1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2021 Google LLC.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#ifndef tessellate_PathCurveTessellator_DEFINED
9cb93a386Sopenharmony_ci#define tessellate_PathCurveTessellator_DEFINED
10cb93a386Sopenharmony_ci
11cb93a386Sopenharmony_ci#include "src/gpu/tessellate/PathTessellator.h"
12cb93a386Sopenharmony_ci
13cb93a386Sopenharmony_cinamespace skgpu {
14cb93a386Sopenharmony_ci
15cb93a386Sopenharmony_ci// Draws an array of "outer curve" patches. Each patch is an independent 4-point curve, representing
16cb93a386Sopenharmony_ci// either a cubic or a conic. Quadratics are converted to cubics and triangles are converted to
17cb93a386Sopenharmony_ci// conics with w=Inf.
18cb93a386Sopenharmony_ciclass PathCurveTessellator final : public PathTessellator {
19cb93a386Sopenharmony_cipublic:
20cb93a386Sopenharmony_ci    static PathCurveTessellator* Make(SkArenaAlloc* arena,
21cb93a386Sopenharmony_ci                                      bool infinitySupport,
22cb93a386Sopenharmony_ci                                      PatchAttribs attribs = PatchAttribs::kNone) {
23cb93a386Sopenharmony_ci        return arena->make<PathCurveTessellator>(infinitySupport, attribs);
24cb93a386Sopenharmony_ci    }
25cb93a386Sopenharmony_ci
26cb93a386Sopenharmony_ci    PathCurveTessellator(bool infinitySupport,
27cb93a386Sopenharmony_ci                         PatchAttribs attribs = PatchAttribs::kNone)
28cb93a386Sopenharmony_ci            : PathTessellator(infinitySupport, attribs) {}
29cb93a386Sopenharmony_ci
30cb93a386Sopenharmony_ci    int patchPreallocCount(int totalCombinedPathVerbCnt) const final;
31cb93a386Sopenharmony_ci
32cb93a386Sopenharmony_ci    void writePatches(PatchWriter& patchWriter,
33cb93a386Sopenharmony_ci                      int maxTessellationSegments,
34cb93a386Sopenharmony_ci                      const SkMatrix& shaderMatrix,
35cb93a386Sopenharmony_ci                      const PathDrawList& pathDrawList) final;
36cb93a386Sopenharmony_ci
37cb93a386Sopenharmony_ci    // Size of the vertex buffer to use when rendering with a fixed count shader.
38cb93a386Sopenharmony_ci    constexpr static int FixedVertexBufferSize(int maxFixedResolveLevel) {
39cb93a386Sopenharmony_ci        return ((1 << maxFixedResolveLevel) + 1) * sizeof(SkPoint);
40cb93a386Sopenharmony_ci    }
41cb93a386Sopenharmony_ci
42cb93a386Sopenharmony_ci    // Writes the vertex buffer to use when rendering with a fixed count shader.
43cb93a386Sopenharmony_ci    static void WriteFixedVertexBuffer(VertexWriter, size_t bufferSize);
44cb93a386Sopenharmony_ci
45cb93a386Sopenharmony_ci    // Size of the index buffer to use when rendering with a fixed count shader.
46cb93a386Sopenharmony_ci    constexpr static int FixedIndexBufferSize(int maxFixedResolveLevel) {
47cb93a386Sopenharmony_ci        return NumCurveTrianglesAtResolveLevel(maxFixedResolveLevel) * 3 * sizeof(uint16_t);
48cb93a386Sopenharmony_ci    }
49cb93a386Sopenharmony_ci
50cb93a386Sopenharmony_ci    // Writes the index buffer to use when rendering with a fixed count shader.
51cb93a386Sopenharmony_ci    static void WriteFixedIndexBuffer(VertexWriter vertexWriter, size_t bufferSize) {
52cb93a386Sopenharmony_ci        WriteFixedIndexBufferBaseIndex(std::move(vertexWriter), bufferSize, 0);
53cb93a386Sopenharmony_ci    }
54cb93a386Sopenharmony_ci
55cb93a386Sopenharmony_ci    static void WriteFixedIndexBufferBaseIndex(VertexWriter, size_t bufferSize, uint16_t baseIndex);
56cb93a386Sopenharmony_ci
57cb93a386Sopenharmony_ci#if SK_GPU_V1
58cb93a386Sopenharmony_ci    void prepareFixedCountBuffers(GrMeshDrawTarget*) final;
59cb93a386Sopenharmony_ci
60cb93a386Sopenharmony_ci    void drawTessellated(GrOpFlushState*) const final;
61cb93a386Sopenharmony_ci    void drawFixedCount(GrOpFlushState*) const final;
62cb93a386Sopenharmony_ci
63cb93a386Sopenharmony_ci    // Draws a 4-point instance for each patch. This method is used for drawing convex hulls over
64cb93a386Sopenharmony_ci    // each cubic with GrFillCubicHullShader. The caller is responsible for binding its desired
65cb93a386Sopenharmony_ci    // pipeline ahead of time.
66cb93a386Sopenharmony_ci    void drawHullInstances(GrOpFlushState*, sk_sp<const GrGpuBuffer> vertexBufferIfNeeded) const;
67cb93a386Sopenharmony_ci#endif
68cb93a386Sopenharmony_ci};
69cb93a386Sopenharmony_ci
70cb93a386Sopenharmony_ci}  // namespace skgpu
71cb93a386Sopenharmony_ci
72cb93a386Sopenharmony_ci#endif  // tessellate_PathCurveTessellator_DEFINED
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