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Searched refs:uvec4 (Results 1 - 22 of 22) sorted by relevance

/third_party/skia/third_party/externals/spirv-cross/tests-other/
H A Dhlsl_wave_mask.cpp7 static uvec4 gl_SubgroupEqMask;
8 static uvec4 gl_SubgroupGeMask;
9 static uvec4 gl_SubgroupGtMask;
10 static uvec4 gl_SubgroupLeMask;
11 static uvec4 gl_SubgroupLtMask;
12 using uint4 = uvec4;
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageSizeTests.cpp42 typedef tcu::UVec4 uvec4; typedef
331 std::string ImageTypePrefix<uvec4>() in ImageTypePrefix()
352 std::string ImageFormatPostfix<uvec4>() in ImageFormatPostfix()
373 GLenum TexInternalFormat<uvec4>() in TexInternalFormat()
394 GLenum TexType<uvec4>() in TexType()
415 GLenum TexFormat<uvec4>() in TexFormat()
1218 addChild(new TestSubcase(m_context, "basic-nonMS-vs-uint", TestSubcase::Create<BasicNonMS<uvec4, 0> >)); in init()
1221 addChild(new TestSubcase(m_context, "basic-nonMS-tcs-uint", TestSubcase::Create<BasicNonMS<uvec4, 1> >)); in init()
1224 addChild(new TestSubcase(m_context, "basic-nonMS-tes-uint", TestSubcase::Create<BasicNonMS<uvec4, 2> >)); in init()
1227 addChild(new TestSubcase(m_context, "basic-nonMS-gs-uint", TestSubcase::Create<BasicNonMS<uvec4, in init()
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H A Dgl4cShaderImageLoadStoreTests.cpp50 typedef tcu::UVec4 uvec4; typedef
268 bool Equal(const uvec4& a, const uvec4& b, GLenum) in Equal()
649 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) in ClearBuffer()
875 GLenum ShaderImageLoadStoreBase::Format<uvec4>() in Format()
905 GLenum ShaderImageLoadStoreBase::Type<uvec4>() in Type()
935 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() in TypePrefix()
1017 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType()
1350 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4( in Run()
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H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp44 typedef tcu::UVec4 uvec4; typedef
195 bool Equal(const uvec4& a, const uvec4& b, GLenum) in Equal()
532 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) in ClearBuffer()
654 GLenum ShaderImageLoadStoreBase::Format<uvec4>() in Format()
684 GLenum ShaderImageLoadStoreBase::Type<uvec4>() in Type()
715 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() in TypePrefix()
770 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType()
1126 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4( in Run()
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H A Dgl4cComputeShaderTests.cpp52 typedef UVec4 uvec4; typedef
465 bool IsEqual(uvec4 a, uvec4 b) in IsEqual()
595 << ") buffer Output {" NL " uvec4 local_id[];" NL "} g_out;" NL "void main() {" NL in GenSource()
599 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(gl_LocalInvocationID, 0);" NL " } else {" NL in GenSource()
600 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(0xffff);" NL " }" NL "}"; in GenSource()
629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration()
647 uvec4* data; in RunIteration()
651 static_cast<uvec4*>(glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * sizeof(uvec4), GL_MAP_READ_BI in RunIteration()
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H A Dgl4cShaderStorageBufferObjectTests.cpp42 typedef tcu::UVec4 uvec4; typedef
2683 " uvec4 u[4];" NL " ivec3 i[4];" NL "} g_vs_buffer;" NL "void main() {" NL in Run()
2691 "layout(std430, binding = 0) buffer Buffer {" NL " uvec4 u[4];" NL " ivec3 i[4];" NL "} g_gs_buffer;" NL in Run()
2698 " uvec4 u[4];" NL " ivec3 i[4];" NL "} g_fs_buffer;" NL "void main() {" NL in Run()
2792 NL "layout(local_size_y = 4) in;" NL "layout(std430) coherent buffer Buffer {" NL " uvec4 u[4];" NL in Run()
4032 return NL "layout(std430, binding = 0) buffer Input {" NL " ivec4 data0;" NL " vec3 data1;" NL " uvec4 data2;" NL in GetInputOp1()
