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Searched refs:v3d_texture_stateobj (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_uniforms.c36 get_texrect_scale(struct v3d_texture_stateobj *texstate, in get_texrect_scale()
52 get_texture_size(struct v3d_texture_stateobj *texstate, in get_texture_size()
127 struct v3d_texture_stateobj *texstate, in write_texture_p0()
141 struct v3d_texture_stateobj *texstate, in write_texture_p1()
169 struct v3d_texture_stateobj *texstate, in write_tmu_p0()
221 struct v3d_texture_stateobj *texstate, in write_tmu_p1()
255 struct v3d_texture_stateobj *texstate = &v3d->tex[stage]; in v3d_write_uniforms()
H A Dv3d_context.h193 struct v3d_texture_stateobj { struct
610 struct v3d_texture_stateobj tex[PIPE_SHADER_TYPES];
H A Dv3dx_emit.c115 emit_one_texture(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex, in emit_one_texture()
240 emit_textures(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex) in emit_textures()
H A Dv3dx_state.c808 struct v3d_texture_stateobj *stage_tex = &v3d->tex[shader]; in v3d_sampler_states_bind()
1211 struct v3d_texture_stateobj *stage_tex = &v3d->tex[shader]; in v3d_set_sampler_views()
H A Dv3d_resource.c154 struct v3d_texture_stateobj *tex = v3d->tex + st; in rebind_sampler_views()
H A Dv3d_program.c456 struct v3d_texture_stateobj *texstate) in v3d_setup_shared_key()

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