/third_party/ffmpeg/libavcodec/ |
H A D | aacsbr_fixed.c | 236 int (*alpha0)[2], int (*alpha1)[2], in sbr_hf_inverse_filter() 289 alpha0[k][0] = 0x7fffffff; in sbr_hf_inverse_filter() 291 alpha0[k][0] = 0; in sbr_hf_inverse_filter() 295 alpha0[k][0] = a00.mant * (1<<-shift); in sbr_hf_inverse_filter() 298 alpha0[k][0] = (a00.mant + round) >> shift; in sbr_hf_inverse_filter() 304 alpha0[k][1] = 0x7fffffff; in sbr_hf_inverse_filter() 306 alpha0[k][1] = 0; in sbr_hf_inverse_filter() 310 alpha0[k][1] = a01.mant * (1<<-shift); in sbr_hf_inverse_filter() 313 alpha0[k][1] = (a01.mant + round) >> shift; in sbr_hf_inverse_filter() 352 alpha0[ in sbr_hf_inverse_filter() 235 sbr_hf_inverse_filter(SBRDSPContext *dsp, int (*alpha0)[2], int (*alpha1)[2], const int X_low[32][40][2], int k0) sbr_hf_inverse_filter() argument [all...] |
H A D | aacsbr.c | 141 float (*alpha0)[2], float (*alpha1)[2], in sbr_hf_inverse_filter() 171 alpha0[k][0] = 0; in sbr_hf_inverse_filter() 172 alpha0[k][1] = 0; in sbr_hf_inverse_filter() 180 alpha0[k][0] = -temp_real / phi[1][0][0]; in sbr_hf_inverse_filter() 181 alpha0[k][1] = -temp_im / phi[1][0][0]; in sbr_hf_inverse_filter() 185 alpha0[k][0] * alpha0[k][0] + alpha0[k][1] * alpha0[k][1] >= 16.0f) { in sbr_hf_inverse_filter() 188 alpha0[ in sbr_hf_inverse_filter() 140 sbr_hf_inverse_filter(SBRDSPContext *dsp, float (*alpha0)[2], float (*alpha1)[2], const float X_low[32][40][2], int k0) sbr_hf_inverse_filter() argument [all...] |
H A D | texturedsp.c | 262 uint8_t alpha0 = *(block); in dxt5_block_internal() local 276 alpha = alpha0; in dxt5_block_internal() 280 if (alpha0 > alpha1) { in dxt5_block_internal() 281 alpha = (uint8_t) (((8 - alpha_code) * alpha0 + in dxt5_block_internal() 289 alpha = (uint8_t) (((6 - alpha_code) * alpha0 + in dxt5_block_internal()
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H A D | sbr.h | 135 INTFLOAT (*alpha0)[2], INTFLOAT (*alpha1)[2], 197 DECLARE_ALIGNED(16, INTFLOAT, alpha0)[64][2];
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H A D | sbrdsp_fixed.c | 209 const int alpha0[2], const int alpha1[2], in sbr_hf_gen_c() 216 accu = (int64_t)alpha0[0] * bw; in sbr_hf_gen_c() 218 accu = (int64_t)alpha0[1] * bw; in sbr_hf_gen_c() 208 sbr_hf_gen_c(int (*X_high)[2], const int (*X_low)[2], const int alpha0[2], const int alpha1[2], int bw, int start, int end) sbr_hf_gen_c() argument
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H A D | sbrdsp.c | 160 const float alpha0[2], const float alpha1[2], in sbr_hf_gen_c() 168 alpha[2] = alpha0[0] * bw; in sbr_hf_gen_c() 169 alpha[3] = alpha0[1] * bw; in sbr_hf_gen_c() 159 sbr_hf_gen_c(float (*X_high)[2], const float (*X_low)[2], const float alpha0[2], const float alpha1[2], float bw, int start, int end) sbr_hf_gen_c() argument
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H A D | notchlc.c | 291 unsigned alpha0, alpha1; in decode_blocks() local 302 alpha0 = control & 0xFF; in decode_blocks() 326 dsta[x + (i + by * 4) * alinesize + bx * 4 + j] = (alpha0 + (alpha1 - alpha0) * (control & 7)) << 4; in decode_blocks()
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H A D | sbrdsp.h | 38 const INTFLOAT alpha0[2], const INTFLOAT alpha1[2],
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/third_party/ffmpeg/tests/checkasm/ |
H A D | sbrdsp.c | 176 LOCAL_ALIGNED_16(INTFLOAT, alpha0, [2]); in test_hf_gen() 184 const INTFLOAT alpha0[2], const INTFLOAT alpha1[2], in test_hf_gen() 188 randomize((INTFLOAT *)alpha0, 2); in test_hf_gen() 193 call_ref(dst0, low, alpha0, alpha1, 0.0, i, 128); in test_hf_gen() 194 call_new(dst1, low, alpha0, alpha1, 0.0, i, 128); in test_hf_gen() 197 bench_new(dst1, low, alpha0, alpha1, bw, i, 128); in test_hf_gen()
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/third_party/astc-encoder/Source/ |
