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Help
Searched
refs:psview
(Results
1 - 8
of
8
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/v3d/
H
A
D
v3d_uniforms.c
150
struct pipe_sampler_view *
psview
= texstate->textures[unit];
in write_texture_p1()
local
151
struct v3d_sampler_view *sview = v3d_sampler_view(
psview
);
in write_texture_p1()
173
struct pipe_sampler_view *
psview
= texstate->textures[unit];
in write_tmu_p0()
local
174
struct v3d_sampler_view *sview = v3d_sampler_view(
psview
);
in write_tmu_p0()
227
struct pipe_sampler_view *
psview
= texstate->textures[unit];
in write_tmu_p1()
local
228
struct v3d_sampler_view *sview = v3d_sampler_view(
psview
);
in write_tmu_p1()
236
assert(
psview
->target != PIPE_BUFFER);
in write_tmu_p1()
H
A
D
v3dx_emit.c
121
struct pipe_sampler_view *
psview
= stage_tex->textures[i];
in emit_one_texture()
local
122
struct v3d_sampler_view *sview = v3d_sampler_view(
psview
);
in emit_one_texture()
123
struct pipe_resource *prsc =
psview
->texture;
in emit_one_texture()
134
uint32_t return_size = v3d_get_tex_return_size(devinfo,
psview
->format,
in emit_one_texture()
156
* TEXTURE_SHADER_STATE that ignores
psview
->min/max_lod to
in emit_one_texture()
159
.min_level_of_detail = MIN2(
psview
->u.tex.first_level +
in emit_one_texture()
161
psview
->u.tex.last_level),
in emit_one_texture()
162
.max_level_of_detail = MIN2(
psview
->u.tex.first_level +
in emit_one_texture()
165
psview
->u.tex.last_level),
in emit_one_texture()
H
A
D
v3d_context.h
661
v3d_sampler_view(struct pipe_sampler_view *
psview
)
in v3d_sampler_view()
argument
663
return (struct v3d_sampler_view *)
psview
;
in v3d_sampler_view()
H
A
D
v3dx_state.c
1192
struct pipe_sampler_view *
psview
)
in v3d_sampler_view_destroy()
1194
struct v3d_sampler_view *sview = v3d_sampler_view(
psview
);
in v3d_sampler_view_destroy()
1197
pipe_resource_reference(&
psview
->texture, NULL);
in v3d_sampler_view_destroy()
1199
free(
psview
);
in v3d_sampler_view_destroy()
1191
v3d_sampler_view_destroy(struct pipe_context *pctx, struct pipe_sampler_view *
psview
)
v3d_sampler_view_destroy()
argument
H
A
D
v3d_resource.c
157
struct pipe_sampler_view *
psview
= tex->textures[i];
in rebind_sampler_views()
local
159
if (
psview
->texture != &rsc->base)
in rebind_sampler_views()
163
v3d_sampler_view(
psview
);
in rebind_sampler_views()
/third_party/mesa3d/src/gallium/drivers/lima/
H
A
D
lima_context.h
311
lima_sampler_view(struct pipe_sampler_view *
psview
)
in lima_sampler_view()
argument
313
return (struct lima_sampler_view *)
psview
;
in lima_sampler_view()
/third_party/mesa3d/src/gallium/drivers/vc4/
H
A
D
vc4_context.h
442
vc4_sampler_view(struct pipe_sampler_view *
psview
)
in vc4_sampler_view()
argument
444
return (struct vc4_sampler_view *)
psview
;
in vc4_sampler_view()
/third_party/mesa3d/src/gallium/drivers/softpipe/
H
A
D
sp_tex_sample.c
2099
const struct pipe_sampler_view *
psview
= &sp_sview->base;
in mip_filter_linear()
local
2108
const int level0 =
psview
->u.tex.first_level + (int)lod[j];
in mip_filter_linear()
2116
args.level =
psview
->u.tex.first_level;
in mip_filter_linear()
2119
else if (level0 >= (int)
psview
->u.tex.last_level) {
in mip_filter_linear()
2120
args.level =
psview
->u.tex.last_level;
in mip_filter_linear()
2182
const struct pipe_sampler_view *
psview
= &sp_sview->base;
in mip_filter_nearest()
local
2197
args.level =
psview
->u.tex.first_level;
in mip_filter_nearest()
2200
const int level =
psview
->u.tex.first_level + (int)(lod[j] + 0.5F);
in mip_filter_nearest()
2201
args.level = MIN2(level, (int)
psview
->u.tex.last_level);
in mip_filter_nearest()
2559
const struct pipe_sampler_view *
psview
in mip_filter_linear_aniso()
local
2691
const struct pipe_sampler_view *
psview
= &sp_sview->base;
mip_filter_linear_2d_linear_repeat_POT()
local
[all...]
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