4035 " uvec4 data2;" NL " ivec4 data3;" NL " vec4 data4;" NL " mat4 data5;" NL "} g_output;" NL in GetInputOp1()
5445 "} g_in;" NL "layout(binding = 1, std430) buffer Output {" NL " uvec4 digest;" NL "} ;" NL in Run()
5709 "layout(binding = 0, std430) buffer Output {" NL " uvec4 digest;" NL "} ;" NL "void main() {" NL in GenSource()
5866 uvec4 zer in Run()
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H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp46 typedef tcu::UVec4 uvec4; typedef
2442 " uvec4 u[4];" NL " ivec3 i[4];" NL "} g_vs_buffer;" NL "flat out int vertexid;" NL "void main() {" NL in Run()
2450 " uvec4 u[4];" NL " ivec3 i[4];" NL "} g_fs_buffer;" NL "flat in int vertexid;" NL "void main() {" NL in Run()
2547 NL "layout(local_size_y = 4) in;" NL "layout(std430) coherent buffer Buffer {" NL " uvec4 u[4];" NL in Run()
3836 return NL "layout(std430, binding = 0) buffer Input {" NL " ivec4 data0;" NL " vec3 data1;" NL " uvec4 data2;" NL in GetInputOp1()
3839 " uvec4 data2;" NL " ivec4 data3;" NL " vec4 data4;" NL " mat4 data5;" NL "} g_output;" NL in GetInputOp1()
5043 "} g_in;" NL "layout(binding = 1, std430) buffer Output {" NL " uvec4 digest;" NL "} ;" NL in Run()
5285 "layout(binding = 0, std430) buffer Output {" NL " uvec4 digest;" NL "} ;" NL "void main() {" NL in GenSource()
5437 uvec4 zero(0); in Run()
5566 uvec4 zer in Run()
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H A Dgl4cEnhancedLayoutsTests.hpp131 static const Type uvec4; member
H A Dgl4cEnhancedLayoutsTests.cpp172 const Type Type::uvec4 = Type::GetType(Type::Uint, 1, 4); member in gl4cts::EnhancedLayouts::Utils::Type
473 static const GLchar* uint_lut[4] = { "uint", "uvec2", "uvec3", "uvec4" }; in GetGLSLTypeName()
5520 type = Utils::Type::uvec4; in getType()
7382 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), uvec4(result, 0, 0, 0));\n" in test()
8204 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), uvec4(result, 0, 0, 0));\n" in test()
28513 m_test_cases.push_back(testCase{(Utils::Shader::STAGES) stage, { {Utils::Type::mat2x3, 3}, {Utils::Type::uvec4, 1}, {Utils::Type::dvec4, 0} }, is_nested_struct }); in test()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageSizeTests.cpp43 typedef tcu::UVec4 uvec4; typedef
107 std::string ImageTypePrefix<uvec4>() in ImageTypePrefix()
128 std::string ImageFormatPostfix<uvec4>() in ImageFormatPostfix()
149 GLenum TexInternalFormat<uvec4>() in TexInternalFormat()
753 addChild(new TestSubcase(m_context, "basic-nonMS-vs-uint", TestSubcase::Create<BasicNonMS<uvec4, 0> >)); in init()
756 addChild(new TestSubcase(m_context, "basic-nonMS-fs-uint", TestSubcase::Create<BasicNonMS<uvec4, 5> >)); in init()
759 addChild(new TestSubcase(m_context, "basic-nonMS-cs-uint", TestSubcase::Create<BasicNonMS<uvec4, 4> >)); in init()
762 addChild(new TestSubcase(m_context, "advanced-nonMS-vs-uint", TestSubcase::Create<AdvancedNonMS<uvec4, 0> >)); in init()
765 addChild(new TestSubcase(m_context, "advanced-nonMS-fs-uint", TestSubcase::Create<AdvancedNonMS<uvec4, 5> >)); in init()
768 addChild(new TestSubcase(m_context, "advanced-nonMS-cs-uint", TestSubcase::Create<AdvancedNonMS<uvec4, in init()
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H A Des31cShaderImageLoadStoreTests.cpp42 typedef tcu::UVec4 uvec4; typedef
189 bool Equal(const uvec4& a, const uvec4& b, GLenum) in Equal()
517 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) in ClearBuffer()
637 GLenum ShaderImageLoadStoreBase::Format<uvec4>() in Format()
663 GLenum ShaderImageLoadStoreBase::Type<uvec4>() in Type()
689 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() in TypePrefix()
741 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType()
1092 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4( in Run()
