Lines Matching refs:posY
1285 << " float posY = (float(y) / float(gridSize)) * 2.0 - 1.0;\n"
1289 << " attribs[((y * gridSize + x) * 6u + 0u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n"
1290 << " attribs[((y * gridSize + x) * 6u + 1u) * 2u + 0u] = vec4(posXp1, posY, 0.0, 1.0);\n"
1292 << " attribs[((y * gridSize + x) * 6u + 3u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n"
1310 << " float posY = (float(y) / float(gridSize)) * 2.0 - 1.0;\n"
1312 << " attribs[(y * (gridSize+1u) + x) * 4u + 0u] = vec4(posX, posY, 0.0, 1.0);\n"
1314 << " attribs[(y * (gridSize+1u) + x) * 4u + 2u] = vec4(posX, posY, 0.0, 1.0);\n"
1419 const float posY = ((float)y / (float)m_gridSize) * 2.0f - 1.0f;
1423 buffer[((y * m_gridSize + x) * 6 + 0) * 2 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
1424 buffer[((y * m_gridSize + x) * 6 + 1) * 2 + 0] = tcu::Vec4(posX + cellSize, posY, 0.0f, 1.0f);
1425 buffer[((y * m_gridSize + x) * 6 + 2) * 2 + 0] = tcu::Vec4(posX + cellSize, posY + cellSize, 0.0f, 1.0f);
1426 buffer[((y * m_gridSize + x) * 6 + 3) * 2 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
1427 buffer[((y * m_gridSize + x) * 6 + 4) * 2 + 0] = tcu::Vec4(posX + cellSize, posY + cellSize, 0.0f, 1.0f);
1428 buffer[((y * m_gridSize + x) * 6 + 5) * 2 + 0] = tcu::Vec4(posX, posY + cellSize, 0.0f, 1.0f);
1453 const float posY = ((float)y / (float)m_gridSize) * 2.0f - 1.0f;
1455 buffer[(y * (m_gridSize+1) + x) * 4 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
1457 buffer[(y * (m_gridSize+1) + x) * 4 + 2] = tcu::Vec4(posX, posY, 0.0f, 1.0f);