr size_t depth = 2; Source3DTargetTexture_helper() local
3753 constexpr size_t depth = 2; Source3DTargetRenderbuffer_helper() local
3808 constexpr size_t depth = 2; Source3DTargetExternal_helper() local
3860 constexpr size_t depth = 2; Source3DTargetExternalESSL3_helper() local
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSurface.cpp1188 SurfaceImplementation(int width, int height, int depth, Format format, void *pixels, int pitch, int slice) in SurfaceImplementation() argument
1190 SurfaceImplementation(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0) in SurfaceImplementation() argument
1205 Surface *Surface::create(int width, int height, int depth, Format format, void *pixels, int pitch, int slice) in create() argument
1210 create(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchPprovided) create() argument
1215 Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice) Surface() argument
1271 Surface(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchPprovided) Surface() argument
1787 int depth = min(destination.depth, source.depth); genericUpdate() local
1835 int depth = min(destination.depth, source.depth); decodeR8G8B8() local
1878 int depth = min(destination.depth, source.depth); decodeX1R5G5B5() local
1923 int depth = min(destination.depth, source.depth); decodeA1R5G5B5() local
1969 int depth = min(destination.depth, source.depth); decodeX4R4G4B4() local
2014 int depth = min(destination.depth, source.depth); decodeA4R4G4B4() local
2060 int depth = min(destination.depth, source.depth); decodeP8() local
2496 size(int width, int height, int depth, int border, int samples, Format format) size() argument
3037 allocateBuffer(int width, int height, int depth, int border, int samples, Format format) allocateBuffer() argument
3126 clearDepth(float depth, int x0, int y0, int width, int height) clearDepth() argument
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/third_party/openssl/crypto/x509/
H A Dx509_vfy.c154 static int verify_cb_cert(X509_STORE_CTX *ctx, X509 *x, int depth, int err) in verify_cb_cert() argument
400 check_purpose(X509_STORE_CTX *ctx, X509 *x, int purpose, int depth, int must_be_ca) check_purpose() argument
1715 ossl_x509_check_cert_time(X509_STORE_CTX *ctx, X509 *x, int depth) ossl_x509_check_cert_time() argument
2152 X509_STORE_CTX_set_error_depth(X509_STORE_CTX *ctx, int depth) X509_STORE_CTX_set_error_depth() argument
2494 X509_STORE_CTX_set_depth(X509_STORE_CTX *ctx, int depth) X509_STORE_CTX_set_depth() argument
2687 dane_match(X509_STORE_CTX *ctx, X509 *cert, int depth) dane_match() argument
2830 check_dane_issuer(X509_STORE_CTX *ctx, int depth) check_dane_issuer() argument
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Sparc/
H A DSparcISelLowering.cpp2614 static SDValue getFRAMEADDR(uint64_t depth, SDValue Op, SelectionDAG &DAG, in getFRAMEADDR() argument
2650 uint64_t depth = Op.getConstantOperandVal(0); in LowerFRAMEADDR() local
2668 uint64_t depth = Op.getConstantOperandVal(0); in LowerRETURNADDR() local
/third_party/protobuf/python/google/protobuf/pyext/
H A Dmessage.cc1952 int depth = allow_oversize_protos in MergeFromString() local
/third_party/python/Modules/
H A D_tkinter.c2936 _flatten1(FlattenContext* context, PyObject* item, int depth) in _flatten1() argument
/third_party/skia/third_party/externals/abseil-cpp/absl/synchronization/
H A Dmutex.cc1389 int depth = deadlock_graph->GetStackTrace(id, &stack); in DeadlockCheck() local
/third_party/selinux/libsepol/src/
H A Dpolicydb.c2155 int rc, depth; in read_cons_helper() local
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/third_party/selinux/checkpolicy/
H A Dpolicy_define.c3530 int depth; in define_constraint() local
3691 int depth; in define_validatetrans() local
3933 int depth; define_conditional() local
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp186 int depth; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderSmokeTestsEXT.cpp1041 float depth; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineColorWriteEnableTests.cpp121 float depth; member
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H A DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp93 float depth; member
