1e5c31af7Sopenharmony_ci/*-------------------------------------------------------------------------
2e5c31af7Sopenharmony_ci * drawElements Quality Program OpenGL ES 2.0 Module
3e5c31af7Sopenharmony_ci * -------------------------------------------------
4e5c31af7Sopenharmony_ci *
5e5c31af7Sopenharmony_ci * Copyright 2014 The Android Open Source Project
6e5c31af7Sopenharmony_ci *
7e5c31af7Sopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License");
8e5c31af7Sopenharmony_ci * you may not use this file except in compliance with the License.
9e5c31af7Sopenharmony_ci * You may obtain a copy of the License at
10e5c31af7Sopenharmony_ci *
11e5c31af7Sopenharmony_ci *      http://www.apache.org/licenses/LICENSE-2.0
12e5c31af7Sopenharmony_ci *
13e5c31af7Sopenharmony_ci * Unless required by applicable law or agreed to in writing, software
14e5c31af7Sopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS,
15e5c31af7Sopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16e5c31af7Sopenharmony_ci * See the License for the specific language governing permissions and
17e5c31af7Sopenharmony_ci * limitations under the License.
18e5c31af7Sopenharmony_ci *
19e5c31af7Sopenharmony_ci *//*!
20e5c31af7Sopenharmony_ci * \file
21e5c31af7Sopenharmony_ci * \brief Special float stress tests.
22e5c31af7Sopenharmony_ci *//*--------------------------------------------------------------------*/
23e5c31af7Sopenharmony_ci
24e5c31af7Sopenharmony_ci#include "es2sSpecialFloatTests.hpp"
25e5c31af7Sopenharmony_ci#include "gluRenderContext.hpp"
26e5c31af7Sopenharmony_ci#include "gluShaderProgram.hpp"
27e5c31af7Sopenharmony_ci#include "gluPixelTransfer.hpp"
28e5c31af7Sopenharmony_ci#include "gluStrUtil.hpp"
29e5c31af7Sopenharmony_ci#include "gluContextInfo.hpp"
30e5c31af7Sopenharmony_ci#include "glwEnums.hpp"
31e5c31af7Sopenharmony_ci#include "glwFunctions.hpp"
32e5c31af7Sopenharmony_ci#include "tcuRenderTarget.hpp"
33e5c31af7Sopenharmony_ci#include "tcuSurface.hpp"
34e5c31af7Sopenharmony_ci#include "tcuTestLog.hpp"
35e5c31af7Sopenharmony_ci#include "tcuVectorUtil.hpp"
36e5c31af7Sopenharmony_ci#include "deStringUtil.hpp"
37e5c31af7Sopenharmony_ci#include "deMath.h"
38e5c31af7Sopenharmony_ci#include "deRandom.hpp"
39e5c31af7Sopenharmony_ci
40e5c31af7Sopenharmony_ci#include <limits>
41e5c31af7Sopenharmony_ci#include <sstream>
42e5c31af7Sopenharmony_ci
43e5c31af7Sopenharmony_ciusing namespace glw;
44e5c31af7Sopenharmony_ci
45e5c31af7Sopenharmony_cinamespace deqp
46e5c31af7Sopenharmony_ci{
47e5c31af7Sopenharmony_cinamespace gles2
48e5c31af7Sopenharmony_ci{
49e5c31af7Sopenharmony_cinamespace Stress
50e5c31af7Sopenharmony_ci{
51e5c31af7Sopenharmony_cinamespace
52e5c31af7Sopenharmony_ci{
53e5c31af7Sopenharmony_ci
54e5c31af7Sopenharmony_cistatic const int		TEST_CANVAS_SIZE		= 256;
55e5c31af7Sopenharmony_cistatic const int		TEST_TEXTURE_SIZE		= 128;
56e5c31af7Sopenharmony_cistatic const int		TEST_TEXTURE_CUBE_SIZE	= 32;
57e5c31af7Sopenharmony_cistatic const deUint32	s_specialFloats[]		=
58e5c31af7Sopenharmony_ci{
59e5c31af7Sopenharmony_ci	0x00000000,	//          zero
60e5c31af7Sopenharmony_ci	0x80000000,	// negative zero
61e5c31af7Sopenharmony_ci	0x3F800000,	//          one
62e5c31af7Sopenharmony_ci	0xBF800000,	// negative one
63e5c31af7Sopenharmony_ci	0x00800000,	// minimum positive normalized value
64e5c31af7Sopenharmony_ci	0x80800000,	// maximum negative normalized value
65e5c31af7Sopenharmony_ci	0x00000001,	// minimum positive denorm value
66e5c31af7Sopenharmony_ci	0x80000001,	// maximum negative denorm value
67e5c31af7Sopenharmony_ci	0x7F7FFFFF,	// maximum finite value.
68e5c31af7Sopenharmony_ci	0xFF7FFFFF,	// minimum finite value.
69e5c31af7Sopenharmony_ci	0x7F800000,	//  inf
70e5c31af7Sopenharmony_ci	0xFF800000,	// -inf
71e5c31af7Sopenharmony_ci	0x34000000,	//          epsilon
72e5c31af7Sopenharmony_ci	0xB4000000,	// negative epsilon
73e5c31af7Sopenharmony_ci	0x7FC00000,	//          quiet_NaN
74e5c31af7Sopenharmony_ci	0xFFC00000,	// negative quiet_NaN
75e5c31af7Sopenharmony_ci	0x7FC00001,	//          signaling_NaN
76e5c31af7Sopenharmony_ci	0xFFC00001,	// negative signaling_NaN
77e5c31af7Sopenharmony_ci	0x7FEAAAAA,	//          quiet payloaded NaN		(payload of repeated pattern of 101010...)
78e5c31af7Sopenharmony_ci	0xFFEAAAAA,	// negative quiet payloaded NaN		( .. )
79e5c31af7Sopenharmony_ci	0x7FAAAAAA,	//          signaling payloaded NaN	( .. )
80e5c31af7Sopenharmony_ci	0xFFAAAAAA,	// negative signaling payloaded NaN	( .. )
81e5c31af7Sopenharmony_ci};
82e5c31af7Sopenharmony_ci
83e5c31af7Sopenharmony_cistatic const char* const s_colorPassthroughFragmentShaderSource =	"varying mediump vec4 v_out;\n"
84e5c31af7Sopenharmony_ci																	"void main ()\n"
85e5c31af7Sopenharmony_ci																	"{\n"
86e5c31af7Sopenharmony_ci																	"	gl_FragColor = v_out;\n"
87e5c31af7Sopenharmony_ci																	"}\n";
88e5c31af7Sopenharmony_cistatic const char* const s_attrPassthroughVertexShaderSource	=	"attribute highp vec4 a_pos;\n"
89e5c31af7Sopenharmony_ci																	"attribute highp vec4 a_attr;\n"
90e5c31af7Sopenharmony_ci																	"varying mediump vec4 v_attr;\n"
91e5c31af7Sopenharmony_ci																	"void main ()\n"
92e5c31af7Sopenharmony_ci																	"{\n"
93e5c31af7Sopenharmony_ci																	"	v_attr = a_attr;\n"
94e5c31af7Sopenharmony_ci																	"	gl_Position = a_pos;\n"
95e5c31af7Sopenharmony_ci																	"}\n";
96e5c31af7Sopenharmony_ci
97e5c31af7Sopenharmony_ciclass RenderCase : public TestCase
98e5c31af7Sopenharmony_ci{
99e5c31af7Sopenharmony_cipublic:
100e5c31af7Sopenharmony_ci	enum RenderTargetType
101e5c31af7Sopenharmony_ci	{
102e5c31af7Sopenharmony_ci		RENDERTARGETTYPE_SCREEN,
103e5c31af7Sopenharmony_ci		RENDERTARGETTYPE_FBO
104e5c31af7Sopenharmony_ci	};
105e5c31af7Sopenharmony_ci
106e5c31af7Sopenharmony_ci								RenderCase			(Context& context, const char* name, const char* desc, RenderTargetType renderTargetType = RENDERTARGETTYPE_SCREEN);
107e5c31af7Sopenharmony_ci	virtual						~RenderCase			(void);
108e5c31af7Sopenharmony_ci
109e5c31af7Sopenharmony_ci	virtual void				init				(void);
110e5c31af7Sopenharmony_ci	virtual void				deinit				(void);
111e5c31af7Sopenharmony_ci
112e5c31af7Sopenharmony_ciprotected:
113e5c31af7Sopenharmony_ci	bool						checkResultImage	(const tcu::Surface& result);
114e5c31af7Sopenharmony_ci	bool						drawTestPattern		(bool useTexture);
115e5c31af7Sopenharmony_ci
116e5c31af7Sopenharmony_ci	virtual std::string			genVertexSource		(void) const = 0;
117e5c31af7Sopenharmony_ci	virtual std::string			genFragmentSource	(void) const = 0;
118e5c31af7Sopenharmony_ci
119e5c31af7Sopenharmony_ci	const glu::ShaderProgram*	m_program;
120e5c31af7Sopenharmony_ci	const RenderTargetType		m_renderTargetType;
121e5c31af7Sopenharmony_ci};
122e5c31af7Sopenharmony_ci
123e5c31af7Sopenharmony_ciRenderCase::RenderCase (Context& context, const char* name, const char* desc, RenderTargetType renderTargetType)
124e5c31af7Sopenharmony_ci	: TestCase				(context, name, desc)
125e5c31af7Sopenharmony_ci	, m_program				(DE_NULL)
126e5c31af7Sopenharmony_ci	, m_renderTargetType	(renderTargetType)
127e5c31af7Sopenharmony_ci{
128e5c31af7Sopenharmony_ci}
129e5c31af7Sopenharmony_ci
130e5c31af7Sopenharmony_ciRenderCase::~RenderCase (void)
131e5c31af7Sopenharmony_ci{
132e5c31af7Sopenharmony_ci	deinit();
133e5c31af7Sopenharmony_ci}
134e5c31af7Sopenharmony_ci
135e5c31af7Sopenharmony_civoid RenderCase::init (void)
136e5c31af7Sopenharmony_ci{
137e5c31af7Sopenharmony_ci	const int width	 = m_context.getRenderTarget().getWidth();
138e5c31af7Sopenharmony_ci	const int height = m_context.getRenderTarget().getHeight();
139e5c31af7Sopenharmony_ci
140e5c31af7Sopenharmony_ci	// check target size
141e5c31af7Sopenharmony_ci	if (m_renderTargetType == RENDERTARGETTYPE_SCREEN)
142e5c31af7Sopenharmony_ci	{
143e5c31af7Sopenharmony_ci		if (width < TEST_CANVAS_SIZE || height < TEST_CANVAS_SIZE)
144e5c31af7Sopenharmony_ci			throw tcu::NotSupportedError(std::string("Render target size must be at least ") + de::toString(TEST_CANVAS_SIZE) + "x" + de::toString(TEST_CANVAS_SIZE));
145e5c31af7Sopenharmony_ci	}
146e5c31af7Sopenharmony_ci	else if (m_renderTargetType == RENDERTARGETTYPE_FBO)
147e5c31af7Sopenharmony_ci	{
148e5c31af7Sopenharmony_ci		GLint maxTexSize = 0;
149e5c31af7Sopenharmony_ci		m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize);
150e5c31af7Sopenharmony_ci
151e5c31af7Sopenharmony_ci		if (maxTexSize < TEST_CANVAS_SIZE)
152e5c31af7Sopenharmony_ci			throw tcu::NotSupportedError(std::string("GL_MAX_TEXTURE_SIZE must be at least ") + de::toString(TEST_CANVAS_SIZE));
153e5c31af7Sopenharmony_ci	}
154e5c31af7Sopenharmony_ci	else
155e5c31af7Sopenharmony_ci		DE_ASSERT(false);
156e5c31af7Sopenharmony_ci
157e5c31af7Sopenharmony_ci	// gen shader
158e5c31af7Sopenharmony_ci
159e5c31af7Sopenharmony_ci	m_testCtx.getLog() << tcu::TestLog::Message << "Creating test shader." << tcu::TestLog::EndMessage;
160e5c31af7Sopenharmony_ci
161e5c31af7Sopenharmony_ci	m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource()));
162e5c31af7Sopenharmony_ci	m_testCtx.getLog() << *m_program;
163e5c31af7Sopenharmony_ci
164e5c31af7Sopenharmony_ci	if (!m_program->isOk())
165e5c31af7Sopenharmony_ci		throw tcu::TestError("shader compile failed");
166e5c31af7Sopenharmony_ci}
167e5c31af7Sopenharmony_ci
168e5c31af7Sopenharmony_civoid RenderCase::deinit (void)
169e5c31af7Sopenharmony_ci{
170e5c31af7Sopenharmony_ci	if (m_program)
171e5c31af7Sopenharmony_ci	{
172e5c31af7Sopenharmony_ci		delete m_program;
173e5c31af7Sopenharmony_ci		m_program = DE_NULL;
174e5c31af7Sopenharmony_ci	}
175e5c31af7Sopenharmony_ci}
176e5c31af7Sopenharmony_ci
177e5c31af7Sopenharmony_cibool RenderCase::checkResultImage (const tcu::Surface& result)
178e5c31af7Sopenharmony_ci{
179e5c31af7Sopenharmony_ci	tcu::Surface	errorMask	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
180e5c31af7Sopenharmony_ci	bool			error		= false;
181e5c31af7Sopenharmony_ci
182e5c31af7Sopenharmony_ci	m_testCtx.getLog() << tcu::TestLog::Message << "Verifying output image." << tcu::TestLog::EndMessage;
183e5c31af7Sopenharmony_ci
184e5c31af7Sopenharmony_ci	for (int y = 0; y < TEST_CANVAS_SIZE; ++y)
185e5c31af7Sopenharmony_ci	for (int x = 0; x < TEST_CANVAS_SIZE; ++x)
186e5c31af7Sopenharmony_ci	{
187e5c31af7Sopenharmony_ci		const tcu::RGBA col = result.getPixel(x, y);
188e5c31af7Sopenharmony_ci
189e5c31af7Sopenharmony_ci		if (col.getGreen() == 255)
190e5c31af7Sopenharmony_ci			errorMask.setPixel(x, y, tcu::RGBA::green());
191e5c31af7Sopenharmony_ci		else
192e5c31af7Sopenharmony_ci		{
193e5c31af7Sopenharmony_ci			errorMask.setPixel(x, y, tcu::RGBA::red());
194e5c31af7Sopenharmony_ci			error = true;
195e5c31af7Sopenharmony_ci		}
196e5c31af7Sopenharmony_ci	}
197e5c31af7Sopenharmony_ci
198e5c31af7Sopenharmony_ci	if (error)
199e5c31af7Sopenharmony_ci	{
200e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Result image has missing or invalid pixels" << tcu::TestLog::EndMessage;
201e5c31af7Sopenharmony_ci		m_testCtx.getLog()
202e5c31af7Sopenharmony_ci			<< tcu::TestLog::ImageSet("Results", "Result verification")
203e5c31af7Sopenharmony_ci			<< tcu::TestLog::Image("Result",		"Result",		result)
204e5c31af7Sopenharmony_ci			<< tcu::TestLog::Image("Error mask",	"Error mask",	errorMask)
205e5c31af7Sopenharmony_ci			<< tcu::TestLog::EndImageSet;
206e5c31af7Sopenharmony_ci	}
207e5c31af7Sopenharmony_ci	else
208e5c31af7Sopenharmony_ci	{
209e5c31af7Sopenharmony_ci		m_testCtx.getLog()
210e5c31af7Sopenharmony_ci			<< tcu::TestLog::ImageSet("Results", "Result verification")
211e5c31af7Sopenharmony_ci			<< tcu::TestLog::Image("Result", "Result", result)
212e5c31af7Sopenharmony_ci			<< tcu::TestLog::EndImageSet;
213e5c31af7Sopenharmony_ci	}
214e5c31af7Sopenharmony_ci
215e5c31af7Sopenharmony_ci	return !error;
216e5c31af7Sopenharmony_ci}
217e5c31af7Sopenharmony_ci
218e5c31af7Sopenharmony_cibool RenderCase::drawTestPattern (bool useTexture)
219e5c31af7Sopenharmony_ci{
220e5c31af7Sopenharmony_ci	static const tcu::Vec4 fullscreenQuad[4] =
221e5c31af7Sopenharmony_ci	{
222e5c31af7Sopenharmony_ci		tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f),
223e5c31af7Sopenharmony_ci		tcu::Vec4(-1.0f,  1.0f, 0.0f, 1.0f),
224e5c31af7Sopenharmony_ci		tcu::Vec4( 1.0f, -1.0f, 0.0f, 1.0f),
225e5c31af7Sopenharmony_ci		tcu::Vec4( 1.0f,  1.0f, 0.0f, 1.0f),
226e5c31af7Sopenharmony_ci	};
227e5c31af7Sopenharmony_ci	const char* const	vertexSource		=	"attribute highp vec4 a_pos;\n"
228e5c31af7Sopenharmony_ci												"varying mediump vec4 v_position;\n"
229e5c31af7Sopenharmony_ci												"void main ()\n"
230e5c31af7Sopenharmony_ci												"{\n"
231e5c31af7Sopenharmony_ci												"	v_position = a_pos;\n"
232e5c31af7Sopenharmony_ci												"	gl_Position = a_pos;\n"
233e5c31af7Sopenharmony_ci												"}\n";
234e5c31af7Sopenharmony_ci	const char* const	fragmentSourceNoTex	=	"varying mediump vec4 v_position;\n"
235e5c31af7Sopenharmony_ci												"void main ()\n"
236e5c31af7Sopenharmony_ci												"{\n"
237e5c31af7Sopenharmony_ci												"	gl_FragColor = vec4((v_position.x + 1.0) * 0.5, 1.0, 1.0, 1.0);\n"
238e5c31af7Sopenharmony_ci												"}\n";
239e5c31af7Sopenharmony_ci	const char* const	fragmentSourceTex	=	"uniform mediump sampler2D u_sampler;\n"
240e5c31af7Sopenharmony_ci												"varying mediump vec4 v_position;\n"
241e5c31af7Sopenharmony_ci												"void main ()\n"
242e5c31af7Sopenharmony_ci												"{\n"
243e5c31af7Sopenharmony_ci												"	gl_FragColor = texture2D(u_sampler, v_position.xy);\n"
244e5c31af7Sopenharmony_ci												"}\n";
245e5c31af7Sopenharmony_ci	const char* const	fragmentSource		=	(useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex);
246e5c31af7Sopenharmony_ci	const tcu::RGBA		formatThreshold		= m_context.getRenderTarget().getPixelFormat().getColorThreshold();
247e5c31af7Sopenharmony_ci
248e5c31af7Sopenharmony_ci	tcu::Surface		resultImage			(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
249e5c31af7Sopenharmony_ci	tcu::Surface		errorMask			(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
250e5c31af7Sopenharmony_ci	bool				error				=	false;
251e5c31af7Sopenharmony_ci
252e5c31af7Sopenharmony_ci	m_testCtx.getLog() << tcu::TestLog::Message << "Drawing a test pattern to detect " << ((useTexture) ? ("texture sampling") : ("")) << " side-effects." << tcu::TestLog::EndMessage;
253e5c31af7Sopenharmony_ci
254e5c31af7Sopenharmony_ci	// draw pattern
255e5c31af7Sopenharmony_ci	{
256e5c31af7Sopenharmony_ci		const glw::Functions&		gl				= m_context.getRenderContext().getFunctions();
257e5c31af7Sopenharmony_ci		const glu::ShaderProgram	patternProgram	(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
258e5c31af7Sopenharmony_ci		const GLint					positionLoc		= gl.getAttribLocation(patternProgram.getProgram(), "a_pos");
259e5c31af7Sopenharmony_ci		GLuint						textureID		= 0;
260e5c31af7Sopenharmony_ci
261e5c31af7Sopenharmony_ci		if (useTexture)
262e5c31af7Sopenharmony_ci		{
263e5c31af7Sopenharmony_ci			const int textureSize = 32;
264e5c31af7Sopenharmony_ci			std::vector<tcu::Vector<deUint8, 4> > buffer(textureSize*textureSize);
265e5c31af7Sopenharmony_ci
266e5c31af7Sopenharmony_ci			for (int x = 0; x < textureSize; ++x)
267e5c31af7Sopenharmony_ci			for (int y = 0; y < textureSize; ++y)
268e5c31af7Sopenharmony_ci			{
269e5c31af7Sopenharmony_ci				// sum of two axis aligned gradients. Each gradient is 127 at the edges and 0 at the center.
