1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2018 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "src/gpu/ops/QuadPerEdgeAA.h"
9cb93a386Sopenharmony_ci
10cb93a386Sopenharmony_ci#include "include/private/SkVx.h"
11cb93a386Sopenharmony_ci#include "src/gpu/GrMeshDrawTarget.h"
12cb93a386Sopenharmony_ci#include "src/gpu/GrResourceProvider.h"
13cb93a386Sopenharmony_ci#include "src/gpu/SkGr.h"
14cb93a386Sopenharmony_ci#include "src/gpu/geometry/GrQuadUtils.h"
15cb93a386Sopenharmony_ci#include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h"
16cb93a386Sopenharmony_ci#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
17cb93a386Sopenharmony_ci#include "src/gpu/glsl/GrGLSLVarying.h"
18cb93a386Sopenharmony_ci#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
19cb93a386Sopenharmony_ci
20cb93a386Sopenharmony_cistatic_assert((int)GrQuadAAFlags::kLeft   == SkCanvas::kLeft_QuadAAFlag);
21cb93a386Sopenharmony_cistatic_assert((int)GrQuadAAFlags::kTop    == SkCanvas::kTop_QuadAAFlag);
22cb93a386Sopenharmony_cistatic_assert((int)GrQuadAAFlags::kRight  == SkCanvas::kRight_QuadAAFlag);
23cb93a386Sopenharmony_cistatic_assert((int)GrQuadAAFlags::kBottom == SkCanvas::kBottom_QuadAAFlag);
24cb93a386Sopenharmony_cistatic_assert((int)GrQuadAAFlags::kNone   == SkCanvas::kNone_QuadAAFlags);
25cb93a386Sopenharmony_cistatic_assert((int)GrQuadAAFlags::kAll    == SkCanvas::kAll_QuadAAFlags);
26cb93a386Sopenharmony_ci
27cb93a386Sopenharmony_cinamespace skgpu::v1::QuadPerEdgeAA {
28cb93a386Sopenharmony_ci
29cb93a386Sopenharmony_cinamespace {
30cb93a386Sopenharmony_ci
31cb93a386Sopenharmony_ciusing VertexSpec = skgpu::v1::QuadPerEdgeAA::VertexSpec;
32cb93a386Sopenharmony_ciusing CoverageMode = skgpu::v1::QuadPerEdgeAA::CoverageMode;
33cb93a386Sopenharmony_ciusing ColorType = skgpu::v1::QuadPerEdgeAA::ColorType;
34cb93a386Sopenharmony_ci
35cb93a386Sopenharmony_ci// Generic WriteQuadProc that can handle any VertexSpec. It writes the 4 vertices in triangle strip
36cb93a386Sopenharmony_ci// order, although the data per-vertex is dependent on the VertexSpec.
37cb93a386Sopenharmony_civoid write_quad_generic(VertexWriter* vb,
38cb93a386Sopenharmony_ci                        const VertexSpec& spec,
39cb93a386Sopenharmony_ci                        const GrQuad* deviceQuad,
40cb93a386Sopenharmony_ci                        const GrQuad* localQuad,
41cb93a386Sopenharmony_ci                        const float coverage[4],
42cb93a386Sopenharmony_ci                        const SkPMColor4f& color,
43cb93a386Sopenharmony_ci                        const SkRect& geomSubset,
44cb93a386Sopenharmony_ci                        const SkRect& texSubset) {
45cb93a386Sopenharmony_ci    static constexpr auto If = VertexWriter::If<float>;
46cb93a386Sopenharmony_ci
47cb93a386Sopenharmony_ci    SkASSERT(!spec.hasLocalCoords() || localQuad);
48cb93a386Sopenharmony_ci
49cb93a386Sopenharmony_ci    CoverageMode mode = spec.coverageMode();
50cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
51cb93a386Sopenharmony_ci        // save position, this is a float2 or float3 or float4 depending on the combination of
52cb93a386Sopenharmony_ci        // perspective and coverage mode.
53cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
54cb93a386Sopenharmony_ci            << deviceQuad->y(i)
55cb93a386Sopenharmony_ci            << If(spec.deviceQuadType() == GrQuad::Type::kPerspective, deviceQuad->w(i))
56cb93a386Sopenharmony_ci            << If(mode == CoverageMode::kWithPosition, coverage[i]);
57cb93a386Sopenharmony_ci
58cb93a386Sopenharmony_ci        // save color
59cb93a386Sopenharmony_ci        if (spec.hasVertexColors()) {
60cb93a386Sopenharmony_ci            bool wide = spec.colorType() == ColorType::kFloat;
61cb93a386Sopenharmony_ci            *vb << GrVertexColor(color * (mode == CoverageMode::kWithColor ? coverage[i] : 1.f),
62cb93a386Sopenharmony_ci                                 wide);
63cb93a386Sopenharmony_ci        }
64cb93a386Sopenharmony_ci
65cb93a386Sopenharmony_ci        // save local position
66cb93a386Sopenharmony_ci        if (spec.hasLocalCoords()) {
67cb93a386Sopenharmony_ci            *vb << localQuad->x(i)
68cb93a386Sopenharmony_ci                << localQuad->y(i)
69cb93a386Sopenharmony_ci                << If(spec.localQuadType() == GrQuad::Type::kPerspective, localQuad->w(i));
70cb93a386Sopenharmony_ci        }
71cb93a386Sopenharmony_ci
72cb93a386Sopenharmony_ci        // save the geometry subset
73cb93a386Sopenharmony_ci        if (spec.requiresGeometrySubset()) {
74cb93a386Sopenharmony_ci            *vb << geomSubset;
75cb93a386Sopenharmony_ci        }
76cb93a386Sopenharmony_ci
77cb93a386Sopenharmony_ci        // save the texture subset
78cb93a386Sopenharmony_ci        if (spec.hasSubset()) {
79cb93a386Sopenharmony_ci            *vb << texSubset;
80cb93a386Sopenharmony_ci        }
81cb93a386Sopenharmony_ci    }
82cb93a386Sopenharmony_ci}
83cb93a386Sopenharmony_ci
84cb93a386Sopenharmony_ci// Specialized WriteQuadProcs for particular VertexSpecs that show up frequently (determined
85cb93a386Sopenharmony_ci// experimentally through recorded GMs, SKPs, and SVGs, as well as SkiaRenderer's usage patterns):
86cb93a386Sopenharmony_ci
87cb93a386Sopenharmony_ci// 2D (XY), no explicit coverage, vertex color, no locals, no geometry subset, no texture subsetn
88cb93a386Sopenharmony_ci// This represents simple, solid color or shader, non-AA (or AA with cov. as alpha) rects.
89cb93a386Sopenharmony_civoid write_2d_color(VertexWriter* vb,
90cb93a386Sopenharmony_ci                    const VertexSpec& spec,
91cb93a386Sopenharmony_ci                    const GrQuad* deviceQuad,
92cb93a386Sopenharmony_ci                    const GrQuad* localQuad,
93cb93a386Sopenharmony_ci                    const float coverage[4],
94cb93a386Sopenharmony_ci                    const SkPMColor4f& color,
95cb93a386Sopenharmony_ci                    const SkRect& geomSubset,
96cb93a386Sopenharmony_ci                    const SkRect& texSubset) {
97cb93a386Sopenharmony_ci    // Assert assumptions about VertexSpec
98cb93a386Sopenharmony_ci    SkASSERT(spec.deviceQuadType() != GrQuad::Type::kPerspective);
99cb93a386Sopenharmony_ci    SkASSERT(!spec.hasLocalCoords());
100cb93a386Sopenharmony_ci    SkASSERT(spec.coverageMode() == CoverageMode::kNone ||
101cb93a386Sopenharmony_ci             spec.coverageMode() == CoverageMode::kWithColor);
102cb93a386Sopenharmony_ci    SkASSERT(spec.hasVertexColors());
103cb93a386Sopenharmony_ci    SkASSERT(!spec.requiresGeometrySubset());
104cb93a386Sopenharmony_ci    SkASSERT(!spec.hasSubset());
105cb93a386Sopenharmony_ci    // We don't assert that localQuad == nullptr, since it is possible for FillRectOp to
106cb93a386Sopenharmony_ci    // accumulate local coords conservatively (paint not trivial), and then after analysis realize
107cb93a386Sopenharmony_ci    // the processors don't need local coordinates.
