/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SK_PATH_COMPEXITY_DFX_H #define SK_PATH_COMPEXITY_DFX_H #include "include/core/SkCanvas.h" #include "include/core/SkFont.h" #include "include/core/SkPaint.h" #include "include/core/SkPath.h" #include "include/core/SkScalar.h" #ifdef SK_ENABLE_PATH_COMPLEXITY_DFX #include class SkPathComplexityDfx { public: static void AddPathComplexityTrace(SkScalar complexity); static void ShowPathComplexityDfx(SkCanvas* canvas, const SkPath& path); }; #endif void compute_complexity(const SkPath& path, SkScalar& avgLength, SkScalar& complexity); #endif