Lines Matching refs:posY
627 const float posY = (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f;
629 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
850 const float posY = (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f;
852 gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
1177 const float posY = (float)y / ((float)gridSize - 1.0f) * 2.0f - 1.0f;
1181 gridVertices[x * gridSize + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
1494 const float posY = (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f;
1496 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
1690 const float posY = (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) ] to [-1, 1]
1692 gridVertices[y * 2 + 0] = tcu::Vec4(-1.0, posY, 0.0f, 1.0f);
1693 gridVertices[y * 2 + 1] = tcu::Vec4( 1.0, posY, 0.0f, 1.0f);
1891 const float posY = (float)y / (float)numBlendFuncs * 2.0f - 1.0f;
1893 gridVertices[x * (numBlendFuncs + 1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f);