108cb93a386Sopenharmony_ci
109cb93a386Sopenharmony_ci    bool wide = spec.colorType() == ColorType::kFloat;
110cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
111cb93a386Sopenharmony_ci        // If this is not coverage-with-alpha, make sure coverage == 1 so it doesn't do anything
112cb93a386Sopenharmony_ci        SkASSERT(spec.coverageMode() == CoverageMode::kWithColor || coverage[i] == 1.f);
113cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
114cb93a386Sopenharmony_ci            << deviceQuad->y(i)
115cb93a386Sopenharmony_ci            << GrVertexColor(color * coverage[i], wide);
116cb93a386Sopenharmony_ci    }
117cb93a386Sopenharmony_ci}
118cb93a386Sopenharmony_ci
119cb93a386Sopenharmony_ci// 2D (XY), no explicit coverage, UV locals, no color, no geometry subset, no texture subset
120cb93a386Sopenharmony_ci// This represents opaque, non AA, textured rects
121cb93a386Sopenharmony_civoid write_2d_uv(VertexWriter* vb,
122cb93a386Sopenharmony_ci                 const VertexSpec& spec,
123cb93a386Sopenharmony_ci                 const GrQuad* deviceQuad,
124cb93a386Sopenharmony_ci                 const GrQuad* localQuad,
125cb93a386Sopenharmony_ci                 const float coverage[4],
126cb93a386Sopenharmony_ci                 const SkPMColor4f& color,
127cb93a386Sopenharmony_ci                 const SkRect& geomSubset,
128cb93a386Sopenharmony_ci                 const SkRect& texSubset) {
129cb93a386Sopenharmony_ci    // Assert assumptions about VertexSpec
130cb93a386Sopenharmony_ci    SkASSERT(spec.deviceQuadType() != GrQuad::Type::kPerspective);
131cb93a386Sopenharmony_ci    SkASSERT(spec.hasLocalCoords() && spec.localQuadType() != GrQuad::Type::kPerspective);
132cb93a386Sopenharmony_ci    SkASSERT(spec.coverageMode() == CoverageMode::kNone);
133cb93a386Sopenharmony_ci    SkASSERT(!spec.hasVertexColors());
134cb93a386Sopenharmony_ci    SkASSERT(!spec.requiresGeometrySubset());
135cb93a386Sopenharmony_ci    SkASSERT(!spec.hasSubset());
136cb93a386Sopenharmony_ci    SkASSERT(localQuad);
137cb93a386Sopenharmony_ci
138cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
139cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
140cb93a386Sopenharmony_ci            << deviceQuad->y(i)
141cb93a386Sopenharmony_ci            << localQuad->x(i)
142cb93a386Sopenharmony_ci            << localQuad->y(i);
143cb93a386Sopenharmony_ci    }
144cb93a386Sopenharmony_ci}
145cb93a386Sopenharmony_ci
146cb93a386Sopenharmony_ci// 2D (XY), no explicit coverage, UV locals, vertex color, no geometry or texture subsets
147cb93a386Sopenharmony_ci// This represents transparent, non AA (or AA with cov. as alpha), textured rects
148cb93a386Sopenharmony_civoid write_2d_color_uv(VertexWriter* vb,
149cb93a386Sopenharmony_ci                       const VertexSpec& spec,
150cb93a386Sopenharmony_ci                       const GrQuad* deviceQuad,
151cb93a386Sopenharmony_ci                       const GrQuad* localQuad,
152cb93a386Sopenharmony_ci                       const float coverage[4],
153cb93a386Sopenharmony_ci                       const SkPMColor4f& color,
154cb93a386Sopenharmony_ci                       const SkRect& geomSubset,
155cb93a386Sopenharmony_ci                       const SkRect& texSubset) {
156cb93a386Sopenharmony_ci    // Assert assumptions about VertexSpec
157cb93a386Sopenharmony_ci    SkASSERT(spec.deviceQuadType() != GrQuad::Type::kPerspective);
158cb93a386Sopenharmony_ci    SkASSERT(spec.hasLocalCoords() && spec.localQuadType() != GrQuad::Type::kPerspective);
159cb93a386Sopenharmony_ci    SkASSERT(spec.coverageMode() == CoverageMode::kNone ||
160cb93a386Sopenharmony_ci             spec.coverageMode() == CoverageMode::kWithColor);
161cb93a386Sopenharmony_ci    SkASSERT(spec.hasVertexColors());
162cb93a386Sopenharmony_ci    SkASSERT(!spec.requiresGeometrySubset());
163cb93a386Sopenharmony_ci    SkASSERT(!spec.hasSubset());
164cb93a386Sopenharmony_ci    SkASSERT(localQuad);
165cb93a386Sopenharmony_ci
166cb93a386Sopenharmony_ci    bool wide = spec.colorType() == ColorType::kFloat;
167cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
168cb93a386Sopenharmony_ci        // If this is not coverage-with-alpha, make sure coverage == 1 so it doesn't do anything
169cb93a386Sopenharmony_ci        SkASSERT(spec.coverageMode() == CoverageMode::kWithColor || coverage[i] == 1.f);
170cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
171cb93a386Sopenharmony_ci            << deviceQuad->y(i)
172cb93a386Sopenharmony_ci            << GrVertexColor(color * coverage[i], wide)
173cb93a386Sopenharmony_ci            << localQuad->x(i)
174cb93a386Sopenharmony_ci            << localQuad->y(i);
175cb93a386Sopenharmony_ci    }
176cb93a386Sopenharmony_ci}
177cb93a386Sopenharmony_ci
178cb93a386Sopenharmony_ci// 2D (XY), explicit coverage, UV locals, no color, no geometry subset, no texture subset
179cb93a386Sopenharmony_ci// This represents opaque, AA, textured rects
180cb93a386Sopenharmony_civoid write_2d_cov_uv(VertexWriter* vb,
181cb93a386Sopenharmony_ci                     const VertexSpec& spec,
182cb93a386Sopenharmony_ci                     const GrQuad* deviceQuad,
183cb93a386Sopenharmony_ci                     const GrQuad* localQuad,
184cb93a386Sopenharmony_ci                     const float coverage[4],
185cb93a386Sopenharmony_ci                     const SkPMColor4f& color,
186cb93a386Sopenharmony_ci                     const SkRect& geomSubset,
187cb93a386Sopenharmony_ci                     const SkRect& texSubset) {
188cb93a386Sopenharmony_ci    // Assert assumptions about VertexSpec
189cb93a386Sopenharmony_ci    SkASSERT(spec.deviceQuadType() != GrQuad::Type::kPerspective);
190cb93a386Sopenharmony_ci    SkASSERT(spec.hasLocalCoords() && spec.localQuadType() != GrQuad::Type::kPerspective);
191cb93a386Sopenharmony_ci    SkASSERT(spec.coverageMode() == CoverageMode::kWithPosition);
192cb93a386Sopenharmony_ci    SkASSERT(!spec.hasVertexColors());
193cb93a386Sopenharmony_ci    SkASSERT(!spec.requiresGeometrySubset());
194cb93a386Sopenharmony_ci    SkASSERT(!spec.hasSubset());
195cb93a386Sopenharmony_ci    SkASSERT(localQuad);
196cb93a386Sopenharmony_ci
197cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
198cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
199cb93a386Sopenharmony_ci            << deviceQuad->y(i)
200cb93a386Sopenharmony_ci            << coverage[i]
201cb93a386Sopenharmony_ci            << localQuad->x(i)
202cb93a386Sopenharmony_ci            << localQuad->y(i);
203cb93a386Sopenharmony_ci    }
204cb93a386Sopenharmony_ci}
205cb93a386Sopenharmony_ci
206cb93a386Sopenharmony_ci// NOTE: The three _strict specializations below match the non-strict uv functions above, except
207cb93a386Sopenharmony_ci// that they also write the UV subset. These are included to benefit SkiaRenderer, which must make
208cb93a386Sopenharmony_ci// use of both fast and strict constrained subsets. When testing _strict was not that common across
209cb93a386Sopenharmony_ci// GMS, SKPs, and SVGs but we have little visibility into actual SkiaRenderer statistics. If
210cb93a386Sopenharmony_ci// SkiaRenderer can avoid subsets more, these 3 functions should probably be removed for simplicity.
211cb93a386Sopenharmony_ci
212cb93a386Sopenharmony_ci// 2D (XY), no explicit coverage, UV locals, no color, tex subset but no geometry subset
213cb93a386Sopenharmony_ci// This represents opaque, non AA, textured rects with strict uv sampling
214cb93a386Sopenharmony_civoid write_2d_uv_strict(VertexWriter* vb,
215cb93a386Sopenharmony_ci                        const VertexSpec& spec,
216cb93a386Sopenharmony_ci                        const GrQuad* deviceQuad,
217cb93a386Sopenharmony_ci                        const GrQuad* localQuad,
218cb93a386Sopenharmony_ci                        const float coverage[4],
219cb93a386Sopenharmony_ci                        const SkPMColor4f& color,
220cb93a386Sopenharmony_ci                        const SkRect& geomSubset,
221cb93a386Sopenharmony_ci                        const SkRect& texSubset) {
222cb93a386Sopenharmony_ci    // Assert assumptions about VertexSpec
223cb93a386Sopenharmony_ci    SkASSERT(spec.deviceQuadType() != GrQuad::Type::kPerspective);
224cb93a386Sopenharmony_ci    SkASSERT(spec.hasLocalCoords() && spec.localQuadType() != GrQuad::Type::kPerspective);
225cb93a386Sopenharmony_ci    SkASSERT(spec.coverageMode() == CoverageMode::kNone);
226cb93a386Sopenharmony_ci    SkASSERT(!spec.hasVertexColors());
227cb93a386Sopenharmony_ci    SkASSERT(!spec.requiresGeometrySubset());
228cb93a386Sopenharmony_ci    SkASSERT(spec.hasSubset());
229cb93a386Sopenharmony_ci    SkASSERT(localQuad);
230cb93a386Sopenharmony_ci
231cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
232cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
233cb93a386Sopenharmony_ci            << deviceQuad->y(i)
234cb93a386Sopenharmony_ci            << localQuad->x(i)
235cb93a386Sopenharmony_ci            << localQuad->y(i)
236cb93a386Sopenharmony_ci            << texSubset;
237cb93a386Sopenharmony_ci    }
238cb93a386Sopenharmony_ci}
239cb93a386Sopenharmony_ci
240cb93a386Sopenharmony_ci// 2D (XY), no explicit coverage, UV locals, vertex color, tex subset but no geometry subset
241cb93a386Sopenharmony_ci// This represents transparent, non AA (or AA with cov. as alpha), textured rects with strict sample
