/third_party/vk-gl-cts/modules/egl/ |
H A D | teglPartialUpdateTests.cpp | 119 IVec2 bottomLeft; member 125 : bottomLeft (bottomLeft_) in ColoredRect() 254 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); in render() 255 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); in render() 305 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), in render() 306 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()); in render() 338 if (coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft in render() [all...] |
H A D | teglBufferAgeTests.cpp | 131 IVec2 bottomLeft; member 137 : bottomLeft(bottomLeft_) in ColoredRect() 265 float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); in render() 266 float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); in render() 316 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), in render() 317 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()); in render() 349 if (coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft in render() [all...] |
H A D | teglSwapBuffersWithDamageTests.cpp | 87 IVec2 bottomLeft; member 93 : bottomLeft (bottomLeft_) in ColoredRect() 196 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); in render() 197 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); in render() 247 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), in render() 248 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()); in render() 674 damageRegion.push_back(rect.bottomLeft.x()); in getDamageRegion() 675 damageRegion.push_back(rect.bottomLeft in getDamageRegion() [all...] |
H A D | teglWideColorTests.cpp | 130 IVec2 bottomLeft; member 136 : bottomLeft (bottomLeft_) in ColoredRect() 214 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), m_bufWidth); in render() 215 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), m_bufHeight); in render()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | TextureSubresourceTests.cpp | 163 RGBA8 bottomLeft = RGBA8::kRed; in TEST_P() local 165 EXPECT_TEXTURE_EQ(&bottomLeft, texture, {0, kSize / 2 - 1}, {1, 1}, 1); in TEST_P() 191 RGBA8 bottomLeft = RGBA8::kRed; in TEST_P() local 193 EXPECT_TEXTURE_EQ(&bottomLeft, texture, {0, kSize - 1, 1}, {1, 1}); in TEST_P()
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/third_party/node/lib/internal/ |
H A D | cli_table.js | 29 bottomLeft: '└', 88 result += tableChars.bottomLeft +
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureTestUtil.hpp | 196 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 197 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::IVec2& bottomLeft, const tcu::IVec2& topRight); 198 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 201 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 202 void computeQuadTexCoordCubeArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange);
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H A D | gluTextureTestUtil.cpp | 1085 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 1089 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y(); in computeQuadTexCoord2D() 1090 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D() 1091 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D() 1095 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 1099 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray() 1100 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray() 1101 dst[6] = topRight.x(); dst[ 7] = bottomLeft in computeQuadTexCoord2DArray() 1190 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument 1230 computeQuadTexCoordCubeArray(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange) computeQuadTexCoordCubeArray() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 103 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 107 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y(); in computeQuadTexCoord2D() 108 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D() 109 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D() 113 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 117 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray() 118 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray() 119 dst[6] = topRight.x(); dst[ 7] = bottomLeft in computeQuadTexCoord2DArray() 123 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument 1907 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local 2127 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 103 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 107 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y(); in computeQuadTexCoord2D() 108 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D() 109 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D() 113 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 117 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray() 118 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray() 119 dst[6] = topRight.x(); dst[ 7] = bottomLeft in computeQuadTexCoord2DArray() 123 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument 1919 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local 2141 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); computeQuadTexCoord() local [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 139 tcu::Vec2 bottomLeft; member 150 , bottomLeft (bottomLeft_) in FilterCase() 369 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate() 377 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange); in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureWrapTests.cpp | 101 tcu::Vec2 bottomLeft; member 105 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {} in Case() 341 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); in iterate() 361 log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage; in iterate()
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H A D | es3fTextureShadowTests.cpp | 433 tcu::Vec2 bottomLeft; member 445 , bottomLeft(bottomLeft_) in FilterCase() 634 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate() 643 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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H A D | es3fTextureFilteringTests.cpp | 394 tcu::Vec2 bottomLeft; member 404 , bottomLeft(bottomLeft_) in FilterCase() 614 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate() 622 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
H A D | es2aTextureMipmapTests.cpp | 188 Vec2 bottomLeft; in getBasicTexCoord2D() member 215 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local 218 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
H A D | es3aTextureMipmapTests.cpp | 179 Vec2 bottomLeft; in getBasicTexCoord2D() member 206 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local 209 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureShadowTests.cpp | 480 tcu::Vec2 bottomLeft; member 492 , bottomLeft (bottomLeft_) in FilterCase() 621 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate() 630 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate() 1395 tcu::Vec2 bottomLeft; member 1407 , bottomLeft (bottomLeft_) in FilterCase() 1530 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate() 1542 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, tcu::Vec2(minLayer, maxLayer)); in iterate()
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H A D | vktTextureFilteringTests.cpp | 419 tcu::Vec2 bottomLeft; member 429 , bottomLeft (bottomLeft_) in FilterCase() 583 log << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate() 591 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureShadowTests.cpp | 478 tcu::Vec2 bottomLeft; member 490 , bottomLeft (bottomLeft_) in FilterCase() 619 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate() 628 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate() 1393 tcu::Vec2 bottomLeft; member 1405 , bottomLeft (bottomLeft_) in FilterCase() 1528 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate() 1540 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, tcu::Vec2(minLayer, maxLayer)); in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 357 tcu::Vec2 bottomLeft; member 367 , bottomLeft(bottomLeft_) in FilterCase() 564 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; in iterate() 572 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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H A D | es2fTextureMipmapTests.cpp | 191 Vec2 bottomLeft; in getBasicTexCoord2D() member 218 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local 221 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
H A D | vktMeshShaderBuiltinTests.cpp | 432 const tcu::Vec4 bottomLeft, in QuadrantsInstance() 437 , m_bottomLeft (bottomLeft) in QuadrantsInstance() 924 const auto bottomLeft = tcu::Vec4(0.0, 1.0, 1.0, 1.0); in createInstance() local 944 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance() 429 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument
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H A D | vktMeshShaderBuiltinTestsEXT.cpp | 542 const tcu::Vec4 bottomLeft, in QuadrantsInstance() 547 , m_bottomLeft (bottomLeft) in QuadrantsInstance() 1067 const auto bottomLeft = (m_writeVal ? tcu::Vec4(0.0, 1.0, 1.0, 1.0) : getClearColor()); in createInstance() local 1088 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance() 539 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
H A D | vktMeshShaderBuiltinTests.cpp | 432 const tcu::Vec4 bottomLeft, in QuadrantsInstance() 437 , m_bottomLeft (bottomLeft) in QuadrantsInstance() 924 const auto bottomLeft = tcu::Vec4(0.0, 1.0, 1.0, 1.0); in createInstance() local 944 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance() 429 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument
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H A D | vktMeshShaderBuiltinTestsEXT.cpp | 542 const tcu::Vec4 bottomLeft, in QuadrantsInstance() 547 , m_bottomLeft (bottomLeft) in QuadrantsInstance() 1067 const auto bottomLeft = (m_writeVal ? tcu::Vec4(0.0, 1.0, 1.0, 1.0) : getClearColor()); in createInstance() local 1088 return new QuadrantsInstance(context, iterationParams, topLeft, topRight, bottomLeft, bottomRight); in createInstance() 539 QuadrantsInstance(Context& context, const IterationParams& params, const tcu::Vec4 topLeft, const tcu::Vec4 topRight, const tcu::Vec4 bottomLeft, const tcu::Vec4 bottomRight) QuadrantsInstance() argument
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