Lines Matching refs:ivec4_f
66 "uniform mediump ivec4 ivec4_f;\n"
72 " fragColor.xy = (vec4(uvec4_f) + vec4(ivec4_f)).xy;\n"
791 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
796 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1)
816 glUniform4f(ivec4_f, 0.0f, 0.0f, 0.0f, 0.0f);
886 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
891 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1)
913 glUniform4fv(ivec4_f, 1, &data[0]);
1013 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
1018 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1)
1026 glUniform1i(ivec4_f, 0);
1028 glUniform2i(ivec4_f, 0, 0);
1030 glUniform3i(ivec4_f, 0, 0, 0);
1032 glUniform4i(ivec4_f, 0, 0, 0, 0);
1118 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
1123 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1)
1133 glUniform1iv(ivec4_f, 1, &data[0]);
1135 glUniform2iv(ivec4_f, 1, &data[0]);
1137 glUniform3iv(ivec4_f, 1, &data[0]);
1139 glUniform4iv(ivec4_f, 1, &data[0]);
1207 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
1210 if (ivec4_f == -1)
1220 glUniform1iv(ivec4_f, 2, &data[0]);
1222 glUniform2iv(ivec4_f, 2, &data[0]);
1224 glUniform3iv(ivec4_f, 2, &data[0]);
1226 glUniform4iv(ivec4_f, 2, &data[0]);
1255 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
1260 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1)
1280 glUniform1ui(ivec4_f, 0);
1282 glUniform2ui(ivec4_f, 0, 0);
1284 glUniform3ui(ivec4_f, 0, 0, 0);
1286 glUniform4ui(ivec4_f, 0, 0, 0, 0);
1366 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
1371 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1)
1405 glUniform1uiv(ivec4_f, 1, &data[0]);
1407 glUniform2uiv(ivec4_f, 1, &data[0]);
1409 glUniform3uiv(ivec4_f, 1, &data[0]);
1411 glUniform4uiv(ivec4_f, 1, &data[0]);