242cb93a386Sopenharmony_civoid write_2d_color_uv_strict(VertexWriter* vb,
243cb93a386Sopenharmony_ci                              const VertexSpec& spec,
244cb93a386Sopenharmony_ci                              const GrQuad* deviceQuad,
245cb93a386Sopenharmony_ci                              const GrQuad* localQuad,
246cb93a386Sopenharmony_ci                              const float coverage[4],
247cb93a386Sopenharmony_ci                              const SkPMColor4f& color,
248cb93a386Sopenharmony_ci                              const SkRect& geomSubset,
249cb93a386Sopenharmony_ci                              const SkRect& texSubset) {
250cb93a386Sopenharmony_ci    // Assert assumptions about VertexSpec
251cb93a386Sopenharmony_ci    SkASSERT(spec.deviceQuadType() != GrQuad::Type::kPerspective);
252cb93a386Sopenharmony_ci    SkASSERT(spec.hasLocalCoords() && spec.localQuadType() != GrQuad::Type::kPerspective);
253cb93a386Sopenharmony_ci    SkASSERT(spec.coverageMode() == CoverageMode::kNone ||
254cb93a386Sopenharmony_ci             spec.coverageMode() == CoverageMode::kWithColor);
255cb93a386Sopenharmony_ci    SkASSERT(spec.hasVertexColors());
256cb93a386Sopenharmony_ci    SkASSERT(!spec.requiresGeometrySubset());
257cb93a386Sopenharmony_ci    SkASSERT(spec.hasSubset());
258cb93a386Sopenharmony_ci    SkASSERT(localQuad);
259cb93a386Sopenharmony_ci
260cb93a386Sopenharmony_ci    bool wide = spec.colorType() == ColorType::kFloat;
261cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
262cb93a386Sopenharmony_ci        // If this is not coverage-with-alpha, make sure coverage == 1 so it doesn't do anything
263cb93a386Sopenharmony_ci        SkASSERT(spec.coverageMode() == CoverageMode::kWithColor || coverage[i] == 1.f);
264cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
265cb93a386Sopenharmony_ci            << deviceQuad->y(i)
266cb93a386Sopenharmony_ci            << GrVertexColor(color * coverage[i], wide)
267cb93a386Sopenharmony_ci            << localQuad->x(i)
268cb93a386Sopenharmony_ci            << localQuad->y(i)
269cb93a386Sopenharmony_ci            << texSubset;
270cb93a386Sopenharmony_ci    }
271cb93a386Sopenharmony_ci}
272cb93a386Sopenharmony_ci
273cb93a386Sopenharmony_ci// 2D (XY), explicit coverage, UV locals, no color, tex subset but no geometry subset
274cb93a386Sopenharmony_ci// This represents opaque, AA, textured rects with strict uv sampling
275cb93a386Sopenharmony_civoid write_2d_cov_uv_strict(VertexWriter* vb,
276cb93a386Sopenharmony_ci                            const VertexSpec& spec,
277cb93a386Sopenharmony_ci                            const GrQuad* deviceQuad,
278cb93a386Sopenharmony_ci                            const GrQuad* localQuad,
279cb93a386Sopenharmony_ci                            const float coverage[4],
280cb93a386Sopenharmony_ci                            const SkPMColor4f& color,
281cb93a386Sopenharmony_ci                            const SkRect& geomSubset,
282cb93a386Sopenharmony_ci                            const SkRect& texSubset) {
283cb93a386Sopenharmony_ci    // Assert assumptions about VertexSpec
284cb93a386Sopenharmony_ci    SkASSERT(spec.deviceQuadType() != GrQuad::Type::kPerspective);
285cb93a386Sopenharmony_ci    SkASSERT(spec.hasLocalCoords() && spec.localQuadType() != GrQuad::Type::kPerspective);
286cb93a386Sopenharmony_ci    SkASSERT(spec.coverageMode() == CoverageMode::kWithPosition);
287cb93a386Sopenharmony_ci    SkASSERT(!spec.hasVertexColors());
288cb93a386Sopenharmony_ci    SkASSERT(!spec.requiresGeometrySubset());
289cb93a386Sopenharmony_ci    SkASSERT(spec.hasSubset());
290cb93a386Sopenharmony_ci    SkASSERT(localQuad);
291cb93a386Sopenharmony_ci
292cb93a386Sopenharmony_ci    for (int i = 0; i < 4; ++i) {
293cb93a386Sopenharmony_ci        *vb << deviceQuad->x(i)
294cb93a386Sopenharmony_ci            << deviceQuad->y(i)
295cb93a386Sopenharmony_ci            << coverage[i]
296cb93a386Sopenharmony_ci            << localQuad->x(i)
297cb93a386Sopenharmony_ci            << localQuad->y(i)
298cb93a386Sopenharmony_ci            << texSubset;
299cb93a386Sopenharmony_ci    }
300cb93a386Sopenharmony_ci}
301cb93a386Sopenharmony_ci
302cb93a386Sopenharmony_ci} // anonymous namespace
303cb93a386Sopenharmony_ci
304cb93a386Sopenharmony_ciIndexBufferOption CalcIndexBufferOption(GrAAType aa, int numQuads) {
305cb93a386Sopenharmony_ci    if (aa == GrAAType::kCoverage) {
306cb93a386Sopenharmony_ci        return IndexBufferOption::kPictureFramed;
307cb93a386Sopenharmony_ci    } else if (numQuads > 1) {
308cb93a386Sopenharmony_ci        return IndexBufferOption::kIndexedRects;
309cb93a386Sopenharmony_ci    } else {
310cb93a386Sopenharmony_ci        return IndexBufferOption::kTriStrips;
311cb93a386Sopenharmony_ci    }
312cb93a386Sopenharmony_ci}
313cb93a386Sopenharmony_ci
314cb93a386Sopenharmony_ci// This is a more elaborate version of fitsInBytes() that allows "no color" for white
315cb93a386Sopenharmony_ciColorType MinColorType(SkPMColor4f color) {
316cb93a386Sopenharmony_ci    if (color == SK_PMColor4fWHITE) {
317cb93a386Sopenharmony_ci        return ColorType::kNone;
318cb93a386Sopenharmony_ci    } else {
319cb93a386Sopenharmony_ci        return color.fitsInBytes() ? ColorType::kByte : ColorType::kFloat;
320cb93a386Sopenharmony_ci    }
321cb93a386Sopenharmony_ci}
322cb93a386Sopenharmony_ci
323cb93a386Sopenharmony_ci////////////////// Tessellator Implementation
324cb93a386Sopenharmony_ci
325cb93a386Sopenharmony_ciTessellator::WriteQuadProc Tessellator::GetWriteQuadProc(const VertexSpec& spec) {
326cb93a386Sopenharmony_ci    // All specialized writing functions requires 2D geometry and no geometry subset. This is not
327cb93a386Sopenharmony_ci    // the same as just checking device type vs. kRectilinear since non-AA general 2D quads do not
328cb93a386Sopenharmony_ci    // require a geometry subset and could then go through a fast path.
329cb93a386Sopenharmony_ci    if (spec.deviceQuadType() != GrQuad::Type::kPerspective && !spec.requiresGeometrySubset()) {
330cb93a386Sopenharmony_ci        CoverageMode mode = spec.coverageMode();
331cb93a386Sopenharmony_ci        if (spec.hasVertexColors()) {
332cb93a386Sopenharmony_ci            if (mode != CoverageMode::kWithPosition) {
333cb93a386Sopenharmony_ci                // Vertex colors, but no explicit coverage
334cb93a386Sopenharmony_ci                if (!spec.hasLocalCoords()) {
335cb93a386Sopenharmony_ci                    // Non-UV with vertex colors (possibly with coverage folded into alpha)
336cb93a386Sopenharmony_ci                    return write_2d_color;
337cb93a386Sopenharmony_ci                } else if (spec.localQuadType() != GrQuad::Type::kPerspective) {
338cb93a386Sopenharmony_ci                    // UV locals with vertex colors (possibly with coverage-as-alpha)
339cb93a386Sopenharmony_ci                    return spec.hasSubset() ? write_2d_color_uv_strict : write_2d_color_uv;
340cb93a386Sopenharmony_ci                }
341cb93a386Sopenharmony_ci            }
342cb93a386Sopenharmony_ci            // Else fall through; this is a spec that requires vertex colors and explicit coverage,
343cb93a386Sopenharmony_ci            // which means it's anti-aliased and the FPs don't support coverage as alpha, or
344cb93a386Sopenharmony_ci            // it uses 3D local coordinates.
345cb93a386Sopenharmony_ci        } else if (spec.hasLocalCoords() && spec.localQuadType() != GrQuad::Type::kPerspective) {
346cb93a386Sopenharmony_ci            if (mode == CoverageMode::kWithPosition) {
347cb93a386Sopenharmony_ci                // UV locals with explicit coverage
348cb93a386Sopenharmony_ci                return spec.hasSubset() ? write_2d_cov_uv_strict : write_2d_cov_uv;
349cb93a386Sopenharmony_ci            } else {
350cb93a386Sopenharmony_ci                SkASSERT(mode == CoverageMode::kNone);
351cb93a386Sopenharmony_ci                return spec.hasSubset() ? write_2d_uv_strict : write_2d_uv;
352cb93a386Sopenharmony_ci            }
353cb93a386Sopenharmony_ci        }
354cb93a386Sopenharmony_ci        // Else fall through to generic vertex function; this is a spec that has no vertex colors
355cb93a386Sopenharmony_ci        // and [no|uvr] local coords, which doesn't happen often enough to warrant specialization.
356cb93a386Sopenharmony_ci    }
357cb93a386Sopenharmony_ci
358cb93a386Sopenharmony_ci    // Arbitrary spec hits the slow path
359cb93a386Sopenharmony_ci    return write_quad_generic;
360cb93a386Sopenharmony_ci}
361cb93a386Sopenharmony_ci
362cb93a386Sopenharmony_ciTessellator::Tessellator(const VertexSpec& spec, char* vertices)
363cb93a386Sopenharmony_ci        : fVertexSpec(spec)
364cb93a386Sopenharmony_ci        , fVertexWriter{vertices}
365cb93a386Sopenharmony_ci        , fWriteProc(Tessellator::GetWriteQuadProc(spec)) {}
366cb93a386Sopenharmony_ci
367cb93a386Sopenharmony_civoid Tessellator::append(GrQuad* deviceQuad, GrQuad* localQuad,
368cb93a386Sopenharmony_ci                         const SkPMColor4f& color, const SkRect& uvSubset, GrQuadAAFlags aaFlags) {
369cb93a386Sopenharmony_ci    // We allow Tessellator to be created with a null vertices pointer for convenience, but it is
370cb93a386Sopenharmony_ci    // assumed it will never actually be used in those cases.
