1 #include "permission/worker_permission.h"
2 
3 #include <string>
4 #include <vector>
5 
6 namespace node {
7 
8 namespace permission {
9 
10 // Currently, PolicyDenyWorker manage a single state
11 // Once denied, it's always denied
Apply(const std::string& allow, PermissionScope scope)12 void WorkerPermission::Apply(const std::string& allow, PermissionScope scope) {
13   deny_all_ = true;
14 }
15 
is_granted(PermissionScope perm, const std::string_view& param)16 bool WorkerPermission::is_granted(PermissionScope perm,
17                                   const std::string_view& param) {
18   return deny_all_ == false;
19 }
20 
21 }  // namespace permission
22 }  // namespace node
23