H A D | es31cShaderBitfieldOperationTests.cpp | 127 glu::GLSLVersion glslVersion, Data const& data, char const* testStatement); 141 glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCase() 143 : TestCase(context, name, description), m_glslVersion(glslVersion), m_data(data), m_testStatement(testStatement) in ShaderBitfieldOperationCase() 145 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in ShaderBitfieldOperationCase() 237 ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCaseFrexp() argument 239 : ShaderBitfieldOperationCase(context, name, "", glslVersion, data, testStatement), m_components(components) in ShaderBitfieldOperationCaseFrexp() 275 ShaderBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpFloat() argument 277 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 1, in ShaderBitfieldOperationCaseFrexpFloat() 286 ShaderBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec2() argument 140 ShaderBitfieldOperationCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, Data const& data, char const* testStatement) ShaderBitfieldOperationCase() argument 297 ShaderBitfieldOperationCaseFrexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCaseFrexpVec3() argument 308 ShaderBitfieldOperationCaseFrexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCaseFrexpVec4() argument 318 ShaderBitfieldOperationCaseLdexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int components, char const* testStatement) ShaderBitfieldOperationCaseLdexp() argument 344 ShaderBitfieldOperationCaseLdexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpFloat() argument 356 ShaderBitfieldOperationCaseLdexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpVec2() argument 369 ShaderBitfieldOperationCaseLdexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpVec3() argument 383 ShaderBitfieldOperationCaseLdexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpVec4() argument 423 ShaderBitfieldOperationCasePackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCasePackUnorm() argument 439 ShaderBitfieldOperationCasePackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCasePackSnorm() argument 455 ShaderBitfieldOperationCaseUnpackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCaseUnpackUnorm() argument 492 ShaderBitfieldOperationCaseUnpackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCaseUnpackSnorm() argument 533 ShaderBitfieldOperationCaseBitfieldExtractUint(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldExtractUint() argument 567 ShaderBitfieldOperationCaseBitfieldExtractUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint1() argument 578 ShaderBitfieldOperationCaseBitfieldExtractUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint2() argument 589 ShaderBitfieldOperationCaseBitfieldExtractUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint3() argument 600 ShaderBitfieldOperationCaseBitfieldExtractUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint4() argument 611 ShaderBitfieldOperationCaseBitfieldExtractInt(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldExtractInt() argument 645 ShaderBitfieldOperationCaseBitfieldExtractInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt1() argument 656 ShaderBitfieldOperationCaseBitfieldExtractInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt2() argument 667 ShaderBitfieldOperationCaseBitfieldExtractInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt3() argument 678 ShaderBitfieldOperationCaseBitfieldExtractInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt4() argument 689 ShaderBitfieldOperationCaseBitfieldInsertUint(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldInsertUint() argument 728 ShaderBitfieldOperationCaseBitfieldInsertUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint1() argument 740 ShaderBitfieldOperationCaseBitfieldInsertUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint2() argument 752 ShaderBitfieldOperationCaseBitfieldInsertUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint3() argument 764 ShaderBitfieldOperationCaseBitfieldInsertUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint4() argument 775 ShaderBitfieldOperationCaseBitfieldInsertInt(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldInsertInt() argument 814 ShaderBitfieldOperationCaseBitfieldInsertInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt1() argument 826 ShaderBitfieldOperationCaseBitfieldInsertInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt2() argument 838 ShaderBitfieldOperationCaseBitfieldInsertInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt3() argument 850 ShaderBitfieldOperationCaseBitfieldInsertInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt4() argument 952 ShaderBitfieldOperationCaseUnaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data, int components, char const* testStatement) ShaderBitfieldOperationCaseUnaryUint() argument 999 ShaderBitfieldOperationCaseUnaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint1() argument 1010 ShaderBitfieldOperationCaseUnaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint2() argument 1021 ShaderBitfieldOperationCaseUnaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint3() argument 1032 ShaderBitfieldOperationCaseUnaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint4() argument 1043 ShaderBitfieldOperationCaseUnaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data, int components, char const* testStatement) ShaderBitfieldOperationCaseUnaryInt() argument 1075 ShaderBitfieldOperationCaseUnaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt1() argument 1086 ShaderBitfieldOperationCaseUnaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt2() argument 1097 ShaderBitfieldOperationCaseUnaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt3() argument 1108 ShaderBitfieldOperationCaseUnaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt4() argument 1149 ShaderBitfieldOperationCaseBinaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2, int components) ShaderBitfieldOperationCaseBinaryUint() argument 1184 ShaderBitfieldOperationCaseBinaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint1() argument 1195 ShaderBitfieldOperationCaseBinaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint2() argument 1206 ShaderBitfieldOperationCaseBinaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint3() argument 1217 ShaderBitfieldOperationCaseBinaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint4() argument 1228 ShaderBitfieldOperationCaseBinaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2, int components) ShaderBitfieldOperationCaseBinaryInt() argument 1263 ShaderBitfieldOperationCaseBinaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt1() argument 1274 ShaderBitfieldOperationCaseBinaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt2() argument 1285 ShaderBitfieldOperationCaseBinaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt3() argument 1296 ShaderBitfieldOperationCaseBinaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt4() argument 1304 ShaderBitfieldOperationTests(Context& context, glu::GLSLVersion glslVersion) ShaderBitfieldOperationTests() argument [all...] |