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H A Des31cComputeShaderTests.cpp55 typedef UVec4 uvec4; typedef
471 bool IsEqual(uvec4 a, uvec4 b) in IsEqual()
949 << ") buffer Output {" NL " uvec4 local_id[];" NL "} g_out;" NL "void main() {" NL in GenSource()
953 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(gl_LocalInvocationID, 0);" NL " } else {" NL in GenSource()
954 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(0xffff);" NL " }" NL "}"; in GenSource()
983 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration()
1001 uvec4* data; in RunIteration()
1005 static_cast<uvec4*>(glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * sizeof(uvec4), GL_MAP_READ_BI in RunIteration()
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H A Des31cShaderStorageBufferObjectTests.cpp44 typedef tcu::UVec4 uvec4; typedef
2443 " uvec4 u[4];" NL " ivec3 i[4];" NL "} g_vs_buffer;" NL "flat out int vertexid;" NL "void main() {" NL in Run()
2452 " uvec4 u[4];" NL " ivec3 i[4];" NL "} g_fs_buffer;" NL "flat in int vertexid;" NL "void main() {" NL in Run()
2557 NL "layout(local_size_y = 4) in;" NL "layout(std430) coherent buffer Buffer {" NL " uvec4 u[4];" NL in Run()
3845 return NL "layout(std430, binding = 0) buffer Input {" NL " ivec4 data0;" NL " vec3 data1;" NL " uvec4 data2;" NL in GetInputOp1()
3848 " uvec4 data2;" NL " ivec4 data3;" NL " vec4 data4;" NL " mat4 data5;" NL "} g_output;" NL in GetInputOp1()
5189 "} g_in;" NL "layout(binding = 1, std430) buffer Output {" NL " uvec4 digest;" NL "} ;" NL in Run()
5431 "layout(binding = 0, std430) buffer Output {" NL " uvec4 digest;" NL "} ;" NL "void main() {" NL in GenSource()
5581 uvec4 zero(0); in Run()
5713 uvec4 zer in Run()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dtype_vec.hpp526 typedef lowp_uvec4 uvec4; typedef
530 typedef mediump_uvec4 uvec4; typedef
545 typedef highp_uvec4 uvec4; typedef
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
H A Dpacking.hpp314 /// @see uint32 packI3x10_1x2(uvec4 const & v)
326 /// @see uint32 packU3x10_1x2(uvec4 const & v)
328 /// @see uvec4 unpackI3x10_1x2(uint32 const & p);
342 GLM_FUNC_DECL uint32 packU3x10_1x2(uvec4 const & v);
350 /// @see uint32 packU3x10_1x2(uvec4 const & v)
352 /// @see uvec4 unpackI3x10_1x2(uint32 const & p);
353 GLM_FUNC_DECL uvec4 unpackU3x10_1x2(uint32 p);
369 /// @see uint32 packU3x10_1x2(uvec4 const & v)
386 /// @see uvec4 unpackI3x10_1x2(uint32 const & p)
387 /// @see uvec4 unpackU3x10_1x
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/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/
H A Dimage.hpp48 typedef image2DBase<glm::uvec4> uimage2D;
H A Dsampler.hpp97 typedef sampler2DBase<glm::uvec4> usampler2D;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiImageClearingTests.cpp77 UVec4 uvec4; member
397 const U64Vec4 threshold64 (threshold.uvec4[0], threshold.uvec4[1], threshold.uvec4[2], threshold.uvec4[3]); in comparePixelToColorClearValue()
1410 threshold.uvec4 = UVec4(1U); in verifyResultImage()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dtype_aligned.hpp543 GLM_ALIGNED_TYPEDEF(uvec4, aligned_uvec4, 16);
/third_party/mesa3d/src/compiler/glsl/
H A Dbuiltin_types.cpp146 T(uvec4, 130, 300)
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiImageClearingTests.cpp77 UVec4 uvec4; member
380 const bool result = !(anyNotEqual(logicalAnd(lessThanEqual(absDiff(resColor, refColor), threshold.uvec4), channelMask), channelMask)); in comparePixelToColorClearValue()
385 s << "Ref:" << refColor << " Mask:" << channelMask << " Threshold:" << threshold.uvec4 << " Color:" << resColor; in comparePixelToColorClearValue()
1278 threshold.uvec4 = UVec4(1U); in verifyResultImage()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/
H A Dffx_a.h595 #define AU4 uvec4

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