270e5c31af7Sopenharmony_ci				// pattern is symmetric (x and y) => no discontinuity near boundary => no need to worry of results with LINEAR filtering near boundaries
271e5c31af7Sopenharmony_ci				const deUint8 redComponent = (deUint8)de::clamp(de::abs((float)x / (float)textureSize - 0.5f) * 255.0f + de::abs((float)y / (float)textureSize - 0.5f) * 255.0f, 0.0f, 255.0f);
272e5c31af7Sopenharmony_ci
273e5c31af7Sopenharmony_ci				buffer[x * textureSize + y] = tcu::Vector<deUint8, 4>(redComponent, 255, 255, 255);
274e5c31af7Sopenharmony_ci			}
275e5c31af7Sopenharmony_ci
276e5c31af7Sopenharmony_ci			gl.genTextures(1, &textureID);
277e5c31af7Sopenharmony_ci			gl.bindTexture(GL_TEXTURE_2D, textureID);
278e5c31af7Sopenharmony_ci			gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr());
279e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
280e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
281e5c31af7Sopenharmony_ci		}
282e5c31af7Sopenharmony_ci
283e5c31af7Sopenharmony_ci		gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
284e5c31af7Sopenharmony_ci		gl.clear(GL_COLOR_BUFFER_BIT);
285e5c31af7Sopenharmony_ci		gl.viewport(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
286e5c31af7Sopenharmony_ci		gl.useProgram(patternProgram.getProgram());
287e5c31af7Sopenharmony_ci
288e5c31af7Sopenharmony_ci		if (useTexture)
289e5c31af7Sopenharmony_ci			gl.uniform1i(gl.getUniformLocation(patternProgram.getProgram(), "u_sampler"), 0);
290e5c31af7Sopenharmony_ci
291e5c31af7Sopenharmony_ci		gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &fullscreenQuad[0]);
292e5c31af7Sopenharmony_ci
293e5c31af7Sopenharmony_ci		gl.enableVertexAttribArray(positionLoc);
294e5c31af7Sopenharmony_ci		gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4);
295e5c31af7Sopenharmony_ci		gl.disableVertexAttribArray(positionLoc);
296e5c31af7Sopenharmony_ci
297e5c31af7Sopenharmony_ci		gl.useProgram(0);
298e5c31af7Sopenharmony_ci		gl.finish();
299e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "RenderCase::drawTestPattern");
300e5c31af7Sopenharmony_ci
301e5c31af7Sopenharmony_ci		if (textureID)
302e5c31af7Sopenharmony_ci			gl.deleteTextures(1, &textureID);
303e5c31af7Sopenharmony_ci
304e5c31af7Sopenharmony_ci		glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess());
305e5c31af7Sopenharmony_ci	}
306e5c31af7Sopenharmony_ci
307e5c31af7Sopenharmony_ci	// verify pattern
308e5c31af7Sopenharmony_ci	for (int y = 0; y < TEST_CANVAS_SIZE; ++y)
309e5c31af7Sopenharmony_ci	for (int x = 0; x < TEST_CANVAS_SIZE; ++x)
310e5c31af7Sopenharmony_ci	{
311e5c31af7Sopenharmony_ci		const float			texGradientPosX = deFloatFrac((float)x * 2.0f / (float)TEST_CANVAS_SIZE);
312e5c31af7Sopenharmony_ci		const float			texGradientPosY = deFloatFrac((float)y * 2.0f / (float)TEST_CANVAS_SIZE);
313e5c31af7Sopenharmony_ci		const deUint8		texRedComponent = (deUint8)de::clamp(de::abs(texGradientPosX - 0.5f) * 255.0f + de::abs(texGradientPosY - 0.5f) * 255.0f, 0.0f, 255.0f);
314e5c31af7Sopenharmony_ci
315e5c31af7Sopenharmony_ci		const tcu::RGBA		refColTexture	= tcu::RGBA(texRedComponent, 255, 255, 255);
316e5c31af7Sopenharmony_ci		const tcu::RGBA		refColGradient	= tcu::RGBA((int)((float)x / (float)TEST_CANVAS_SIZE * 255.0f), 255, 255, 255);
317e5c31af7Sopenharmony_ci		const tcu::RGBA&	refCol			= (useTexture) ? (refColTexture) : (refColGradient);
318e5c31af7Sopenharmony_ci
319e5c31af7Sopenharmony_ci		const int			colorThreshold	= 10;
320e5c31af7Sopenharmony_ci		const tcu::RGBA		col				= resultImage.getPixel(x, y);
321e5c31af7Sopenharmony_ci		const tcu::IVec4	colorDiff		= tcu::abs(col.toIVec() - refCol.toIVec());
322e5c31af7Sopenharmony_ci
323e5c31af7Sopenharmony_ci		if (colorDiff.x() > formatThreshold.getRed()   + colorThreshold ||
324e5c31af7Sopenharmony_ci			colorDiff.y() > formatThreshold.getGreen() + colorThreshold ||
325e5c31af7Sopenharmony_ci			colorDiff.z() > formatThreshold.getBlue()  + colorThreshold)
326e5c31af7Sopenharmony_ci		{
327e5c31af7Sopenharmony_ci			errorMask.setPixel(x, y, tcu::RGBA::red());
328e5c31af7Sopenharmony_ci			error = true;
329e5c31af7Sopenharmony_ci		}
330e5c31af7Sopenharmony_ci		else
331e5c31af7Sopenharmony_ci			errorMask.setPixel(x, y, tcu::RGBA::green());
332e5c31af7Sopenharmony_ci	}
333e5c31af7Sopenharmony_ci
334e5c31af7Sopenharmony_ci	// report error
335e5c31af7Sopenharmony_ci	if (error)
336e5c31af7Sopenharmony_ci	{
337e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Test pattern has missing/invalid pixels" << tcu::TestLog::EndMessage;
338e5c31af7Sopenharmony_ci		m_testCtx.getLog()
339e5c31af7Sopenharmony_ci			<< tcu::TestLog::ImageSet("Results", "Result verification")
340e5c31af7Sopenharmony_ci			<< tcu::TestLog::Image("Result",		"Result",		resultImage)
341e5c31af7Sopenharmony_ci			<< tcu::TestLog::Image("Error mask",	"Error mask",	errorMask)
342e5c31af7Sopenharmony_ci			<< tcu::TestLog::EndImageSet;
343e5c31af7Sopenharmony_ci	}
344e5c31af7Sopenharmony_ci	else
345e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "No side-effects found." << tcu::TestLog::EndMessage;
346e5c31af7Sopenharmony_ci
347e5c31af7Sopenharmony_ci	return !error;
348e5c31af7Sopenharmony_ci}
349e5c31af7Sopenharmony_ci
350e5c31af7Sopenharmony_ciclass FramebufferRenderCase : public RenderCase
351e5c31af7Sopenharmony_ci{
352e5c31af7Sopenharmony_cipublic:
353e5c31af7Sopenharmony_ci	enum FrameBufferType
354e5c31af7Sopenharmony_ci	{
355e5c31af7Sopenharmony_ci		FBO_DEFAULT = 0,
356e5c31af7Sopenharmony_ci		FBO_RGBA,
357e5c31af7Sopenharmony_ci		FBO_RGBA4,
358e5c31af7Sopenharmony_ci		FBO_RGB5_A1,
359e5c31af7Sopenharmony_ci		FBO_RGB565,
360e5c31af7Sopenharmony_ci		FBO_RGBA_FLOAT16,
361e5c31af7Sopenharmony_ci
362e5c31af7Sopenharmony_ci		FBO_LAST
363e5c31af7Sopenharmony_ci	};
364e5c31af7Sopenharmony_ci
365e5c31af7Sopenharmony_ci							FramebufferRenderCase	(Context& context, const char* name, const char* desc, FrameBufferType fboType);
366e5c31af7Sopenharmony_ci	virtual					~FramebufferRenderCase	(void);
367e5c31af7Sopenharmony_ci
368e5c31af7Sopenharmony_ci	virtual void			init					(void);
369e5c31af7Sopenharmony_ci	virtual void			deinit					(void);
370e5c31af7Sopenharmony_ci	IterateResult			iterate					(void);
371e5c31af7Sopenharmony_ci
372e5c31af7Sopenharmony_ci	virtual void			testFBO					(void) = DE_NULL;
373e5c31af7Sopenharmony_ci
374e5c31af7Sopenharmony_ciprotected:
375e5c31af7Sopenharmony_ci	const FrameBufferType	m_fboType;
376e5c31af7Sopenharmony_ci
377e5c31af7Sopenharmony_ciprivate:
378e5c31af7Sopenharmony_ci	GLuint					m_texID;
379e5c31af7Sopenharmony_ci	GLuint					m_fboID;
380e5c31af7Sopenharmony_ci};
381e5c31af7Sopenharmony_ci
382e5c31af7Sopenharmony_ciFramebufferRenderCase::FramebufferRenderCase (Context& context, const char* name, const char* desc, FrameBufferType fboType)
383e5c31af7Sopenharmony_ci	: RenderCase	(context, name, desc, (fboType == FBO_DEFAULT) ? (RENDERTARGETTYPE_SCREEN) : (RENDERTARGETTYPE_FBO))
384e5c31af7Sopenharmony_ci	, m_fboType		(fboType)
385e5c31af7Sopenharmony_ci	, m_texID		(0)
386e5c31af7Sopenharmony_ci	, m_fboID		(0)
387e5c31af7Sopenharmony_ci{
388e5c31af7Sopenharmony_ci	DE_ASSERT(m_fboType < FBO_LAST);
389e5c31af7Sopenharmony_ci}
390e5c31af7Sopenharmony_ci
391e5c31af7Sopenharmony_ciFramebufferRenderCase::~FramebufferRenderCase (void)
392e5c31af7Sopenharmony_ci{
393e5c31af7Sopenharmony_ci	deinit();
394e5c31af7Sopenharmony_ci}
395e5c31af7Sopenharmony_ci
396e5c31af7Sopenharmony_civoid FramebufferRenderCase::init (void)
397e5c31af7Sopenharmony_ci{
398e5c31af7Sopenharmony_ci	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
399e5c31af7Sopenharmony_ci
400e5c31af7Sopenharmony_ci	// check requirements
401e5c31af7Sopenharmony_ci	if (m_fboType == FBO_RGBA_FLOAT16)
402e5c31af7Sopenharmony_ci	{
403e5c31af7Sopenharmony_ci		// half float texture is allowed (OES_texture_half_float) and it is color renderable (EXT_color_buffer_half_float)
404e5c31af7Sopenharmony_ci		if (!m_context.getContextInfo().isExtensionSupported("GL_OES_texture_half_float") ||
405e5c31af7Sopenharmony_ci			!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float"))
406e5c31af7Sopenharmony_ci			throw tcu::NotSupportedError("Color renderable half float texture required.");
407e5c31af7Sopenharmony_ci	}
408e5c31af7Sopenharmony_ci
409e5c31af7Sopenharmony_ci	// gen shader
410e5c31af7Sopenharmony_ci	RenderCase::init();
411e5c31af7Sopenharmony_ci
412e5c31af7Sopenharmony_ci	// create render target
413e5c31af7Sopenharmony_ci	if (m_fboType == FBO_DEFAULT)
414e5c31af7Sopenharmony_ci	{
415e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Using default framebuffer." << tcu::TestLog::EndMessage;
416e5c31af7Sopenharmony_ci	}
417e5c31af7Sopenharmony_ci	else
418e5c31af7Sopenharmony_ci	{
419e5c31af7Sopenharmony_ci		GLuint internalFormat	= 0;
420e5c31af7Sopenharmony_ci		GLuint format			= 0;
421e5c31af7Sopenharmony_ci		GLuint type				= 0;
422e5c31af7Sopenharmony_ci
423e5c31af7Sopenharmony_ci#if !defined(GL_HALF_FLOAT_OES)
424e5c31af7Sopenharmony_ci#	define	GL_HALF_FLOAT_OES 0x8D61
425e5c31af7Sopenharmony_ci#endif
426e5c31af7Sopenharmony_ci
427e5c31af7Sopenharmony_ci		switch (m_fboType)
428e5c31af7Sopenharmony_ci		{
429e5c31af7Sopenharmony_ci			case FBO_RGBA:			internalFormat = GL_RGBA;	format = GL_RGBA;	type = GL_UNSIGNED_BYTE;				break;
430e5c31af7Sopenharmony_ci			case FBO_RGBA4:			internalFormat = GL_RGBA;	format = GL_RGBA;	type = GL_UNSIGNED_SHORT_4_4_4_4;		break;
431e5c31af7Sopenharmony_ci			case FBO_RGB5_A1:		internalFormat = GL_RGBA;	format = GL_RGBA;	type = GL_UNSIGNED_SHORT_5_5_5_1;		break;
432e5c31af7Sopenharmony_ci			case FBO_RGB565:		internalFormat = GL_RGB;	format = GL_RGB;	type = GL_UNSIGNED_SHORT_5_6_5;			break;
433e5c31af7Sopenharmony_ci			case FBO_RGBA_FLOAT16:	internalFormat = GL_RGBA;	format = GL_RGBA;	type = GL_HALF_FLOAT_OES;				break;
434e5c31af7Sopenharmony_ci
435e5c31af7Sopenharmony_ci			default:
436e5c31af7Sopenharmony_ci				DE_ASSERT(false);
437e5c31af7Sopenharmony_ci				break;
438e5c31af7Sopenharmony_ci		}
439e5c31af7Sopenharmony_ci
440e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message
441e5c31af7Sopenharmony_ci			<< "Creating fbo. Texture internalFormat = " << glu::getTextureFormatStr(internalFormat)
442e5c31af7Sopenharmony_ci			<< ", format = " << glu::getTextureFormatStr(format)
443e5c31af7Sopenharmony_ci			<< ", type = " << glu::getTypeStr(type)
444e5c31af7Sopenharmony_ci			<< tcu::TestLog::EndMessage;
445e5c31af7Sopenharmony_ci
446e5c31af7Sopenharmony_ci		// gen texture
447e5c31af7Sopenharmony_ci		gl.genTextures(1, &m_texID);
448e5c31af7Sopenharmony_ci		gl.bindTexture(GL_TEXTURE_2D, m_texID);
449e5c31af7Sopenharmony_ci		gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, type, DE_NULL);
450e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "texture init");
451e5c31af7Sopenharmony_ci
452e5c31af7Sopenharmony_ci		// gen fbo
453e5c31af7Sopenharmony_ci		gl.genFramebuffers(1, &m_fboID);
454e5c31af7Sopenharmony_ci		gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID);
455e5c31af7Sopenharmony_ci		gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texID, 0);
456e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "fbo init");
457e5c31af7Sopenharmony_ci
458e5c31af7Sopenharmony_ci		if (gl.checkFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
459e5c31af7Sopenharmony_ci			throw tcu::NotSupportedError("could not create fbo for testing.");
460e5c31af7Sopenharmony_ci	}
461e5c31af7Sopenharmony_ci}
462e5c31af7Sopenharmony_ci
463e5c31af7Sopenharmony_civoid FramebufferRenderCase::deinit (void)
464e5c31af7Sopenharmony_ci{
465e5c31af7Sopenharmony_ci	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
466e5c31af7Sopenharmony_ci
467e5c31af7Sopenharmony_ci	if (m_texID)
468e5c31af7Sopenharmony_ci	{
469e5c31af7Sopenharmony_ci		gl.deleteTextures(1, &m_texID);
470e5c31af7Sopenharmony_ci		m_texID = 0;
471e5c31af7Sopenharmony_ci	}
472e5c31af7Sopenharmony_ci
473e5c31af7Sopenharmony_ci	if (m_fboID)
474e5c31af7Sopenharmony_ci	{
475e5c31af7Sopenharmony_ci		gl.deleteFramebuffers(1, &m_fboID);
476e5c31af7Sopenharmony_ci		m_fboID = 0;
477e5c31af7Sopenharmony_ci	}
478e5c31af7Sopenharmony_ci}
479e5c31af7Sopenharmony_ci
480e5c31af7Sopenharmony_ciFramebufferRenderCase::IterateResult FramebufferRenderCase::iterate (void)
481e5c31af7Sopenharmony_ci{
482e5c31af7Sopenharmony_ci	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
483e5c31af7Sopenharmony_ci
484e5c31af7Sopenharmony_ci	// bind fbo (or don't if we are using default)
485e5c31af7Sopenharmony_ci	if (m_fboID)
486e5c31af7Sopenharmony_ci		gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID);
487e5c31af7Sopenharmony_ci
488e5c31af7Sopenharmony_ci	// do something with special floats
489e5c31af7Sopenharmony_ci	testFBO();
490e5c31af7Sopenharmony_ci
491e5c31af7Sopenharmony_ci	return STOP;
492e5c31af7Sopenharmony_ci}
493e5c31af7Sopenharmony_ci
494e5c31af7Sopenharmony_ci/*--------------------------------------------------------------------*//*!