371cb93a386Sopenharmony_ci    SkASSERT(fVertexWriter);
372cb93a386Sopenharmony_ci    SkASSERT(deviceQuad->quadType() <= fVertexSpec.deviceQuadType());
373cb93a386Sopenharmony_ci    SkASSERT(localQuad || !fVertexSpec.hasLocalCoords());
374cb93a386Sopenharmony_ci    SkASSERT(!fVertexSpec.hasLocalCoords() || localQuad->quadType() <= fVertexSpec.localQuadType());
375cb93a386Sopenharmony_ci
376cb93a386Sopenharmony_ci    static const float kFullCoverage[4] = {1.f, 1.f, 1.f, 1.f};
377cb93a386Sopenharmony_ci    static const float kZeroCoverage[4] = {0.f, 0.f, 0.f, 0.f};
378cb93a386Sopenharmony_ci    static const SkRect kIgnoredSubset = SkRect::MakeEmpty();
379cb93a386Sopenharmony_ci
380cb93a386Sopenharmony_ci    if (fVertexSpec.usesCoverageAA()) {
381cb93a386Sopenharmony_ci        SkASSERT(fVertexSpec.coverageMode() == CoverageMode::kWithColor ||
382cb93a386Sopenharmony_ci                 fVertexSpec.coverageMode() == CoverageMode::kWithPosition);
383cb93a386Sopenharmony_ci        // Must calculate inner and outer quadrilaterals for the vertex coverage ramps, and possibly
384cb93a386Sopenharmony_ci        // a geometry subset if corners are not right angles
385cb93a386Sopenharmony_ci        SkRect geomSubset;
386cb93a386Sopenharmony_ci        if (fVertexSpec.requiresGeometrySubset()) {
387cb93a386Sopenharmony_ci#ifdef SK_USE_LEGACY_AA_QUAD_SUBSET
388cb93a386Sopenharmony_ci            geomSubset = deviceQuad->bounds();
389cb93a386Sopenharmony_ci            geomSubset.outset(0.5f, 0.5f); // account for AA expansion
390cb93a386Sopenharmony_ci#else
391cb93a386Sopenharmony_ci            // Our GP code expects a 0.5 outset rect (coverage is computed as 0 at the values of
392cb93a386Sopenharmony_ci            // the uniform). However, if we have quad edges that aren't supposed to be antialiased
393cb93a386Sopenharmony_ci            // they may lie close to the bounds. So in that case we outset by an additional 0.5.
394cb93a386Sopenharmony_ci            // This is a sort of backup clipping mechanism for cases where quad outsetting of nearly
395cb93a386Sopenharmony_ci            // parallel edges produces long thin extrusions from the original geometry.
396cb93a386Sopenharmony_ci            float outset = aaFlags == GrQuadAAFlags::kAll ? 0.5f : 1.f;
397cb93a386Sopenharmony_ci            geomSubset = deviceQuad->bounds().makeOutset(outset, outset);
398cb93a386Sopenharmony_ci#endif
399cb93a386Sopenharmony_ci        }
400cb93a386Sopenharmony_ci
401cb93a386Sopenharmony_ci        if (aaFlags == GrQuadAAFlags::kNone) {
402cb93a386Sopenharmony_ci            // Have to write the coverage AA vertex structure, but there's no math to be done for a
403cb93a386Sopenharmony_ci            // non-aa quad batched into a coverage AA op.
404cb93a386Sopenharmony_ci            fWriteProc(&fVertexWriter, fVertexSpec, deviceQuad, localQuad, kFullCoverage, color,
405cb93a386Sopenharmony_ci                       geomSubset, uvSubset);
406cb93a386Sopenharmony_ci            // Since we pass the same corners in, the outer vertex structure will have 0 area and
407cb93a386Sopenharmony_ci            // the coverage interpolation from 1 to 0 will not be visible.
408cb93a386Sopenharmony_ci            fWriteProc(&fVertexWriter, fVertexSpec, deviceQuad, localQuad, kZeroCoverage, color,
409cb93a386Sopenharmony_ci                       geomSubset, uvSubset);
410cb93a386Sopenharmony_ci        } else {
411cb93a386Sopenharmony_ci            // Reset the tessellation helper to match the current geometry
412cb93a386Sopenharmony_ci            fAAHelper.reset(*deviceQuad, localQuad);
413cb93a386Sopenharmony_ci
414cb93a386Sopenharmony_ci            // Edge inset/outset distance ordered LBTR, set to 0.5 for a half pixel if the AA flag
415cb93a386Sopenharmony_ci            // is turned on, or 0.0 if the edge is not anti-aliased.
416cb93a386Sopenharmony_ci            skvx::Vec<4, float> edgeDistances;
417cb93a386Sopenharmony_ci            if (aaFlags == GrQuadAAFlags::kAll) {
418cb93a386Sopenharmony_ci                edgeDistances = 0.5f;
419cb93a386Sopenharmony_ci            } else {
420cb93a386Sopenharmony_ci                edgeDistances = { (aaFlags & GrQuadAAFlags::kLeft)   ? 0.5f : 0.f,
421cb93a386Sopenharmony_ci                                  (aaFlags & GrQuadAAFlags::kBottom) ? 0.5f : 0.f,
422cb93a386Sopenharmony_ci                                  (aaFlags & GrQuadAAFlags::kTop)    ? 0.5f : 0.f,
423cb93a386Sopenharmony_ci                                  (aaFlags & GrQuadAAFlags::kRight)  ? 0.5f : 0.f };
424cb93a386Sopenharmony_ci            }
425cb93a386Sopenharmony_ci
426cb93a386Sopenharmony_ci            // Write inner vertices first
427cb93a386Sopenharmony_ci            float coverage[4];
428cb93a386Sopenharmony_ci            fAAHelper.inset(edgeDistances, deviceQuad, localQuad).store(coverage);
429cb93a386Sopenharmony_ci            fWriteProc(&fVertexWriter, fVertexSpec, deviceQuad, localQuad, coverage, color,
430cb93a386Sopenharmony_ci                       geomSubset, uvSubset);
431cb93a386Sopenharmony_ci
432cb93a386Sopenharmony_ci            // Then outer vertices, which use 0.f for their coverage. If the inset was degenerate
433cb93a386Sopenharmony_ci            // to a line (had all coverages < 1), tweak the outset distance so the outer frame's
434cb93a386Sopenharmony_ci            // narrow axis reaches out to 2px, which gives better animation under translation.
435cb93a386Sopenharmony_ci            const bool hairline = aaFlags == GrQuadAAFlags::kAll &&
436cb93a386Sopenharmony_ci                                  coverage[0] < 1.f &&
437cb93a386Sopenharmony_ci                                  coverage[1] < 1.f &&
438cb93a386Sopenharmony_ci                                  coverage[2] < 1.f &&
439cb93a386Sopenharmony_ci                                  coverage[3] < 1.f;
440cb93a386Sopenharmony_ci            if (hairline) {
441cb93a386Sopenharmony_ci                skvx::Vec<4, float> len = fAAHelper.getEdgeLengths();
442cb93a386Sopenharmony_ci                // Using max guards us against trying to scale a degenerate triangle edge of 0 len
443cb93a386Sopenharmony_ci                // up to 2px. The shuffles are so that edge 0's adjustment is based on the lengths
444cb93a386Sopenharmony_ci                // of its connecting edges (1 and 2), and so forth.
445cb93a386Sopenharmony_ci                skvx::Vec<4, float> maxWH = max(skvx::shuffle<1, 0, 3, 2>(len),
446cb93a386Sopenharmony_ci                                                skvx::shuffle<2, 3, 0, 1>(len));
447cb93a386Sopenharmony_ci                // wh + 2e' = 2, so e' = (2 - wh) / 2 => e' = e * (2 - wh). But if w or h > 1, then
448cb93a386Sopenharmony_ci                // 2 - wh < 1 and represents the non-narrow axis so clamp to 1.
