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Searched refs:shadow (Results 1 - 25 of 78) sorted by relevance

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/third_party/backends/tools/
H A Dgamma4scanimage.c35 int shadow = 0; in main() local
42 printf("Usage: %s gamma [shadow [highlight [maxin [maxout]]]]\n", argv[0]); in main()
53 shadow = atoi(argv[2]); in main()
71 if (shadow < 0) in main()
73 printf("%s error: shadow=%d < 0\n", argv[0], shadow); in main()
95 if (shadow >= highlight) in main()
97 printf("%s error: shadow=%d >= highlight=%d\n", argv[0], shadow, highlight); in main()
113 f = (highlight - shadow) / 255. in main()
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/third_party/toybox/lib/
H A Dpassword.c99 * /etc/shadow, /etc/group and /etc/gshadow files,
110 char *filenamesfx = NULL, *namesfx = NULL, *shadow = NULL, in update_password() local
117 shadow = strstr(filename, "shadow"); in update_password()
164 if (shadow) { in update_password()
/third_party/backends/backend/
H A Dcanon-scsi.c689 int i, j, shadow[4], hilite[4]; in set_parameters_fs2710() local
692 shadow[1] = s->ShadowR << 4; in set_parameters_fs2710()
693 shadow[2] = s->ShadowG << 4; in set_parameters_fs2710()
694 shadow[3] = s->ShadowB << 4; in set_parameters_fs2710()
705 if (j <= shadow[i]) in set_parameters_fs2710()
710 x = ((double) (j - shadow[i])) in set_parameters_fs2710()
711 / ((double) (hilite[i] - shadow[i])); in set_parameters_fs2710()
H A Dplustek-usbshading.c1773 u_long hilight, u_long shadow, u_long shading_lines ) in usb_CalSortShadow()
1780 if( shadow == 0 ) in usb_CalSortShadow()
1786 lines < shading_lines-shadow; lines++, rgb += sp->Size.dwPhyPixels ) { in usb_CalSortShadow()
1790 pw = ((RGBUShortDef*)scan->pScanBuffer) + (shading_lines - shadow) * in usb_CalSortShadow()
1796 for( w = 0; w < shadow; w++, pw += sp->Size.dwPhyPixels ) { in usb_CalSortShadow()
1812 u_long hilight, u_long shadow, u_long shading_lines ) in usb_procHighlightAndShadow()
1828 /* Sort shadow */ in usb_procHighlightAndShadow()
1829 usb_CalSortShadow(dev, sp, hilight, shadow, shading_lines); in usb_procHighlightAndShadow()
1835 for( lines = hilight; lines < (shading_lines-shadow); lines++ ) { in usb_procHighlightAndShadow()
1863 u_short hilight, shadow; in usb_AdjustWhiteShading() local
1772 usb_CalSortShadow( Plustek_Device *dev, ScanParam *sp, u_long hilight, u_long shadow, u_long shading_lines ) usb_CalSortShadow() argument
1811 usb_procHighlightAndShadow( Plustek_Device *dev, ScanParam *sp, u_long hilight, u_long shadow, u_long shading_lines ) usb_procHighlightAndShadow() argument
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/third_party/mesa3d/src/mesa/main/
H A Dff_fragment_shader.cpp96 GLuint shadow:1; member
288 key->unit[i].shadow = (format == GL_DEPTH_COMPONENT || in make_state_key()
750 if (p->state->unit[unit].shadow) in load_texture()
757 if (p->state->unit[unit].shadow) in load_texture()
764 if (p->state->unit[unit].shadow) in load_texture()
771 if (p->state->unit[unit].shadow) in load_texture()
778 if (p->state->unit[unit].shadow) in load_texture()
785 assert(!p->state->unit[unit].shadow); in load_texture()
790 if (p->state->unit[unit].shadow) in load_texture()
797 assert(!p->state->unit[unit].shadow); in load_texture()
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/third_party/musl/src/passwd/
H A Dlckpwdf.c1 #include <shadow.h>
H A Dputspent.c1 #include <shadow.h>
/third_party/rust/crates/bindgen/bindgen-tests/tests/headers/
H A Dsame_struct_name_in_different_namespaces.hpp5 namespace shadow { namespace
/third_party/mesa3d/src/gallium/drivers/r600/
H A Dcompute_memory_pool.c116 free(pool->shadow); in compute_memory_pool_delete()