495e5c31af7Sopenharmony_ci * \brief Tests special floats as vertex attributes
496e5c31af7Sopenharmony_ci *
497e5c31af7Sopenharmony_ci * Tests that special floats transferred to the shader using vertex
498e5c31af7Sopenharmony_ci * attributes do not change the results of normal floating point
499e5c31af7Sopenharmony_ci * calculations. Special floats are put to 4-vector's x and y components and
500e5c31af7Sopenharmony_ci * value 1.0 is put to z and w. The resulting fragment's green channel
501e5c31af7Sopenharmony_ci * should be 1.0 everywhere.
502e5c31af7Sopenharmony_ci *
503e5c31af7Sopenharmony_ci * After the calculation test a test pattern is drawn to detect possible
504e5c31af7Sopenharmony_ci * floating point operation anomalies.
505e5c31af7Sopenharmony_ci *//*--------------------------------------------------------------------*/
506e5c31af7Sopenharmony_ciclass VertexAttributeCase : public RenderCase
507e5c31af7Sopenharmony_ci{
508e5c31af7Sopenharmony_cipublic:
509e5c31af7Sopenharmony_ci	enum Storage
510e5c31af7Sopenharmony_ci	{
511e5c31af7Sopenharmony_ci		STORAGE_BUFFER = 0,
512e5c31af7Sopenharmony_ci		STORAGE_CLIENT,
513e5c31af7Sopenharmony_ci
514e5c31af7Sopenharmony_ci		STORAGE_LAST
515e5c31af7Sopenharmony_ci	};
516e5c31af7Sopenharmony_ci	enum ShaderType
517e5c31af7Sopenharmony_ci	{
518e5c31af7Sopenharmony_ci		TYPE_VERTEX = 0,
519e5c31af7Sopenharmony_ci		TYPE_FRAGMENT,
520e5c31af7Sopenharmony_ci
521e5c31af7Sopenharmony_ci		TYPE_LAST
522e5c31af7Sopenharmony_ci	};
523e5c31af7Sopenharmony_ci
524e5c31af7Sopenharmony_ci						VertexAttributeCase			(Context& context, const char* name, const char* desc, Storage storage, ShaderType type);
525e5c31af7Sopenharmony_ci						~VertexAttributeCase		(void);
526e5c31af7Sopenharmony_ci
527e5c31af7Sopenharmony_ci	void				init						(void);
528e5c31af7Sopenharmony_ci	void				deinit						(void);
529e5c31af7Sopenharmony_ci	IterateResult		iterate						(void);
530e5c31af7Sopenharmony_ci
531e5c31af7Sopenharmony_ciprivate:
532e5c31af7Sopenharmony_ci	std::string			genVertexSource				(void) const;
533e5c31af7Sopenharmony_ci	std::string			genFragmentSource			(void) const;
534e5c31af7Sopenharmony_ci
535e5c31af7Sopenharmony_ci	const Storage		m_storage;
536e5c31af7Sopenharmony_ci	const ShaderType	m_type;
537e5c31af7Sopenharmony_ci	GLuint				m_positionVboID;
538e5c31af7Sopenharmony_ci	GLuint				m_attribVboID;
539e5c31af7Sopenharmony_ci	GLuint				m_elementVboID;
540e5c31af7Sopenharmony_ci};
541e5c31af7Sopenharmony_ci
542e5c31af7Sopenharmony_ciVertexAttributeCase::VertexAttributeCase (Context& context, const char* name, const char* desc, Storage storage, ShaderType type)
543e5c31af7Sopenharmony_ci	: RenderCase			(context, name, desc)
544e5c31af7Sopenharmony_ci	, m_storage				(storage)
545e5c31af7Sopenharmony_ci	, m_type				(type)
546e5c31af7Sopenharmony_ci	, m_positionVboID		(0)
547e5c31af7Sopenharmony_ci	, m_attribVboID			(0)
548e5c31af7Sopenharmony_ci	, m_elementVboID		(0)
549e5c31af7Sopenharmony_ci{
550e5c31af7Sopenharmony_ci	DE_ASSERT(storage < STORAGE_LAST);
551e5c31af7Sopenharmony_ci	DE_ASSERT(type < TYPE_LAST);
552e5c31af7Sopenharmony_ci}
553e5c31af7Sopenharmony_ci
554e5c31af7Sopenharmony_ciVertexAttributeCase::~VertexAttributeCase (void)
555e5c31af7Sopenharmony_ci{
556e5c31af7Sopenharmony_ci	deinit();
557e5c31af7Sopenharmony_ci}
558e5c31af7Sopenharmony_ci
559e5c31af7Sopenharmony_civoid VertexAttributeCase::init (void)
560e5c31af7Sopenharmony_ci{
561e5c31af7Sopenharmony_ci	RenderCase::init();
562e5c31af7Sopenharmony_ci
563e5c31af7Sopenharmony_ci	// init gl resources
564e5c31af7Sopenharmony_ci	if (m_storage == STORAGE_BUFFER)
565e5c31af7Sopenharmony_ci	{
566e5c31af7Sopenharmony_ci		const glw::Functions& gl = m_context.getRenderContext().getFunctions();
567e5c31af7Sopenharmony_ci
568e5c31af7Sopenharmony_ci		gl.genBuffers(1, &m_positionVboID);
569e5c31af7Sopenharmony_ci		gl.genBuffers(1, &m_attribVboID);
570e5c31af7Sopenharmony_ci		gl.genBuffers(1, &m_elementVboID);
571e5c31af7Sopenharmony_ci	}
572e5c31af7Sopenharmony_ci}
573e5c31af7Sopenharmony_ci
574e5c31af7Sopenharmony_civoid VertexAttributeCase::deinit (void)
575e5c31af7Sopenharmony_ci{
576e5c31af7Sopenharmony_ci	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
577e5c31af7Sopenharmony_ci
578e5c31af7Sopenharmony_ci	RenderCase::deinit();
579e5c31af7Sopenharmony_ci
580e5c31af7Sopenharmony_ci	if (m_attribVboID)
581e5c31af7Sopenharmony_ci	{
582e5c31af7Sopenharmony_ci		gl.deleteBuffers(1, &m_attribVboID);
583e5c31af7Sopenharmony_ci		m_attribVboID = 0;
584e5c31af7Sopenharmony_ci	}
585e5c31af7Sopenharmony_ci
586e5c31af7Sopenharmony_ci	if (m_positionVboID)
587e5c31af7Sopenharmony_ci	{
588e5c31af7Sopenharmony_ci		gl.deleteBuffers(1, &m_positionVboID);
589e5c31af7Sopenharmony_ci		m_positionVboID = 0;
590e5c31af7Sopenharmony_ci	}
591e5c31af7Sopenharmony_ci
592e5c31af7Sopenharmony_ci	if (m_elementVboID)
593e5c31af7Sopenharmony_ci	{
594e5c31af7Sopenharmony_ci		gl.deleteBuffers(1, &m_elementVboID);
595e5c31af7Sopenharmony_ci		m_elementVboID = 0;
596e5c31af7Sopenharmony_ci	}
597e5c31af7Sopenharmony_ci}
598e5c31af7Sopenharmony_ci
599e5c31af7Sopenharmony_ciVertexAttributeCase::IterateResult VertexAttributeCase::iterate (void)
600e5c31af7Sopenharmony_ci{
601e5c31af7Sopenharmony_ci	// Create a [s_specialFloats] X [s_specialFloats] grid of vertices with each vertex having 2 [s_specialFloats] values
602e5c31af7Sopenharmony_ci	// and calculate some basic operations with the floating point values. If all goes well, nothing special should happen
603e5c31af7Sopenharmony_ci
604e5c31af7Sopenharmony_ci	std::vector<tcu::Vec4>	gridVertices	(DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_specialFloats));
605e5c31af7Sopenharmony_ci	std::vector<tcu::UVec4>	gridAttributes	(DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_specialFloats));
606e5c31af7Sopenharmony_ci	std::vector<deUint16>	indices			((DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * 6);
607e5c31af7Sopenharmony_ci	tcu::Surface			resultImage		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
608e5c31af7Sopenharmony_ci
609e5c31af7Sopenharmony_ci	// vertices
610e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats); ++x)
611e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats); ++y)
612e5c31af7Sopenharmony_ci	{
613e5c31af7Sopenharmony_ci		const deUint32	one		= 0x3F800000;
614e5c31af7Sopenharmony_ci		const float		posX	= (float)x / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) - 1] to [-1, 1]
615e5c31af7Sopenharmony_ci		const float		posY	= (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f;
616e5c31af7Sopenharmony_ci
617e5c31af7Sopenharmony_ci		gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y]	= tcu::Vec4(posX, posY, 0.0f, 1.0f);
618e5c31af7Sopenharmony_ci		gridAttributes[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y]	= tcu::UVec4(s_specialFloats[x], s_specialFloats[y], one, one);
619e5c31af7Sopenharmony_ci	}
620e5c31af7Sopenharmony_ci
621e5c31af7Sopenharmony_ci	// tiles
622e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats) - 1; ++x)
623e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats) - 1; ++y)
624e5c31af7Sopenharmony_ci	{
625e5c31af7Sopenharmony_ci		const int baseNdx = (x * (DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) + y) * 6;
626e5c31af7Sopenharmony_ci
627e5c31af7Sopenharmony_ci		indices[baseNdx + 0] = (deUint16)((x+0) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+0));
628e5c31af7Sopenharmony_ci		indices[baseNdx + 1] = (deUint16)((x+1) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+1));
629e5c31af7Sopenharmony_ci		indices[baseNdx + 2] = (deUint16)((x+1) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+0));
630e5c31af7Sopenharmony_ci
631e5c31af7Sopenharmony_ci		indices[baseNdx + 3] = (deUint16)((x+0) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+0));
632e5c31af7Sopenharmony_ci		indices[baseNdx + 4] = (deUint16)((x+1) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+1));
633e5c31af7Sopenharmony_ci		indices[baseNdx + 5] = (deUint16)((x+0) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+1));
634e5c31af7Sopenharmony_ci	}
635e5c31af7Sopenharmony_ci
636e5c31af7Sopenharmony_ci	m_testCtx.getLog() << tcu::TestLog::Message << "Drawing a grid with the shader. Setting a_attr for each vertex to (special, special, 1, 1)." << tcu::TestLog::EndMessage;
637e5c31af7Sopenharmony_ci
638e5c31af7Sopenharmony_ci	// Draw grid
639e5c31af7Sopenharmony_ci	{
640e5c31af7Sopenharmony_ci		const glw::Functions&	gl			= m_context.getRenderContext().getFunctions();
641e5c31af7Sopenharmony_ci		const GLint				positionLoc	= gl.getAttribLocation(m_program->getProgram(), "a_pos");
642e5c31af7Sopenharmony_ci		const GLint				attribLoc	= gl.getAttribLocation(m_program->getProgram(), "a_attr");
643e5c31af7Sopenharmony_ci
644e5c31af7Sopenharmony_ci		if (m_storage == STORAGE_BUFFER)
645e5c31af7Sopenharmony_ci		{
646e5c31af7Sopenharmony_ci			gl.bindBuffer(GL_ARRAY_BUFFER, m_positionVboID);
647e5c31af7Sopenharmony_ci			gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW);
648e5c31af7Sopenharmony_ci			GLU_EXPECT_NO_ERROR(gl.getError(), "VertexAttributeCase::iterate");
649e5c31af7Sopenharmony_ci
650e5c31af7Sopenharmony_ci			gl.bindBuffer(GL_ARRAY_BUFFER, m_attribVboID);
651e5c31af7Sopenharmony_ci			gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW);
652e5c31af7Sopenharmony_ci			GLU_EXPECT_NO_ERROR(gl.getError(), "VertexAttributeCase::iterate");
653e5c31af7Sopenharmony_ci
654e5c31af7Sopenharmony_ci			gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_elementVboID);
655e5c31af7Sopenharmony_ci			gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW);
656e5c31af7Sopenharmony_ci			GLU_EXPECT_NO_ERROR(gl.getError(), "VertexAttributeCase::iterate");
657e5c31af7Sopenharmony_ci		}
658e5c31af7Sopenharmony_ci
659e5c31af7Sopenharmony_ci		gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
660e5c31af7Sopenharmony_ci		gl.clear(GL_COLOR_BUFFER_BIT);
661e5c31af7Sopenharmony_ci		gl.viewport(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
662e5c31af7Sopenharmony_ci		gl.useProgram(m_program->getProgram());
663e5c31af7Sopenharmony_ci
664e5c31af7Sopenharmony_ci		if (m_storage == STORAGE_BUFFER)
665e5c31af7Sopenharmony_ci		{
666e5c31af7Sopenharmony_ci			gl.bindBuffer(GL_ARRAY_BUFFER, m_positionVboID);
667e5c31af7Sopenharmony_ci			gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
668e5c31af7Sopenharmony_ci
669e5c31af7Sopenharmony_ci			gl.bindBuffer(GL_ARRAY_BUFFER, m_attribVboID);
670e5c31af7Sopenharmony_ci			gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
671e5c31af7Sopenharmony_ci
672e5c31af7Sopenharmony_ci			gl.enableVertexAttribArray(positionLoc);
673e5c31af7Sopenharmony_ci			gl.enableVertexAttribArray(attribLoc);
674e5c31af7Sopenharmony_ci			gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, DE_NULL);
675e5c31af7Sopenharmony_ci			gl.disableVertexAttribArray(positionLoc);
676e5c31af7Sopenharmony_ci			gl.disableVertexAttribArray(attribLoc);
677e5c31af7Sopenharmony_ci
678e5c31af7Sopenharmony_ci			gl.bindBuffer(GL_ARRAY_BUFFER, 0);
679e5c31af7Sopenharmony_ci			gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
680e5c31af7Sopenharmony_ci		}
681e5c31af7Sopenharmony_ci		else if (m_storage == STORAGE_CLIENT)
682e5c31af7Sopenharmony_ci		{
683e5c31af7Sopenharmony_ci			gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
684e5c31af7Sopenharmony_ci			gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]);
685e5c31af7Sopenharmony_ci
686e5c31af7Sopenharmony_ci			gl.enableVertexAttribArray(positionLoc);
687e5c31af7Sopenharmony_ci			gl.enableVertexAttribArray(attribLoc);
688e5c31af7Sopenharmony_ci			gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, &indices[0]);
689e5c31af7Sopenharmony_ci			gl.disableVertexAttribArray(positionLoc);
690e5c31af7Sopenharmony_ci			gl.disableVertexAttribArray(attribLoc);
691e5c31af7Sopenharmony_ci		}
692e5c31af7Sopenharmony_ci		else
693e5c31af7Sopenharmony_ci			DE_ASSERT(false);
694e5c31af7Sopenharmony_ci
695e5c31af7Sopenharmony_ci		gl.useProgram(0);
696e5c31af7Sopenharmony_ci		gl.finish();
697e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "VertexAttributeCase::iterate");
698e5c31af7Sopenharmony_ci
699e5c31af7Sopenharmony_ci		glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess());
700e5c31af7Sopenharmony_ci	}
701e5c31af7Sopenharmony_ci
702e5c31af7Sopenharmony_ci	// verify everywhere was drawn (all pixels have Green = 255)
703e5c31af7Sopenharmony_ci	if (!checkResultImage(resultImage))
704e5c31af7Sopenharmony_ci	{
705e5c31af7Sopenharmony_ci		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "missing or invalid fragments");
706e5c31af7Sopenharmony_ci		return STOP;
707e5c31af7Sopenharmony_ci	}
708e5c31af7Sopenharmony_ci
709e5c31af7Sopenharmony_ci	// test drawing still works
710e5c31af7Sopenharmony_ci	if (!drawTestPattern(false))
711e5c31af7Sopenharmony_ci	{
712e5c31af7Sopenharmony_ci		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "test pattern failed");
713e5c31af7Sopenharmony_ci		return STOP;
714e5c31af7Sopenharmony_ci	}
715e5c31af7Sopenharmony_ci
716e5c31af7Sopenharmony_ci	// all ok
717e5c31af7Sopenharmony_ci	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
718e5c31af7Sopenharmony_ci	return STOP;
719e5c31af7Sopenharmony_ci}
720e5c31af7Sopenharmony_ci
721e5c31af7Sopenharmony_cistd::string VertexAttributeCase::genVertexSource (void) const
722e5c31af7Sopenharmony_ci{
723e5c31af7Sopenharmony_ci	if (m_type == TYPE_VERTEX)
724e5c31af7Sopenharmony_ci		return
725e5c31af7Sopenharmony_ci			"attribute highp vec4 a_pos;\n"
726e5c31af7Sopenharmony_ci			"attribute highp vec4 a_attr;\n"
727e5c31af7Sopenharmony_ci			"varying mediump vec4 v_out;\n"
728e5c31af7Sopenharmony_ci			"void main ()\n"
729e5c31af7Sopenharmony_ci			"{\n"
730e5c31af7Sopenharmony_ci			"	highp vec2 a1 = a_attr.xz + a_attr.yw; // add\n"
731e5c31af7Sopenharmony_ci			"	highp vec2 a2 = a_attr.xz - a_attr.yw; // sub\n"
732e5c31af7Sopenharmony_ci			"	highp vec2 a3 = a_attr.xz * a_attr.yw; // mul\n"