449cb93a386Sopenharmony_ci                edgeDistances *= max(1.f, 2.f - maxWH);
450cb93a386Sopenharmony_ci            }
451cb93a386Sopenharmony_ci            fAAHelper.outset(edgeDistances, deviceQuad, localQuad);
452cb93a386Sopenharmony_ci            fWriteProc(&fVertexWriter, fVertexSpec, deviceQuad, localQuad, kZeroCoverage, color,
453cb93a386Sopenharmony_ci                       geomSubset, uvSubset);
454cb93a386Sopenharmony_ci        }
455cb93a386Sopenharmony_ci    } else {
456cb93a386Sopenharmony_ci        // No outsetting needed, just write a single quad with full coverage
457cb93a386Sopenharmony_ci        SkASSERT(fVertexSpec.coverageMode() == CoverageMode::kNone &&
458cb93a386Sopenharmony_ci                 !fVertexSpec.requiresGeometrySubset());
459cb93a386Sopenharmony_ci        fWriteProc(&fVertexWriter, fVertexSpec, deviceQuad, localQuad, kFullCoverage, color,
460cb93a386Sopenharmony_ci                   kIgnoredSubset, uvSubset);
461cb93a386Sopenharmony_ci    }
462cb93a386Sopenharmony_ci}
463cb93a386Sopenharmony_ci
464cb93a386Sopenharmony_cisk_sp<const GrBuffer> GetIndexBuffer(GrMeshDrawTarget* target,
465cb93a386Sopenharmony_ci                                     IndexBufferOption indexBufferOption) {
466cb93a386Sopenharmony_ci    auto resourceProvider = target->resourceProvider();
467cb93a386Sopenharmony_ci
468cb93a386Sopenharmony_ci    switch (indexBufferOption) {
469cb93a386Sopenharmony_ci        case IndexBufferOption::kPictureFramed: return resourceProvider->refAAQuadIndexBuffer();
470cb93a386Sopenharmony_ci        case IndexBufferOption::kIndexedRects:  return resourceProvider->refNonAAQuadIndexBuffer();
471cb93a386Sopenharmony_ci        case IndexBufferOption::kTriStrips:     // fall through
472cb93a386Sopenharmony_ci        default:                                return nullptr;
473cb93a386Sopenharmony_ci    }
474cb93a386Sopenharmony_ci}
475cb93a386Sopenharmony_ci
476cb93a386Sopenharmony_ciint QuadLimit(IndexBufferOption option) {
477cb93a386Sopenharmony_ci    switch (option) {
478cb93a386Sopenharmony_ci        case IndexBufferOption::kPictureFramed: return GrResourceProvider::MaxNumAAQuads();
479cb93a386Sopenharmony_ci        case IndexBufferOption::kIndexedRects:  return GrResourceProvider::MaxNumNonAAQuads();
480cb93a386Sopenharmony_ci        case IndexBufferOption::kTriStrips:     return SK_MaxS32; // not limited by an indexBuffer
481cb93a386Sopenharmony_ci    }
482cb93a386Sopenharmony_ci
483cb93a386Sopenharmony_ci    SkUNREACHABLE;
484cb93a386Sopenharmony_ci}
485cb93a386Sopenharmony_ci
486cb93a386Sopenharmony_civoid IssueDraw(const GrCaps& caps, GrOpsRenderPass* renderPass, const VertexSpec& spec,
487cb93a386Sopenharmony_ci               int runningQuadCount, int quadsInDraw, int maxVerts, int absVertBufferOffset) {
488cb93a386Sopenharmony_ci    if (spec.indexBufferOption() == IndexBufferOption::kTriStrips) {
489cb93a386Sopenharmony_ci        int offset = absVertBufferOffset +
490cb93a386Sopenharmony_ci                                    runningQuadCount * GrResourceProvider::NumVertsPerNonAAQuad();
491cb93a386Sopenharmony_ci        renderPass->draw(4, offset);
492cb93a386Sopenharmony_ci        return;
493cb93a386Sopenharmony_ci    }
494cb93a386Sopenharmony_ci
495cb93a386Sopenharmony_ci    SkASSERT(spec.indexBufferOption() == IndexBufferOption::kPictureFramed ||
496cb93a386Sopenharmony_ci             spec.indexBufferOption() == IndexBufferOption::kIndexedRects);
497cb93a386Sopenharmony_ci
498cb93a386Sopenharmony_ci    int maxNumQuads, numIndicesPerQuad, numVertsPerQuad;
499cb93a386Sopenharmony_ci
500cb93a386Sopenharmony_ci    if (spec.indexBufferOption() == IndexBufferOption::kPictureFramed) {
501cb93a386Sopenharmony_ci        // AA uses 8 vertices and 30 indices per quad, basically nested rectangles
502cb93a386Sopenharmony_ci        maxNumQuads = GrResourceProvider::MaxNumAAQuads();
503cb93a386Sopenharmony_ci        numIndicesPerQuad = GrResourceProvider::NumIndicesPerAAQuad();
504cb93a386Sopenharmony_ci        numVertsPerQuad = GrResourceProvider::NumVertsPerAAQuad();
505cb93a386Sopenharmony_ci    } else {
506cb93a386Sopenharmony_ci        // Non-AA uses 4 vertices and 6 indices per quad
507cb93a386Sopenharmony_ci        maxNumQuads = GrResourceProvider::MaxNumNonAAQuads();
508cb93a386Sopenharmony_ci        numIndicesPerQuad = GrResourceProvider::NumIndicesPerNonAAQuad();
509cb93a386Sopenharmony_ci        numVertsPerQuad = GrResourceProvider::NumVertsPerNonAAQuad();
510cb93a386Sopenharmony_ci    }
511cb93a386Sopenharmony_ci
512cb93a386Sopenharmony_ci    SkASSERT(runningQuadCount + quadsInDraw <= maxNumQuads);
513cb93a386Sopenharmony_ci
514cb93a386Sopenharmony_ci    if (caps.avoidLargeIndexBufferDraws()) {
515cb93a386Sopenharmony_ci        // When we need to avoid large index buffer draws we modify the base vertex of the draw
516cb93a386Sopenharmony_ci        // which, in GL, requires rebinding all vertex attrib arrays, so a base index is generally
517cb93a386Sopenharmony_ci        // preferred.
518cb93a386Sopenharmony_ci        int offset = absVertBufferOffset + runningQuadCount * numVertsPerQuad;
519cb93a386Sopenharmony_ci
520cb93a386Sopenharmony_ci        renderPass->drawIndexPattern(numIndicesPerQuad, quadsInDraw, maxNumQuads, numVertsPerQuad,
521cb93a386Sopenharmony_ci                                     offset);
522cb93a386Sopenharmony_ci    } else {
523cb93a386Sopenharmony_ci        int baseIndex = runningQuadCount * numIndicesPerQuad;
524cb93a386Sopenharmony_ci        int numIndicesToDraw = quadsInDraw * numIndicesPerQuad;
525cb93a386Sopenharmony_ci
526cb93a386Sopenharmony_ci        int minVertex = runningQuadCount * numVertsPerQuad;
527cb93a386Sopenharmony_ci        int maxVertex = (runningQuadCount + quadsInDraw) * numVertsPerQuad - 1; // inclusive
528cb93a386Sopenharmony_ci
529cb93a386Sopenharmony_ci        renderPass->drawIndexed(numIndicesToDraw, baseIndex, minVertex, maxVertex,
530cb93a386Sopenharmony_ci                                absVertBufferOffset);
531cb93a386Sopenharmony_ci    }
532cb93a386Sopenharmony_ci}
533cb93a386Sopenharmony_ci
534cb93a386Sopenharmony_ci////////////////// VertexSpec Implementation
535cb93a386Sopenharmony_ci
536cb93a386Sopenharmony_ciint VertexSpec::deviceDimensionality() const {
537cb93a386Sopenharmony_ci    return this->deviceQuadType() == GrQuad::Type::kPerspective ? 3 : 2;
538cb93a386Sopenharmony_ci}
539cb93a386Sopenharmony_ci
540cb93a386Sopenharmony_ciint VertexSpec::localDimensionality() const {
541cb93a386Sopenharmony_ci    return fHasLocalCoords ? (this->localQuadType() == GrQuad::Type::kPerspective ? 3 : 2) : 0;
542cb93a386Sopenharmony_ci}
543cb93a386Sopenharmony_ci
544cb93a386Sopenharmony_ciCoverageMode VertexSpec::coverageMode() const {
545cb93a386Sopenharmony_ci    if (this->usesCoverageAA()) {
546cb93a386Sopenharmony_ci        if (this->compatibleWithCoverageAsAlpha() && this->hasVertexColors() &&
547cb93a386Sopenharmony_ci            !this->requiresGeometrySubset()) {
548cb93a386Sopenharmony_ci            // Using a geometric subset acts as a second source of coverage and folding
549cb93a386Sopenharmony_ci            // the original coverage into color makes it impossible to apply the color's
550cb93a386Sopenharmony_ci            // alpha to the geometric subset's coverage when the original shape is clipped.
551cb93a386Sopenharmony_ci            return CoverageMode::kWithColor;
552cb93a386Sopenharmony_ci        } else {
553cb93a386Sopenharmony_ci            return CoverageMode::kWithPosition;
554cb93a386Sopenharmony_ci        }
555cb93a386Sopenharmony_ci    } else {
556cb93a386Sopenharmony_ci        return CoverageMode::kNone;
557cb93a386Sopenharmony_ci    }
558cb93a386Sopenharmony_ci}
559cb93a386Sopenharmony_ci
560cb93a386Sopenharmony_ci// This needs to stay in sync w/ QuadPerEdgeAAGeometryProcessor::initializeAttrs
561cb93a386Sopenharmony_cisize_t VertexSpec::vertexSize() const {
562cb93a386Sopenharmony_ci    bool needsPerspective = (this->deviceDimensionality() == 3);
563cb93a386Sopenharmony_ci    CoverageMode coverageMode = this->coverageMode();
564cb93a386Sopenharmony_ci
565cb93a386Sopenharmony_ci    size_t count = 0;
566cb93a386Sopenharmony_ci
567cb93a386Sopenharmony_ci    if (coverageMode == CoverageMode::kWithPosition) {
568cb93a386Sopenharmony_ci        if (needsPerspective) {
569cb93a386Sopenharmony_ci            count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType);
570cb93a386Sopenharmony_ci        } else {
571cb93a386Sopenharmony_ci            count += GrVertexAttribTypeSize(kFloat2_GrVertexAttribType) +
572cb93a386Sopenharmony_ci                     GrVertexAttribTypeSize(kFloat_GrVertexAttribType);
573cb93a386Sopenharmony_ci        }
574cb93a386Sopenharmony_ci    } else {
575cb93a386Sopenharmony_ci        if (needsPerspective) {
576cb93a386Sopenharmony_ci            count += GrVertexAttribTypeSize(kFloat3_GrVertexAttribType);
577cb93a386Sopenharmony_ci        } else {
578cb93a386Sopenharmony_ci            count += GrVertexAttribTypeSize(kFloat2_GrVertexAttribType);
579cb93a386Sopenharmony_ci        }
580cb93a386Sopenharmony_ci    }
581cb93a386Sopenharmony_ci
582cb93a386Sopenharmony_ci    if (this->requiresGeometrySubset()) {
583cb93a386Sopenharmony_ci        count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType);
584cb93a386Sopenharmony_ci    }
585cb93a386Sopenharmony_ci
586cb93a386Sopenharmony_ci    count += this->localDimensionality() * GrVertexAttribTypeSize(kFloat_GrVertexAttribType);
587cb93a386Sopenharmony_ci
588cb93a386Sopenharmony_ci    if (ColorType::kByte == this->colorType()) {
589cb93a386Sopenharmony_ci        count += GrVertexAttribTypeSize(kUByte4_norm_GrVertexAttribType);
