1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ci/* 3cb93a386Sopenharmony_ci * Copyright 2017 Google Inc. 4cb93a386Sopenharmony_ci * 5cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be 6cb93a386Sopenharmony_ci * found in the LICENSE file. 7cb93a386Sopenharmony_ci */ 8cb93a386Sopenharmony_ci#ifndef SkShadowUtils_DEFINED 9cb93a386Sopenharmony_ci#define SkShadowUtils_DEFINED 10cb93a386Sopenharmony_ci 11cb93a386Sopenharmony_ci#include "include/core/SkColor.h" 12cb93a386Sopenharmony_ci#include "include/core/SkPoint3.h" 13cb93a386Sopenharmony_ci#include "include/core/SkScalar.h" 14cb93a386Sopenharmony_ci#include "include/private/SkShadowFlags.h" 15cb93a386Sopenharmony_ci 16cb93a386Sopenharmony_ciclass SkCanvas; 17cb93a386Sopenharmony_ciclass SkMatrix; 18cb93a386Sopenharmony_ciclass SkPath; 19cb93a386Sopenharmony_ciclass SkResourceCache; 20cb93a386Sopenharmony_ci 21cb93a386Sopenharmony_ciclass SK_API SkShadowUtils { 22cb93a386Sopenharmony_cipublic: 23cb93a386Sopenharmony_ci /** 24cb93a386Sopenharmony_ci * Draw an offset spot shadow and outlining ambient shadow for the given path using a disc 25cb93a386Sopenharmony_ci * light. The shadow may be cached, depending on the path type and canvas matrix. If the 26cb93a386Sopenharmony_ci * matrix is perspective or the path is volatile, it will not be cached. 27cb93a386Sopenharmony_ci * 28cb93a386Sopenharmony_ci * @param canvas The canvas on which to draw the shadows. 29cb93a386Sopenharmony_ci * @param path The occluder used to generate the shadows. 30cb93a386Sopenharmony_ci * @param zPlaneParams Values for the plane function which returns the Z offset of the 31cb93a386Sopenharmony_ci * occluder from the canvas based on local x and y values (the current matrix is not applied). 32cb93a386Sopenharmony_ci * @param lightPos Generally, the 3D position of the light relative to the canvas plane. 33cb93a386Sopenharmony_ci * If kDirectionalLight_ShadowFlag is set, this specifies a vector pointing 34cb93a386Sopenharmony_ci * towards the light. 35cb93a386Sopenharmony_ci * @param lightRadius Generally, the radius of the disc light. 36cb93a386Sopenharmony_ci * If DirectionalLight_ShadowFlag is set, this specifies the amount of 37cb93a386Sopenharmony_ci * blur when the occluder is at Z offset == 1. The blur will grow linearly 38cb93a386Sopenharmony_ci * as the Z value increases. 39cb93a386Sopenharmony_ci * @param ambientColor The color of the ambient shadow. 40cb93a386Sopenharmony_ci * @param spotColor The color of the spot shadow. 41cb93a386Sopenharmony_ci * @param flags Options controlling opaque occluder optimizations, shadow appearance, 42cb93a386Sopenharmony_ci * and light position. See SkShadowFlags. 43cb93a386Sopenharmony_ci * @param isLimitElevation Indicates whether to limit the shadow range of the elevation mode. 44cb93a386Sopenharmony_ci * The default value is FALSE. 45cb93a386Sopenharmony_ci */ 46cb93a386Sopenharmony_ci static void DrawShadow(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, 47cb93a386Sopenharmony_ci const SkPoint3& lightPos, SkScalar lightRadius, 48cb93a386Sopenharmony_ci SkColor ambientColor, SkColor spotColor, 49cb93a386Sopenharmony_ci uint32_t flags = SkShadowFlags::kNone_ShadowFlag); 50cb93a386Sopenharmony_ci 51cb93a386Sopenharmony_ci static void DrawShadowStyle(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, 52cb93a386Sopenharmony_ci const SkPoint3& lightPos, SkScalar lightRadius, 53cb93a386Sopenharmony_ci SkColor ambientColor, SkColor spotColor, 54cb93a386Sopenharmony_ci uint32_t flags = SkShadowFlags::kNone_ShadowFlag, 55cb93a386Sopenharmony_ci bool isLimitElevation = false); 56cb93a386Sopenharmony_ci 57cb93a386Sopenharmony_ci /** 58cb93a386Sopenharmony_ci * Generate bounding box for shadows relative to path. Includes both the ambient and spot 59cb93a386Sopenharmony_ci * shadow bounds. 60cb93a386Sopenharmony_ci * 61cb93a386Sopenharmony_ci * @param ctm Current transformation matrix to device space. 62cb93a386Sopenharmony_ci * @param path The occluder used to generate the shadows. 63cb93a386Sopenharmony_ci * @param zPlaneParams Values for the plane function which returns the Z offset of the 64cb93a386Sopenharmony_ci * occluder from the canvas based on local x and y values (the current matrix is not applied). 65cb93a386Sopenharmony_ci * @param lightPos Generally, the 3D position of the light relative to the canvas plane. 66cb93a386Sopenharmony_ci * If kDirectionalLight_ShadowFlag is set, this specifies a vector pointing 67cb93a386Sopenharmony_ci * towards the light. 68cb93a386Sopenharmony_ci * @param lightRadius Generally, the radius of the disc light. 69cb93a386Sopenharmony_ci * If DirectionalLight_ShadowFlag is set, this specifies the amount of 70cb93a386Sopenharmony_ci * blur when the occluder is at Z offset == 1. The blur will grow linearly 71cb93a386Sopenharmony_ci * as the Z value increases. 72cb93a386Sopenharmony_ci * @param flags Options controlling opaque occluder optimizations, shadow appearance, 73cb93a386Sopenharmony_ci * and light position. See SkShadowFlags. 74cb93a386Sopenharmony_ci * @param bounds Return value for shadow bounding box. 75cb93a386Sopenharmony_ci * @return Returns true if successful, false otherwise. 76cb93a386Sopenharmony_ci */ 77cb93a386Sopenharmony_ci static bool GetLocalBounds(const SkMatrix& ctm, const SkPath& path, 78cb93a386Sopenharmony_ci const SkPoint3& zPlaneParams, const SkPoint3& lightPos, 79cb93a386Sopenharmony_ci SkScalar lightRadius, uint32_t flags, SkRect* bounds); 80cb93a386Sopenharmony_ci 81cb93a386Sopenharmony_ci /** 82cb93a386Sopenharmony_ci * Helper routine to compute color values for one-pass tonal alpha. 83cb93a386Sopenharmony_ci * 84cb93a386Sopenharmony_ci * @param inAmbientColor Original ambient color 85cb93a386Sopenharmony_ci * @param inSpotColor Original spot color 86cb93a386Sopenharmony_ci * @param outAmbientColor Modified ambient color 87cb93a386Sopenharmony_ci * @param outSpotColor Modified spot color 88cb93a386Sopenharmony_ci */ 89cb93a386Sopenharmony_ci static void ComputeTonalColors(SkColor inAmbientColor, SkColor inSpotColor, 90cb93a386Sopenharmony_ci SkColor* outAmbientColor, SkColor* outSpotColor); 91cb93a386Sopenharmony_ci}; 92cb93a386Sopenharmony_ci 93cb93a386Sopenharmony_ci#endif 94