733e5c31af7Sopenharmony_ci			"	highp vec2 a4 = a_attr.xz / a_attr.yw; // div\n"
734e5c31af7Sopenharmony_ci			"	highp vec2 a5 = a_attr.xz + a_attr.yw * a_attr.xz; // fma\n"
735e5c31af7Sopenharmony_ci			"\n"
736e5c31af7Sopenharmony_ci			"	highp float green = 1.0 - abs((a1.y + a2.y + a3.y + a4.y + a5.y) - 6.0);\n"
737e5c31af7Sopenharmony_ci			"	v_out = vec4(a1.x*a3.x + a2.x*a4.x, green, a5.x, 1.0);\n"
738e5c31af7Sopenharmony_ci			"	gl_Position = a_pos;\n"
739e5c31af7Sopenharmony_ci			"}\n";
740e5c31af7Sopenharmony_ci	else
741e5c31af7Sopenharmony_ci		return s_attrPassthroughVertexShaderSource;
742e5c31af7Sopenharmony_ci}
743e5c31af7Sopenharmony_ci
744e5c31af7Sopenharmony_cistd::string VertexAttributeCase::genFragmentSource (void) const
745e5c31af7Sopenharmony_ci{
746e5c31af7Sopenharmony_ci	if (m_type == TYPE_VERTEX)
747e5c31af7Sopenharmony_ci		return s_colorPassthroughFragmentShaderSource;
748e5c31af7Sopenharmony_ci	else
749e5c31af7Sopenharmony_ci		return
750e5c31af7Sopenharmony_ci			"varying mediump vec4 v_attr;\n"
751e5c31af7Sopenharmony_ci			"void main ()\n"
752e5c31af7Sopenharmony_ci			"{\n"
753e5c31af7Sopenharmony_ci			"	mediump vec2 a1 = v_attr.xz + v_attr.yw; // add\n"
754e5c31af7Sopenharmony_ci			"	mediump vec2 a2 = v_attr.xz - v_attr.yw; // sub\n"
755e5c31af7Sopenharmony_ci			"	mediump vec2 a3 = v_attr.xz * v_attr.yw; // mul\n"
756e5c31af7Sopenharmony_ci			"	mediump vec2 a4 = v_attr.xz / v_attr.yw; // div\n"
757e5c31af7Sopenharmony_ci			"	mediump vec2 a5 = v_attr.xz + v_attr.yw * v_attr.xz; // fma\n"
758e5c31af7Sopenharmony_ci			"\n"
759e5c31af7Sopenharmony_ci			"	const mediump float epsilon = 0.1; // allow small differences. To results to be wrong they must be more wrong than that.\n"
760e5c31af7Sopenharmony_ci			"	mediump float green = 1.0 + epsilon - abs((a1.y + a2.y + a3.y + a4.y + a5.y) - 6.0);\n"
761e5c31af7Sopenharmony_ci			"	gl_FragColor = vec4(a1.x*a3.x + a2.x*a4.x, green, a5.x, 1.0);\n"
762e5c31af7Sopenharmony_ci			"}\n";
763e5c31af7Sopenharmony_ci}
764e5c31af7Sopenharmony_ci
765e5c31af7Sopenharmony_ci/*--------------------------------------------------------------------*//*!
766e5c31af7Sopenharmony_ci * \brief Tests special floats as uniforms
767e5c31af7Sopenharmony_ci *
768e5c31af7Sopenharmony_ci * Tests that special floats transferred to the shader as uniforms do
769e5c31af7Sopenharmony_ci * not change the results of normal floating point calculations. Special
770e5c31af7Sopenharmony_ci * floats are put to 4-vector's x and y components and value 1.0 is put to
771e5c31af7Sopenharmony_ci * z and w. The resulting fragment's green channel should be 1.0
772e5c31af7Sopenharmony_ci * everywhere.
773e5c31af7Sopenharmony_ci *
774e5c31af7Sopenharmony_ci * After the calculation test a test pattern is drawn to detect possible
775e5c31af7Sopenharmony_ci * floating point operation anomalies.
776e5c31af7Sopenharmony_ci *//*--------------------------------------------------------------------*/
777e5c31af7Sopenharmony_ciclass UniformCase : public RenderCase
778e5c31af7Sopenharmony_ci{
779e5c31af7Sopenharmony_cipublic:
780e5c31af7Sopenharmony_ci	enum ShaderType
781e5c31af7Sopenharmony_ci	{
782e5c31af7Sopenharmony_ci		TYPE_VERTEX = 0,
783e5c31af7Sopenharmony_ci		TYPE_FRAGMENT,
784e5c31af7Sopenharmony_ci	};
785e5c31af7Sopenharmony_ci
786e5c31af7Sopenharmony_ci						UniformCase					(Context& context, const char* name, const char* desc, ShaderType type);
787e5c31af7Sopenharmony_ci						~UniformCase				(void);
788e5c31af7Sopenharmony_ci
789e5c31af7Sopenharmony_ci	void				init						(void);
790e5c31af7Sopenharmony_ci	void				deinit						(void);
791e5c31af7Sopenharmony_ci	IterateResult		iterate						(void);
792e5c31af7Sopenharmony_ci
793e5c31af7Sopenharmony_ciprivate:
794e5c31af7Sopenharmony_ci	std::string			genVertexSource				(void) const;
795e5c31af7Sopenharmony_ci	std::string			genFragmentSource			(void) const;
796e5c31af7Sopenharmony_ci
797e5c31af7Sopenharmony_ci	const ShaderType	m_type;
798e5c31af7Sopenharmony_ci};
799e5c31af7Sopenharmony_ci
800e5c31af7Sopenharmony_ciUniformCase::UniformCase (Context& context, const char* name, const char* desc, ShaderType type)
801e5c31af7Sopenharmony_ci	: RenderCase	(context, name, desc)
802e5c31af7Sopenharmony_ci	, m_type		(type)
803e5c31af7Sopenharmony_ci{
804e5c31af7Sopenharmony_ci}
805e5c31af7Sopenharmony_ci
806e5c31af7Sopenharmony_ciUniformCase::~UniformCase (void)
807e5c31af7Sopenharmony_ci{
808e5c31af7Sopenharmony_ci	deinit();
809e5c31af7Sopenharmony_ci}
810e5c31af7Sopenharmony_ci
811e5c31af7Sopenharmony_civoid UniformCase::init (void)
812e5c31af7Sopenharmony_ci{
813e5c31af7Sopenharmony_ci	RenderCase::init();
814e5c31af7Sopenharmony_ci}
815e5c31af7Sopenharmony_ci
816e5c31af7Sopenharmony_civoid UniformCase::deinit (void)
817e5c31af7Sopenharmony_ci{
818e5c31af7Sopenharmony_ci	RenderCase::deinit();
819e5c31af7Sopenharmony_ci}
820e5c31af7Sopenharmony_ci
821e5c31af7Sopenharmony_ciUniformCase::IterateResult UniformCase::iterate (void)
822e5c31af7Sopenharmony_ci{
823e5c31af7Sopenharmony_ci	// Create a [s_specialFloats] X [s_specialFloats] grid of tile with each tile having 2 [s_specialFloats] values
824e5c31af7Sopenharmony_ci	// and calculate some basic operations with the floating point values. If all goes well, nothing special should happen
825e5c31af7Sopenharmony_ci
826e5c31af7Sopenharmony_ci	std::vector<tcu::Vec4>	gridVertices	((DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1));
827e5c31af7Sopenharmony_ci	std::vector<deUint16>	indices			(DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_specialFloats) * 6);
828e5c31af7Sopenharmony_ci	tcu::Surface			resultImage		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
829e5c31af7Sopenharmony_ci
830e5c31af7Sopenharmony_ci	// vertices
831e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats) + 1; ++x)
832e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats) + 1; ++y)
833e5c31af7Sopenharmony_ci	{
834e5c31af7Sopenharmony_ci		const float		posX	= (float)x / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) ] to [-1, 1]
835e5c31af7Sopenharmony_ci		const float		posY	= (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f;
836e5c31af7Sopenharmony_ci
837e5c31af7Sopenharmony_ci		gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
838e5c31af7Sopenharmony_ci	}
839e5c31af7Sopenharmony_ci
840e5c31af7Sopenharmony_ci	// tiles
841e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats); ++x)
842e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats); ++y)
843e5c31af7Sopenharmony_ci	{
844e5c31af7Sopenharmony_ci		const int baseNdx = (x * (DE_LENGTH_OF_ARRAY(s_specialFloats)) + y) * 6;
845e5c31af7Sopenharmony_ci
846e5c31af7Sopenharmony_ci		indices[baseNdx + 0] = (deUint16)((x+0) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) + (y+0));
847e5c31af7Sopenharmony_ci		indices[baseNdx + 1] = (deUint16)((x+1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) + (y+1));
848e5c31af7Sopenharmony_ci		indices[baseNdx + 2] = (deUint16)((x+1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) + (y+0));
849e5c31af7Sopenharmony_ci
850e5c31af7Sopenharmony_ci		indices[baseNdx + 3] = (deUint16)((x+0) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) + (y+0));
851e5c31af7Sopenharmony_ci		indices[baseNdx + 4] = (deUint16)((x+1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) + (y+1));
852e5c31af7Sopenharmony_ci		indices[baseNdx + 5] = (deUint16)((x+0) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) + (y+1));
853e5c31af7Sopenharmony_ci	}
854e5c31af7Sopenharmony_ci
855e5c31af7Sopenharmony_ci	m_testCtx.getLog() << tcu::TestLog::Message << "Drawing a grid with the shader. Setting u_special for vertex each tile to (special, special, 1, 1)." << tcu::TestLog::EndMessage;
856e5c31af7Sopenharmony_ci
857e5c31af7Sopenharmony_ci	// Draw grid
858e5c31af7Sopenharmony_ci	{
859e5c31af7Sopenharmony_ci		const glw::Functions&	gl			= m_context.getRenderContext().getFunctions();
860e5c31af7Sopenharmony_ci		const GLint				positionLoc	= gl.getAttribLocation(m_program->getProgram(), "a_pos");
861e5c31af7Sopenharmony_ci		const GLint				specialLoc	= gl.getUniformLocation(m_program->getProgram(), "u_special");
862e5c31af7Sopenharmony_ci
863e5c31af7Sopenharmony_ci		gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
864e5c31af7Sopenharmony_ci		gl.clear(GL_COLOR_BUFFER_BIT);
865e5c31af7Sopenharmony_ci		gl.viewport(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
866e5c31af7Sopenharmony_ci		gl.useProgram(m_program->getProgram());
867e5c31af7Sopenharmony_ci
868e5c31af7Sopenharmony_ci		gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
869e5c31af7Sopenharmony_ci		gl.enableVertexAttribArray(positionLoc);
870e5c31af7Sopenharmony_ci
871e5c31af7Sopenharmony_ci		for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats); ++x)
872e5c31af7Sopenharmony_ci		for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats); ++y)
873e5c31af7Sopenharmony_ci		{
874e5c31af7Sopenharmony_ci			const deUint32		one				= 0x3F800000;
875e5c31af7Sopenharmony_ci			const tcu::UVec4	uniformValue	= tcu::UVec4(s_specialFloats[x], s_specialFloats[y], one, one);
876e5c31af7Sopenharmony_ci			const int			indexIndex		= (x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y) * 6;
877e5c31af7Sopenharmony_ci
878e5c31af7Sopenharmony_ci			gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr());
879e5c31af7Sopenharmony_ci			gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]);
880e5c31af7Sopenharmony_ci		}
881e5c31af7Sopenharmony_ci
882e5c31af7Sopenharmony_ci		gl.disableVertexAttribArray(positionLoc);
883e5c31af7Sopenharmony_ci
884e5c31af7Sopenharmony_ci		gl.useProgram(0);
885e5c31af7Sopenharmony_ci		gl.finish();
886e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "UniformCase::iterate");
887e5c31af7Sopenharmony_ci
888e5c31af7Sopenharmony_ci		glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess());
889e5c31af7Sopenharmony_ci	}
890e5c31af7Sopenharmony_ci
891e5c31af7Sopenharmony_ci	// verify everywhere was drawn (all pixels have Green = 255)
892e5c31af7Sopenharmony_ci	if (!checkResultImage(resultImage))
893e5c31af7Sopenharmony_ci	{
894e5c31af7Sopenharmony_ci		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "missing or invalid fragments");
895e5c31af7Sopenharmony_ci		return STOP;
896e5c31af7Sopenharmony_ci	}
897e5c31af7Sopenharmony_ci
898e5c31af7Sopenharmony_ci	// test drawing still works
899e5c31af7Sopenharmony_ci	if (!drawTestPattern(false))
900e5c31af7Sopenharmony_ci	{
901e5c31af7Sopenharmony_ci		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "test pattern failed");
902e5c31af7Sopenharmony_ci		return STOP;
903e5c31af7Sopenharmony_ci	}
904e5c31af7Sopenharmony_ci
905e5c31af7Sopenharmony_ci	// all ok
906e5c31af7Sopenharmony_ci	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
907e5c31af7Sopenharmony_ci	return STOP;
908e5c31af7Sopenharmony_ci}
909e5c31af7Sopenharmony_ci
910e5c31af7Sopenharmony_cistd::string UniformCase::genVertexSource (void) const
911e5c31af7Sopenharmony_ci{
912e5c31af7Sopenharmony_ci	if (m_type == TYPE_VERTEX)
913e5c31af7Sopenharmony_ci		return
914e5c31af7Sopenharmony_ci			"attribute highp vec4 a_pos;\n"
915e5c31af7Sopenharmony_ci			"uniform highp vec4 u_special;\n"
916e5c31af7Sopenharmony_ci			"varying mediump vec4 v_out;\n"
917e5c31af7Sopenharmony_ci			"void main ()\n"
918e5c31af7Sopenharmony_ci			"{\n"
919e5c31af7Sopenharmony_ci			"	highp vec2 a1 = u_special.xz + u_special.yw; // add\n"
920e5c31af7Sopenharmony_ci			"	highp vec2 a2 = u_special.xz - u_special.yw; // sub\n"
921e5c31af7Sopenharmony_ci			"	highp vec2 a3 = u_special.xz * u_special.yw; // mul\n"
922e5c31af7Sopenharmony_ci			"	highp vec2 a4 = u_special.xz / u_special.yw; // div\n"
923e5c31af7Sopenharmony_ci			"	highp vec2 a5 = u_special.xz + u_special.yw * u_special.xz; // fma\n"
924e5c31af7Sopenharmony_ci			"\n"
925e5c31af7Sopenharmony_ci			"	highp float green = 1.0 - abs((a1.y + a2.y + a3.y + a4.y + a5.y) - 6.0);\n"
926e5c31af7Sopenharmony_ci			"	v_out = vec4(a1.x*a3.x + a2.x*a4.x, green, a5.x, 1.0);\n"
927e5c31af7Sopenharmony_ci			"	gl_Position = a_pos;\n"
928e5c31af7Sopenharmony_ci			"}\n";
929e5c31af7Sopenharmony_ci	else
930e5c31af7Sopenharmony_ci		return
931e5c31af7Sopenharmony_ci			"attribute highp vec4 a_pos;\n"
932e5c31af7Sopenharmony_ci			"void main ()\n"
933e5c31af7Sopenharmony_ci			"{\n"
934e5c31af7Sopenharmony_ci			"	gl_Position = a_pos;\n"
935e5c31af7Sopenharmony_ci			"}\n";
936e5c31af7Sopenharmony_ci}
937e5c31af7Sopenharmony_ci
938e5c31af7Sopenharmony_cistd::string UniformCase::genFragmentSource (void) const
939e5c31af7Sopenharmony_ci{
940e5c31af7Sopenharmony_ci	if (m_type == TYPE_VERTEX)
941e5c31af7Sopenharmony_ci		return s_colorPassthroughFragmentShaderSource;
942e5c31af7Sopenharmony_ci	else
943e5c31af7Sopenharmony_ci		return
944e5c31af7Sopenharmony_ci			"uniform mediump vec4 u_special;\n"
945e5c31af7Sopenharmony_ci			"void main ()\n"
946e5c31af7Sopenharmony_ci			"{\n"
947e5c31af7Sopenharmony_ci			"	mediump vec2 a1 = u_special.xz + u_special.yw; // add\n"
948e5c31af7Sopenharmony_ci			"	mediump vec2 a2 = u_special.xz - u_special.yw; // sub\n"
949e5c31af7Sopenharmony_ci			"	mediump vec2 a3 = u_special.xz * u_special.yw; // mul\n"
950e5c31af7Sopenharmony_ci			"	mediump vec2 a4 = u_special.xz / u_special.yw; // div\n"
951e5c31af7Sopenharmony_ci			"	mediump vec2 a5 = u_special.xz + u_special.yw * u_special.xz; // fma\n"
952e5c31af7Sopenharmony_ci			"	mediump vec2 a6 = mod(u_special.xz, u_special.yw);\n"
953e5c31af7Sopenharmony_ci			"	mediump vec2 a7 = mix(u_special.xz, u_special.yw, a6);\n"
954e5c31af7Sopenharmony_ci			"\n"
955e5c31af7Sopenharmony_ci			"	mediump float green = 1.0 - abs((a1.y + a2.y + a3.y + a4.y + a5.y + a6.y + a7.y) - 7.0);\n"
956e5c31af7Sopenharmony_ci			"	gl_FragColor = vec4(a1.x*a3.x, green, a5.x*a4.x + a2.x*a7.x, 1.0);\n"
957e5c31af7Sopenharmony_ci			"}\n";
958e5c31af7Sopenharmony_ci}
959e5c31af7Sopenharmony_ci
960e5c31af7Sopenharmony_ci/*--------------------------------------------------------------------*//*!