H A D | astcenc_color_unquantize.cpp | 233 int alpha0 = input[2]; in luminance_alpha_unpack() local 235 output0 = vint4(lum0, lum0, lum0, alpha0); in luminance_alpha_unpack() 253 int alpha0 = input[2]; in luminance_alpha_delta_unpack() local 257 alpha0 |= (alpha1 & 0x80) << 1; in luminance_alpha_delta_unpack() 273 alpha0 >>= 1; in luminance_alpha_delta_unpack() 276 alpha1 += alpha0; in luminance_alpha_delta_unpack() 281 output0 = vint4(lum0, lum0, lum0, alpha0); in luminance_alpha_delta_unpack() 754 int alpha0, alpha1; in hdr_rgb_hdr_alpha_unpack() local 755 hdr_alpha_unpack(input + 6, alpha0, alpha1); in hdr_rgb_hdr_alpha_unpack() 757 output0.set_lane<3>(alpha0); in hdr_rgb_hdr_alpha_unpack() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/ |
H A D | astc_color_unquantize.cpp | 306 int alpha0 = color_unquantization_tables[quantization_level][input[2]]; in luminance_alpha_unpack() local 308 *output0 = uint4(lum0, lum0, lum0, alpha0); in luminance_alpha_unpack() 320 int alpha0 = color_unquantization_tables[quantization_level][input[2]]; in luminance_alpha_delta_unpack() local 324 alpha0 |= (alpha1 & 0x80) << 1; in luminance_alpha_delta_unpack() 334 alpha0 >>= 1; in luminance_alpha_delta_unpack() 337 alpha1 += alpha0; in luminance_alpha_delta_unpack() 349 *output0 = uint4(lum0, lum0, lum0, alpha0); in luminance_alpha_delta_unpack() 792 int alpha0, alpha1; in hdr_rgb_hdr_alpha_unpack3() local 793 hdr_alpha_unpack(input + 6, quantization_level, &alpha0, &alpha1); in hdr_rgb_hdr_alpha_unpack3() 795 output0->w = alpha0; in hdr_rgb_hdr_alpha_unpack3() [all...] |
/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_format_s3tc.c | 832 LLVMValueRef alpha0, in lp_build_lerpdxta() 868 alpha0 = LLVMBuildBitCast(builder, alpha0, bld16.vec_type, ""); in lp_build_lerpdxta() 879 delta = LLVMBuildSub(builder, alpha1, alpha0, ""); in lp_build_lerpdxta() 886 alpha0 = LLVMBuildBitCast(builder, alpha0, lp_build_vec_type(gallivm, type8), ""); in lp_build_lerpdxta() 887 ainterp = LLVMBuildAdd(builder, alpha0, ainterp, ""); in lp_build_lerpdxta() 902 LLVMValueRef tmp, alpha0, alpha1, alphac, alphac0, bit_pos, shift; in s3tc_dxt5_alpha_channel() local 928 alpha0 = LLVMBuildAnd(builder, alpha_lo, in s3tc_dxt5_alpha_channel() 931 alpha0 in s3tc_dxt5_alpha_channel() 831 lp_build_lerpdxta(struct gallivm_state *gallivm, LLVMValueRef alpha0, LLVMValueRef alpha1, LLVMValueRef code, LLVMValueRef sel_mask, unsigned n) lp_build_lerpdxta() argument 1556 lp_build_lerpdxta_block(struct gallivm_state *gallivm, LLVMValueRef alpha0, LLVMValueRef alpha1, LLVMValueRef code, LLVMValueRef sel_mask) lp_build_lerpdxta_block() argument 1616 LLVMValueRef alpha, alpha0, alpha1, ares; s3tc_decode_block_dxt5() local [all...] |
/third_party/mesa3d/src/util/ |
H A D | texcompress_rgtc_tmp.h | 37 const TYPE alpha0 = blksrc[0]; in fetch_texel_rgtc() local 46 decode = alpha0; in fetch_texel_rgtc() 49 else if (alpha0 > alpha1) in fetch_texel_rgtc() 50 decode = ((alpha0 * (8 - code) + (alpha1 * (code - 1))) / 7); in fetch_texel_rgtc() 52 decode = ((alpha0 * (6 - code) + (alpha1 * (code - 1))) / 5); in fetch_texel_rgtc() 108 /* could also thest for alpha0 == alpha1 (and not min/max), but probably not common, so don't bother */ in encode_rgtc_ubyte() 124 /* find best encoding for alpha0 > alpha1 */ in encode_rgtc_ubyte()
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/third_party/ffmpeg/libavcodec/mips/ |
H A D | sbrdsp_mips.c | 612 const float alpha0[2], const float alpha1[2], in sbr_hf_gen_mips() 624 alpha[2] = alpha0[0] * bw; in sbr_hf_gen_mips() 625 alpha[3] = alpha0[1] * bw; in sbr_hf_gen_mips() 611 sbr_hf_gen_mips(float (*X_high)[2], const float (*X_low)[2], const float alpha0[2], const float alpha1[2], float bw, int start, int end) sbr_hf_gen_mips() argument