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H A DvktPipelineVertexInputTests.cpp1798 void createMultipleAttributeCases (PipelineConstructionType pipelineConstructionType, deUint32 depth, deUint32 firstNdx, CompatibleFormats* compatibleFormats, de::Random& randomFunc, tcu::TestCaseGroup& testGroup, VertexInputTest::BindingMapping bindingMapping, VertexInputTest::AttributeLayout attributeLayout, VertexInputTest::LayoutSkip layoutSkip, VertexInputTest::LayoutOrder layoutOrder, const std::vector<VertexInputTest::AttributeInfo>& attributeInfos = std::vector<VertexInputTest::AttributeInfo>(0)) in createMultipleAttributeCases() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingBuiltinTests.cpp113 deUint32 depth; member
136 bool isPlain (const deUint32 width, const deUint32 height, const deUint32 depth) in isPlain() argument
159 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
2305 const deUint32 depth = 3u; // vec3 validateVectorBuffer() local
2366 const deUint32 depth = 12u; // mat3x4 or mat4x3 validateMatrixBuffer() local
2477 deUint32 depth; createLaunchTests() member
2504 const deUint32 depth = sizes[sizeNdx].depth; createLaunchTests() local
2924 const deUint32 depth = 1u; createSpecConstantTests() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/
H A DvktRobustnessExtsTests.cpp2087 deUint32 depth = m_data.viewType == VK_IMAGE_VIEW_TYPE_3D ? m_data.imageDim[2] : 1; in iterate() local
/third_party/vk-gl-cts/framework/common/
H A DtcuCompressedTexture.cpp2537 CompressedTexture::CompressedTexture (CompressedTexFormat format, int width, int height, int depth) in CompressedTexture() argument
2550 void CompressedTexture::setStorage (CompressedTexFormat format, int width, int height, int depth) in setStorage() argument
H A DtcuTexture.cpp985 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, const void* data) in ConstPixelBufferAccess() argument
1005 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, const void* data) in ConstPixelBufferAccess() argument
1046 PixelBufferAccess::PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, void* data) in PixelBufferAccess() argument
1056 PixelBufferAccess::PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, void* data) in PixelBufferAccess() argument
1786 setPixDepth(float depth, int x, int y, int z) const setPixDepth() argument
2063 int depth = access.getDepth(); sampleNearest3D() local
2303 int depth = access.getDepth(); sampleLinear3D() local
2355 int depth = access.getDepth(); sampleCubic3D() local
2577 TextureLevel(const TextureFormat& format, int width, int height, int depth) TextureLevel() argument
2588 setStorage(const TextureFormat& format, int width, int height, int depth) setStorage() argument
2594 setSize(int width, int height, int depth) setSize() argument
2603 sampleLevelArray1D(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int depth, float lod) sampleLevelArray1D() argument
2608 sampleLevelArray2D(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod, bool es2, ImageViewMinLodParams* minLodParams) sampleLevelArray2D() argument
2911 fetchGatherArray2DOffsets(const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]) fetchGatherArray2DOffsets() argument
2941 gatherArray2DOffsets(const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]) gatherArray2DOffsets() argument
2949 gatherArray2DOffsetsCompare(const ConstPixelBufferAccess& src, const Sampler& sampler, float ref, float s, float t, int depth, const IVec2 (&offsets)[4]) gatherArray2DOffsetsCompare() argument
2965 sampleCubeSeamlessNearest(const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float s, float t, int depth) sampleCubeSeamlessNearest() argument
3112 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, float u, float v, int depth, Vec4 (&dst)[4]) global() member
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/third_party/glslang/SPIRV/
H A DSpvBuilder.cpp691 Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms, unsigned sampled, in makeImageType() argument
/third_party/backends/backend/
H A Davision.c2130 static int write_pnm_header (FILE* f, color_mode m, int depth, int width, int height) in write_pnm_header() argument
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