961e5c31af7Sopenharmony_ci * \brief Tests special floats as texture samping arguments
962e5c31af7Sopenharmony_ci *
963e5c31af7Sopenharmony_ci * Tests that special floats given as texture coordinates or LOD levels
964e5c31af7Sopenharmony_ci * to sampling functions do not return invalid values (values not in the
965e5c31af7Sopenharmony_ci * texture). Every texel's green component is 1.0.
966e5c31af7Sopenharmony_ci *
967e5c31af7Sopenharmony_ci * After the calculation test a test pattern is drawn to detect possible
968e5c31af7Sopenharmony_ci * texture sampling anomalies.
969e5c31af7Sopenharmony_ci *//*--------------------------------------------------------------------*/
970e5c31af7Sopenharmony_ciclass TextureSamplerCase : public RenderCase
971e5c31af7Sopenharmony_ci{
972e5c31af7Sopenharmony_cipublic:
973e5c31af7Sopenharmony_ci	enum ShaderType
974e5c31af7Sopenharmony_ci	{
975e5c31af7Sopenharmony_ci		TYPE_VERTEX = 0,
976e5c31af7Sopenharmony_ci		TYPE_FRAGMENT,
977e5c31af7Sopenharmony_ci
978e5c31af7Sopenharmony_ci		TYPE_LAST
979e5c31af7Sopenharmony_ci	};
980e5c31af7Sopenharmony_ci	enum TestType
981e5c31af7Sopenharmony_ci	{
982e5c31af7Sopenharmony_ci		TEST_TEX_COORD = 0,
983e5c31af7Sopenharmony_ci		TEST_LOD,
984e5c31af7Sopenharmony_ci		TEST_TEX_COORD_CUBE,
985e5c31af7Sopenharmony_ci
986e5c31af7Sopenharmony_ci		TEST_LAST
987e5c31af7Sopenharmony_ci	};
988e5c31af7Sopenharmony_ci
989e5c31af7Sopenharmony_ci						TextureSamplerCase			(Context& context, const char* name, const char* desc, ShaderType type, TestType testType);
990e5c31af7Sopenharmony_ci						~TextureSamplerCase			(void);
991e5c31af7Sopenharmony_ci
992e5c31af7Sopenharmony_ci	void				init						(void);
993e5c31af7Sopenharmony_ci	void				deinit						(void);
994e5c31af7Sopenharmony_ci	IterateResult		iterate						(void);
995e5c31af7Sopenharmony_ci
996e5c31af7Sopenharmony_ciprivate:
997e5c31af7Sopenharmony_ci	std::string			genVertexSource				(void) const;
998e5c31af7Sopenharmony_ci	std::string			genFragmentSource			(void) const;
999e5c31af7Sopenharmony_ci
1000e5c31af7Sopenharmony_ci	const ShaderType	m_type;
1001e5c31af7Sopenharmony_ci	const TestType		m_testType;
1002e5c31af7Sopenharmony_ci	GLuint				m_textureID;
1003e5c31af7Sopenharmony_ci};
1004e5c31af7Sopenharmony_ci
1005e5c31af7Sopenharmony_ciTextureSamplerCase::TextureSamplerCase (Context& context, const char* name, const char* desc, ShaderType type, TestType testType)
1006e5c31af7Sopenharmony_ci	: RenderCase	(context, name, desc)
1007e5c31af7Sopenharmony_ci	, m_type		(type)
1008e5c31af7Sopenharmony_ci	, m_testType	(testType)
1009e5c31af7Sopenharmony_ci	, m_textureID	(0)
1010e5c31af7Sopenharmony_ci{
1011e5c31af7Sopenharmony_ci	DE_ASSERT(type < TYPE_LAST);
1012e5c31af7Sopenharmony_ci	DE_ASSERT(testType < TEST_LAST);
1013e5c31af7Sopenharmony_ci}
1014e5c31af7Sopenharmony_ci
1015e5c31af7Sopenharmony_ciTextureSamplerCase::~TextureSamplerCase (void)
1016e5c31af7Sopenharmony_ci{
1017e5c31af7Sopenharmony_ci	deinit();
1018e5c31af7Sopenharmony_ci}
1019e5c31af7Sopenharmony_ci
1020e5c31af7Sopenharmony_civoid TextureSamplerCase::init (void)
1021e5c31af7Sopenharmony_ci{
1022e5c31af7Sopenharmony_ci	// requirements
1023e5c31af7Sopenharmony_ci	{
1024e5c31af7Sopenharmony_ci		GLint maxTextureSize = 0;
1025e5c31af7Sopenharmony_ci		m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
1026e5c31af7Sopenharmony_ci		if (maxTextureSize < TEST_TEXTURE_SIZE)
1027e5c31af7Sopenharmony_ci			throw tcu::NotSupportedError(std::string("GL_MAX_TEXTURE_SIZE must be at least ") + de::toString(TEST_TEXTURE_SIZE));
1028e5c31af7Sopenharmony_ci	}
1029e5c31af7Sopenharmony_ci
1030e5c31af7Sopenharmony_ci	// vertex shader supports textures?
1031e5c31af7Sopenharmony_ci	if (m_type == TYPE_VERTEX)
1032e5c31af7Sopenharmony_ci	{
1033e5c31af7Sopenharmony_ci		GLint maxVertexTexUnits = 0;
1034e5c31af7Sopenharmony_ci		m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTexUnits);
1035e5c31af7Sopenharmony_ci		if (maxVertexTexUnits < 1)
1036e5c31af7Sopenharmony_ci			throw tcu::NotSupportedError("GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS must be at least 1");
1037e5c31af7Sopenharmony_ci	}
1038e5c31af7Sopenharmony_ci
1039e5c31af7Sopenharmony_ci	RenderCase::init();
1040e5c31af7Sopenharmony_ci
1041e5c31af7Sopenharmony_ci	// gen texture
1042e5c31af7Sopenharmony_ci	{
1043e5c31af7Sopenharmony_ci		const glw::Functions&	gl		= m_context.getRenderContext().getFunctions();
1044e5c31af7Sopenharmony_ci		std::vector<deUint8>	texData	(TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*4);
1045e5c31af7Sopenharmony_ci		de::Random				rnd		(12345);
1046e5c31af7Sopenharmony_ci
1047e5c31af7Sopenharmony_ci		gl.genTextures(1, &m_textureID);
1048e5c31af7Sopenharmony_ci
1049e5c31af7Sopenharmony_ci		for (int x = 0; x < TEST_TEXTURE_SIZE; ++x)
1050e5c31af7Sopenharmony_ci		for (int y = 0; y < TEST_TEXTURE_SIZE; ++y)
1051e5c31af7Sopenharmony_ci		{
1052e5c31af7Sopenharmony_ci			// RGBA8, green and alpha channel are always 255 for verification
1053e5c31af7Sopenharmony_ci			texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 0] = rnd.getUint32() & 0xFF;
1054e5c31af7Sopenharmony_ci			texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 1] = 0xFF;
1055e5c31af7Sopenharmony_ci			texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 2] = rnd.getUint32() & 0xFF;
1056e5c31af7Sopenharmony_ci			texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 3] = 0xFF;
1057e5c31af7Sopenharmony_ci		}
1058e5c31af7Sopenharmony_ci
1059e5c31af7Sopenharmony_ci		if (m_testType == TEST_TEX_COORD)
1060e5c31af7Sopenharmony_ci		{
1061e5c31af7Sopenharmony_ci			m_testCtx.getLog() << tcu::TestLog::Message << "Creating a 2D texture with a test pattern." << tcu::TestLog::EndMessage;
1062e5c31af7Sopenharmony_ci
1063e5c31af7Sopenharmony_ci			gl.bindTexture(GL_TEXTURE_2D, m_textureID);
1064e5c31af7Sopenharmony_ci			gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texData[0]);
1065e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
1066e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1067e5c31af7Sopenharmony_ci			GLU_EXPECT_NO_ERROR(gl.getError(), "TextureSamplerCase::init");
1068e5c31af7Sopenharmony_ci		}
1069e5c31af7Sopenharmony_ci		else if (m_testType == TEST_LOD)
1070e5c31af7Sopenharmony_ci		{
1071e5c31af7Sopenharmony_ci			m_testCtx.getLog() << tcu::TestLog::Message << "Creating a mipmapped 2D texture with a test pattern." << tcu::TestLog::EndMessage;
1072e5c31af7Sopenharmony_ci
1073e5c31af7Sopenharmony_ci			gl.bindTexture(GL_TEXTURE_2D, m_textureID);
1074e5c31af7Sopenharmony_ci
1075e5c31af7Sopenharmony_ci			for (int level = 0; (TEST_TEXTURE_SIZE >> level); ++level)
1076e5c31af7Sopenharmony_ci				gl.texImage2D(GL_TEXTURE_2D, level, GL_RGBA, TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> level, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texData[0]);
1077e5c31af7Sopenharmony_ci
1078e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
1079e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
1080e5c31af7Sopenharmony_ci			GLU_EXPECT_NO_ERROR(gl.getError(), "TextureSamplerCase::init");
1081e5c31af7Sopenharmony_ci		}
1082e5c31af7Sopenharmony_ci		else if (m_testType == TEST_TEX_COORD_CUBE)
1083e5c31af7Sopenharmony_ci		{
1084e5c31af7Sopenharmony_ci			DE_STATIC_ASSERT(TEST_TEXTURE_CUBE_SIZE <= TEST_TEXTURE_SIZE);
1085e5c31af7Sopenharmony_ci
1086e5c31af7Sopenharmony_ci			static const GLenum faces[] =
1087e5c31af7Sopenharmony_ci			{
1088e5c31af7Sopenharmony_ci				GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1089e5c31af7Sopenharmony_ci				GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
1090e5c31af7Sopenharmony_ci				GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
1091e5c31af7Sopenharmony_ci				GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1092e5c31af7Sopenharmony_ci				GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
1093e5c31af7Sopenharmony_ci				GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
1094e5c31af7Sopenharmony_ci			};
1095e5c31af7Sopenharmony_ci
1096e5c31af7Sopenharmony_ci			m_testCtx.getLog() << tcu::TestLog::Message << "Creating a cube map with a test pattern." << tcu::TestLog::EndMessage;
1097e5c31af7Sopenharmony_ci
1098e5c31af7Sopenharmony_ci			gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textureID);
1099e5c31af7Sopenharmony_ci
1100e5c31af7Sopenharmony_ci			for (int faceNdx = 0; faceNdx < DE_LENGTH_OF_ARRAY(faces); ++faceNdx)
1101e5c31af7Sopenharmony_ci				gl.texImage2D(faces[faceNdx], 0, GL_RGBA, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texData[0]);
1102e5c31af7Sopenharmony_ci
1103e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
1104e5c31af7Sopenharmony_ci			gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1105e5c31af7Sopenharmony_ci			GLU_EXPECT_NO_ERROR(gl.getError(), "TextureSamplerCase::init");
1106e5c31af7Sopenharmony_ci		}
1107e5c31af7Sopenharmony_ci		else
1108e5c31af7Sopenharmony_ci			DE_ASSERT(DE_FALSE);
1109e5c31af7Sopenharmony_ci	}
1110e5c31af7Sopenharmony_ci}
1111e5c31af7Sopenharmony_ci
1112e5c31af7Sopenharmony_civoid TextureSamplerCase::deinit (void)
1113e5c31af7Sopenharmony_ci{
1114e5c31af7Sopenharmony_ci	RenderCase::deinit();
1115e5c31af7Sopenharmony_ci
1116e5c31af7Sopenharmony_ci	if (m_textureID)
1117e5c31af7Sopenharmony_ci	{
1118e5c31af7Sopenharmony_ci		const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1119e5c31af7Sopenharmony_ci
1120e5c31af7Sopenharmony_ci		gl.deleteTextures(1, &m_textureID);
1121e5c31af7Sopenharmony_ci		m_textureID = 0;
1122e5c31af7Sopenharmony_ci	}
1123e5c31af7Sopenharmony_ci}
1124e5c31af7Sopenharmony_ci
1125e5c31af7Sopenharmony_ciTextureSamplerCase::IterateResult TextureSamplerCase::iterate (void)
1126e5c31af7Sopenharmony_ci{
1127e5c31af7Sopenharmony_ci	// Draw a grid and texture it with a texture and sample it using special special values. The result samples should all have the green channel at 255 as per the test image.