166 " Falling back to using 'shadow'\n"); in compute_memory_grow_defrag_pool()
169 pool->shadow = realloc(pool->shadow, new_size_in_dw * 4); in compute_memory_grow_defrag_pool()
170 if (pool->shadow == NULL) in compute_memory_grow_defrag_pool()
206 pool->shadow, 0, pool->size_in_dw*4); in compute_memory_shadow()
H A Dcompute_memory_pool.h67 uint32_t *shadow; /**< host copy of the pool, used for growing the pool */ member
/third_party/toybox/kconfig/lxdialog/
H A Dutil.c29 dlg.shadow.atr = A_NORMAL; in set_mono_theme()
69 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true); in set_classic_theme()
102 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false); in set_blackbg_theme()
189 init_one_color(&dlg.shadow); in init_dialog_colors()
445 wattrset(win, dlg.shadow.atr); in draw_shadow()
/third_party/mesa3d/src/compiler/
H A Dglsl_types.cpp85 enum glsl_sampler_dim dim, bool shadow, bool array, in glsl_type()
89 sampler_dimensionality(dim), sampler_shadow(shadow), in glsl_type()
828 bool shadow, in get_sampler_instance()
836 if (shadow) in get_sampler_instance()
841 if (shadow) in get_sampler_instance()
846 if (shadow || array) in get_sampler_instance()
851 if (shadow) in get_sampler_instance()
858 if (shadow) in get_sampler_instance()
863 if (shadow || array) in get_sampler_instance()
868 if (shadow) in get_sampler_instance()
84 glsl_type(GLenum gl_type, glsl_base_type base_type, enum glsl_sampler_dim dim, bool shadow, bool array, glsl_base_type type, const char *name) glsl_type() argument
827 get_sampler_instance(enum glsl_sampler_dim dim, bool shadow, bool array, glsl_base_type type) get_sampler_instance() argument
3056 unsigned shadow:1; global() member
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/third_party/mesa3d/src/nouveau/codegen/
H A Dnv50_ir_lowering_gm107.cpp121 Value *crd[3], *arr, *shadow; in handleManualTXD() local
135 shadow = bld.getScratch(); in handleManualTXD()
148 bld.mkOp3(OP_SHFL, TYPE_F32, shadow, i->getSrc(array + dim + indirect), lane, quad); in handleManualTXD()
193 tex->setSrc(array + dim + indirect, shadow); in handleManualTXD()
/third_party/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_resource.c351 * @rsc: the resource to shadow
428 /* Swap the backing bo's, so shadow becomes the old buffer,
429 * blit from shadow to new buffer. From here on out, we
436 struct fd_resource *shadow = fd_resource(pshadow); variable
438 DBG("shadow: %p (%d, %p) -> %p (%d, %p)", rsc, rsc->b.b.reference.count,
439 rsc->track, shadow, shadow->b.b.reference.count, shadow->track);
441 swap(rsc->bo, shadow->bo);
442 swap(rsc->valid, shadow
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/third_party/spirv-tools/test/opt/
H A Dlocal_ssa_elim_test.cpp4308 float shadow = 1.0; in TEST_F() local
4317 shadow = SHADOW_FACTOR; in TEST_F()
4320 return shadow; in TEST_F()
4347 float3 shadow(float3 fragcolor, float3 fragPos) { in TEST_F() function
4415 fragcolor = shadow(fragcolor, fragPos); in TEST_F()
4425 %85 = OpString "shadow" in TEST_F()
/third_party/glslang/glslang/MachineIndependent/
H A Dreflection.cpp707 switch ((int)sampler.shadow) { in mapSamplerToGlType()
714 switch ((int)sampler.shadow) { in mapSamplerToGlType()
723 switch ((int)sampler.shadow) { in mapSamplerToGlType()
728 return sampler.shadow ? GL_SAMPLER_2D_RECT_SHADOW : GL_SAMPLER_2D_RECT; in mapSamplerToGlType()
735 switch ((int)sampler.shadow) { in mapSamplerToGlType()
742 switch ((int)sampler.shadow) { in mapSamplerToGlType()
751 switch ((int)sampler.shadow) { in mapSamplerToGlType()
756 return sampler.shadow ? GL_FLOAT16_SAMPLER_2D_RECT_SHADOW_AMD : GL_FLOAT16_SAMPLER_2D_RECT_AMD; in mapSamplerToGlType()
