1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SK_PATH_COMPEXITY_DFX_H
17 #define SK_PATH_COMPEXITY_DFX_H
18 
19 #include "include/core/SkCanvas.h"
20 #include "include/core/SkFont.h"
21 #include "include/core/SkPaint.h"
22 #include "include/core/SkPath.h"
23 #include "include/core/SkScalar.h"
24 
25 #ifdef SK_ENABLE_PATH_COMPLEXITY_DFX
26 #include <parameters.h>
27 
28 class SkPathComplexityDfx {
29 public:
30     static void AddPathComplexityTrace(SkScalar complexity);
31     static void ShowPathComplexityDfx(SkCanvas* canvas, const SkPath& path);
32 };
33 #endif
34 
35 void compute_complexity(const SkPath& path, SkScalar& avgLength, SkScalar& complexity);
36 
37 #endif
38