1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SK_PATH_COMPEXITY_DFX_H 17 #define SK_PATH_COMPEXITY_DFX_H 18 19 #include "include/core/SkCanvas.h" 20 #include "include/core/SkFont.h" 21 #include "include/core/SkPaint.h" 22 #include "include/core/SkPath.h" 23 #include "include/core/SkScalar.h" 24 25 #ifdef SK_ENABLE_PATH_COMPLEXITY_DFX 26 #include <parameters.h> 27 28 class SkPathComplexityDfx { 29 public: 30 static void AddPathComplexityTrace(SkScalar complexity); 31 static void ShowPathComplexityDfx(SkCanvas* canvas, const SkPath& path); 32 }; 33 #endif 34 35 void compute_complexity(const SkPath& path, SkScalar& avgLength, SkScalar& complexity); 36 37 #endif 38