/third_party/skia/gm/ |
H A D | imageblurtiled.cpp | 59 int posY = 0; variable 61 posY += 100; 62 canvas->drawString(str[i], 0, SkIntToScalar(posY), font, SkPaint());
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H A D | imageresizetiled.cpp | 49 float posY = 0; in DEF_SIMPLE_GM() local 51 posY += 100.0f; in DEF_SIMPLE_GM() 52 canvas->drawString(str[i], 0.0f, posY, font, SkPaint()); in DEF_SIMPLE_GM()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.cpp | 1212 egl::Image *posY = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_Y)][level]; in updateBorders() local 1217 if(!posX || !negX || !posY || !negY || !posZ || !negZ) in updateBorders() 1227 if(!posX->hasDirtyContents() || !posY->hasDirtyContents() || !posZ->hasDirtyContents() || !negX->hasDirtyContents() || !negY->hasDirtyContents() || !negZ->hasDirtyContents()) in updateBorders() 1234 posY->copyCubeEdge(sw::Surface::BOTTOM, posZ, sw::Surface::TOP); in updateBorders() 1240 posX->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::RIGHT); in updateBorders() 1241 posY->copyCubeEdge(sw::Surface::TOP, negZ, sw::Surface::TOP); in updateBorders() 1242 posZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::BOTTOM); in updateBorders() 1243 negX->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::LEFT); in updateBorders() 1245 negZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::TOP); in updateBorders() 1250 posY in updateBorders() [all...] |
/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 615 const float posY = (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; 617 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 835 const float posY = (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; 837 gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1139 const float posY = (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; 1141 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1327 const float posY = (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) ] to [-1, 1] 1329 gridVertices[y * 2 + 0] = tcu::Vec4(-1.0, posY, 0.0f, 1.0f); 1330 gridVertices[y * 2 + 1] = tcu::Vec4( 1.0, posY, 0.0f, 1.0f); 1523 const float posY [all...] |
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 627 const float posY = (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; 629 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 850 const float posY = (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; 852 gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1177 const float posY = (float)y / ((float)gridSize - 1.0f) * 2.0f - 1.0f; 1181 gridVertices[x * gridSize + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1494 const float posY = (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; 1496 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1690 const float posY = (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) ] to [-1, 1] 1692 gridVertices[y * 2 + 0] = tcu::Vec4(-1.0, posY, 0. [all...] |
/third_party/skia/modules/particles/src/ |
H A D | SkParticleDrawable.cpp | 33 float posX, float posY, float dirX, float dirY, float scale) { in make_rsxform() 38 posY + -s * ofs.fX + -c * ofs.fY); in make_rsxform() 32 make_rsxform(SkPoint ofs, float posX, float posY, float dirX, float dirY, float scale) make_rsxform() argument
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | SimpleOperationTest.cpp | 1017 const Vector3 posY(0, 1, 0); in TEST_P() 1024 posY, posY, posY, posY /* third face */, negY, negY, negY, negY /* fourth face */, in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Blitter.cpp | 2299 VkImageSubresource posY = negX; in updateBorders() local 2300 posY.arrayLayer++; in updateBorders() 2301 VkImageSubresource negY = posY; in updateBorders() 2310 copyCubeEdge(image, posY, BOTTOM, posZ, TOP); in updateBorders() 2316 copyCubeEdge(image, posX, TOP, posY, RIGHT); in updateBorders() 2317 copyCubeEdge(image, posY, TOP, negZ, TOP); in updateBorders() 2318 copyCubeEdge(image, posZ, TOP, posY, BOTTOM); in updateBorders() 2319 copyCubeEdge(image, negX, TOP, posY, LEFT); in updateBorders() 2321 copyCubeEdge(image, negZ, TOP, posY, TOP); in updateBorders() 2325 copyCubeEdge(image, posY, RIGH in updateBorders() [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 118 const size_t posY = (size_t(index) * 2) + 1; in genRandomCoords() local 123 if (posY >= offset && posY < offset+size) in genRandomCoords() 124 coords[posY - offset] = ((i / 2) == 1 ? extend2BitsToByte(0x3u) : extend2BitsToByte(0x0u)); in genRandomCoords()
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/third_party/ffmpeg/libswscale/ |
H A D | swscale.c | 393 int posY, cPosY, firstPosY, lastPosY, firstCPosY, lastCPosY; in swscale() local 442 posY = hout_slice->plane[0].sliceY + hout_slice->plane[0].sliceH; in swscale() 443 if (posY <= lastLumSrcY && !hasLumHoles) { in swscale() 444 firstPosY = FFMAX(firstLumSrcY, posY); in swscale() 447 firstPosY = posY; in swscale() 462 if (posY < lastLumSrcY + 1) { in swscale()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fDrawTests.cpp | 1285 << " float posY = (float(y) / float(gridSize)) * 2.0 - 1.0;\n" 1289 << " attribs[((y * gridSize + x) * 6u + 0u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" 1290 << " attribs[((y * gridSize + x) * 6u + 1u) * 2u + 0u] = vec4(posXp1, posY, 0.0, 1.0);\n" 1292 << " attribs[((y * gridSize + x) * 6u + 3u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" 1310 << " float posY = (float(y) / float(gridSize)) * 2.0 - 1.0;\n" 1312 << " attribs[(y * (gridSize+1u) + x) * 4u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" 1314 << " attribs[(y * (gridSize+1u) + x) * 4u + 2u] = vec4(posX, posY, 0.0, 1.0);\n" 1419 const float posY = ((float)y / (float)m_gridSize) * 2.0f - 1.0f; 1423 buffer[((y * m_gridSize + x) * 6 + 0) * 2 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1424 buffer[((y * m_gridSize + x) * 6 + 1) * 2 + 0] = tcu::Vec4(posX + cellSize, posY, 0. [all...] |
H A D | es31fPrimitiveBoundingBoxTests.cpp | 4432 const float posY = rnd.getFloat(minY, maxY); 4436 m_objectVertices.push_back(tcu::Vec4(posX, posY, posZ, posW));
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/ |
H A D | vulkan_command_buffer_utils.h | 236 float posX, posY, posZ, posW; // Position data member 242 float posX, posY, posZ, posW; // Position data member
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | VertexRoutine.cpp | 123 auto posY = pos[it->second.FirstComponent + 1]; in computeClipFlags() local 128 Int4 maxY = CmpLT(posW, posY); in computeClipFlags() 130 Int4 minY = CmpNLE(-posW, posY); in computeClipFlags() 146 Int4 finiteY = CmpLE(Abs(posY), maxPos); in computeClipFlags()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcInternalformatTests.cpp | 525 float posY = (lheight - static_cast<float>(y)) / lheight; in generateTextureData() local 527 float rposY = 1.f - posY; in generateTextureData() 528 tcu::Vec4 c = colors[0] * (posX * posY) + colors[1] * (rposX * posY) + colors[2] * (posX * rposY); in generateTextureData()
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/third_party/skia/modules/skparagraph/src/ |
H A D | Run.h | 103 SkScalar posY(size_t index) const { return fPositions[index].fY; } in posY() function in skia::textlayout::Run
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/third_party/skia/src/svg/ |
H A D | SkSVGDevice.cpp | 1001 const SkString& posY() const { return fHasConstY ? fConstYStr : fPosYStr; } 1098 elem.addAttribute("y", builder.posY());
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/ |
H A D | vktTransformFeedbackSimpleTests.cpp | 2077 float posY; 3466 << " float posY;\n" in initPrograms() 3475 << " gl_Position = vec4(posX, pc.posY, 0.0, 1.0);\n" in initPrograms()
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