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_resource.c991 struct v3d_resource *shadow = v3d_resource(view->texture); in v3d_update_shadow_texture() local
996 if (shadow->writes == orig->writes && orig->bo->private) in v3d_update_shadow_texture()
999 perf_debug("Updating %dx%d@%d shadow for linear texture\n", in v3d_update_shadow_texture()
1003 for (int i = 0; i <= shadow->base.last_level; i++) { in v3d_update_shadow_texture()
1004 unsigned width = u_minify(shadow->base.width0, i); in v3d_update_shadow_texture()
1005 unsigned height = u_minify(shadow->base.height0, i); in v3d_update_shadow_texture()
1008 .resource = &shadow->base, in v3d_update_shadow_texture()
1018 .format = shadow->base.format, in v3d_update_shadow_texture()
1038 shadow->writes = orig->writes; in v3d_update_shadow_texture()
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_resource.c298 * the ones seeing it (like BO caching or shadow update avoidance). in vc4_resource_get_handle()
1018 struct vc4_resource *shadow = vc4_resource(view->texture); in vc4_update_shadow_baselevel_texture() local
1023 if (shadow->writes == orig->writes && orig->bo->private) in vc4_update_shadow_baselevel_texture()
1026 perf_debug("Updating %dx%d@%d shadow texture due to %s\n", in vc4_update_shadow_baselevel_texture()
1031 for (int i = 0; i <= shadow->base.last_level; i++) { in vc4_update_shadow_baselevel_texture()
1032 unsigned width = u_minify(shadow->base.width0, i); in vc4_update_shadow_baselevel_texture()
1033 unsigned height = u_minify(shadow->base.height0, i); in vc4_update_shadow_baselevel_texture()
1036 .resource = &shadow->base, in vc4_update_shadow_baselevel_texture()
1046 .format = shadow->base.format, in vc4_update_shadow_baselevel_texture()
1066 shadow in vc4_update_shadow_baselevel_texture()
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/third_party/glslang/glslang/HLSL/
H A DhlslParseHelper.h483 // A texture object may be used with shadow and non-shadow samplers, but both may not be
487 // the shadow variant.
489 // This can be removed if and when the texture shadow code in
494 void set(bool shadow, long long id) { symId[int(shadow)] = id; } in set()
495 long long get(bool shadow) const { return symId[int(shadow)]; } in get()
497 // True if this texture has been seen with both shadow and non-shadow mode
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/third_party/mesa3d/src/gallium/frontends/omx/bellagio/
H A Dvid_dec.c449 if (priv->shadow) { in vid_dec_MessageHandler()
450 priv->shadow->destroy(priv->shadow); in vid_dec_MessageHandler()
451 priv->shadow = NULL; in vid_dec_MessageHandler()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_fs_scoreboard.cpp477 * via shadow().
544 shadow(const dependency &dep0, const dependency &dep1)
679 * Component-wise shadow() of corresponding dependencies from two
680 * scoreboard objects. \sa shadow().
683 shadow(const scoreboard &sb0, const scoreboard &sb1)
688 sb.grf_deps[i] = shadow(sb0.grf_deps[i], sb1.grf_deps[i]);
690 sb.addr_dep = shadow(sb0.addr_dep, sb1.addr_dep);
691 sb.accum_dep = shadow(sb0.accum_dep, sb1.accum_dep);
1016 sb.set(r, shadow(sb.get(r), rd_dep));
1084 const scoreboard sb = shadow(in_sb in propagate_block_scoreboards()