590cb93a386Sopenharmony_ci    } else if (ColorType::kFloat == this->colorType()) {
591cb93a386Sopenharmony_ci        count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType);
592cb93a386Sopenharmony_ci    }
593cb93a386Sopenharmony_ci
594cb93a386Sopenharmony_ci    if (this->hasSubset()) {
595cb93a386Sopenharmony_ci        count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType);
596cb93a386Sopenharmony_ci    }
597cb93a386Sopenharmony_ci
598cb93a386Sopenharmony_ci    return count;
599cb93a386Sopenharmony_ci}
600cb93a386Sopenharmony_ci
601cb93a386Sopenharmony_ci////////////////// Geometry Processor Implementation
602cb93a386Sopenharmony_ci
603cb93a386Sopenharmony_ciclass QuadPerEdgeAAGeometryProcessor : public GrGeometryProcessor {
604cb93a386Sopenharmony_cipublic:
605cb93a386Sopenharmony_ci    static GrGeometryProcessor* Make(SkArenaAlloc* arena, const VertexSpec& spec) {
606cb93a386Sopenharmony_ci        return arena->make([&](void* ptr) {
607cb93a386Sopenharmony_ci            return new (ptr) QuadPerEdgeAAGeometryProcessor(spec);
608cb93a386Sopenharmony_ci        });
609cb93a386Sopenharmony_ci    }
610cb93a386Sopenharmony_ci
611cb93a386Sopenharmony_ci    static GrGeometryProcessor* Make(SkArenaAlloc* arena,
612cb93a386Sopenharmony_ci                                     const VertexSpec& vertexSpec,
613cb93a386Sopenharmony_ci                                     const GrShaderCaps& caps,
614cb93a386Sopenharmony_ci                                     const GrBackendFormat& backendFormat,
615cb93a386Sopenharmony_ci                                     GrSamplerState samplerState,
616cb93a386Sopenharmony_ci                                     const GrSwizzle& swizzle,
617cb93a386Sopenharmony_ci                                     sk_sp<GrColorSpaceXform> textureColorSpaceXform,
618cb93a386Sopenharmony_ci                                     Saturate saturate) {
619cb93a386Sopenharmony_ci        return arena->make([&](void* ptr) {
620cb93a386Sopenharmony_ci            return new (ptr) QuadPerEdgeAAGeometryProcessor(
621cb93a386Sopenharmony_ci                    vertexSpec, caps, backendFormat, samplerState, swizzle,
622cb93a386Sopenharmony_ci                    std::move(textureColorSpaceXform), saturate);
623cb93a386Sopenharmony_ci        });
624cb93a386Sopenharmony_ci    }
625cb93a386Sopenharmony_ci
626cb93a386Sopenharmony_ci    const char* name() const override { return "QuadPerEdgeAAGeometryProcessor"; }
627cb93a386Sopenharmony_ci
628cb93a386Sopenharmony_ci    SkString getShaderDfxInfo() const override {
629cb93a386Sopenharmony_ci        uint32_t coverageKey = 0;
630cb93a386Sopenharmony_ci        if (fCoverageMode != CoverageMode::kNone) {
631cb93a386Sopenharmony_ci            coverageKey = fGeomSubset.isInitialized()
632cb93a386Sopenharmony_ci                                  ? 0x3
633cb93a386Sopenharmony_ci                                  : (CoverageMode::kWithPosition == fCoverageMode ? 0x1 : 0x2);
634cb93a386Sopenharmony_ci        }
635cb93a386Sopenharmony_ci        SkString format;
636cb93a386Sopenharmony_ci        format.printf("ShaderDfx_QuadPerEdgeAA_%d_%d_%d_%d_%d_%d_%d_%d_%d_%d",
637cb93a386Sopenharmony_ci            fTexSubset.isInitialized(), fSampler.isInitialized(), fNeedsPerspective, fSaturate == Saturate::kYes,
638cb93a386Sopenharmony_ci            fLocalCoord.isInitialized(),
639cb93a386Sopenharmony_ci            fLocalCoord.isInitialized() ? kFloat3_GrVertexAttribType == fLocalCoord.cpuType() : 2,
640cb93a386Sopenharmony_ci            fColor.isInitialized(),
641cb93a386Sopenharmony_ci            fColor.isInitialized() ? kFloat4_GrVertexAttribType == fColor.cpuType() : 2,
642cb93a386Sopenharmony_ci            coverageKey, GrColorSpaceXform::XformKey(fTextureColorSpaceXform.get()));
643cb93a386Sopenharmony_ci        return format;
644cb93a386Sopenharmony_ci    }
645cb93a386Sopenharmony_ci
646cb93a386Sopenharmony_ci    void addToKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
647cb93a386Sopenharmony_ci        // texturing, device-dimensions are single bit flags
648cb93a386Sopenharmony_ci        b->addBool(fTexSubset.isInitialized(),    "subset");
649cb93a386Sopenharmony_ci        b->addBool(fSampler.isInitialized(),      "textured");
650cb93a386Sopenharmony_ci        b->addBool(fNeedsPerspective,             "perspective");
651cb93a386Sopenharmony_ci        b->addBool((fSaturate == Saturate::kYes), "saturate");
652cb93a386Sopenharmony_ci
653cb93a386Sopenharmony_ci        b->addBool(fLocalCoord.isInitialized(),   "hasLocalCoords");
654cb93a386Sopenharmony_ci        if (fLocalCoord.isInitialized()) {
655cb93a386Sopenharmony_ci            // 2D (0) or 3D (1)
656cb93a386Sopenharmony_ci            b->addBits(1, (kFloat3_GrVertexAttribType == fLocalCoord.cpuType()), "localCoordsType");
657cb93a386Sopenharmony_ci        }
658cb93a386Sopenharmony_ci        b->addBool(fColor.isInitialized(),        "hasColor");
659cb93a386Sopenharmony_ci        if (fColor.isInitialized()) {
660cb93a386Sopenharmony_ci            // bytes (0) or floats (1)
661cb93a386Sopenharmony_ci            b->addBits(1, (kFloat4_GrVertexAttribType == fColor.cpuType()), "colorType");
662cb93a386Sopenharmony_ci        }
663cb93a386Sopenharmony_ci        // and coverage mode, 00 for none, 01 for withposition, 10 for withcolor, 11 for
664cb93a386Sopenharmony_ci        // position+geomsubset
665cb93a386Sopenharmony_ci        uint32_t coverageKey = 0;
666cb93a386Sopenharmony_ci        SkASSERT(!fGeomSubset.isInitialized() || fCoverageMode == CoverageMode::kWithPosition);
667cb93a386Sopenharmony_ci        if (fCoverageMode != CoverageMode::kNone) {
668cb93a386Sopenharmony_ci            coverageKey = fGeomSubset.isInitialized()
669cb93a386Sopenharmony_ci                                  ? 0x3
670cb93a386Sopenharmony_ci                                  : (CoverageMode::kWithPosition == fCoverageMode ? 0x1 : 0x2);
671cb93a386Sopenharmony_ci        }
672cb93a386Sopenharmony_ci        b->addBits(2, coverageKey, "coverageMode");
673cb93a386Sopenharmony_ci
674cb93a386Sopenharmony_ci        b->add32(GrColorSpaceXform::XformKey(fTextureColorSpaceXform.get()), "colorSpaceXform");
675cb93a386Sopenharmony_ci    }
676cb93a386Sopenharmony_ci
677cb93a386Sopenharmony_ci    std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const override {
678cb93a386Sopenharmony_ci        class Impl : public ProgramImpl {
679cb93a386Sopenharmony_ci        public:
680cb93a386Sopenharmony_ci            void setData(const GrGLSLProgramDataManager& pdman,
681cb93a386Sopenharmony_ci                         const GrShaderCaps&,
682cb93a386Sopenharmony_ci                         const GrGeometryProcessor& geomProc) override {
683cb93a386Sopenharmony_ci                const auto& gp = geomProc.cast<QuadPerEdgeAAGeometryProcessor>();
684cb93a386Sopenharmony_ci                fTextureColorSpaceXformHelper.setData(pdman, gp.fTextureColorSpaceXform.get());
685cb93a386Sopenharmony_ci            }
686cb93a386Sopenharmony_ci
687cb93a386Sopenharmony_ci        private:
688cb93a386Sopenharmony_ci            void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
689cb93a386Sopenharmony_ci                using Interpolation = GrGLSLVaryingHandler::Interpolation;
690cb93a386Sopenharmony_ci
691cb93a386Sopenharmony_ci                const auto& gp = args.fGeomProc.cast<QuadPerEdgeAAGeometryProcessor>();
692cb93a386Sopenharmony_ci                fTextureColorSpaceXformHelper.emitCode(args.fUniformHandler,
693cb93a386Sopenharmony_ci                                                       gp.fTextureColorSpaceXform.get());
694cb93a386Sopenharmony_ci
695cb93a386Sopenharmony_ci                args.fVaryingHandler->emitAttributes(gp);
696cb93a386Sopenharmony_ci
697cb93a386Sopenharmony_ci                if (gp.fCoverageMode == CoverageMode::kWithPosition) {
698cb93a386Sopenharmony_ci                    // Strip last channel from the vertex attribute to remove coverage and get the
699cb93a386Sopenharmony_ci                    // actual position
700cb93a386Sopenharmony_ci                    if (gp.fNeedsPerspective) {
701cb93a386Sopenharmony_ci                        args.fVertBuilder->codeAppendf("float3 position = %s.xyz;",
702cb93a386Sopenharmony_ci                                                       gp.fPosition.name());
703cb93a386Sopenharmony_ci                    } else {
704cb93a386Sopenharmony_ci                        args.fVertBuilder->codeAppendf("float2 position = %s.xy;",
705cb93a386Sopenharmony_ci                                                       gp.fPosition.name());
706cb93a386Sopenharmony_ci                    }
707cb93a386Sopenharmony_ci                    gpArgs->fPositionVar = {"position",
708cb93a386Sopenharmony_ci                                            gp.fNeedsPerspective ? kFloat3_GrSLType
709cb93a386Sopenharmony_ci                                                                 : kFloat2_GrSLType,
710cb93a386Sopenharmony_ci                                            GrShaderVar::TypeModifier::None};
711cb93a386Sopenharmony_ci                } else {
712cb93a386Sopenharmony_ci                    // No coverage to eliminate
713cb93a386Sopenharmony_ci                    gpArgs->fPositionVar = gp.fPosition.asShaderVar();
714cb93a386Sopenharmony_ci                }
715cb93a386Sopenharmony_ci
716cb93a386Sopenharmony_ci                // This attribute will be uninitialized if earlier FP analysis determined no
717cb93a386Sopenharmony_ci                // local coordinates are needed (and this will not include the inline texture
718cb93a386Sopenharmony_ci                // fetch this GP does before invoking FPs).
