Searched refs:v3d_layer_offset (Results 1 - 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/v3d/ |
H A D | v3d_resource.h | 160 uint32_t v3d_layer_offset(struct pipe_resource *prsc, uint32_t level,
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H A D | v3d_resource.c | 128 v3d_layer_offset(&rsc->base, in v3d_resource_transfer_unmap() 310 v3d_layer_offset(&rsc->base, in v3d_resource_transfer_map() 375 v3d_layer_offset(&rsc->base, in v3d_texture_subdata() 694 v3d_layer_offset(struct pipe_resource *prsc, uint32_t level, uint32_t layer) in v3d_layer_offset() function 1069 surface->offset = v3d_layer_offset(ptex, level, in v3d_create_surface()
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H A D | v3d_blit.c | 275 v3d_layer_offset(psrc, src_level, src_layer)); in v3d_tfu() 287 v3d_layer_offset(pdst, base_level, dst_layer)); in v3d_tfu()
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H A D | v3dx_rcl.c | 68 v3d_layer_offset(&rsc->base, psurf->u.tex.level, in load_general() 135 v3d_layer_offset(&rsc->base, psurf->u.tex.level, in store_general()
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H A D | v3dx_state.c | 909 v3d_layer_offset(prsc, 0, first_layer)); in v3d_setup_texture_shader_state()
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