Searched refs:ivec4_f (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeShaderApiTests.cpp | 66 "uniform mediump ivec4 ivec4_f;\n" 72 " fragColor.xy = (vec4(uvec4_f) + vec4(ivec4_f)).xy;\n" 791 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init() 796 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init() 816 glUniform4f(ivec4_f, 0.0f, 0.0f, 0.0f, 0.0f); in init() 886 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in init() 891 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init() 913 glUniform4fv(ivec4_f, in init() [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeShaderApiTests.cpp | 72 "uniform mediump ivec4 ivec4_f;\n" 78 " fragColor.xy = (vec4(uvec4_f) + vec4(ivec4_f)).xy;\n" 1020 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in uniformf_incompatible_type() local 1025 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformf_incompatible_type() 1045 ctx.glUniform4f(ivec4_f, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_incompatible_type() 1117 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 in uniformfv_incompatible_type() local 1122 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in uniformfv_incompatible_type() 1144 ctx.glUniform4fv(ivec4_f, in uniformfv_incompatible_type() 1247 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 uniformi_incompatible_type() local 1354 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 uniformiv_incompatible_type() local 1445 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 uniformiv_invalid_count() local 1494 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 uniformui_incompatible_type() local 1607 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 uniformuiv_incompatible_type() local [all...] |
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