1128e5c31af7Sopenharmony_ci
1129e5c31af7Sopenharmony_ci	std::vector<tcu::Vec4>	gridVertices	(DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_specialFloats));
1130e5c31af7Sopenharmony_ci	std::vector<tcu::UVec2>	gridTexCoords	(DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_specialFloats));
1131e5c31af7Sopenharmony_ci	std::vector<deUint16>	indices			((DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * 6);
1132e5c31af7Sopenharmony_ci	tcu::Surface			resultImage		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1133e5c31af7Sopenharmony_ci
1134e5c31af7Sopenharmony_ci	// vertices
1135e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats); ++x)
1136e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats); ++y)
1137e5c31af7Sopenharmony_ci	{
1138e5c31af7Sopenharmony_ci		const float posX = (float)x / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) - 1] to [-1, 1]
1139e5c31af7Sopenharmony_ci		const float posY = (float)y / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f;
1140e5c31af7Sopenharmony_ci
1141e5c31af7Sopenharmony_ci		gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y]	= tcu::Vec4(posX, posY, 0.0f, 1.0f);
1142e5c31af7Sopenharmony_ci		gridTexCoords[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y]	= tcu::UVec2(s_specialFloats[x], s_specialFloats[y]);
1143e5c31af7Sopenharmony_ci	}
1144e5c31af7Sopenharmony_ci
1145e5c31af7Sopenharmony_ci	// tiles
1146e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats) - 1; ++x)
1147e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats) - 1; ++y)
1148e5c31af7Sopenharmony_ci	{
1149e5c31af7Sopenharmony_ci		const int baseNdx = (x * (DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) + y) * 6;
1150e5c31af7Sopenharmony_ci
1151e5c31af7Sopenharmony_ci		indices[baseNdx + 0] = (deUint16)((x+0) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+0));
1152e5c31af7Sopenharmony_ci		indices[baseNdx + 1] = (deUint16)((x+1) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+1));
1153e5c31af7Sopenharmony_ci		indices[baseNdx + 2] = (deUint16)((x+1) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+0));
1154e5c31af7Sopenharmony_ci
1155e5c31af7Sopenharmony_ci		indices[baseNdx + 3] = (deUint16)((x+0) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+0));
1156e5c31af7Sopenharmony_ci		indices[baseNdx + 4] = (deUint16)((x+1) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+1));
1157e5c31af7Sopenharmony_ci		indices[baseNdx + 5] = (deUint16)((x+0) * DE_LENGTH_OF_ARRAY(s_specialFloats) + (y+1));
1158e5c31af7Sopenharmony_ci	}
1159e5c31af7Sopenharmony_ci
1160e5c31af7Sopenharmony_ci	m_testCtx.getLog() << tcu::TestLog::Message << "Drawing a textured grid with the shader. Sampling from the texture using special floating point values." << tcu::TestLog::EndMessage;
1161e5c31af7Sopenharmony_ci
1162e5c31af7Sopenharmony_ci	// Draw grid
1163e5c31af7Sopenharmony_ci	{
1164e5c31af7Sopenharmony_ci		const glw::Functions&	gl			= m_context.getRenderContext().getFunctions();
1165e5c31af7Sopenharmony_ci		const GLint				positionLoc	= gl.getAttribLocation(m_program->getProgram(), "a_pos");
1166e5c31af7Sopenharmony_ci		const GLint				texCoordLoc	= gl.getAttribLocation(m_program->getProgram(), "a_attr");
1167e5c31af7Sopenharmony_ci		const GLint				samplerLoc	= gl.getUniformLocation(m_program->getProgram(), "u_sampler");
1168e5c31af7Sopenharmony_ci
1169e5c31af7Sopenharmony_ci		gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
1170e5c31af7Sopenharmony_ci		gl.clear(GL_COLOR_BUFFER_BIT);
1171e5c31af7Sopenharmony_ci		gl.viewport(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1172e5c31af7Sopenharmony_ci		gl.useProgram(m_program->getProgram());
1173e5c31af7Sopenharmony_ci
1174e5c31af7Sopenharmony_ci		gl.uniform1i(samplerLoc, 0);
1175e5c31af7Sopenharmony_ci		if (m_testType != TEST_TEX_COORD_CUBE)
1176e5c31af7Sopenharmony_ci			gl.bindTexture(GL_TEXTURE_2D, m_textureID);
1177e5c31af7Sopenharmony_ci		else
1178e5c31af7Sopenharmony_ci			gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textureID);
1179e5c31af7Sopenharmony_ci
1180e5c31af7Sopenharmony_ci		gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
1181e5c31af7Sopenharmony_ci		gl.vertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, &gridTexCoords[0]);
1182e5c31af7Sopenharmony_ci
1183e5c31af7Sopenharmony_ci		gl.enableVertexAttribArray(positionLoc);
1184e5c31af7Sopenharmony_ci		gl.enableVertexAttribArray(texCoordLoc);
1185e5c31af7Sopenharmony_ci		gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, &indices[0]);
1186e5c31af7Sopenharmony_ci		gl.disableVertexAttribArray(positionLoc);
1187e5c31af7Sopenharmony_ci		gl.disableVertexAttribArray(texCoordLoc);
1188e5c31af7Sopenharmony_ci
1189e5c31af7Sopenharmony_ci		gl.useProgram(0);
1190e5c31af7Sopenharmony_ci		gl.finish();
1191e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "TextureSamplerCase::iterate");
1192e5c31af7Sopenharmony_ci
1193e5c31af7Sopenharmony_ci		glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess());
1194e5c31af7Sopenharmony_ci	}
1195e5c31af7Sopenharmony_ci
1196e5c31af7Sopenharmony_ci	// verify everywhere was drawn and samples were from the texture (all pixels have Green = 255)
1197e5c31af7Sopenharmony_ci	if (!checkResultImage(resultImage))
1198e5c31af7Sopenharmony_ci	{
1199e5c31af7Sopenharmony_ci		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "missing or invalid fragments");
1200e5c31af7Sopenharmony_ci		return STOP;
1201e5c31af7Sopenharmony_ci	}
1202e5c31af7Sopenharmony_ci
1203e5c31af7Sopenharmony_ci	// test drawing and textures still works
1204e5c31af7Sopenharmony_ci	if (!drawTestPattern(true))
1205e5c31af7Sopenharmony_ci	{
1206e5c31af7Sopenharmony_ci		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "test pattern failed");
1207e5c31af7Sopenharmony_ci		return STOP;
1208e5c31af7Sopenharmony_ci	}
1209e5c31af7Sopenharmony_ci
1210e5c31af7Sopenharmony_ci	// all ok
1211e5c31af7Sopenharmony_ci	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
1212e5c31af7Sopenharmony_ci	return STOP;
1213e5c31af7Sopenharmony_ci}
1214e5c31af7Sopenharmony_ci
1215e5c31af7Sopenharmony_cistd::string TextureSamplerCase::genVertexSource (void) const
1216e5c31af7Sopenharmony_ci{
1217e5c31af7Sopenharmony_ci	// vertex shader is passthrough, fragment does the calculations
1218e5c31af7Sopenharmony_ci	if (m_type == TYPE_FRAGMENT)
1219e5c31af7Sopenharmony_ci		return s_attrPassthroughVertexShaderSource;
1220e5c31af7Sopenharmony_ci
1221e5c31af7Sopenharmony_ci	// vertex shader does the calculations
1222e5c31af7Sopenharmony_ci	std::ostringstream buf;
1223e5c31af7Sopenharmony_ci	buf <<	"attribute highp vec4 a_pos;\n"
1224e5c31af7Sopenharmony_ci			"attribute highp vec2 a_attr;\n";
1225e5c31af7Sopenharmony_ci
1226e5c31af7Sopenharmony_ci	if (m_testType != TEST_TEX_COORD_CUBE)
1227e5c31af7Sopenharmony_ci		buf <<	"uniform highp sampler2D u_sampler;\n";
1228e5c31af7Sopenharmony_ci	else
1229e5c31af7Sopenharmony_ci		buf <<	"uniform highp samplerCube u_sampler;\n";
1230e5c31af7Sopenharmony_ci
1231e5c31af7Sopenharmony_ci	buf <<	"varying mediump vec4 v_out;\n"
1232e5c31af7Sopenharmony_ci			"void main ()\n"
1233e5c31af7Sopenharmony_ci			"{\n";
1234e5c31af7Sopenharmony_ci
1235e5c31af7Sopenharmony_ci	if (m_testType == TEST_TEX_COORD)
1236e5c31af7Sopenharmony_ci		buf <<	"	v_out = texture2DLod(u_sampler, a_attr, 0.0);\n";
1237e5c31af7Sopenharmony_ci	else if (m_testType == TEST_LOD)
1238e5c31af7Sopenharmony_ci		buf <<	"	v_out = texture2DLod(u_sampler, a_attr, a_attr.x);\n";
1239e5c31af7Sopenharmony_ci	else if (m_testType == TEST_TEX_COORD_CUBE)
1240e5c31af7Sopenharmony_ci		buf <<	"	v_out = textureCubeLod(u_sampler, vec3(a_attr, a_attr.x+a_attr.y), 0.0);\n";
1241e5c31af7Sopenharmony_ci	else
1242e5c31af7Sopenharmony_ci		DE_ASSERT(DE_FALSE);
1243e5c31af7Sopenharmony_ci
1244e5c31af7Sopenharmony_ci	buf <<	"\n"
1245e5c31af7Sopenharmony_ci			"	gl_Position = a_pos;\n"
1246e5c31af7Sopenharmony_ci			"}\n";
1247e5c31af7Sopenharmony_ci
1248e5c31af7Sopenharmony_ci	return buf.str();
1249e5c31af7Sopenharmony_ci}
1250e5c31af7Sopenharmony_ci
1251e5c31af7Sopenharmony_cistd::string TextureSamplerCase::genFragmentSource (void) const
1252e5c31af7Sopenharmony_ci{
1253e5c31af7Sopenharmony_ci	// fragment shader is passthrough
1254e5c31af7Sopenharmony_ci	if (m_type == TYPE_VERTEX)
1255e5c31af7Sopenharmony_ci		return s_colorPassthroughFragmentShaderSource;
1256e5c31af7Sopenharmony_ci
1257e5c31af7Sopenharmony_ci	// fragment shader does the calculations
1258e5c31af7Sopenharmony_ci	std::ostringstream buf;
1259e5c31af7Sopenharmony_ci	if (m_testType != TEST_TEX_COORD_CUBE)
1260e5c31af7Sopenharmony_ci		buf <<	"uniform mediump sampler2D u_sampler;\n";
1261e5c31af7Sopenharmony_ci	else
1262e5c31af7Sopenharmony_ci		buf <<	"uniform mediump samplerCube u_sampler;\n";
1263e5c31af7Sopenharmony_ci
1264e5c31af7Sopenharmony_ci	buf <<	"varying mediump vec4 v_attr;\n"
1265e5c31af7Sopenharmony_ci			"void main ()\n"
1266e5c31af7Sopenharmony_ci			"{\n";
1267e5c31af7Sopenharmony_ci
1268e5c31af7Sopenharmony_ci	if (m_testType == TEST_TEX_COORD)
1269e5c31af7Sopenharmony_ci		buf << "	gl_FragColor = texture2D(u_sampler, v_attr.xy);\n";
1270e5c31af7Sopenharmony_ci	else if (m_testType == TEST_LOD)
1271e5c31af7Sopenharmony_ci		buf << "	gl_FragColor = texture2D(u_sampler, v_attr.xy, v_attr.x);\n";
1272e5c31af7Sopenharmony_ci	else if (m_testType == TEST_TEX_COORD_CUBE)
1273e5c31af7Sopenharmony_ci		buf <<	"	gl_FragColor = textureCube(u_sampler, vec3(v_attr.xy, v_attr.x + v_attr.y));\n";
1274e5c31af7Sopenharmony_ci	else
1275e5c31af7Sopenharmony_ci		DE_ASSERT(DE_FALSE);
1276e5c31af7Sopenharmony_ci
1277e5c31af7Sopenharmony_ci	buf <<	"}\n";
1278e5c31af7Sopenharmony_ci
1279e5c31af7Sopenharmony_ci	return buf.str();
1280e5c31af7Sopenharmony_ci}
1281e5c31af7Sopenharmony_ci
1282e5c31af7Sopenharmony_ci/*--------------------------------------------------------------------*//*!
1283e5c31af7Sopenharmony_ci * \brief Tests special floats as fragment shader outputs
1284e5c31af7Sopenharmony_ci *
1285e5c31af7Sopenharmony_ci * Tests that outputting special floats from a fragment shader does not change
1286e5c31af7Sopenharmony_ci * the normal floating point values of outputted from a fragment shader. Special
1287e5c31af7Sopenharmony_ci * floats are outputted in the green component, normal floating point values
1288e5c31af7Sopenharmony_ci * in the red and blue component. Potential changes are tested by rendering
1289e5c31af7Sopenharmony_ci * test pattern two times with different floating point values. The resulting
1290e5c31af7Sopenharmony_ci * images' red and blue channels should be equal.
1291e5c31af7Sopenharmony_ci *//*--------------------------------------------------------------------*/
1292e5c31af7Sopenharmony_ciclass OutputCase : public FramebufferRenderCase
1293e5c31af7Sopenharmony_ci{
1294e5c31af7Sopenharmony_cipublic:
1295e5c31af7Sopenharmony_ci						OutputCase				(Context& context, const char* name, const char* desc, FramebufferRenderCase::FrameBufferType type);
1296e5c31af7Sopenharmony_ci						~OutputCase				(void);
1297e5c31af7Sopenharmony_ci
1298e5c31af7Sopenharmony_ci	void				testFBO					(void);
1299e5c31af7Sopenharmony_ci
1300e5c31af7Sopenharmony_ciprivate:
1301e5c31af7Sopenharmony_ci	std::string			genVertexSource			(void) const;
1302e5c31af7Sopenharmony_ci	std::string			genFragmentSource		(void) const;
1303e5c31af7Sopenharmony_ci};
1304e5c31af7Sopenharmony_ci
1305e5c31af7Sopenharmony_ciOutputCase::OutputCase (Context& context, const char* name, const char* desc, FramebufferRenderCase::FrameBufferType type)
1306e5c31af7Sopenharmony_ci	: FramebufferRenderCase	(context, name, desc, type)
1307e5c31af7Sopenharmony_ci{
1308e5c31af7Sopenharmony_ci}
1309e5c31af7Sopenharmony_ci
1310e5c31af7Sopenharmony_ciOutputCase::~OutputCase (void)
1311e5c31af7Sopenharmony_ci{
1312e5c31af7Sopenharmony_ci	deinit();
1313e5c31af7Sopenharmony_ci}
1314e5c31af7Sopenharmony_ci
1315e5c31af7Sopenharmony_civoid OutputCase::testFBO (void)
1316e5c31af7Sopenharmony_ci{
1317e5c31af7Sopenharmony_ci	// Create a 1 X [s_specialFloats] grid of tiles (stripes).
1318e5c31af7Sopenharmony_ci	std::vector<tcu::Vec4>	gridVertices	((DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) * 2);
1319e5c31af7Sopenharmony_ci	std::vector<deUint16>	indices			(DE_LENGTH_OF_ARRAY(s_specialFloats) * 6);
1320e5c31af7Sopenharmony_ci	tcu::TextureFormat		textureFormat	(tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8));
1321e5c31af7Sopenharmony_ci	tcu::TextureLevel		specialImage	(textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1322e5c31af7Sopenharmony_ci	tcu::TextureLevel		normalImage		(textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1323e5c31af7Sopenharmony_ci
1324e5c31af7Sopenharmony_ci	// vertices
1325e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats) + 1; ++y)
1326e5c31af7Sopenharmony_ci	{
1327e5c31af7Sopenharmony_ci		const float posY = (float)y / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) ] to [-1, 1]
1328e5c31af7Sopenharmony_ci
1329e5c31af7Sopenharmony_ci		gridVertices[y * 2 + 0] = tcu::Vec4(-1.0, posY, 0.0f, 1.0f);
1330e5c31af7Sopenharmony_ci		gridVertices[y * 2 + 1] = tcu::Vec4( 1.0, posY, 0.0f, 1.0f);
1331e5c31af7Sopenharmony_ci	}
1332e5c31af7Sopenharmony_ci
1333e5c31af7Sopenharmony_ci	// tiles
1334e5c31af7Sopenharmony_ci	for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats); ++y)
1335e5c31af7Sopenharmony_ci	{
1336e5c31af7Sopenharmony_ci		const int baseNdx = y * 6;
1337e5c31af7Sopenharmony_ci
1338e5c31af7Sopenharmony_ci		indices[baseNdx + 0] = (deUint16)((y + 0) * 2);
1339e5c31af7Sopenharmony_ci		indices[baseNdx + 1] = (deUint16)((y + 1) * 2);
1340e5c31af7Sopenharmony_ci		indices[baseNdx + 2] = (deUint16)((y + 1) * 2 + 1);
1341e5c31af7Sopenharmony_ci
1342e5c31af7Sopenharmony_ci		indices[baseNdx + 3] = (deUint16)((y + 0) * 2);
1343e5c31af7Sopenharmony_ci		indices[baseNdx + 4] = (deUint16)((y + 1) * 2 + 1);
1344e5c31af7Sopenharmony_ci		indices[baseNdx + 5] = (deUint16)((y + 0) * 2 + 1);
1345e5c31af7Sopenharmony_ci	}
1346e5c31af7Sopenharmony_ci
1347e5c31af7Sopenharmony_ci	// Draw grids
1348e5c31af7Sopenharmony_ci	{
1349e5c31af7Sopenharmony_ci		const glw::Functions&	gl			= m_context.getRenderContext().getFunctions();
1350e5c31af7Sopenharmony_ci		const GLint				positionLoc	= gl.getAttribLocation(m_program->getProgram(), "a_pos");
1351e5c31af7Sopenharmony_ci		const GLint				specialLoc	= gl.getUniformLocation(m_program->getProgram(), "u_special");
1352e5c31af7Sopenharmony_ci
1353e5c31af7Sopenharmony_ci		gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
1354e5c31af7Sopenharmony_ci		gl.viewport(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1355e5c31af7Sopenharmony_ci		gl.useProgram(m_program->getProgram());
1356e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "pre-draw");
1357e5c31af7Sopenharmony_ci
1358e5c31af7Sopenharmony_ci		gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
1359e5c31af7Sopenharmony_ci		gl.enableVertexAttribArray(positionLoc);
1360e5c31af7Sopenharmony_ci
1361e5c31af7Sopenharmony_ci		// draw 2 passes. Special and normal.
