/third_party/skia/src/gpu/tessellate/ |
H A D | PathTessellator.h | 79 const SkMatrix& shaderMatrix, 89 const SkMatrix& shaderMatrix, in prepare() 95 this->writePatches(patchWriter, maxTessellationSegments, shaderMatrix, pathDrawList); in prepare() 87 prepare(GrMeshDrawTarget* target, int maxTessellationSegments, const SkMatrix& shaderMatrix, const PathDrawList& pathDrawList, int totalCombinedPathVerbCnt, bool willUseTessellationShaders) prepare() argument
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H A D | StrokeHardwareTessellator.h | 24 const SkMatrix& shaderMatrix,
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H A D | StrokeFixedCountTessellator.h | 27 const SkMatrix& shaderMatrix,
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H A D | PathCurveTessellator.cpp | 38 const SkMatrix& shaderMatrix, in writePatches() 49 wangs_formula::VectorXform totalXform(SkMatrix::Concat(shaderMatrix, pathMatrix)); in writePatches() 36 writePatches(PatchWriter& patchWriter, int maxTessellationSegments, const SkMatrix& shaderMatrix, const PathDrawList& pathDrawList) writePatches() argument
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H A D | PathWedgeTessellator.h | 36 const SkMatrix& shaderMatrix,
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H A D | StrokeHardwareTessellator.cpp | 700 const SkMatrix& shaderMatrix, in prepare() 712 shaderMatrix, in prepare() 756 patchWriter.writeCaps(p[-1], shaderMatrix, stroke); in prepare() 762 patchWriter.writeClose(p[0], shaderMatrix, stroke); in prepare() 884 patchWriter.writeCaps(p[path.countPoints() - 1], shaderMatrix, stroke); in prepare() 699 prepare(GrMeshDrawTarget* target, const SkMatrix& shaderMatrix, std::array<float,2> matrixMinMaxScales, PathStrokeList* pathStrokeList, int totalCombinedVerbCnt) prepare() argument
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H A D | PathCurveTessellator.h | 34 const SkMatrix& shaderMatrix,
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H A D | StrokeFixedCountTessellator.cpp | 240 const SkMatrix& shaderMatrix, in prepare() 256 shaderMatrix, in prepare() 292 StrokeIterator strokeIter(pathStroke->fPath, &pathStroke->fStroke, &shaderMatrix); in prepare() 239 prepare(GrMeshDrawTarget* target, const SkMatrix& shaderMatrix, std::array<float,2> matrixMinMaxScales, PathStrokeList* pathStrokeList, int totalCombinedVerbCnt) prepare() argument
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H A D | PathWedgeTessellator.cpp | 137 const SkMatrix& shaderMatrix, in writePatches() 148 wangs_formula::VectorXform totalXform(SkMatrix::Concat(shaderMatrix, pathMatrix)); in writePatches() 135 writePatches(PatchWriter& patchWriter, int maxTessellationSegments, const SkMatrix& shaderMatrix, const PathDrawList& pathDrawList) writePatches() argument
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H A D | StrokeTessellator.h | 40 const SkMatrix& shaderMatrix,
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/third_party/skia/src/gpu/ops/ |
H A D | PathStencilCoverOp.cpp | 140 const SkMatrix& shaderMatrix = SkMatrix::I(); in prePreparePrograms() local 155 shaderMatrix, in prePreparePrograms() 168 shaderMatrix, in prePreparePrograms()
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/third_party/skia/samplecode/ |
H A D | SamplePathTessellators.cpp | 83 const SkMatrix& shaderMatrix = SkMatrix::I(); variable 118 shaderMatrix, 153 shaderMatrix,
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/third_party/skia/modules/skottie/src/effects/ |
H A D | FractalNoiseEffect.cpp | 428 SkMatrix shaderMatrix() const { in shaderMatrix() function in skottie::internal::__anon18551::final 480 n->setMatrix(this->shaderMatrix());
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