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H A D | aacsbr_mips.c | 489 float (*alpha0)[2], float (*alpha1)[2], in sbr_hf_inverse_filter_mips() 503 alpha_0 = &alpha0[k][0]; in sbr_hf_inverse_filter_mips() 488 sbr_hf_inverse_filter_mips(SBRDSPContext *dsp, float (*alpha0)[2], float (*alpha1)[2], const float X_low[32][40][2], int k0) sbr_hf_inverse_filter_mips() argument
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/third_party/ffmpeg/libavcodec/arm/ |
H A D | sbrdsp_init_arm.c | 36 const float alpha0[2], const float alpha1[2],
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/third_party/ffmpeg/libavcodec/aarch64/ |
H A D | sbrdsp_init_aarch64.c | 34 const float alpha0[2], const float alpha1[2],
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/third_party/ffmpeg/libavcodec/x86/ |
H A D | sbrdsp_init.c | 33 const float alpha0[2], const float alpha1[2],
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H A D | sbrdsp.asm | 129 ; const float alpha0[2], const float alpha1[2], 132 cglobal sbr_hf_gen, 4,4,8, X_high, X_low, alpha0, alpha1, BW, S, E 155 DEFINE_ARGS X_high, X_low, alpha0, alpha1, start, end
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/third_party/mesa3d/src/mesa/main/ |
H A D | texcompress_s3tc_tmp.h | 157 const GLubyte alpha0 = blksrc[0]; in fetch_2d_texel_rgba_dxt5() local 166 rgba[ACOMP] = UBYTE_TO_CHAN( alpha0 ); in fetch_2d_texel_rgba_dxt5() 169 else if (alpha0 > alpha1) in fetch_2d_texel_rgba_dxt5() 170 rgba[ACOMP] = UBYTE_TO_CHAN( ((alpha0 * (8 - code) + (alpha1 * (code - 1))) / 7) ); in fetch_2d_texel_rgba_dxt5() 172 rgba[ACOMP] = UBYTE_TO_CHAN( ((alpha0 * (6 - code) + (alpha1 * (code - 1))) / 5) ); in fetch_2d_texel_rgba_dxt5() 604 /* could also thest for alpha0 == alpha1 (and not min/max), but probably not common, so don't bother */ in encodedxt5alpha() 618 /* find best encoding for alpha0 > alpha1 */ in encodedxt5alpha()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fMultisampleTests.cpp | 802 Vec4 alpha0 (0.0f, 0.0f, 0.0f, m_isAlphaToCoverageCase ? (float)col / (float)(numQuadRowsCols-1) : 1.0f); in iterate() 829 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1); in iterate() local 830 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1); in iterate() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | RobustResourceInitTest.cpp | 85 uint8_t alpha0 = src[srcOffset + yy * 2 + (xx >> 1)]; in UncompressDXTBlock() local 86 uint8_t alpha1 = (alpha0 >> ((xx % 2) * 4)) & 0xF; in UncompressDXTBlock() 92 uint8_t alpha0 = src[srcOffset + 0]; in UncompressDXTBlock() local 101 if (alpha0 > alpha1) in UncompressDXTBlock() 106 alpha = alpha0; in UncompressDXTBlock() 113 alpha = ((8 - alphaCode) * alpha0 + (alphaCode - 1) * alpha1) / 7; in UncompressDXTBlock() 122 alpha = alpha0; in UncompressDXTBlock() 135 alpha = ((6 - alphaCode) * alpha0 + (alphaCode - 1) * alpha1) / 5; in UncompressDXTBlock()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 697 deUint32 alpha0 = 0xff000000; in init() local 702 alpha0 &= rnd.getUint32(); in init() 703 alpha1 = ~alpha0; in init() 706 deUint32 colorA = alpha0 | rgb; in init()
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/third_party/skia/third_party/externals/freetype/src/base/ |
H A D | ftstroke.c | 1428 FT_Angle theta, phi, rotate, alpha0 = 0; in FT_EXPORT_DEF() local 1440 alpha0 = FT_Atan2( arc[0].x - arc[2].x, arc[0].y - arc[2].y ); in FT_EXPORT_DEF() 1472 if ( ft_pos_abs( FT_Angle_Diff( alpha0, alpha1 ) ) > in FT_EXPORT_DEF() 1635 FT_Angle theta1, phi1, theta2, phi2, rotate, alpha0 = 0; in FT_EXPORT_DEF() local 1650 alpha0 = FT_Atan2( arc[0].x - arc[3].x, arc[0].y - arc[3].y ); in FT_EXPORT_DEF() 1686 if ( ft_pos_abs( FT_Angle_Diff( alpha0, alpha1 ) ) > in FT_EXPORT_DEF()
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/third_party/rust/crates/nom/src/bytes/ |
H A D | complete.rs | 727 use crate::character::complete::{alpha0, one_of}; in escaped_string() 728 escaped(alpha0, '\\', one_of("n"))(input) in escaped_string()
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