Searched refs:fCoverage (Results 1 - 11 of 11) sorted by relevance
/third_party/skia/src/gpu/ |
H A D | GrDefaultGeoProcFactory.cpp | 54 fFlags, fCoverage, fLocalCoordsWillBeRead, fInLocalCoords.isInitialized(), 62 key |= fCoverage == 0xff ? 0x80 : 0; 97 if (dgp.fCoverage != fCoverage && !dgp.hasVertexCoverage()) { 98 pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(dgp.fCoverage)); 99 fCoverage = dgp.fCoverage; 182 } else if (gp.fCoverage == 0xff) { 199 uint8_t fCoverage = 0xFF; member in Impl 220 , fCoverage(coverag in DefaultGeoProc() 245 uint8_t fCoverage; global() variable [all...] |
H A D | GrDefaultGeoProcFactory.h | 46 explicit Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} in Coverage() 47 Coverage(Type type) : fType(type), fCoverage(0xff) { in Coverage() 52 uint8_t fCoverage; member
|
/third_party/skia/src/core/ |
H A D | SkAutoBlitterChoose.h | 41 if (draw.fCoverage) { in choose() 44 SkBlitter::Choose(*draw.fCoverage, *matrixProvider, SkPaint(), &fAlloc, true, in choose()
|
H A D | SkBitmapDevice.h | 69 return fCoverage ? &fCoverage->pixmap() : nullptr; in accessCoverage() 163 std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap member in SkBitmapDevice
|
H A D | SkDraw_text.cpp | 44 if (fCoverage) { in paintMasks() 48 *fCoverage, *fMatrixProvider, SkPaint(), &alloc, true, fRC->clipShader())); in paintMasks()
|
H A D | SkBitmapDevice.cpp | 119 fDraw.fCoverage = dev->accessCoverage(); in SkDrawTiler() 197 fCoverage = dev->accessCoverage(); in BDDraw() 245 fCoverage = std::make_unique<SkBitmap>(*coverage); in SkBitmapDevice() 574 if (src->fCoverage) { in drawDevice() 584 draw.drawBitmap(*src->fCoverage, SkMatrix::I(), nullptr, sampling, deviceAsShader); in drawDevice()
|
H A D | SkDraw.h | 165 const SkPixmap* fCoverage{nullptr};
|
/third_party/skia/src/gpu/ops/ |
H A D | AAHairLinePathRenderer.cpp | 483 float fCoverage; member 705 (*vert)[0].fCoverage = floatCoverage; in add_line() 707 (*vert)[1].fCoverage = floatCoverage; in add_line() 716 (*vert)[0].fCoverage = floatCoverage * length; in add_line() 718 (*vert)[1].fCoverage = floatCoverage * length; in add_line() 724 (*vert)[2].fCoverage = 0; in add_line() 726 (*vert)[3].fCoverage = 0; in add_line() 728 (*vert)[4].fCoverage = 0; in add_line() 730 (*vert)[5].fCoverage = 0; in add_line() 787 , fCoverage(coverag in AAHairlineOp() 938 uint8_t fCoverage; global() member in __anon18826::final [all...] |
H A D | DefaultPathRenderer.cpp | 426 , fCoverage(coverage) in DefaultPathOp() 561 uint8_t coverage() const { return fCoverage; } in coverage() 573 uint8_t fCoverage; member in __anon18835::final
|
H A D | QuadPerEdgeAA.cpp | 798 coverage.vsOut(), gp.fCoverage.name()); 885 fCoverage = {"coverage", kFloat_GrVertexAttribType, kFloat_GrSLType}; in initializeAttrs() 922 Attribute fCoverage; // Used for non-perspective position to avoid Intel Metal issues member
|
H A D | FillRRectOp.cpp | 400 float fCoverage; member
|
Completed in 11 milliseconds