Lines Matching refs:shadow
1773 u_long hilight, u_long shadow, u_long shading_lines )
1780 if( shadow == 0 )
1786 lines < shading_lines-shadow; lines++, rgb += sp->Size.dwPhyPixels ) {
1790 pw = ((RGBUShortDef*)scan->pScanBuffer) + (shading_lines - shadow) *
1796 for( w = 0; w < shadow; w++, pw += sp->Size.dwPhyPixels ) {
1812 u_long hilight, u_long shadow, u_long shading_lines )
1828 /* Sort shadow */
1829 usb_CalSortShadow(dev, sp, hilight, shadow, shading_lines);
1835 for( lines = hilight; lines < (shading_lines-shadow); lines++ ) {
1863 u_short hilight, shadow;
1885 /* NOTE: hilight + shadow < shading_lines */
1887 shadow = 4;
2060 usb_procHighlightAndShadow(dev, &m_ScanParam, hilight, shadow, shading_lines);
2072 *pdw = *pdw * 1000 / ((shading_lines - hilight - shadow) *
2092 pValue->Mono=(u_short)(*pdw/(shading_lines-hilight-shadow));
2123 /* Sort shadow */
2124 if (shadow) {
2126 dwLines < (shading_lines - shadow); dwLines++, pwAv += m_ScanParam.Size.dwPhyPixels)
2129 pw = m_pAvMono + (shading_lines - shadow) * m_ScanParam.Size.dwPhyPixels;
2131 for (w = 0; w < shadow; w++, pw += m_ScanParam.Size.dwPhyPixels)
2143 dwLines < (shading_lines - shadow);
2155 pdw[dw] = pdw[dw] * 1000 /((shading_lines-hilight-shadow) *
2178 (shading_lines - hilight - shadow));