/third_party/skia/gm/ |
H A D | shadowutils.cpp | 31 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow() local 36 ambientColor, spotColor, flags); in draw_shadow() 125 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local 128 kLightR, ambientColor, spotColor, flags); in draw_paths() 186 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local 189 kLightR, ambientColor, spotColor, kNone_ShadowFlag); in draw_paths() 269 SkColor ambientColor = SkColorSetARGB(0.02f * 255, 0, 0, 0); in DEF_SIMPLE_GM() local 282 kLightR, ambientColor, spotColor, in DEF_SIMPLE_GM() 295 kLightR, ambientColor, spotColor, in DEF_SIMPLE_GM() 309 kLightR, ambientColor, spotColo in DEF_SIMPLE_GM() [all...] |
/third_party/skia/include/utils/ |
H A D | SkShadowUtils.h | 39 * @param ambientColor The color of the ambient shadow. 48 SkColor ambientColor, SkColor spotColor, 53 SkColor ambientColor, SkColor spotColor,
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/third_party/skia/samplecode/ |
H A D | SampleMaterialShadows.cpp | 49 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local 52 ambientColor, spotColor, flags); in drawShadowedPath()
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H A D | SampleShadowColor.cpp | 110 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); in drawShadowedPath() local 113 ambientColor, SK_ColorTRANSPARENT, flags); in drawShadowedPath()
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H A D | SampleShadowReference.cpp | 91 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local 95 ambientColor, spotColor, flags); in drawShadowedPath()
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H A D | SampleShadowUtils.cpp | 139 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 255, 0, 0); in drawShadowedPath() local 143 ambientColor, spotColor, flags); in drawShadowedPath()
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H A D | SampleAndroidShadows.cpp | 162 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local 165 ambientColor, spotColor, flags); in drawShadowedPath()
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/third_party/skia/src/utils/ |
H A D | SkShadowUtils.cpp | 581 SkColor ambientColor, SkColor spotColor, in fill_shadow_rec() 597 rec->fAmbientColor = ambientColor; in fill_shadow_rec() 607 SkColor ambientColor, SkColor spotColor, in DrawShadow() 609 DrawShadowStyle(canvas, path, zPlaneParams, lightPos, lightRadius, ambientColor, spotColor, flags, false); in DrawShadow() 614 SkColor ambientColor, SkColor spotColor, in DrawShadowStyle() 618 if (!fill_shadow_rec(path, zPlaneParams, lightPos, lightRadius, ambientColor, spotColor, in DrawShadowStyle() 579 fill_shadow_rec(const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, const SkMatrix& ctm, SkDrawShadowRec* rec) fill_shadow_rec() argument 605 DrawShadow(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags) DrawShadow() argument 612 DrawShadowStyle(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPoint3& lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, bool isLimitElevation) DrawShadowStyle() argument
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/third_party/skia/modules/canvaskit/ |
H A D | interface.js | 724 ambientColor, spotColor, flags) { 726 var ambiPtr = copyColorToWasmNoScratch(ambientColor); 732 freeArraysThatAreNotMallocedByUsers(ambiPtr, ambientColor);
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/third_party/skia/src/gpu/v1/ |
H A D | SurfaceDrawContext.cpp | 1201 GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor); in drawFastShadow() local 1208 ambientColor, in drawFastShadow()
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