719cb93a386Sopenharmony_ci                gpArgs->fLocalCoordVar = gp.fLocalCoord.asShaderVar();
720cb93a386Sopenharmony_ci
721cb93a386Sopenharmony_ci                // Solid color before any texturing gets modulated in
722cb93a386Sopenharmony_ci                const char* blendDst;
723cb93a386Sopenharmony_ci                if (gp.fColor.isInitialized()) {
724cb93a386Sopenharmony_ci                    SkASSERT(gp.fCoverageMode != CoverageMode::kWithColor || !gp.fNeedsPerspective);
725cb93a386Sopenharmony_ci                    // The color cannot be flat if the varying coverage has been modulated into it
726cb93a386Sopenharmony_ci                    args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor);
727cb93a386Sopenharmony_ci                    args.fVaryingHandler->addPassThroughAttribute(
728cb93a386Sopenharmony_ci                            gp.fColor.asShaderVar(),
729cb93a386Sopenharmony_ci                            args.fOutputColor,
730cb93a386Sopenharmony_ci                            gp.fCoverageMode == CoverageMode::kWithColor
731cb93a386Sopenharmony_ci                                    ? Interpolation::kInterpolated
732cb93a386Sopenharmony_ci                                    : Interpolation::kCanBeFlat);
733cb93a386Sopenharmony_ci                    blendDst = args.fOutputColor;
734cb93a386Sopenharmony_ci                } else {
735cb93a386Sopenharmony_ci                    // Output color must be initialized to something
736cb93a386Sopenharmony_ci                    args.fFragBuilder->codeAppendf("half4 %s = half4(1);", args.fOutputColor);
737cb93a386Sopenharmony_ci                    blendDst = nullptr;
738cb93a386Sopenharmony_ci                }
739cb93a386Sopenharmony_ci
740cb93a386Sopenharmony_ci                // If there is a texture, must also handle texture coordinates and reading from
741cb93a386Sopenharmony_ci                // the texture in the fragment shader before continuing to fragment processors.
742cb93a386Sopenharmony_ci                if (gp.fSampler.isInitialized()) {
743cb93a386Sopenharmony_ci                    // Texture coordinates clamped by the subset on the fragment shader; if the GP
744cb93a386Sopenharmony_ci                    // has a texture, it's guaranteed to have local coordinates
745cb93a386Sopenharmony_ci                    args.fFragBuilder->codeAppend("float2 texCoord;");
746cb93a386Sopenharmony_ci                    if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) {
747cb93a386Sopenharmony_ci                        // Can't do a pass through since we need to perform perspective division
748cb93a386Sopenharmony_ci                        GrGLSLVarying v(gp.fLocalCoord.gpuType());
749cb93a386Sopenharmony_ci                        args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v);
750cb93a386Sopenharmony_ci                        args.fVertBuilder->codeAppendf("%s = %s;",
751cb93a386Sopenharmony_ci                                                       v.vsOut(), gp.fLocalCoord.name());
752cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppendf("texCoord = %s.xy / %s.z;",
753cb93a386Sopenharmony_ci                                                       v.fsIn(), v.fsIn());
754cb93a386Sopenharmony_ci                    } else {
755cb93a386Sopenharmony_ci                        args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord.asShaderVar(),
756cb93a386Sopenharmony_ci                                                                      "texCoord");
757cb93a386Sopenharmony_ci                    }
758cb93a386Sopenharmony_ci
759cb93a386Sopenharmony_ci                    // Clamp the now 2D localCoordName variable by the subset if it is provided
760cb93a386Sopenharmony_ci                    if (gp.fTexSubset.isInitialized()) {
761cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppend("float4 subset;");
762cb93a386Sopenharmony_ci                        args.fVaryingHandler->addPassThroughAttribute(gp.fTexSubset.asShaderVar(),
763cb93a386Sopenharmony_ci                                                                      "subset",
764cb93a386Sopenharmony_ci                                                                      Interpolation::kCanBeFlat);
765cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppend(
766cb93a386Sopenharmony_ci                                "texCoord = clamp(texCoord, subset.LT, subset.RB);");
767cb93a386Sopenharmony_ci                    }
768cb93a386Sopenharmony_ci
769cb93a386Sopenharmony_ci                    // Now modulate the starting output color by the texture lookup
770cb93a386Sopenharmony_ci                    args.fFragBuilder->codeAppendf(
771cb93a386Sopenharmony_ci                            "%s = %s(",
772cb93a386Sopenharmony_ci                            args.fOutputColor,
773cb93a386Sopenharmony_ci                            (gp.fSaturate == Saturate::kYes) ? "saturate" : "");
774cb93a386Sopenharmony_ci                    args.fFragBuilder->appendTextureLookupAndBlend(
775cb93a386Sopenharmony_ci                            blendDst, SkBlendMode::kModulate, args.fTexSamplers[0],
776cb93a386Sopenharmony_ci                            "texCoord", &fTextureColorSpaceXformHelper);
777cb93a386Sopenharmony_ci                    args.fFragBuilder->codeAppend(");");
778cb93a386Sopenharmony_ci                } else {
779cb93a386Sopenharmony_ci                    // Saturate is only intended for use with a proxy to account for the fact
780cb93a386Sopenharmony_ci                    // that TextureOp skips SkPaint conversion, which normally handles this.
781cb93a386Sopenharmony_ci                    SkASSERT(gp.fSaturate == Saturate::kNo);
782cb93a386Sopenharmony_ci                }
783cb93a386Sopenharmony_ci
784cb93a386Sopenharmony_ci                // And lastly, output the coverage calculation code
785cb93a386Sopenharmony_ci                if (gp.fCoverageMode == CoverageMode::kWithPosition) {
786cb93a386Sopenharmony_ci                    GrGLSLVarying coverage(kFloat_GrSLType);
787cb93a386Sopenharmony_ci                    args.fVaryingHandler->addVarying("coverage", &coverage);
788cb93a386Sopenharmony_ci                    if (gp.fNeedsPerspective) {
789cb93a386Sopenharmony_ci                        // Multiply by "W" in the vertex shader, then by 1/w (sk_FragCoord.w) in
790cb93a386Sopenharmony_ci                        // the fragment shader to get screen-space linear coverage.
791cb93a386Sopenharmony_ci                        args.fVertBuilder->codeAppendf("%s = %s.w * %s.z;",
792cb93a386Sopenharmony_ci                                                       coverage.vsOut(), gp.fPosition.name(),
793cb93a386Sopenharmony_ci                                                       gp.fPosition.name());
794cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppendf("float coverage = %s * sk_FragCoord.w;",
795cb93a386Sopenharmony_ci                                                        coverage.fsIn());
796cb93a386Sopenharmony_ci                    } else {
797cb93a386Sopenharmony_ci                        args.fVertBuilder->codeAppendf("%s = %s;",
798cb93a386Sopenharmony_ci                                                       coverage.vsOut(), gp.fCoverage.name());
799cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppendf("float coverage = %s;", coverage.fsIn());
800cb93a386Sopenharmony_ci                    }
801cb93a386Sopenharmony_ci
802cb93a386Sopenharmony_ci                    if (gp.fGeomSubset.isInitialized()) {
803cb93a386Sopenharmony_ci                        // Calculate distance from sk_FragCoord to the 4 edges of the subset
804cb93a386Sopenharmony_ci                        // and clamp them to (0, 1). Use the minimum of these and the original
805cb93a386Sopenharmony_ci                        // coverage. This only has to be done in the exterior triangles, the
806cb93a386Sopenharmony_ci                        // interior of the quad geometry can never be clipped by the subset box.
807cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppend("float4 geoSubset;");
808cb93a386Sopenharmony_ci                        args.fVaryingHandler->addPassThroughAttribute(gp.fGeomSubset.asShaderVar(),
809cb93a386Sopenharmony_ci                                                                      "geoSubset",
810cb93a386Sopenharmony_ci                                                                      Interpolation::kCanBeFlat);
811cb93a386Sopenharmony_ci#ifdef SK_USE_LEGACY_AA_QUAD_SUBSET
812cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppend(
813cb93a386Sopenharmony_ci                                "if (coverage < 0.5) {"
814cb93a386Sopenharmony_ci                                "   float4 dists4 = clamp(float4(1, 1, -1, -1) * "
815cb93a386Sopenharmony_ci                                        "(sk_FragCoord.xyxy - geoSubset), 0, 1);"
816cb93a386Sopenharmony_ci                                "   float2 dists2 = dists4.xy * dists4.zw;"
817cb93a386Sopenharmony_ci                                "   coverage = min(coverage, dists2.x * dists2.y);"
818cb93a386Sopenharmony_ci                                "}");
819cb93a386Sopenharmony_ci#else
820cb93a386Sopenharmony_ci                        args.fFragBuilder->codeAppend(
821cb93a386Sopenharmony_ci                                // This is lifted from GrAARectEffect. It'd be nice if we could
822cb93a386Sopenharmony_ci                                // invoke a FP from a GP rather than duplicate this code.