390 assert(from < n); if (is[from] != from) assign(is[from], to); is[from] = to; } } unsigned *is; unsigned n; }; struct dependency { dependency() : ordered(TGL_REGDIST_NULL), jp(), unordered(TGL_SBID_NULL), id(0), exec_all(false) {} dependency(tgl_regdist_mode mode, const ordered_address &jp, bool exec_all) : ordered(mode), jp(jp), unordered(TGL_SBID_NULL), id(0), exec_all(exec_all) {} dependency(tgl_sbid_mode mode, unsigned id, bool exec_all) : ordered(TGL_REGDIST_NULL), jp(), unordered(mode), id(id), exec_all(exec_all) {} tgl_regdist_mode ordered; ordered_address jp; tgl_sbid_mode unordered; unsigned id; bool exec_all; static const dependency done; friend bool operator==(const dependency &dep0, const dependency &dep1) { return dep0.ordered == dep1.ordered && dep0.jp == dep1.jp && dep0.unordered == dep1.unordered && dep0.id == dep1.id && dep0.exec_all == dep1.exec_all; } friend bool operator!=(const dependency &dep0, const dependency &dep1) { return !(dep0 == dep1); } }; const dependency dependency::done = dependency(TGL_REGDIST_DST, ordered_address(), false); bool is_valid(const dependency &dep) { return dep.ordered || dep.unordered; } dependency merge(equivalence_relation &eq, const dependency &dep0, const dependency &dep1) { dependency dep; if (dep0.ordered || dep1.ordered) { dep.ordered = dep0.ordered | dep1.ordered; for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++) dep.jp.jp[p] = MAX2(dep0.jp.jp[p], dep1.jp.jp[p]); } if (dep0.unordered || dep1.unordered) { dep.unordered = dep0.unordered | dep1.unordered; dep.id = eq.link(dep0.unordered ? dep0.id : dep1.id, dep1.unordered ? dep1.id : dep0.id); } dep.exec_all = dep0.exec_all || dep1.exec_all; return dep; } dependency shadow(const dependency &dep0, const dependency &dep1) { if (dep0.ordered == TGL_REGDIST_SRC && is_valid(dep1) && !(dep1.unordered & TGL_SBID_DST) && !(dep1.ordered & TGL_REGDIST_DST)) { dependency dep = dep1; dep.ordered |= dep0.ordered; for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++) dep.jp.jp[p] = MAX2(dep.jp.jp[p], dep0.jp.jp[p]); return dep; } else { return is_valid(dep1) ? dep1 : dep0; } } dependency transport(dependency dep, int delta[IDX(TGL_PIPE_ALL)]) { if (dep.ordered) { for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++) { if (dep.jp.jp[p] > INT_MIN) dep.jp.jp[p] += delta[p]; } } return dep; } dependency dependency_for_read(dependency dep) { dep.ordered &= TGL_REGDIST_DST; return dep; } dependency dependency_for_write(const struct intel_device_info *devinfo, const fs_inst *inst, dependency dep) { if (!is_unordered(inst) && is_single_pipe(dep.jp, inferred_exec_pipe(devinfo, inst))) dep.ordered &= TGL_REGDIST_DST; return dep; } class scoreboard { public: dependency get(const fs_reg &r) const { if (const dependency *p = const_cast<scoreboard *>(this)->dep(r)) return *p; else return dependency(); } void set(const fs_reg &r, const dependency &d) { if (dependency *p = dep(r)) *p = d; } friend scoreboard merge(equivalence_relation &eq, const scoreboard &sb0, const scoreboard &sb1) { scoreboard sb; for (unsigned i = 0; i < ARRAY_SIZE(sb.grf_deps); i++) sb.grf_deps[i] = merge(eq, sb0.grf_deps[i], sb1.grf_deps[i]); sb.addr_dep = merge(eq, sb0.addr_dep, sb1.addr_dep); sb.accum_dep = merge(eq, sb0.accum_dep, sb1.accum_dep); return sb; } friend scoreboard shadow(const scoreboard &sb0, const scoreboard &sb1) { scoreboard sb; for (unsigned i = 0; i < ARRAY_SIZE(sb.grf_deps); i++) sb.grf_deps[i] = shadow(sb0.grf_deps[i], sb1.grf_deps[i]); sb.addr_dep = shadow(sb0.addr_dep, sb1.addr_dep); sb.accum_dep = shadow(sb0.accum_dep, sb1.accum_dep); return sb; } friend scoreboard transport(const scoreboard &sb0, int delta[IDX(TGL_PIPE_ALL)]) { scoreboard sb; for (unsigned i = 0; i < ARRAY_SIZE(sb.grf_deps); i++) sb.grf_deps[i] = transport(sb0.grf_deps[i], delta); sb.addr_dep = transport(sb0.addr_dep, delta); sb.accum_dep = transport(sb0.accum_dep, delta); return sb; } friend bool operator==(const scoreboard &sb0, const scoreboard &sb1) { for (unsigned i = 0; i < ARRAY_SIZE(sb0.grf_deps); i++) { if (sb0.grf_deps[i] != sb1.grf_deps[i]) return false; } if (sb0.addr_dep != sb1.addr_dep) return false; if (sb0.accum_dep != sb1.accum_dep) return false; return true; } friend bool operator!