1362e5c31af7Sopenharmony_ci		for (int passNdx = 0; passNdx < 2; ++passNdx)
1363e5c31af7Sopenharmony_ci		{
1364e5c31af7Sopenharmony_ci			const bool specialPass	= (passNdx == 0);
1365e5c31af7Sopenharmony_ci
1366e5c31af7Sopenharmony_ci			m_testCtx.getLog() << tcu::TestLog::Message << "Pass " << passNdx << ": Drawing stripes with the shader. Setting u_special for each stripe to (" << ((specialPass) ? ("special") : ("1.0")) << ")." << tcu::TestLog::EndMessage;
1367e5c31af7Sopenharmony_ci
1368e5c31af7Sopenharmony_ci			// draw stripes
1369e5c31af7Sopenharmony_ci			gl.clear(GL_COLOR_BUFFER_BIT);
1370e5c31af7Sopenharmony_ci			for (int y = 0; y < DE_LENGTH_OF_ARRAY(s_specialFloats); ++y)
1371e5c31af7Sopenharmony_ci			{
1372e5c31af7Sopenharmony_ci				const deUint32	one				= 0x3F800000;
1373e5c31af7Sopenharmony_ci				const deUint32	special			= s_specialFloats[y];
1374e5c31af7Sopenharmony_ci				const deUint32	uniformValue	= (specialPass) ? (special) : (one);
1375e5c31af7Sopenharmony_ci				const int		indexIndex		= y * 6;
1376e5c31af7Sopenharmony_ci
1377e5c31af7Sopenharmony_ci				gl.uniform1fv(specialLoc, 1, (const float*)&uniformValue);
1378e5c31af7Sopenharmony_ci				gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]);
1379e5c31af7Sopenharmony_ci			}
1380e5c31af7Sopenharmony_ci
1381e5c31af7Sopenharmony_ci			gl.finish();
1382e5c31af7Sopenharmony_ci			glu::readPixels(m_context.getRenderContext(), 0, 0, ((specialPass) ? (specialImage) : (normalImage)).getAccess());
1383e5c31af7Sopenharmony_ci		}
1384e5c31af7Sopenharmony_ci
1385e5c31af7Sopenharmony_ci		gl.disableVertexAttribArray(positionLoc);
1386e5c31af7Sopenharmony_ci		gl.useProgram(0);
1387e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "OutputCase::iterate");
1388e5c31af7Sopenharmony_ci	}
1389e5c31af7Sopenharmony_ci
1390e5c31af7Sopenharmony_ci	// Check results
1391e5c31af7Sopenharmony_ci	{
1392e5c31af7Sopenharmony_ci		tcu::Surface		errorMask		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1393e5c31af7Sopenharmony_ci		const tcu::RGBA		badPixelColor	= tcu::RGBA::red();
1394e5c31af7Sopenharmony_ci		const tcu::RGBA		okPixelColor	= tcu::RGBA::green();
1395e5c31af7Sopenharmony_ci		int					badPixels		= 0;
1396e5c31af7Sopenharmony_ci
1397e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Checking passes have identical red and blue channels and the green channel is correct in the constant pass." << tcu::TestLog::EndMessage;
1398e5c31af7Sopenharmony_ci
1399e5c31af7Sopenharmony_ci		for (int y = 0; y < specialImage.getHeight(); ++y)
1400e5c31af7Sopenharmony_ci		for (int x = 0; x < specialImage.getWidth(); ++x)
1401e5c31af7Sopenharmony_ci		{
1402e5c31af7Sopenharmony_ci			const float		greenThreshold	= 0.1f;
1403e5c31af7Sopenharmony_ci			const tcu::Vec4	cNormal			= normalImage.getAccess().getPixel(x, y);
1404e5c31af7Sopenharmony_ci			const tcu::Vec4	cSpecial		= specialImage.getAccess().getPixel(x, y);
1405e5c31af7Sopenharmony_ci
1406e5c31af7Sopenharmony_ci			if (cNormal.x() != cSpecial.x() || cNormal.z() != cSpecial.z() || cNormal.y() < 1.0f - greenThreshold)
1407e5c31af7Sopenharmony_ci			{
1408e5c31af7Sopenharmony_ci				++badPixels;
1409e5c31af7Sopenharmony_ci				errorMask.setPixel(x, y, badPixelColor);
1410e5c31af7Sopenharmony_ci			}
1411e5c31af7Sopenharmony_ci			else
1412e5c31af7Sopenharmony_ci				errorMask.setPixel(x, y, okPixelColor);
1413e5c31af7Sopenharmony_ci		}
1414e5c31af7Sopenharmony_ci
1415e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Found " << badPixels << " invalid pixel(s)." << tcu::TestLog::EndMessage;
1416e5c31af7Sopenharmony_ci
1417e5c31af7Sopenharmony_ci		if (badPixels)
1418e5c31af7Sopenharmony_ci		{
1419e5c31af7Sopenharmony_ci			m_testCtx.getLog()
1420e5c31af7Sopenharmony_ci					<< tcu::TestLog::ImageSet("Results", "Result verification")
1421e5c31af7Sopenharmony_ci					<< tcu::TestLog::Image("Image with special green channel",	"Image with special green channel",		specialImage)
1422e5c31af7Sopenharmony_ci					<< tcu::TestLog::Image("Image with constant green channel",	"Image with constant green channel",	normalImage)
1423e5c31af7Sopenharmony_ci					<< tcu::TestLog::Image("Error Mask",						"Error Mask",							errorMask)
1424e5c31af7Sopenharmony_ci					<< tcu::TestLog::EndImageSet;
1425e5c31af7Sopenharmony_ci
1426e5c31af7Sopenharmony_ci			// all ok?
1427e5c31af7Sopenharmony_ci			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image comparison failed");
1428e5c31af7Sopenharmony_ci		}
1429e5c31af7Sopenharmony_ci		else
1430e5c31af7Sopenharmony_ci			m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
1431e5c31af7Sopenharmony_ci	}
1432e5c31af7Sopenharmony_ci}
1433e5c31af7Sopenharmony_ci
1434e5c31af7Sopenharmony_cistd::string OutputCase::genVertexSource (void) const
1435e5c31af7Sopenharmony_ci{
1436e5c31af7Sopenharmony_ci	return
1437e5c31af7Sopenharmony_ci		"attribute highp vec4 a_pos;\n"
1438e5c31af7Sopenharmony_ci		"varying mediump vec2 v_pos;\n"
1439e5c31af7Sopenharmony_ci		"void main ()\n"
1440e5c31af7Sopenharmony_ci		"{\n"
1441e5c31af7Sopenharmony_ci		"	gl_Position = a_pos;\n"
1442e5c31af7Sopenharmony_ci		"	v_pos = a_pos.xy;\n"
1443e5c31af7Sopenharmony_ci		"}\n";
1444e5c31af7Sopenharmony_ci}
1445e5c31af7Sopenharmony_ci
1446e5c31af7Sopenharmony_cistd::string OutputCase::genFragmentSource (void) const
1447e5c31af7Sopenharmony_ci{
1448e5c31af7Sopenharmony_ci	return
1449e5c31af7Sopenharmony_ci		"uniform mediump float u_special;\n"
1450e5c31af7Sopenharmony_ci		"varying mediump vec2 v_pos;\n"
1451e5c31af7Sopenharmony_ci		"void main ()\n"
1452e5c31af7Sopenharmony_ci		"{\n"
1453e5c31af7Sopenharmony_ci		"	gl_FragColor = vec4((v_pos.x + 1.0) * 0.5, u_special, (v_pos.y + 1.0) * 0.5, 1.0);\n"
1454e5c31af7Sopenharmony_ci		"}\n";
1455e5c31af7Sopenharmony_ci}
1456e5c31af7Sopenharmony_ci
1457e5c31af7Sopenharmony_ci/*--------------------------------------------------------------------*//*!
1458e5c31af7Sopenharmony_ci * \brief Tests special floats in blending
1459e5c31af7Sopenharmony_ci *
1460e5c31af7Sopenharmony_ci * Tests special floats as alpha and color components with various blending
1461e5c31af7Sopenharmony_ci * modes. Test draws a test pattern and then does various blend operations
1462e5c31af7Sopenharmony_ci * with special float values. After the blending test another test pattern
1463e5c31af7Sopenharmony_ci * is drawn to detect possible blending anomalies. Test patterns should be
1464e5c31af7Sopenharmony_ci * identical.
1465e5c31af7Sopenharmony_ci *//*--------------------------------------------------------------------*/
1466e5c31af7Sopenharmony_ciclass BlendingCase : public FramebufferRenderCase
1467e5c31af7Sopenharmony_ci{
1468e5c31af7Sopenharmony_cipublic:
1469e5c31af7Sopenharmony_ci						BlendingCase			(Context& context, const char* name, const char* desc, FramebufferRenderCase::FrameBufferType type);
1470e5c31af7Sopenharmony_ci						~BlendingCase			(void);
1471e5c31af7Sopenharmony_ci
1472e5c31af7Sopenharmony_ci	void				testFBO					(void);
1473e5c31af7Sopenharmony_ci
1474e5c31af7Sopenharmony_ciprivate:
1475e5c31af7Sopenharmony_ci	void				drawTestImage			(tcu::PixelBufferAccess dst, GLuint uColorLoc, int maxVertexIndex);
1476e5c31af7Sopenharmony_ci
1477e5c31af7Sopenharmony_ci	std::string			genVertexSource			(void) const;
1478e5c31af7Sopenharmony_ci	std::string			genFragmentSource		(void) const;
1479e5c31af7Sopenharmony_ci};
1480e5c31af7Sopenharmony_ci
1481e5c31af7Sopenharmony_ciBlendingCase::BlendingCase (Context& context, const char* name, const char* desc, FramebufferRenderCase::FrameBufferType type)
1482e5c31af7Sopenharmony_ci	: FramebufferRenderCase	(context, name, desc, type)
1483e5c31af7Sopenharmony_ci{
1484e5c31af7Sopenharmony_ci}
1485e5c31af7Sopenharmony_ci
1486e5c31af7Sopenharmony_ciBlendingCase::~BlendingCase (void)
1487e5c31af7Sopenharmony_ci{
1488e5c31af7Sopenharmony_ci	deinit();
1489e5c31af7Sopenharmony_ci}
1490e5c31af7Sopenharmony_ci
1491e5c31af7Sopenharmony_civoid BlendingCase::testFBO (void)
1492e5c31af7Sopenharmony_ci{
1493e5c31af7Sopenharmony_ci	static const GLenum equations[] =
1494e5c31af7Sopenharmony_ci	{
1495e5c31af7Sopenharmony_ci		GL_FUNC_ADD,
1496e5c31af7Sopenharmony_ci		GL_FUNC_SUBTRACT,
1497e5c31af7Sopenharmony_ci		GL_FUNC_REVERSE_SUBTRACT,
1498e5c31af7Sopenharmony_ci	};
1499e5c31af7Sopenharmony_ci	static const GLenum functions[] =
1500e5c31af7Sopenharmony_ci	{
1501e5c31af7Sopenharmony_ci		GL_ZERO,
1502e5c31af7Sopenharmony_ci		GL_ONE,
1503e5c31af7Sopenharmony_ci		GL_SRC_COLOR,
1504e5c31af7Sopenharmony_ci		GL_ONE_MINUS_SRC_COLOR,
1505e5c31af7Sopenharmony_ci		GL_SRC_ALPHA,
1506e5c31af7Sopenharmony_ci		GL_ONE_MINUS_SRC_ALPHA,
1507e5c31af7Sopenharmony_ci	};
1508e5c31af7Sopenharmony_ci
1509e5c31af7Sopenharmony_ci	// Create a [BlendFuncs] X [s_specialFloats] grid of tiles. ( BlendFuncs = equations x functions )
1510e5c31af7Sopenharmony_ci
1511e5c31af7Sopenharmony_ci	const int						numBlendFuncs	= DE_LENGTH_OF_ARRAY(equations) * DE_LENGTH_OF_ARRAY(functions);
1512e5c31af7Sopenharmony_ci	std::vector<tcu::Vec4>			gridVertices	((numBlendFuncs + 1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) + 1));
1513e5c31af7Sopenharmony_ci	std::vector<deUint16>			indices			(numBlendFuncs * DE_LENGTH_OF_ARRAY(s_specialFloats) * 6);
1514e5c31af7Sopenharmony_ci	tcu::TextureFormat				textureFormat	(tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8));
1515e5c31af7Sopenharmony_ci	tcu::TextureLevel				beforeImage		(textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1516e5c31af7Sopenharmony_ci	tcu::TextureLevel				afterImage		(textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1517e5c31af7Sopenharmony_ci
1518e5c31af7Sopenharmony_ci	// vertices
1519e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats) + 1; ++x)
1520e5c31af7Sopenharmony_ci	for (int y = 0; y < numBlendFuncs + 1; ++y)
1521e5c31af7Sopenharmony_ci	{
1522e5c31af7Sopenharmony_ci		const float		posX	= (float)x / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats)] to [-1, 1]
1523e5c31af7Sopenharmony_ci		const float		posY	= (float)y / (float)numBlendFuncs * 2.0f - 1.0f;
1524e5c31af7Sopenharmony_ci
1525e5c31af7Sopenharmony_ci		gridVertices[x * (numBlendFuncs + 1) + y]	= tcu::Vec4(posX, posY, 0.0f, 1.0f);
1526e5c31af7Sopenharmony_ci	}
1527e5c31af7Sopenharmony_ci
1528e5c31af7Sopenharmony_ci	// tiles
1529e5c31af7Sopenharmony_ci	for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats); ++x)
1530e5c31af7Sopenharmony_ci	for (int y = 0; y < numBlendFuncs; ++y)
1531e5c31af7Sopenharmony_ci	{
1532e5c31af7Sopenharmony_ci		const int baseNdx = (x * numBlendFuncs + y) * 6;
1533e5c31af7Sopenharmony_ci
1534e5c31af7Sopenharmony_ci		indices[baseNdx + 0] = (deUint16)((x+0) * (numBlendFuncs + 1) + (y+0));
1535e5c31af7Sopenharmony_ci		indices[baseNdx + 1] = (deUint16)((x+1) * (numBlendFuncs + 1) + (y+1));
1536e5c31af7Sopenharmony_ci		indices[baseNdx + 2] = (deUint16)((x+1) * (numBlendFuncs + 1) + (y+0));
1537e5c31af7Sopenharmony_ci
1538e5c31af7Sopenharmony_ci		indices[baseNdx + 3] = (deUint16)((x+0) * (numBlendFuncs + 1) + (y+0));
1539e5c31af7Sopenharmony_ci		indices[baseNdx + 4] = (deUint16)((x+1) * (numBlendFuncs + 1) + (y+1));
1540e5c31af7Sopenharmony_ci		indices[baseNdx + 5] = (deUint16)((x+0) * (numBlendFuncs + 1) + (y+1));
1541e5c31af7Sopenharmony_ci	}
1542e5c31af7Sopenharmony_ci
1543e5c31af7Sopenharmony_ci	// Draw tiles
1544e5c31af7Sopenharmony_ci	{
1545e5c31af7Sopenharmony_ci		const int				numPasses	= 5;
1546e5c31af7Sopenharmony_ci		const glw::Functions&	gl			= m_context.getRenderContext().getFunctions();
1547e5c31af7Sopenharmony_ci		const GLint				positionLoc	= gl.getAttribLocation(m_program->getProgram(), "a_pos");
1548e5c31af7Sopenharmony_ci		const GLint				specialLoc	= gl.getUniformLocation(m_program->getProgram(), "u_special");
1549e5c31af7Sopenharmony_ci
1550e5c31af7Sopenharmony_ci		gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
1551e5c31af7Sopenharmony_ci		gl.clear(GL_COLOR_BUFFER_BIT);
1552e5c31af7Sopenharmony_ci		gl.viewport(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1553e5c31af7Sopenharmony_ci		gl.useProgram(m_program->getProgram());
1554e5c31af7Sopenharmony_ci		gl.enable(GL_BLEND);
1555e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "pre-draw");
1556e5c31af7Sopenharmony_ci
1557e5c31af7Sopenharmony_ci		gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
1558e5c31af7Sopenharmony_ci		gl.enableVertexAttribArray(positionLoc);
1559e5c31af7Sopenharmony_ci
1560e5c31af7Sopenharmony_ci		// draw "before" image
1561e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Drawing pre-draw pattern." << tcu::TestLog::EndMessage;
1562e5c31af7Sopenharmony_ci		drawTestImage(beforeImage.getAccess(), specialLoc, (int)gridVertices.size() - 1);
1563e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "pre-draw pattern");
1564e5c31af7Sopenharmony_ci
1565e5c31af7Sopenharmony_ci		// draw multiple passes with special floats
1566e5c31af7Sopenharmony_ci		gl.clear(GL_COLOR_BUFFER_BIT);
1567e5c31af7Sopenharmony_ci		for (int passNdx = 0; passNdx < numPasses; ++passNdx)
1568e5c31af7Sopenharmony_ci		{
1569e5c31af7Sopenharmony_ci			de::Random rnd(123 + 567 * passNdx);
1570e5c31af7Sopenharmony_ci
1571e5c31af7Sopenharmony_ci			m_testCtx.getLog()
1572e5c31af7Sopenharmony_ci				<< tcu::TestLog::Message
1573e5c31af7Sopenharmony_ci				<< "Pass " << passNdx << ": Drawing tiles with the shader.\n"
1574e5c31af7Sopenharmony_ci				<< "\tVarying u_special for each tile.\n"
1575e5c31af7Sopenharmony_ci				<< "\tVarying blend function and blend equation for each tile.\n"
1576e5c31af7Sopenharmony_ci				<< tcu::TestLog::EndMessage;
1577e5c31af7Sopenharmony_ci
1578e5c31af7Sopenharmony_ci			// draw tiles
1579e5c31af7Sopenharmony_ci			for (int x = 0; x < DE_LENGTH_OF_ARRAY(s_specialFloats); ++x)
1580e5c31af7Sopenharmony_ci			for (int y = 0; y < numBlendFuncs; ++y)
1581e5c31af7Sopenharmony_ci			{