823cb93a386Sopenharmony_ci                                "half4 dists4 = clamp(half4(1, 1, -1, -1) * "
824cb93a386Sopenharmony_ci                                               "half4(sk_FragCoord.xyxy - geoSubset), 0, 1);\n"
825cb93a386Sopenharmony_ci                                "half2 dists2 = dists4.xy + dists4.zw - 1;\n"
826cb93a386Sopenharmony_ci                                "half subsetCoverage = dists2.x * dists2.y;\n"
827cb93a386Sopenharmony_ci                                "coverage = min(coverage, subsetCoverage);");
828cb93a386Sopenharmony_ci#endif
829cb93a386Sopenharmony_ci                    }
830cb93a386Sopenharmony_ci
831cb93a386Sopenharmony_ci                    args.fFragBuilder->codeAppendf("half4 %s = half4(half(coverage));",
832cb93a386Sopenharmony_ci                                                   args.fOutputCoverage);
833cb93a386Sopenharmony_ci                } else {
834cb93a386Sopenharmony_ci                    // Set coverage to 1, since it's either non-AA or the coverage was already
835cb93a386Sopenharmony_ci                    // folded into the output color
836cb93a386Sopenharmony_ci                    SkASSERT(!gp.fGeomSubset.isInitialized());
837cb93a386Sopenharmony_ci                    args.fFragBuilder->codeAppendf("const half4 %s = half4(1);",
838cb93a386Sopenharmony_ci                                                   args.fOutputCoverage);
839cb93a386Sopenharmony_ci                }
840cb93a386Sopenharmony_ci            }
841cb93a386Sopenharmony_ci
842cb93a386Sopenharmony_ci            GrGLSLColorSpaceXformHelper fTextureColorSpaceXformHelper;
843cb93a386Sopenharmony_ci        };
844cb93a386Sopenharmony_ci
845cb93a386Sopenharmony_ci        return std::make_unique<Impl>();
846cb93a386Sopenharmony_ci    }
847cb93a386Sopenharmony_ci
848cb93a386Sopenharmony_ciprivate:
849cb93a386Sopenharmony_ci    using Saturate = skgpu::v1::TextureOp::Saturate;
850cb93a386Sopenharmony_ci
851cb93a386Sopenharmony_ci    QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec)
852cb93a386Sopenharmony_ci            : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID)
853cb93a386Sopenharmony_ci            , fTextureColorSpaceXform(nullptr) {
854cb93a386Sopenharmony_ci        SkASSERT(!spec.hasSubset());
855cb93a386Sopenharmony_ci        this->initializeAttrs(spec);
856cb93a386Sopenharmony_ci        this->setTextureSamplerCnt(0);
857cb93a386Sopenharmony_ci    }
858cb93a386Sopenharmony_ci
859cb93a386Sopenharmony_ci    QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec,
860cb93a386Sopenharmony_ci                                   const GrShaderCaps& caps,
861cb93a386Sopenharmony_ci                                   const GrBackendFormat& backendFormat,
862cb93a386Sopenharmony_ci                                   GrSamplerState samplerState,
863cb93a386Sopenharmony_ci                                   const GrSwizzle& swizzle,
864cb93a386Sopenharmony_ci                                   sk_sp<GrColorSpaceXform> textureColorSpaceXform,
865cb93a386Sopenharmony_ci                                   Saturate saturate)
866cb93a386Sopenharmony_ci            : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID)
867cb93a386Sopenharmony_ci            , fSaturate(saturate)
868cb93a386Sopenharmony_ci            , fTextureColorSpaceXform(std::move(textureColorSpaceXform))
869cb93a386Sopenharmony_ci            , fSampler(samplerState, backendFormat, swizzle) {
870cb93a386Sopenharmony_ci        SkASSERT(spec.hasLocalCoords());
871cb93a386Sopenharmony_ci        this->initializeAttrs(spec);
872cb93a386Sopenharmony_ci        this->setTextureSamplerCnt(1);
873cb93a386Sopenharmony_ci    }
874cb93a386Sopenharmony_ci
875cb93a386Sopenharmony_ci    // This needs to stay in sync w/ VertexSpec::vertexSize
876cb93a386Sopenharmony_ci    void initializeAttrs(const VertexSpec& spec) {
877cb93a386Sopenharmony_ci        fNeedsPerspective = spec.deviceDimensionality() == 3;
878cb93a386Sopenharmony_ci        fCoverageMode = spec.coverageMode();
879cb93a386Sopenharmony_ci
880cb93a386Sopenharmony_ci        if (fCoverageMode == CoverageMode::kWithPosition) {
881cb93a386Sopenharmony_ci            if (fNeedsPerspective) {
882cb93a386Sopenharmony_ci                fPosition = {"positionWithCoverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType};
883cb93a386Sopenharmony_ci            } else {
884cb93a386Sopenharmony_ci                fPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
885cb93a386Sopenharmony_ci                fCoverage = {"coverage", kFloat_GrVertexAttribType, kFloat_GrSLType};
886cb93a386Sopenharmony_ci            }
887cb93a386Sopenharmony_ci        } else {
888cb93a386Sopenharmony_ci            if (fNeedsPerspective) {
889cb93a386Sopenharmony_ci                fPosition = {"position", kFloat3_GrVertexAttribType, kFloat3_GrSLType};
890cb93a386Sopenharmony_ci            } else {
891cb93a386Sopenharmony_ci                fPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
892cb93a386Sopenharmony_ci            }
893cb93a386Sopenharmony_ci        }
894cb93a386Sopenharmony_ci
895cb93a386Sopenharmony_ci        // Need a geometry subset when the quads are AA and not rectilinear, since their AA
896cb93a386Sopenharmony_ci        // outsetting can go beyond a half pixel.
897cb93a386Sopenharmony_ci        if (spec.requiresGeometrySubset()) {
898cb93a386Sopenharmony_ci            fGeomSubset = {"geomSubset", kFloat4_GrVertexAttribType, kFloat4_GrSLType};
899cb93a386Sopenharmony_ci        }
900cb93a386Sopenharmony_ci
901cb93a386Sopenharmony_ci        int localDim = spec.localDimensionality();
902cb93a386Sopenharmony_ci        if (localDim == 3) {
903cb93a386Sopenharmony_ci            fLocalCoord = {"localCoord", kFloat3_GrVertexAttribType, kFloat3_GrSLType};
904cb93a386Sopenharmony_ci        } else if (localDim == 2) {
905cb93a386Sopenharmony_ci            fLocalCoord = {"localCoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
906cb93a386Sopenharmony_ci        } // else localDim == 0 and attribute remains uninitialized
907cb93a386Sopenharmony_ci
908cb93a386Sopenharmony_ci        if (spec.hasVertexColors()) {
909cb93a386Sopenharmony_ci            fColor = MakeColorAttribute("color", ColorType::kFloat == spec.colorType());
910cb93a386Sopenharmony_ci        }
911cb93a386Sopenharmony_ci
912cb93a386Sopenharmony_ci        if (spec.hasSubset()) {
913cb93a386Sopenharmony_ci            fTexSubset = {"texSubset", kFloat4_GrVertexAttribType, kFloat4_GrSLType};
914cb93a386Sopenharmony_ci        }
915cb93a386Sopenharmony_ci
916cb93a386Sopenharmony_ci        this->setVertexAttributes(&fPosition, 6);
917cb93a386Sopenharmony_ci    }
918cb93a386Sopenharmony_ci
919cb93a386Sopenharmony_ci    const TextureSampler& onTextureSampler(int) const override { return fSampler; }
920cb93a386Sopenharmony_ci
921cb93a386Sopenharmony_ci    Attribute fPosition; // May contain coverage as last channel
922cb93a386Sopenharmony_ci    Attribute fCoverage; // Used for non-perspective position to avoid Intel Metal issues
923cb93a386Sopenharmony_ci    Attribute fColor; // May have coverage modulated in if the FPs support it
924cb93a386Sopenharmony_ci    Attribute fLocalCoord;
925cb93a386Sopenharmony_ci    Attribute fGeomSubset; // Screen-space bounding box on geometry+aa outset
926cb93a386Sopenharmony_ci    Attribute fTexSubset; // Texture-space bounding box on local coords
927cb93a386Sopenharmony_ci
928cb93a386Sopenharmony_ci    // The positions attribute may have coverage built into it, so float3 is an ambiguous type
929cb93a386Sopenharmony_ci    // and may mean 2d with coverage, or 3d with no coverage
930cb93a386Sopenharmony_ci    bool fNeedsPerspective;
931cb93a386Sopenharmony_ci    // Should saturate() be called on the color? Only relevant when created with a texture.
932cb93a386Sopenharmony_ci    Saturate fSaturate = Saturate::kNo;
933cb93a386Sopenharmony_ci    CoverageMode fCoverageMode;
934cb93a386Sopenharmony_ci
935cb93a386Sopenharmony_ci    // Color space will be null and fSampler.isInitialized() returns false when the GP is configured
936cb93a386Sopenharmony_ci    // to skip texturing.
937cb93a386Sopenharmony_ci    sk_sp<GrColorSpaceXform> fTextureColorSpaceXform;
938cb93a386Sopenharmony_ci    TextureSampler fSampler;
939cb93a386Sopenharmony_ci
940cb93a386Sopenharmony_ci    using INHERITED = GrGeometryProcessor;
941cb93a386Sopenharmony_ci};
942cb93a386Sopenharmony_ci
943cb93a386Sopenharmony_ciGrGeometryProcessor* MakeProcessor(SkArenaAlloc* arena, const VertexSpec& spec) {
944cb93a386Sopenharmony_ci    return QuadPerEdgeAAGeometryProcessor::Make(arena, spec);
945cb93a386Sopenharmony_ci}
946cb93a386Sopenharmony_ci
947cb93a386Sopenharmony_ciGrGeometryProcessor* MakeTexturedProcessor(SkArenaAlloc* arena,
948cb93a386Sopenharmony_ci                                           const VertexSpec& spec,
949cb93a386Sopenharmony_ci                                           const GrShaderCaps& caps,
950cb93a386Sopenharmony_ci                                           const GrBackendFormat& backendFormat,
951cb93a386Sopenharmony_ci                                           GrSamplerState samplerState,
952cb93a386Sopenharmony_ci                                           const GrSwizzle& swizzle,
953cb93a386Sopenharmony_ci                                           sk_sp<GrColorSpaceXform> textureColorSpaceXform,
954cb93a386Sopenharmony_ci                                           Saturate saturate) {
955cb93a386Sopenharmony_ci    return QuadPerEdgeAAGeometryProcessor::Make(arena, spec, caps, backendFormat, samplerState,
956cb93a386Sopenharmony_ci                                                swizzle, std::move(textureColorSpaceXform),
957cb93a386Sopenharmony_ci                                                saturate);
958cb93a386Sopenharmony_ci}
959cb93a386Sopenharmony_ci
960cb93a386Sopenharmony_ci} // namespace skgpu::v1::QuadPerEdgeAA
961