=(const scoreboard &sb0, const scoreboard &sb1) { return !(sb0 == sb1); } private: dependency grf_deps[BRW_MAX_GRF]; dependency addr_dep; dependency accum_dep; dependency * dep(const fs_reg &r) { const unsigned reg = (r.file == VGRF ? r.nr + r.offset / REG_SIZE : reg_offset(r) / REG_SIZE); return (r.file == VGRF || r.file == FIXED_GRF ? &grf_deps[reg] : r.file == MRF ? &grf_deps[GFX7_MRF_HACK_START + reg] : r.file == ARF && reg >= BRW_ARF_ADDRESS && reg < BRW_ARF_ACCUMULATOR ? &addr_dep : r.file == ARF && reg >= BRW_ARF_ACCUMULATOR && reg < BRW_ARF_FLAG ? &accum_dep : NULL); } }; struct dependency_list { dependency_list() : deps(NULL), n(0) {} ~dependency_list() { free(deps); } void push_back(const dependency &dep) { deps = (dependency *)realloc(deps, (n + 1) * sizeof(*deps)); deps[n++] = dep; } unsigned size() const { return n; } const dependency & operator[](unsigned i) const { assert(i < n); return deps[i]; } dependency & operator[](unsigned i) { assert(i < n); return deps[i]; } private: dependency_list(const dependency_list &); dependency_list & operator=(const dependency_list &); dependency *deps; unsigned n; }; void add_dependency(const unsigned *ids, dependency_list &deps, dependency dep) { if (is_valid(dep)) { if (dep.unordered) dep.id = ids[dep.id]; for (unsigned i = 0; i < deps.size(); i++) { if (deps[i].exec_all != dep.exec_all && (!deps[i].exec_all || (dep.unordered & TGL_SBID_SET)) && (!dep.exec_all || (deps[i].unordered & TGL_SBID_SET))) continue; if (dep.ordered && deps[i].ordered) { for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++) deps[i].jp.jp[p] = MAX2(deps[i].jp.jp[p], dep.jp.jp[p]); deps[i].ordered |= dep.ordered; deps[i].exec_all |= dep.exec_all; dep.ordered = TGL_REGDIST_NULL; } if (dep.unordered && deps[i].unordered && deps[i].id == dep.id) { deps[i].unordered |= dep.unordered; deps[i].exec_all |= dep.exec_all; dep.unordered = TGL_SBID_NULL; } } if (is_valid(dep)) deps.push_back(dep); } } tgl_swsb ordered_dependency_swsb(const dependency_list &deps, const ordered_address &jp, bool exec_all) { tgl_pipe p = TGL_PIPE_NONE; unsigned min_dist = ~0u; for (unsigned i = 0; i < deps.size(); i++) { if (deps[i].ordered && exec_all >= deps[i].exec_all) { for (unsigned q = 0; q < IDX(TGL_PIPE_ALL); q++) { const unsigned dist = jp.jp[q] - int64_t(deps[i].jp.jp[q]); const unsigned max_dist = (q == IDX(TGL_PIPE_LONG) ? 14 : 10); assert(jp.jp[q] > deps[i].jp.jp[q]); if (dist <= max_dist) { p = (p && IDX(p) != q ? TGL_PIPE_ALL : tgl_pipe(TGL_PIPE_FLOAT + q)); min_dist = MIN3(min_dist, dist, 7); } } } } return { p ? min_dist : 0, p }; } bool find_ordered_dependency(const dependency_list &deps, const ordered_address &jp, bool exec_all) { return ordered_dependency_swsb(deps, jp, exec_all).regdist; } tgl_sbid_mode find_unordered_dependency(const dependency_list &deps, tgl_sbid_mode unordered, bool exec_all) { if (unordered) { for (unsigned i = 0; i < deps.size(); i++) { if ((unordered & deps[i].unordered) && exec_all >= deps[i].exec_all) return deps[i].unordered; } } return TGL_SBID_NULL; } tgl_sbid_mode baked_unordered_dependency_mode(const struct intel_device_info *devinfo, const fs_inst *inst, const dependency_list &deps, const ordered_address &jp) { const bool exec_all = inst->force_writemask_all; const bool has_ordered = find_ordered_dependency(deps, jp, exec_all); const tgl_pipe ordered_pipe = ordered_dependency_swsb(deps, jp, exec_all).pipe; if (find_unordered_dependency(deps, TGL_SBID_SET, exec_all)) return find_unordered_dependency(deps, TGL_SBID_SET, exec_all); else if (has_ordered && is_unordered(inst)) return TGL_SBID_NULL; else if (find_unordered_dependency(deps, TGL_SBID_DST, exec_all) && (!has_ordered || ordered_pipe == inferred_sync_pipe(devinfo, inst))) return find_unordered_dependency(deps, TGL_SBID_DST, exec_all); else if (!has_ordered) return find_unordered_dependency(deps, TGL_SBID_SRC, exec_all); else return TGL_SBID_NULL; } bool baked_ordered_dependency_mode(const struct intel_device_info *devinfo, const fs_inst *inst, const dependency_list &deps, const ordered_address &jp) { const bool exec_all = inst->force_writemask_all; const bool has_ordered = find_ordered_dependency(deps, jp, exec_all); const tgl_pipe ordered_pipe = ordered_dependency_swsb(deps, jp, exec_all).pipe; const tgl_sbid_mode unordered_mode = baked_unordered_dependency_mode(devinfo, inst, deps, jp); if (!has_ordered) return false; else if (!unordered_mode) return true; else return ordered_pipe == inferred_sync_pipe(devinfo, inst) && unordered_mode == (is_unordered(inst) ? TGL_SBID_SET : TGL_SBID_DST); } void update_inst_scoreboard(const fs_visitor *shader, const ordered_address *jps, const fs_inst *inst, unsigned ip, scoreboard &sb) { const bool exec_all = inst->force_writemask_all; const struct intel_device_info *devinfo = shader->devinfo; const tgl_pipe p = inferred_exec_pipe(devinfo, inst); const ordered_address jp = p ? ordered_address(p, jps[ip].jp[IDX(p)]) : ordered_address(); const bool is_ordered = ordered_unit(devinfo, inst, IDX(TGL_PIPE_ALL)); for (unsigned i = 0; i < inst->sources; i++) { const dependency rd_dep = (inst->is_payload(i) || inst->is_math()) ? dependency(TGL_SBID_SRC, ip, exec_all) : is_ordered ? dependency(TGL_REGDIST_SRC, jp, exec_all) : dependency::done; for (unsigned j = 0; j < regs_read(inst, i); j++) { const fs_reg r = byte_offset(inst->src[i], REG_SIZE * j); sb.set(r, shadow(sb.get(r), rd_dep)); } } if (inst->reads_accumulator_implicitly()) sb.set(brw_acc_reg(8), dependency(TGL_REGDIST_SRC, jp, exec_all)); if (is_send(inst) && inst->base_mrf != -1) { const dependency rd_dep = dependency(TGL_SBID_SRC, ip, exec_all); for (unsigned j = 0; j < inst->mlen; j++) sb.set(brw_uvec_mrf(8, inst->base_mrf + j, 0), rd_dep); } const dependency wr_dep = is_unordered(inst) ? dependency(TGL_SBID_DST, ip, exec_all) : is_ordered ? dependency(TGL_REGDIST_DST, jp, exec_all) : dependency(); if (inst->writes_accumulator_implicitly(devinfo)) sb.set(brw_acc_reg(8), wr_dep); if (is_valid(wr_dep) && inst->dst.file != BAD_FILE && !inst->dst.is_null()) assign() argument
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/third_party/musl/libc-test/src/functionalext/supplement/passwd/
H A Dgetspnam_r.c17 #include <shadow.h>
24 * @tc.desc : Get user database files. Test precondtions: /etc/shadow.
/third_party/glslang/glslang/Include/
H A DTypes.h83 bool shadow : 1; member
127 bool isShadow() const { return shadow; } in isShadow()
135 shadow = false; in clear()
157 shadow = s; in set()
169 shadow = s; in setImage()
181 shadow = s; in setTexture()
190 shadow = s; in setPureSampler()
217 shadow == right.shadow && in operator ==()
291 if (shadow) in getString()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_tgsi_info.c205 boolean shadow) in analyse_sample()
214 boolean shadow = FALSE; in analyse_sample() local
218 /* note no shadow targets here */ in analyse_sample()
253 modifier == LP_BLD_TEX_MODIFIER_LOD_BIAS || shadow) { in analyse_sample()
202 analyse_sample(struct analysis_context *ctx, const struct tgsi_full_instruction *inst, enum lp_build_tex_modifier modifier, boolean shadow) analyse_sample() argument
/third_party/ffmpeg/libavcodec/
H A Dass_split.h46 int back_color; /**< color of the subtitle outline or shadow */
57 float shadow; member

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