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Searched refs:bottomLeft (Results 1 - 25 of 39) sorted by relevance

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/third_party/vk-gl-cts/modules/egl/
H A DteglPartialUpdateTests.cpp119 IVec2 bottomLeft; member
125 : bottomLeft (bottomLeft_) in ColoredRect()
254 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); in render()
255 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); in render()
305 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), in render()
306 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()); in render()
338 if (coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft in render()
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H A DteglBufferAgeTests.cpp131 IVec2 bottomLeft; member
137 : bottomLeft(bottomLeft_) in ColoredRect()
265 float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); in render()
266 float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); in render()
316 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), in render()
317 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()); in render()
349 if (coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft in render()
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H A DteglSwapBuffersWithDamageTests.cpp87 IVec2 bottomLeft; member
93 : bottomLeft (bottomLeft_) in ColoredRect()
196 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); in render()
197 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); in render()
247 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), in render()
248 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()); in render()
674 damageRegion.push_back(rect.bottomLeft.x()); in getDamageRegion()
675 damageRegion.push_back(rect.bottomLeft in getDamageRegion()
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H A DteglWideColorTests.cpp130 IVec2 bottomLeft; member
136 : bottomLeft (bottomLeft_) in ColoredRect()
214 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), m_bufWidth); in render()
215 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), m_bufHeight); in render()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DTextureSubresourceTests.cpp163 RGBA8 bottomLeft = RGBA8::kRed; in TEST_P() local
165 EXPECT_TEXTURE_EQ(&bottomLeft, texture, {0, kSize / 2 - 1}, {1, 1}, 1); in TEST_P()
191 RGBA8 bottomLeft = RGBA8::kRed; in TEST_P() local
193 EXPECT_TEXTURE_EQ(&bottomLeft, texture, {0, kSize - 1, 1}, {1, 1}); in TEST_P()
/third_party/node/lib/internal/
H A Dcli_table.js29 bottomLeft: '└',
88 result += tableChars.bottomLeft +
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.hpp196 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
197 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::IVec2& bottomLeft, const tcu::IVec2& topRight);
198 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
201 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
202 void computeQuadTexCoordCubeArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange);
H A DgluTextureTestUtil.cpp1085 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
1089 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y(); in computeQuadTexCoord2D()
1090 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
1091 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
1095 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
1099 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray()
1100 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
1101 dst[6] = topRight.x(); dst[ 7] = bottomLeft in computeQuadTexCoord2DArray()
1190 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument
1230 computeQuadTexCoordCubeArray(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange) computeQuadTexCoordCubeArray() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp103 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
107 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y(); in computeQuadTexCoord2D()
108 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
109 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
113 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
117 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray()
118 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
119 dst[6] = topRight.x(); dst[ 7] = bottomLeft in computeQuadTexCoord2DArray()
123 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument
1907 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local
2127 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp103 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
107 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y(); in computeQuadTexCoord2D()
108 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
109 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
113 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
117 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray()
118 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
119 dst[6] = topRight.x(); dst[ 7] = bottomLeft in computeQuadTexCoord2DArray()
123 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument
1919 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local
2141 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp139 tcu::Vec2 bottomLeft; member
150 , bottomLeft (bottomLeft_) in FilterCase()
369 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate()
377 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureWrapTests.cpp101 tcu::Vec2 bottomLeft; member
105 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {} in Case()
341 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); in iterate()
361 log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage; in iterate()
H A Des3fTextureShadowTests.cpp433 tcu::Vec2 bottomLeft; member
445 , bottomLeft(bottomLeft_) in FilterCase()
634 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
643 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
H A Des3fTextureFilteringTests.cpp394 tcu::Vec2 bottomLeft; member
404 , bottomLeft(bottomLeft_) in FilterCase()
614 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate()
622 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureMipmapTests.cpp188 Vec2 bottomLeft; in getBasicTexCoord2D() member
215 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
218 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureMipmapTests.cpp179 Vec2 bottomLeft; in getBasicTexCoord2D() member
206 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
209 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp480 tcu::Vec2 bottomLeft; member
492 , bottomLeft (bottomLeft_) in FilterCase()
621 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
630 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
1395 tcu::Vec2 bottomLeft; member
1407 , bottomLeft (bottomLeft_) in FilterCase()
1530 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
1542 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, tcu::Vec2(minLayer, maxLayer)); in iterate()
H A DvktTextureFilteringTests.cpp419 tcu::Vec2 bottomLeft; member
429 , bottomLeft (bottomLeft_) in FilterCase()
583 log << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate()
591 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureShadowTests.cpp478 tcu::Vec2 bottomLeft; member
490 , bottomLeft (bottomLeft_) in FilterCase()
619 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
628 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
1393 tcu::Vec2 bottomLeft; member
1405 , bottomLeft (bottomLeft_) in FilterCase()
1528 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
1540 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, tcu::Vec2(minLayer, maxLayer)); in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp357 tcu::Vec2 bottomLeft; member
367 , bottomLeft(bottomLeft_) in FilterCase()
564 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate()
572 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
H A Des2fTextureMipmapTests.cpp191 Vec2 bottomLeft; in getBasicTexCoord2D() member
218 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
221 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderBuiltinTests.cpp432 const tcu::Vec4 bottomLeft, in QuadrantsInstance()
437 , m_bottomLeft (bottomLeft) in QuadrantsInstance()
924 const auto bottomLeft = tcu::Vec4(0.0, 1.0, 1.0, 1.0); in createInstance() local
944 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance()
429 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument
H A DvktMeshShaderBuiltinTestsEXT.cpp542 const tcu::Vec4 bottomLeft, in QuadrantsInstance()
547 , m_bottomLeft (bottomLeft) in QuadrantsInstance()
1067 const auto bottomLeft = (m_writeVal ? tcu::Vec4(0.0, 1.0, 1.0, 1.0) : getClearColor()); in createInstance() local
1088 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance()
539 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderBuiltinTests.cpp432 const tcu::Vec4 bottomLeft, in QuadrantsInstance()
437 , m_bottomLeft (bottomLeft) in QuadrantsInstance()
924 const auto bottomLeft = tcu::Vec4(0.0, 1.0, 1.0, 1.0); in createInstance() local
944 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance()
429 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument
H A DvktMeshShaderBuiltinTestsEXT.cpp542 const tcu::Vec4 bottomLeft, in QuadrantsInstance()
547 , m_bottomLeft (bottomLeft) in QuadrantsInstance()
1067 const auto bottomLeft = (m_writeVal ? tcu::Vec4(0.0, 1.0, 1.0, 1.0) : getClearColor()); in createInstance() local
1088 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance()
539 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument

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