1582e5c31af7Sopenharmony_ci				const GLenum		blendEquation		= equations[y % DE_LENGTH_OF_ARRAY(equations)];
1583e5c31af7Sopenharmony_ci				const GLenum		blendFunction		= functions[y / DE_LENGTH_OF_ARRAY(equations)];
1584e5c31af7Sopenharmony_ci				const GLenum		blendFunctionDst	= rnd.choose<GLenum>(DE_ARRAY_BEGIN(functions), DE_ARRAY_END(functions));
1585e5c31af7Sopenharmony_ci				const int			indexIndex			= (x * numBlendFuncs + y) * 6;
1586e5c31af7Sopenharmony_ci
1587e5c31af7Sopenharmony_ci				// "rnd.get"s are run in a deterministic order
1588e5c31af7Sopenharmony_ci				const deUint32		componentR			= rnd.choose<deUint32>(DE_ARRAY_BEGIN(s_specialFloats), DE_ARRAY_END(s_specialFloats));
1589e5c31af7Sopenharmony_ci				const deUint32		componentG			= rnd.choose<deUint32>(DE_ARRAY_BEGIN(s_specialFloats), DE_ARRAY_END(s_specialFloats));
1590e5c31af7Sopenharmony_ci				const deUint32		componentB			= rnd.choose<deUint32>(DE_ARRAY_BEGIN(s_specialFloats), DE_ARRAY_END(s_specialFloats));
1591e5c31af7Sopenharmony_ci				const deUint32		componentA			= rnd.choose<deUint32>(DE_ARRAY_BEGIN(s_specialFloats), DE_ARRAY_END(s_specialFloats));
1592e5c31af7Sopenharmony_ci				const tcu::UVec4	uniformValue		= tcu::UVec4(componentR, componentG, componentB, componentA);
1593e5c31af7Sopenharmony_ci
1594e5c31af7Sopenharmony_ci				gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr());
1595e5c31af7Sopenharmony_ci				gl.blendEquation(blendEquation);
1596e5c31af7Sopenharmony_ci				gl.blendFunc(blendFunction, blendFunctionDst);
1597e5c31af7Sopenharmony_ci				gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]);
1598e5c31af7Sopenharmony_ci			}
1599e5c31af7Sopenharmony_ci		}
1600e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "special passes");
1601e5c31af7Sopenharmony_ci
1602e5c31af7Sopenharmony_ci		// draw "after" image
1603e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Drawing post-draw pattern." << tcu::TestLog::EndMessage;
1604e5c31af7Sopenharmony_ci		drawTestImage(afterImage.getAccess(), specialLoc, (int)gridVertices.size() - 1);
1605e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "post-draw pattern");
1606e5c31af7Sopenharmony_ci
1607e5c31af7Sopenharmony_ci		gl.disableVertexAttribArray(positionLoc);
1608e5c31af7Sopenharmony_ci		gl.useProgram(0);
1609e5c31af7Sopenharmony_ci		GLU_EXPECT_NO_ERROR(gl.getError(), "OutputCase::iterate");
1610e5c31af7Sopenharmony_ci	}
1611e5c31af7Sopenharmony_ci
1612e5c31af7Sopenharmony_ci	// Check results
1613e5c31af7Sopenharmony_ci	{
1614e5c31af7Sopenharmony_ci		tcu::Surface		errorMask		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1615e5c31af7Sopenharmony_ci		const tcu::RGBA		badPixelColor	= tcu::RGBA::red();
1616e5c31af7Sopenharmony_ci		const tcu::RGBA		okPixelColor	= tcu::RGBA::green();
1617e5c31af7Sopenharmony_ci		int					badPixels		= 0;
1618e5c31af7Sopenharmony_ci
1619e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Checking patterns are identical." << tcu::TestLog::EndMessage;
1620e5c31af7Sopenharmony_ci
1621e5c31af7Sopenharmony_ci		for (int y = 0; y < beforeImage.getHeight(); ++y)
1622e5c31af7Sopenharmony_ci		for (int x = 0; x < beforeImage.getWidth(); ++x)
1623e5c31af7Sopenharmony_ci		{
1624e5c31af7Sopenharmony_ci			const tcu::Vec4	cBefore	= beforeImage.getAccess().getPixel(x, y);
1625e5c31af7Sopenharmony_ci			const tcu::Vec4	cAfter	= afterImage.getAccess().getPixel(x, y);
1626e5c31af7Sopenharmony_ci
1627e5c31af7Sopenharmony_ci			if (cBefore != cAfter)
1628e5c31af7Sopenharmony_ci			{
1629e5c31af7Sopenharmony_ci				++badPixels;
1630e5c31af7Sopenharmony_ci				errorMask.setPixel(x, y, badPixelColor);
1631e5c31af7Sopenharmony_ci			}
1632e5c31af7Sopenharmony_ci			else
1633e5c31af7Sopenharmony_ci				errorMask.setPixel(x, y, okPixelColor);
1634e5c31af7Sopenharmony_ci		}
1635e5c31af7Sopenharmony_ci
1636e5c31af7Sopenharmony_ci		m_testCtx.getLog() << tcu::TestLog::Message << "Found " << badPixels << " invalid pixel(s)." << tcu::TestLog::EndMessage;
1637e5c31af7Sopenharmony_ci
1638e5c31af7Sopenharmony_ci		if (badPixels)
1639e5c31af7Sopenharmony_ci		{
1640e5c31af7Sopenharmony_ci			m_testCtx.getLog()
1641e5c31af7Sopenharmony_ci					<< tcu::TestLog::ImageSet("Results", "Result verification")
1642e5c31af7Sopenharmony_ci					<< tcu::TestLog::Image("Pattern drawn before special float blending",	"Pattern drawn before special float blending",		beforeImage)
1643e5c31af7Sopenharmony_ci					<< tcu::TestLog::Image("Pattern drawn after special float blending",	"Pattern drawn after special float blending",		afterImage)
1644e5c31af7Sopenharmony_ci					<< tcu::TestLog::EndImageSet;
1645e5c31af7Sopenharmony_ci
1646e5c31af7Sopenharmony_ci			// all ok?
1647e5c31af7Sopenharmony_ci			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image comparison failed");
1648e5c31af7Sopenharmony_ci		}
1649e5c31af7Sopenharmony_ci		else
1650e5c31af7Sopenharmony_ci			m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
1651e5c31af7Sopenharmony_ci	}
1652e5c31af7Sopenharmony_ci}
1653e5c31af7Sopenharmony_ci
1654e5c31af7Sopenharmony_civoid BlendingCase::drawTestImage (tcu::PixelBufferAccess dst, GLuint uColorLoc, int maxVertexIndex)
1655e5c31af7Sopenharmony_ci{
1656e5c31af7Sopenharmony_ci	const glw::Functions&	gl	= m_context.getRenderContext().getFunctions();
1657e5c31af7Sopenharmony_ci	de::Random				rnd	(123);
1658e5c31af7Sopenharmony_ci
1659e5c31af7Sopenharmony_ci	gl.clear(GL_COLOR_BUFFER_BIT);
1660e5c31af7Sopenharmony_ci	gl.blendEquation(GL_FUNC_ADD);
1661e5c31af7Sopenharmony_ci	gl.blendFunc(GL_ONE, GL_ONE);
1662e5c31af7Sopenharmony_ci
1663e5c31af7Sopenharmony_ci	for (int tri = 0; tri < 20; ++tri)
1664e5c31af7Sopenharmony_ci	{
1665e5c31af7Sopenharmony_ci		tcu::Vec4 color;
1666e5c31af7Sopenharmony_ci		color.x() = rnd.getFloat();
1667e5c31af7Sopenharmony_ci		color.y() = rnd.getFloat();
1668e5c31af7Sopenharmony_ci		color.z() = rnd.getFloat();
1669e5c31af7Sopenharmony_ci		color.w() = rnd.getFloat();
1670e5c31af7Sopenharmony_ci		gl.uniform4fv(uColorLoc, 1, color.getPtr());
1671e5c31af7Sopenharmony_ci
1672e5c31af7Sopenharmony_ci		deUint16 indices[3];
1673e5c31af7Sopenharmony_ci		indices[0] = (deUint16)rnd.getInt(0, maxVertexIndex);
1674e5c31af7Sopenharmony_ci		indices[1] = (deUint16)rnd.getInt(0, maxVertexIndex);
1675e5c31af7Sopenharmony_ci		indices[2] = (deUint16)rnd.getInt(0, maxVertexIndex);
1676e5c31af7Sopenharmony_ci
1677e5c31af7Sopenharmony_ci		gl.drawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, indices);
1678e5c31af7Sopenharmony_ci	}
1679e5c31af7Sopenharmony_ci
1680e5c31af7Sopenharmony_ci	gl.finish();
1681e5c31af7Sopenharmony_ci	glu::readPixels(m_context.getRenderContext(), 0, 0, dst);
1682e5c31af7Sopenharmony_ci}
1683e5c31af7Sopenharmony_ci
1684e5c31af7Sopenharmony_cistd::string BlendingCase::genVertexSource (void) const
1685e5c31af7Sopenharmony_ci{
1686e5c31af7Sopenharmony_ci	return
1687e5c31af7Sopenharmony_ci		"attribute highp vec4 a_pos;\n"
1688e5c31af7Sopenharmony_ci		"void main ()\n"
1689e5c31af7Sopenharmony_ci		"{\n"
1690e5c31af7Sopenharmony_ci		"	gl_Position = a_pos;\n"
1691e5c31af7Sopenharmony_ci		"}\n";
1692e5c31af7Sopenharmony_ci}
1693e5c31af7Sopenharmony_ci
1694e5c31af7Sopenharmony_cistd::string BlendingCase::genFragmentSource (void) const
1695e5c31af7Sopenharmony_ci{
1696e5c31af7Sopenharmony_ci	return
1697e5c31af7Sopenharmony_ci		"uniform mediump vec4 u_special;\n"
1698e5c31af7Sopenharmony_ci		"void main ()\n"
1699e5c31af7Sopenharmony_ci		"{\n"
1700e5c31af7Sopenharmony_ci		"	gl_FragColor = u_special;\n"
1701e5c31af7Sopenharmony_ci		"}\n";
1702e5c31af7Sopenharmony_ci}
1703e5c31af7Sopenharmony_ci
1704e5c31af7Sopenharmony_ci} //anonymous
1705e5c31af7Sopenharmony_ci
1706e5c31af7Sopenharmony_ciSpecialFloatTests::SpecialFloatTests (Context& context)
1707e5c31af7Sopenharmony_ci	: TestCaseGroup(context, "special_float", "Special float tests")
1708e5c31af7Sopenharmony_ci{
1709e5c31af7Sopenharmony_ci}
1710e5c31af7Sopenharmony_ci
1711e5c31af7Sopenharmony_ciSpecialFloatTests::~SpecialFloatTests (void)
1712e5c31af7Sopenharmony_ci{
1713e5c31af7Sopenharmony_ci}
1714e5c31af7Sopenharmony_ci
1715e5c31af7Sopenharmony_civoid SpecialFloatTests::init (void)
1716e5c31af7Sopenharmony_ci{
1717e5c31af7Sopenharmony_ci	tcu::TestCaseGroup* const vertexGroup	= new tcu::TestCaseGroup(m_testCtx, "vertex",	"Run vertex shader with special float values");
1718e5c31af7Sopenharmony_ci	tcu::TestCaseGroup* const fragmentGroup	= new tcu::TestCaseGroup(m_testCtx, "fragment",	"Run fragment shader with special float values");
1719e5c31af7Sopenharmony_ci	tcu::TestCaseGroup* const framebufferGroup	= new tcu::TestCaseGroup(m_testCtx, "framebuffer",	"Test framebuffers containing special float values");
1720e5c31af7Sopenharmony_ci
1721e5c31af7Sopenharmony_ci	// .vertex
1722e5c31af7Sopenharmony_ci	{
1723e5c31af7Sopenharmony_ci		vertexGroup->addChild(new VertexAttributeCase	(m_context, "attribute_buffer",			"special attribute values in a buffer",					VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_VERTEX));
1724e5c31af7Sopenharmony_ci		vertexGroup->addChild(new VertexAttributeCase	(m_context, "attribute_client",			"special attribute values in a client storage",			VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_VERTEX));
1725e5c31af7Sopenharmony_ci		vertexGroup->addChild(new UniformCase			(m_context, "uniform",					"special uniform values",								UniformCase::TYPE_VERTEX));
1726e5c31af7Sopenharmony_ci		vertexGroup->addChild(new TextureSamplerCase	(m_context, "sampler_tex_coord",		"special texture coords",								TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_TEX_COORD));
1727e5c31af7Sopenharmony_ci		vertexGroup->addChild(new TextureSamplerCase	(m_context, "sampler_tex_coord_cube",	"special texture coords to cubemap",					TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_TEX_COORD_CUBE));
1728e5c31af7Sopenharmony_ci		vertexGroup->addChild(new TextureSamplerCase	(m_context, "sampler_lod",				"special texture lod",									TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_LOD));
1729e5c31af7Sopenharmony_ci
1730e5c31af7Sopenharmony_ci		addChild(vertexGroup);
1731e5c31af7Sopenharmony_ci	}
1732e5c31af7Sopenharmony_ci
1733e5c31af7Sopenharmony_ci	// .fragment
1734e5c31af7Sopenharmony_ci	{
1735e5c31af7Sopenharmony_ci		fragmentGroup->addChild(new VertexAttributeCase	(m_context, "attribute_buffer",			"special attribute values in a buffer",					VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_FRAGMENT));
1736e5c31af7Sopenharmony_ci		fragmentGroup->addChild(new VertexAttributeCase	(m_context, "attribute_client",			"special attribute values in a client storage",			VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_FRAGMENT));
1737e5c31af7Sopenharmony_ci		fragmentGroup->addChild(new UniformCase			(m_context, "uniform",					"special uniform values",								UniformCase::TYPE_FRAGMENT));
1738e5c31af7Sopenharmony_ci		fragmentGroup->addChild(new TextureSamplerCase	(m_context, "sampler_tex_coord",		"special texture coords",								TextureSamplerCase::TYPE_FRAGMENT, TextureSamplerCase::TEST_TEX_COORD));
1739e5c31af7Sopenharmony_ci		fragmentGroup->addChild(new TextureSamplerCase	(m_context, "sampler_tex_coord_cube",	"special texture coords to cubemap",					TextureSamplerCase::TYPE_FRAGMENT, TextureSamplerCase::TEST_TEX_COORD_CUBE));
1740e5c31af7Sopenharmony_ci		fragmentGroup->addChild(new TextureSamplerCase	(m_context, "sampler_lod",				"special texture lod",									TextureSamplerCase::TYPE_FRAGMENT, TextureSamplerCase::TEST_LOD));
1741e5c31af7Sopenharmony_ci
1742e5c31af7Sopenharmony_ci		addChild(fragmentGroup);
1743e5c31af7Sopenharmony_ci	}
1744e5c31af7Sopenharmony_ci
1745e5c31af7Sopenharmony_ci	// .framebuffer
1746e5c31af7Sopenharmony_ci	{
1747e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new OutputCase		(m_context, "write_default",			"write special floating point values to default framebuffer",	FramebufferRenderCase::FBO_DEFAULT));
1748e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new OutputCase		(m_context, "write_rgba",				"write special floating point values to RGBA framebuffer",		FramebufferRenderCase::FBO_RGBA));
1749e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new OutputCase		(m_context, "write_rgba4",				"write special floating point values to RGBA4 framebuffer",		FramebufferRenderCase::FBO_RGBA4));
1750e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new OutputCase		(m_context, "write_rgb5_a1",			"write special floating point values to RGB5_A1 framebuffer",	FramebufferRenderCase::FBO_RGB5_A1));
1751e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new OutputCase		(m_context, "write_rgb565",				"write special floating point values to RGB565 framebuffer",	FramebufferRenderCase::FBO_RGB565));
1752e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new OutputCase		(m_context, "write_float16",			"write special floating point values to float16 framebuffer",	FramebufferRenderCase::FBO_RGBA_FLOAT16));
1753e5c31af7Sopenharmony_ci
1754e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new BlendingCase		(m_context, "blend_default",			"blend special floating point values in a default framebuffer",	FramebufferRenderCase::FBO_DEFAULT));
1755e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new BlendingCase		(m_context, "blend_rgba",				"blend special floating point values in a RGBA framebuffer",	FramebufferRenderCase::FBO_RGBA));
1756e5c31af7Sopenharmony_ci		framebufferGroup->addChild(new BlendingCase		(m_context, "blend_float16",			"blend special floating point values in a float16 framebuffer",	FramebufferRenderCase::FBO_RGBA_FLOAT16));
1757e5c31af7Sopenharmony_ci
1758e5c31af7Sopenharmony_ci		addChild(framebufferGroup);
1759e5c31af7Sopenharmony_ci	}
1760e5c31af7Sopenharmony_ci}
1761e5c31af7Sopenharmony_ci
1762e5c31af7Sopenharmony_ci} // Stress
1763e5c31af7Sopenharmony_ci} // gles2
1764e5c31af7Sopenharmony_ci} // deqp
1765